Bug Fix: Correctly set audio volume on play start

Play start was missing this somehow, after a specific commit removed
some code.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This commit is contained in:
Christopher Snowhill 2025-02-27 14:31:07 -08:00
parent b05f428cde
commit 24888a669b

View file

@ -78,6 +78,7 @@
output = [[OutputNode alloc] initWithController:self previous:nil];
}
[output setup];
[output setVolume:volume];
@synchronized(chainQueue) {
for(id anObject in chainQueue) {
[anObject setShouldContinue:NO];