diff --git a/Frameworks/vgmstream/vgmstream/src/formats.c b/Frameworks/vgmstream/vgmstream/src/formats.c
index ebad73953..924d9f275 100644
--- a/Frameworks/vgmstream/vgmstream/src/formats.c
+++ b/Frameworks/vgmstream/vgmstream/src/formats.c
@@ -133,6 +133,7 @@ static const char* extension_list[] = {
"ccc",
"cd",
"cfn", //fake extension for CAF (renamed, to be removed?)
+ "chd", //txth/reserved [Donkey Konga (GC), Star Fox Assault (GC)]
"chk",
"ckb",
"ckd",
diff --git a/Frameworks/vgmstream/vgmstream/src/meta/awb.c b/Frameworks/vgmstream/vgmstream/src/meta/awb.c
index a10eb741b..ffec27582 100644
--- a/Frameworks/vgmstream/vgmstream/src/meta/awb.c
+++ b/Frameworks/vgmstream/vgmstream/src/meta/awb.c
@@ -95,7 +95,7 @@ VGMSTREAM* init_vgmstream_awb_memory(STREAMFILE* sf, STREAMFILE* sf_acb) {
init_vgmstream_subkey = init_vgmstream_hca_subkey; /* most common */
extension = "hca";
}
- else if (is_id32be(subfile_offset,sf, "VAGp") == 0x56414770) { /* (type 7=VAG, 10=HEVAG) */
+ else if (is_id32be(subfile_offset,sf, "VAGp")) { /* (type 7=VAG, 10=HEVAG) */
init_vgmstream = init_vgmstream_vag; /* Ukiyo no Roushi (Vita) */
extension = "vag";
}
diff --git a/Frameworks/vgmstream/vgmstream/src/meta/ea_eaac.c b/Frameworks/vgmstream/vgmstream/src/meta/ea_eaac.c
index e4caa22dc..d9fbe03ec 100644
--- a/Frameworks/vgmstream/vgmstream/src/meta/ea_eaac.c
+++ b/Frameworks/vgmstream/vgmstream/src/meta/ea_eaac.c
@@ -379,17 +379,17 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
int target_stream = sf->stream_index;
uint32_t snr_offset, sns_offset, block_size;
uint16_t sth_offset, sth_offset2;
- uint8_t userdata_size, total_sounds, block_id;
+ uint8_t num_params, num_sounds, block_id;
size_t dat_size;
STREAMFILE *sf_dat = NULL, *sf_sth = NULL;
VGMSTREAM* vgmstream;
uint32_t(*read_u32)(off_t, STREAMFILE*);
/* 0x00: ID */
- /* 0x02: parameters (userdata size, ...) */
- /* 0x03: number of files */
- /* 0x04: sub-ID (used for different police voices in NFS games) */
- /* 0x08: sample repeat (alt number of files?) */
+ /* 0x02: number of parameters */
+ /* 0x03: number of samples */
+ /* 0x04: speaker ID (used for different police voices in NFS games) */
+ /* 0x08: sample repeat (alt number of samples?) */
/* 0x09: block size (always zero?) */
/* 0x0a: number of blocks (related to size?) */
/* 0x0c: number of sub-banks (always zero?) */
@@ -427,18 +427,18 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
if (block_id != EAAC_BLOCKID0_DATA && block_id != EAAC_BLOCKID0_END)
goto fail;
- userdata_size = read_u8(0x02, sf) & 0x0F;
- total_sounds = read_u8(0x03, sf);
+ num_params = read_u8(0x02, sf) & 0x7F;
+ num_sounds = read_u8(0x03, sf);
- if (read_u8(0x08, sf) > total_sounds)
+ if (read_u8(0x08, sf) > num_sounds)
goto fail;
if (target_stream == 0) target_stream = 1;
- if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds)
+ if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
goto fail;
/* offsets in HDR are always big endian */
- sth_offset = read_u16be(0x10 + (0x02 + userdata_size) * (target_stream - 1), sf);
+ sth_offset = read_u16be(0x10 + (0x02 + num_params) * (target_stream - 1), sf);
#if 0
snr_offset = sth_offset + 0x04;
@@ -449,7 +449,7 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
snr_offset = 0;
sns_offset = 0;
- if (total_sounds == 1) {
+ if (num_sounds == 1) {
/* always 0 */
snr_offset = sth_offset + 0x04;
sns_offset = 0x00;
@@ -474,7 +474,7 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
}
sns_offset = align_size_to_block(sns_offset, 0x40);
- sth_offset2 = read_u16be(0x10 + (0x02 + userdata_size) * 1, sf);
+ sth_offset2 = read_u16be(0x10 + (0x02 + num_params) * 1, sf);
