Cog/Frameworks/libsidplay/sidplay-residfp-code/.svn/pristine/6b/6b712ab9a95c07be76a6065da6e6f53b81d12fe5.svn-base

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/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2011-2015 Leandro Nini <drfiemost@users.sourceforge.net>
* Copyright 2007-2010 Antti Lankila
* Copyright 2001 Simon White
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef RESIDFP_EMU_H
#define RESIDFP_EMU_H
#include <stdint.h>
#include "residfp/SID.h"
#include "sidplayfp/SidConfig.h"
#include "sidemu.h"
#include "Event.h"
#include "sidcxx11.h"
class sidbuilder;
namespace libsidplayfp
{
class ReSIDfp final : public sidemu
{
private:
reSIDfp::SID &m_sid;
public:
static const char* getCredits();
public:
ReSIDfp(sidbuilder *builder);
~ReSIDfp();
bool getStatus() const { return m_status; }
uint8_t read(uint_least8_t addr) override;
void write(uint_least8_t addr, uint8_t data) override;
// c64sid functions
void reset(uint8_t volume) override;
// Standard SID emu functions
void clock() override;
void sampling(float systemclock, float freq,
SidConfig::sampling_method_t method, bool) override;
void voice(unsigned int num, bool mute) override { m_sid.mute(num, mute); }
void model(SidConfig::sid_model_t model) override;
// Specific to resid
void filter(bool enable);
void filter6581Curve(double filterCurve);
void filter8580Curve(double filterCurve);
};
}
#endif // RESIDFP_EMU_H