Cog/Cog.xcodeproj/xcshareddata/xcschemes/Cog.xcscheme

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1250"
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version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D1107260486CEB800E47090"
BuildableName = "Cog.app"
BlueprintName = "Cog"
ReferencedContainer = "container:Cog.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D1107260486CEB800E47090"
BuildableName = "Cog.app"
BlueprintName = "Cog"
ReferencedContainer = "container:Cog.xcodeproj">
</BuildableReference>
</MacroExpansion>
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<Testables>
Two gigaseconds (#147) * Fix look of position time field to match the rest of the UI. * Fix typo. * Improve position time display. * Add days, hours support to position time display. * Fix "Current Time" toolbar item geometry/layout. * Don’t enforce leading double-digits in position time display. * MainMenu.xib touched by Xcode. * Implement and use MonospacedDigitTextFieldCell. This way the digits of numbers in playlist columns consisting of mostly digits will be aligned vertically. * Disable font scaling code without effect. * Set "Current Time" toolbar item to use MonospacedDigitTextFieldCell. * Improve SecondsFormatter. * Merge in SecondsFormatter improvements from Play. * Move formatter setup into XIB. * Add CogTests. These can later be used for integration tests. * Add SecondsFormatterTests. Tests are stubbed out. * Pouring foundation for SecondsFormatterTests. * Implement -testPositive. * Replace unsigned with int in SecondsFormatter. * Implement negative support, tests. * Rewrite SecondsFormatter in preparation for better readability.. * Rewrite SecondsFormatter for better readability. * Add negative zero support. * Improve SecondsFormatter readability. * Refactor into -stringForTimeInterval: in SecondsFormatter. * Cleanup. * Mark TimeField as space-indented. * Replace custom time formatting code in TimeField with SecondsFormatter. * Cleanup. * Improve SecondsFormatter format strings. * Add internal type for time calculations. Co-authored-by: Jan Weiß <jan@geheimwerk.de>
2021-05-06 22:50:26 -04:00
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3D42D1B42642BB62002A170C"
BuildableName = "CogTests.xctest"
BlueprintName = "CogTests"
ReferencedContainer = "container:Cog.xcodeproj">
</BuildableReference>
</TestableReference>
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</Testables>
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</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D1107260486CEB800E47090"
BuildableName = "Cog.app"
BlueprintName = "Cog"
ReferencedContainer = "container:Cog.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D1107260486CEB800E47090"
BuildableName = "Cog.app"
BlueprintName = "Cog"
ReferencedContainer = "container:Cog.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>