if (sns_offset == read_u32be(sth_offset2, sf_sth)) {
read_u32 = read_u32be;
} else if (sns_offset == read_u32le(sth_offset2, sf_sth)) {
@@ -496,7 +496,20 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
if (!vgmstream)
goto fail;
- vgmstream->num_streams = total_sounds;
+ if (num_params != 0) {
+ uint8_t val;
+ char buf[8];
+ int i;
+ for (i = 0; i < num_params; i++) {
+ val = read_u8(0x10 + (0x02 + num_params) * (target_stream - 1) + 0x02 + i, sf);
+ snprintf(buf, sizeof(buf), "%u", val);
+ concatn(STREAM_NAME_SIZE, vgmstream->stream_name, buf);
+ if (i != num_params - 1)
+ concatn(STREAM_NAME_SIZE, vgmstream->stream_name, ", ");
+ }
+ }
+
+ vgmstream->num_streams = num_sounds;
close_streamfile(sf_sth);
close_streamfile(sf_dat);
return vgmstream;
@@ -610,8 +623,8 @@ static STREAMFILE *open_mapfile_pair(STREAMFILE* sf, int track /*, int num_track
/* EA MPF/MUS combo - used in older 7th gen games for storing interactive music */
VGMSTREAM* init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
- uint32_t num_tracks, track_start, track_checksum = 0, mus_sounds, mus_stream = 0, bnk_index = 0, bnk_sound_index = 0;
- uint32_t tracks_table, samples_table, eof_offset, table_offset, entry_offset, snr_offset, sns_offset;
+ uint32_t num_tracks, track_start, track_checksum = 0, mus_sounds, mus_stream = 0, bnk_index = 0, bnk_sound_index = 0,
+ tracks_table, samples_table, eof_offset, table_offset, entry_offset = 0, snr_offset, sns_offset;
uint16_t num_subbanks, index, sub_index;
uint8_t version, sub_version;
STREAMFILE *sf_mus = NULL;
@@ -627,10 +640,10 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
goto fail;
/* detect endianness */
- if (read_u32be(0x00, sf) == 0x50464478) { /* "PFDx" */
+ if (is_id32be(0x00, sf, "PFDx")) {
read_u32 = read_u32be;
read_u16 = read_u16be;
- } else if (read_u32le(0x00, sf) == 0x50464478) { /* "xDFP" */
+ } else if (is_id32le(0x00, sf, "PFDx")) {
read_u32 = read_u32le;
read_u16 = read_u16le;
} else {
@@ -663,11 +676,6 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
num_subbanks = read_u16(entry_offset + 0x04, sf);
track_checksum = read_u32be(entry_offset + 0x08, sf);
is_ram = (num_subbanks != 0);
-
- if (is_ram) {
- track_checksum = read_u32be(entry_offset + 0x14, sf);
- }
-
mus_stream = target_stream - 1 - track_start;
break;
}
@@ -756,7 +764,7 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
for (i = 0; i < ram_segments; i++) {
entry_offset = table_offset + (bnk_sound_index + i) * 0x0c;
snr_offset = read_u32(entry_offset + 0x04, sf_mus);
- data_s->segments[i] = init_vgmstream_eaaudiocore_header(sf_mus, sf_mus,
+ data_s->segments[i] = init_vgmstream_eaaudiocore_header(sf_mus, NULL,
snr_offset, 0,
meta_EA_SNR_SNS, 0);
if (!data_s->segments[i]) goto fail;
diff --git a/Frameworks/vgmstream/vgmstream/src/meta/ea_schl.c b/Frameworks/vgmstream/vgmstream/src/meta/ea_schl.c
index 9d312e42f..cbef1e6cb 100644
--- a/Frameworks/vgmstream/vgmstream/src/meta/ea_schl.c
+++ b/Frameworks/vgmstream/vgmstream/src/meta/ea_schl.c
@@ -132,7 +132,7 @@ typedef struct {
size_t stream_size;
} ea_header;
-static VGMSTREAM* parse_schl_block(STREAMFILE* sf, off_t offset, int standalone);
+static VGMSTREAM* parse_schl_block(STREAMFILE* sf, off_t offset);
static VGMSTREAM* parse_bnk_header(STREAMFILE* sf, off_t offset, int target_stream, int is_embedded);
static int parse_variable_header(STREAMFILE* sf, ea_header* ea, off_t begin_offset, int max_length, int bnk_version);
static uint32_t read_patch(STREAMFILE* sf, off_t* offset);
@@ -184,7 +184,7 @@ VGMSTREAM* init_vgmstream_ea_schl(STREAMFILE* sf) {
/* Stream is divided into blocks/chunks: SCHl=audio header, SCCl=count of SCDl, SCDl=data xN, SCLl=loop end, SCEl=end.
