[SceneKit Visualizer] Refine blocklist

The blocklist wasn't actually blocking the requisite GPUs properly.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This commit is contained in:
Christopher Snowhill 2022-06-19 20:03:47 -07:00
parent a2a75d6565
commit 2563125ec5

View file

@ -75,12 +75,18 @@ extern NSString *CogPlaybackDidStopNotficiation;
[device.name containsString:@" 460"] ||
[device.name containsString:@" 470"] ||
[device.name containsString:@" 480"] ||
[device.name containsString:@" 550 "] ||
[device.name containsString:@" 560 "] ||
[device.name containsString:@" 570 "] ||
[device.name containsString:@" 580"] ||
[device.name containsString:@" 590 "])
[device.name containsString:@" 590"]) {
return nil;
} else {
if([device.name containsString:@" 550"] ||
[device.name containsString:@" 560"] ||
[device.name containsString:@" 570"]) {
if(![device.name containsString:@"00"]) { /* Exclude RDNA2 */
return nil;
}
}
}
}
NSDictionary *sceneOptions = @{