Visualization: Reset buffer on playback stop
Reset the visualization system when stopping playback. Signed-off-by: Christopher Snowhill <kode54@gmail.com>
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2 changed files with 15 additions and 1 deletions
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@ -1347,7 +1347,10 @@ current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, cons
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}
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#endif
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outputController = nil;
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visController = nil;
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if(visController) {
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[visController reset];
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visController = nil;
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}
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if(rsvis) {
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rsstate_delete(rsvis);
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rsvis = NULL;
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@ -25,6 +25,17 @@ class VisualizationController : NSObject {
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class func sharedController() -> VisualizationController {
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return sharedVisualizationController
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}
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@objc
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func reset() {
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serialQueue.sync {
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self.latency = 0;
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let amount = self.visAudioSize
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for i in 0..<amount {
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self.visAudio[i] = 0
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}
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}
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}
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@objc
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func postLatency(_ latency: Double) {
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