* Video uses picture blocks (MVhd/MV0K/etc) and sometimes multiaudio blocks (SHxx/SCxx/SDxx/SExx where xx=language).
* The number/size is affected by: block rate setting, sample rate, channels, CPU location (SPU/main/DSP/others), etc */
- return parse_schl_block(sf, 0x00, 1);
+ return parse_schl_block(sf, 0x00);
fail:
return NULL;
@@ -275,7 +275,7 @@ VGMSTREAM* init_vgmstream_ea_schl_video(STREAMFILE* sf) {
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
- vgmstream = parse_schl_block(sf, start_offset, 1);
+ vgmstream = parse_schl_block(sf, start_offset);
if (!vgmstream) goto fail;
vgmstream->num_streams = total_subsongs;
@@ -428,7 +428,7 @@ VGMSTREAM* init_vgmstream_ea_abk(STREAMFILE* sf) {
if (read_32bitBE(schl_offset, astData) != EA_BLOCKID_HEADER)
goto fail;
- vgmstream = parse_schl_block(astData, schl_offset, 0);
+ vgmstream = parse_schl_block(astData, schl_offset);
if (!vgmstream)
goto fail;
@@ -455,9 +455,9 @@ VGMSTREAM* init_vgmstream_ea_abk(STREAMFILE* sf) {
if (!data_s) goto fail;
/* load intro and loop segments */
- data_s->segments[0] = parse_schl_block(astData, schl_offset, 0);
+ data_s->segments[0] = parse_schl_block(astData, schl_offset);
if (!data_s->segments[0]) goto fail;
- data_s->segments[1] = parse_schl_block(astData, schl_loop_offset, 0);
+ data_s->segments[1] = parse_schl_block(astData, schl_loop_offset);
if (!data_s->segments[1]) goto fail;
/* setup segmented VGMSTREAMs */
@@ -491,7 +491,7 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
STREAMFILE *sf_dat = NULL, *temp_sf = NULL;
int target_stream = sf->stream_index;
uint32_t offset_mult, sound_offset, sound_size;
- uint8_t userdata_size, total_sounds;
+ uint8_t num_params, num_sounds;
size_t dat_size;
/* checks */
@@ -500,10 +500,10 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
/* main header is machine endian but it's not important here */
/* 0x00: ID */
- /* 0x02: sub-ID (used for different police voices in NFS games) */
- /* 0x04: parameters (userdata size, ...) */
- /* 0x05: number of files */
- /* 0x06: sample repeat (alt number of files?) */
+ /* 0x02: speaker ID (used for different police voices in NFS games) */
+ /* 0x04: number of parameters */
+ /* 0x05: number of samples */
+ /* 0x06: sample repeat (alt number of samples?) */
/* 0x07: block size (offset multiplier) */
/* 0x08: number of blocks (DAT size divided by block size) */
/* 0x0a: number of sub-banks */
@@ -526,11 +526,11 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
read_u32be(0x00, sf_dat) != 0x56414770)
goto fail;
- userdata_size = read_u8(0x04, sf) & 0x0F;
- total_sounds = read_u8(0x05, sf);
+ num_params = read_u8(0x04, sf) & 0x7F;
+ num_sounds = read_u8(0x05, sf);
offset_mult = read_u8(0x07, sf) * 0x0100 + 0x0100;
- if (read_u8(0x06, sf) > total_sounds)
+ if (read_u8(0x06, sf) > num_sounds)
goto fail;
dat_size = get_streamfile_size(sf_dat);
@@ -539,13 +539,13 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
goto fail;
if (target_stream == 0) target_stream = 1;
- if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds)
+ if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
goto fail;
/* offsets are always big endian */
- sound_offset = read_u16be(0x0C + (0x02 + userdata_size) * (target_stream - 1), sf) * offset_mult;
+ sound_offset = read_u16be(0x0C + (0x02 + num_params) * (target_stream - 1), sf) * offset_mult;
if (read_u32be(sound_offset, sf_dat) == EA_BLOCKID_HEADER) { /* "SCHl" */
