Cog/Plugins/MIDI/MIDI/BMPlayer.h

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#ifndef __BMPlayer_h__
#define __BMPlayer_h__
#include "MIDIPlayer.h"
#include <bassmidi.h>
typedef struct sflist_presets sflist_presets;
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class BMPlayer : public MIDIPlayer {
public:
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// zero variables
BMPlayer();
// close, unload
virtual ~BMPlayer();
// configuration
void setSoundFont(const char* in);
void setFileSoundFont(const char* in);
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void setSincInterpolation(bool enable = true);
private:
virtual void send_event(uint32_t b);
virtual void send_sysex(const uint8_t* data, size_t size, size_t port);
virtual void render(float* out, unsigned long count);
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virtual void shutdown();
virtual bool startup();
void compound_presets(std::vector<BASS_MIDI_FONTEX>& out, std::vector<BASS_MIDI_FONTEX>& in, std::vector<long>& channels);
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void reset_parameters();
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std::vector<HSOUNDFONT> _soundFonts;
sflist_presets* _presetList;
std::string sSoundFontName;
std::string sFileSoundFontName;
HSTREAM _stream[3];
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bool bSincInterpolation;
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bool bank_lsb_overridden;
uint8_t bank_lsb_override[48];
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};
#endif