- vgmstream = parse_schl_block(sf_dat, sound_offset, 0);
+ vgmstream = parse_schl_block(sf_dat, sound_offset);
if (!vgmstream)
goto fail;
} else if (read_u32be(sound_offset, sf_dat) == 0x56414770) { /* "VAGp" */
@@ -561,7 +561,20 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
goto fail;
}
- vgmstream->num_streams = total_sounds;
+ if (num_params != 0) {
+ uint8_t val;
+ char buf[8];
+ int i;
+ for (i = 0; i < num_params; i++) {
+ val = read_u8(0x0C + (0x02 + num_params) * (target_stream - 1) + 0x02 + i, sf);
+ snprintf(buf, sizeof(buf), "%u", val);
+ concatn(STREAM_NAME_SIZE, vgmstream->stream_name, buf);
+ if (i != num_params - 1)
+ concatn(STREAM_NAME_SIZE, vgmstream->stream_name, ", ");
+ }
+ }
+
+ vgmstream->num_streams = num_sounds;
close_streamfile(sf_dat);
return vgmstream;
@@ -577,7 +590,7 @@ VGMSTREAM* init_vgmstream_ea_hdr_dat_v2(STREAMFILE* sf) {
STREAMFILE *sf_dat = NULL;
int target_stream = sf->stream_index;
uint32_t offset_mult, sound_offset;
- uint8_t userdata_size, total_sounds;
+ uint8_t num_params, num_sounds;
size_t dat_size;
/* checks */
@@ -586,10 +599,10 @@ VGMSTREAM* init_vgmstream_ea_hdr_dat_v2(STREAMFILE* sf) {
/* main header is machine endian but it's not important here */
/* 0x00: ID */
- /* 0x02: parameters (userdata size, ...) */
- /* 0x03: number of files */
- /* 0x04: sub-ID (used for different police voices in NFS games) */
- /* 0x08: sample repeat (alt number of files?) */
+ /* 0x02: number of parameters */
+ /* 0x03: number of samples */
+ /* 0x04: speaker ID (used for different police voices in NFS games) */
+ /* 0x08: sample repeat (alt number of samples?) */
/* 0x09: block size (offset multiplier) */
/* 0x0a: number of blocks (DAT size divided by block size) */
/* 0x0c: number of sub-banks (always zero?) */
@@ -612,11 +625,11 @@ VGMSTREAM* init_vgmstream_ea_hdr_dat_v2(STREAMFILE* sf) {
if (read_u32be(0x00, sf_dat) != EA_BLOCKID_HEADER)
goto fail;
- userdata_size = read_u8(0x02, sf) & 0x0F;
- total_sounds = read_u8(0x03, sf);
+ num_params = read_u8(0x02, sf) & 0x7F;
+ num_sounds = read_u8(0x03, sf);
offset_mult = read_u8(0x09, sf) * 0x0100 + 0x0100;
- if (read_u8(0x08, sf) > total_sounds)
+ if (read_u8(0x08, sf) > num_sounds)
goto fail;
dat_size = get_streamfile_size(sf_dat);
@@ -625,19 +638,32 @@ VGMSTREAM* init_vgmstream_ea_hdr_dat_v2(STREAMFILE* sf) {
goto fail;
if (target_stream == 0) target_stream = 1;
- if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds)
+ if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
goto fail;
/* offsets are always big endian */
- sound_offset = read_u16be(0x10 + (0x02 + userdata_size) * (target_stream - 1), sf) * offset_mult;
+ sound_offset = read_u16be(0x10 + (0x02 + num_params) * (target_stream - 1), sf) * offset_mult;
if (read_u32be(sound_offset, sf_dat) != EA_BLOCKID_HEADER)
goto fail;
- vgmstream = parse_schl_block(sf_dat, sound_offset, 0);
+ vgmstream = parse_schl_block(sf_dat, sound_offset);
if (!vgmstream)
goto fail;
- vgmstream->num_streams = total_sounds;
+ if (num_params != 0) {
+ uint8_t val;
+ char buf[8];
+ int i;
+ for (i = 0; i < num_params; i++) {
+ val = read_u8(0x10 + (0x02 + num_params) * (target_stream - 1) + 0x02 + i, sf);
+ snprintf(buf, sizeof(buf), "%u", val);
+ concatn(STREAM_NAME_SIZE, vgmstream->stream_name, buf);
+ if (i != num_params - 1)
+ concatn(STREAM_NAME_SIZE, vgmstream->stream_name, ", ");
+ }
+ }
+
+ vgmstream->num_streams = num_sounds;
close_streamfile(sf_dat);
return vgmstream;
@@ -756,8 +782,9 @@ static STREAMFILE* open_mapfile_pair(STREAMFILE* sf, int track /*, int num_track
VGMSTREAM* init_vgmstream_ea_map_mus(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* sf_mus = NULL;
+ uint32_t schl_offset;
uint8_t version, num_sounds, num_events, num_sections;
- off_t section_offset, schl_offset;
+ off_t section_offset;
int target_stream = sf->stream_index;
/* check extension */
@@ -765,10 +792,10 @@ VGMSTREAM* init_vgmstream_ea_map_mus(STREAMFILE* sf) {
goto fail;
/* always big endian */
- if (read_32bitBE(0x00, sf) != 0x50464478) /* "PFDx" */
+ if (!is_id32be(0x00, sf, "PFDx"))
goto fail;
- version = read_8bit(0x04, sf);
+ version = read_u8(0x04, sf);
if (version > 1) goto fail;
sf_mus = open_mapfile_pair(sf, 0); //, 1
@@ -783,9 +810,9 @@ VGMSTREAM* init_vgmstream_ea_map_mus(STREAMFILE* sf) {
* 0x0b: number of sections
* 0x0c: data start
*/
- num_sounds = read_8bit(0x06, sf);
- num_events = read_8bit(0x07, sf);
- num_sections = read_8bit(0x0b, sf);
+ num_sounds = read_u8(0x06, sf);
+ num_events = read_u8(0x07, sf);
+ num_sections = read_u8(0x0b, sf);
section_offset = 0x0c;
/* section 1: nodes, contains information about segment playback order */
@@ -799,11 +826,11 @@ VGMSTREAM* init_vgmstream_ea_map_mus(STREAMFILE* sf) {
goto fail;
/* section 3: samples */
- schl_offset = read_32bitBE(section_offset + (target_stream - 1) * 0x04, sf);
- if (read_32bitBE(schl_offset, sf_mus) != EA_BLOCKID_HEADER)
+ schl_offset = read_u32be(section_offset + (target_stream - 1) * 0x04, sf);
+ if (read_u32be(schl_offset, sf_mus) != EA_BLOCKID_HEADER)
goto fail;
- vgmstream = parse_schl_block(sf_mus, schl_offset, 0);
+ vgmstream = parse_schl_block(sf_mus, schl_offset);
if (!vgmstream)
goto fail;
@@ -822,8 +849,8 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* sf_mus = NULL;
segmented_layout_data *data_s = NULL;
- uint32_t track_start, track_end = 0, track_checksum = 0;
- uint32_t tracks_table, samples_table = 0, section_offset, entry_offset = 0, eof_offset = 0, off_mult, sound_offset;
+ uint32_t tracks_table, tracks_data, samples_table = 0, section_offset, entry_offset = 0, eof_offset = 0, sound_offset,
+ off_mult = 0, track_start, track_end = 0, track_checksum = 0;
uint16_t num_nodes, num_subbanks = 0;
uint8_t version, sub_version, num_tracks, num_sections, num_events, num_routers, num_vars, subentry_num = 0;
int i;
@@ -836,11 +863,11 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
goto fail;
/* detect endianness */
- if (read_u32be(0x00, sf) == 0x50464478) { /* "PFDx" */
+ if (is_id32be(0x00, sf, "PFDx")) {
read_u32 = read_u32be;
read_u16 = read_u16be;
big_endian = 1;
- } else if (read_u32le(0x00, sf) == 0x50464478) { /* "xDFP" */
+ } else if (is_id32le(0x00, sf, "PFDx")) {
read_u32 = read_u32le;
read_u16 = read_u16le;
big_endian = 0;
@@ -943,10 +970,8 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
}
section_offset = entry_offset + 0x10 + subentry_num * 0x10;
- /* TODO: verify this */
- section_offset = read_u32(section_offset, sf) * 0x04;
section_offset += num_routers * 0x04;
- section_offset += num_vars * 0x04;
+ section_offset = read_u32(section_offset, sf) * 0x04;
tracks_table = section_offset;
samples_table = tracks_table + (num_tracks + 1) * 0x04;
@@ -966,11 +991,16 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
} else if (version == 5) {
/* Need for Speed: Most Wanted, Need for Speed: Carbon, SSX on Tour */
tracks_table = read_u32(0x2c, sf);
+ tracks_data = read_u32(0x30, sf);
samples_table = read_u32(0x34, sf);
eof_offset = read_u32(0x38, sf);
total_streams = (eof_offset - samples_table) / 0x08;
off_mult = 0x80;
+ /* check to distinguish it from SNR/SNS version (first streamed sample is always at 0x100) */
+ if (read_u16(tracks_data + 0x04, sf) == 0 && read_u32(samples_table + 0x00, sf) != 0x02)
+ goto fail;
+
track_start = total_streams;
for (i = num_tracks - 1; i >= 0; i--) {
@@ -985,15 +1015,6 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
num_subbanks = read_u16(entry_offset + 0x04, sf);
track_checksum = read_u32be(entry_offset + 0x08, sf);
is_ram = (num_subbanks != 0);
-
- /* checks to distinguish it from SNR/SNS version */
- if (is_ram) {
- if (read_u32(entry_offset + 0x0c, sf) == 0x00)
- goto fail;
- } else {
- if (read_u32(entry_offset + 0x0c, sf) != 0x00)
- goto fail;
- }
break;
}
}
@@ -1050,12 +1071,11 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
if (version == 5) {
track_checksum = read_u32be(entry_offset + 0x14 + 0x10 * bnk_index, sf);
- if (read_u32be(0x00, sf_mus) != track_checksum)
+ if (track_checksum && read_u32be(0x00, sf_mus) != track_checksum)
goto fail;
}
- if (read_u32be(bnk_offset, sf_mus) != EA_BNK_HEADER_LE &&
- read_u32be(bnk_offset, sf_mus) != EA_BNK_HEADER_BE)
+ if (read_u32be(bnk_offset, sf_mus) != (big_endian ? EA_BNK_HEADER_BE : EA_BNK_HEADER_LE))
goto fail;
/* play until the next entry in MPF track or the end of BNK */
@@ -1086,11 +1106,11 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
if (version == 5 && track_checksum && read_u32be(0x00, sf_mus) != track_checksum)
goto fail;
- sound_offset *= off_mult;;
+ sound_offset *= off_mult;
if (read_u32be(sound_offset, sf_mus) != EA_BLOCKID_HEADER)
goto fail;
- vgmstream = parse_schl_block(sf_mus, sound_offset, 0);
+ vgmstream = parse_schl_block(sf_mus, sound_offset);
}
if (!vgmstream)
@@ -1109,7 +1129,7 @@ fail:
}
/* EA SCHl with variable header - from EA games (roughly 1997~2010); generated by EA Canada's sx.exe/Sound eXchange */
-static VGMSTREAM* parse_schl_block(STREAMFILE* sf, off_t offset, int standalone) {
+static VGMSTREAM* parse_schl_block(STREAMFILE* sf, off_t offset) {
off_t start_offset, header_offset;
size_t header_size;
uint32_t header_id;
diff --git a/Frameworks/vgmstream/vgmstream/src/meta/sgxd.c b/Frameworks/vgmstream/vgmstream/src/meta/sgxd.c
index fc4b3f2d8..8b6c8fd5c 100644
--- a/Frameworks/vgmstream/vgmstream/src/meta/sgxd.c
+++ b/Frameworks/vgmstream/vgmstream/src/meta/sgxd.c
@@ -85,6 +85,7 @@ VGMSTREAM* init_vgmstream_sgxd(STREAMFILE* sf) {
* - 0x18: min note range
* - 0x19: max note range
* - 0x1C: root note
+ * - 0x1d: fine tuning
* - 0x34: WAVE id
* > sample_rate = wave_sample_rate * (2 ^ (1/12)) ^ (target_note - root_note)
* - NAME: strings for other chunks
@@ -93,7 +94,8 @@ VGMSTREAM* init_vgmstream_sgxd(STREAMFILE* sf) {
* - 0x04: absolute offset
* - SEQD: related to SFX (sequences?), entries seem to be offsets to name offset + sequence offset
* > sequence format seems to be 1 byte type (0=sfx, 1=music) + midi without header
- * (default tick resolution of 960 pulses per quarter note)
+ * (default tick resolution of 960 pulses per quarter note). They use Midi Time Code
+ * (like 30fps with around 196 ticks per frame), and same controller event for looping as old SEQs (CC 99).
* - WSUR: ?
* - WMKR: ?
* - CONF: ? (name offset + config offset)
diff --git a/Frameworks/vgmstream/vgmstream/src/meta/vab.c b/Frameworks/vgmstream/vgmstream/src/meta/vab.c
index 19aaa7e35..d03895e1c 100644
--- a/Frameworks/vgmstream/vgmstream/src/meta/vab.c
+++ b/Frameworks/vgmstream/vgmstream/src/meta/vab.c
@@ -80,7 +80,7 @@ VGMSTREAM* init_vgmstream_vab(STREAMFILE* sf) {
uint8_t center, shift, min_note, max_note;
off_t programs_off, tones_off, waves_off, entry_off, data_offset;
size_t data_size;
- int target_subsong = sf->stream_index, is_vh = 0, program_num, tone_num = 0, total_subsongs,
+ int target_subsong = sf->stream_index, is_vh = 0, program_num, tone_num, total_subsongs,
note, fine, uselimits,
channels, loop_flag, loop_start = 0, loop_end = 0;
int i;
@@ -119,6 +119,7 @@ VGMSTREAM* init_vgmstream_vab(STREAMFILE* sf) {
total_subsongs = 0;
program_num = -1;
+ tone_num = -1;
for (i = 0; i < programs; i++) {
uint8_t program_tones;
int local_target;
@@ -145,6 +146,10 @@ VGMSTREAM* init_vgmstream_vab(STREAMFILE* sf) {
wave_num = read_u16le(entry_off + 0x16, sf);
if (read_vabcfg_file(sf, program_num, tone_num, ¬e, &fine, &uselimits)) {
+ if (note == -1)
+ note = center;
+ if (shift == -1)
+ fine = shift;
if (uselimits)
note = VAB_CLAMP(note, min_note, max_note);
} else {
diff --git a/Frameworks/vgmstream/vgmstream/src/meta/vag.c b/Frameworks/vgmstream/vgmstream/src/meta/vag.c
index 96fe207b5..764427ac3 100644
--- a/Frameworks/vgmstream/vgmstream/src/meta/vag.c
+++ b/Frameworks/vgmstream/vgmstream/src/meta/vag.c
@@ -24,8 +24,10 @@ VGMSTREAM* init_vgmstream_vag(STREAMFILE* sf) {
* .str: Ben10 Galactic Racing
* .vig: MX vs. ATV Untamed (PS2)
* .l/r: Crash Nitro Kart (PS2), Gradius V (PS2)
- * .vas: Kingdom Hearts II (PS2) */
- if (!check_extensions(sf,"vag,swag,str,vig,l,r,vas"))
+ * .vas: Kingdom Hearts II (PS2)
+ * .xa2: Shikigami no Shiro (PS2)
+ * .snd: Alien Breed (Vita) */
+ if (!check_extensions(sf,"vag,swag,str,vig,l,r,vas,xa2,snd"))
goto fail;
file_size = get_streamfile_size(sf);
diff --git a/Frameworks/vgmstream/vgmstream/src/meta/wbk.c b/Frameworks/vgmstream/vgmstream/src/meta/wbk.c
index 006d9379b..1abef6d21 100644
--- a/Frameworks/vgmstream/vgmstream/src/meta/wbk.c
+++ b/Frameworks/vgmstream/vgmstream/src/meta/wbk.c
@@ -251,7 +251,7 @@ VGMSTREAM* init_vgmstream_wbk_nslb(STREAMFILE* sf) {
case 0x22: { /* DSP */
int i, j;
- off_t table_offset;
+ off_t coef_table_offset;
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave;
@@ -259,14 +259,14 @@ VGMSTREAM* init_vgmstream_wbk_nslb(STREAMFILE* sf) {
/* check info entry variation */
if (read_u32le(info_entry_offset + 0x44 + 0x30*channels, sf) != 0x00)
- table_offset = 0x4c; /* Call of Duty 3 */
+ coef_table_offset = 0x4c; /* Call of Duty 3 */
else
- table_offset = 0x44; /* Kung Fu Panda */
+ coef_table_offset = 0x44; /* Kung Fu Panda */
/* It looks like the table is re-interpreted as 8 32-bit integers and stored with little endian byte order
* like the rest of the data. Fun times. */
for (i = 0; i < vgmstream->channels; i++) {
- off_t coef_offset = info_entry_offset + table_offset + 0x30*i;
+ off_t coef_offset = info_entry_offset + coef_table_offset + 0x30*i;
for (j = 0; j < 8; j++) {
vgmstream->ch[i].adpcm_coef[j*2] = read_s16le(coef_offset + j*0x04 + 0x02, sf);
vgmstream->ch[i].adpcm_coef[j*2+1] = read_s16le(coef_offset + j*0x04 + 0x00, sf);
diff --git a/Info.plist.template b/Info.plist.template
index 6114c4018..766cdea14 100644
--- a/Info.plist.template
+++ b/Info.plist.template
@@ -105,6 +105,251 @@
LSTypeIsPackage
+
+ CFBundleTypeExtensions
+
+ wav
+ w64
+
+ CFBundleTypeIconFile
+ wav.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ WAVE File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ aif
+ aiff
+ aifc
+
+ CFBundleTypeIconFile
+ aiff.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ AIFF File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ caf
+
+ CFBundleTypeIconFile
+ song.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ CAF File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ au
+
+ CFBundleTypeIconFile
+ song.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ AU File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ mp3
+ mp2
+ mp1
+ m2a
+ mpa
+
+ CFBundleTypeIconFile
+ mp3.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ MPEG Audio File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ mpeg
+
+ CFBundleTypeIconFile
+ song.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ MPEG Stream File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ m4a
+ mp4
+ m4b
+ m4r
+
+ CFBundleTypeIconFile
+ m4a.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ MPEG-4 Audio File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ aac
+ adts
+
+ CFBundleTypeIconFile
+ song.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ MPEG-4 AAC Audio File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ amr
+
+ CFBundleTypeIconFile
+ song.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ AMR Audio File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ xhe
+
+ CFBundleTypeIconFile
+ song.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ USAC Audio File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ ac3
+
+ CFBundleTypeIconFile
+ song.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ AC-3 Audio File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ flac
+
+ CFBundleTypeIconFile
+ flac.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ FLAC Audio File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
+
+ CFBundleTypeExtensions
+
+ snd
+
+ CFBundleTypeIconFile
+ song.icns
+ CFBundleTypeIconSystemGenerated
+ 1
+ CFBundleTypeName
+ SND Audio File
+ CFBundleTypeRole
+ Viewer
+ LSHandlerRank
+ Default
+ LSTypeIsPackage
+
+
CFBundleTypeExtensions
@@ -190,6 +435,7 @@
bika
bik2
bk2
+ bkr
blk
bmdx
bms
@@ -207,11 +453,11 @@
bvg
bwav
caf
- capdsp
cbd2
ccc
cd
cfn
+ chd
chk
ckb
ckd
@@ -243,7 +489,6 @@
dspw
dtk
dvi
- dxh
dyx
e4x
eam
@@ -327,6 +572,7 @@
kces
kcey
km9
+ kmx
kovs
kno
kns
@@ -495,6 +741,7 @@
sab
sad
saf
+ sag
sam
sap
sb0
@@ -509,6 +756,7 @@
sbin
sbr
sbv
+ sig
sm0
sm1
sm2
@@ -521,6 +769,7 @@
scd
sch
sd9
+ sdp
sdf
sdt
seb
@@ -590,7 +839,6 @@
szd1
szd3
tad
- tec
tgq
tgv
thp
@@ -609,6 +857,7 @@
uv
v0
va3
+ vab
vag
vai
vam
@@ -623,6 +872,7 @@
vgm
vgs
vgv
+ vh
vid
vig
vis
@@ -1342,251 +1592,6 @@
LSTypeIsPackage
-
- CFBundleTypeExtensions
-
- wav
- w64
-
- CFBundleTypeIconFile
- wav.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- WAVE File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- aif
- aiff
- aifc
-
- CFBundleTypeIconFile
- aiff.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- AIFF File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- caf
-
- CFBundleTypeIconFile
- song.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- CAF File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- au
-
- CFBundleTypeIconFile
- song.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- AU File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- mp3
- mp2
- mp1
- m2a
- mpa
-
- CFBundleTypeIconFile
- mp3.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- MPEG Audio File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- mpeg
-
- CFBundleTypeIconFile
- song.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- MPEG Stream File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- m4a
- mp4
- m4b
- m4r
-
- CFBundleTypeIconFile
- m4a.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- MPEG-4 Audio File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- aac
- adts
-
- CFBundleTypeIconFile
- song.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- MPEG-4 AAC Audio File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- amr
-
- CFBundleTypeIconFile
- song.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- AMR Audio File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- xhe
-
- CFBundleTypeIconFile
- song.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- USAC Audio File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- ac3
-
- CFBundleTypeIconFile
- song.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- AC-3 Audio File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- flac
-
- CFBundleTypeIconFile
- flac.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- FLAC Audio File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
-
- CFBundleTypeExtensions
-
- snd
-
- CFBundleTypeIconFile
- song.icns
- CFBundleTypeIconSystemGenerated
- 1
- CFBundleTypeName
- SND Audio File
- CFBundleTypeRole
- Viewer
- LSHandlerRank
- Default
- LSTypeIsPackage
-
-
CFBundleTypeExtensions