Updated VGMStream to r1980-54-g35c8283f

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This commit is contained in:
Christopher Snowhill 2025-01-26 01:16:52 -08:00
parent 0a298e1d71
commit 6bbec09b8d
64 changed files with 2798 additions and 732 deletions

View file

@ -770,6 +770,16 @@
83C7282022BC893D00678B4A /* dcs_wav.c in Sources */ = {isa = PBXBuildFile; fileRef = 83C7280C22BC893D00678B4A /* dcs_wav.c */; };
83C7282122BC893D00678B4A /* msf_konami.c in Sources */ = {isa = PBXBuildFile; fileRef = 83C7280D22BC893D00678B4A /* msf_konami.c */; };
83C7282222BC893D00678B4A /* mta2_streamfile.h in Headers */ = {isa = PBXBuildFile; fileRef = 83C7280E22BC893D00678B4A /* mta2_streamfile.h */; };
83CBF5312D46308200AA2D75 /* ka1a_decoder.c in Sources */ = {isa = PBXBuildFile; fileRef = 83CBF5302D46308200AA2D75 /* ka1a_decoder.c */; };
83CBF5352D46309100AA2D75 /* ka1a_dec.c in Sources */ = {isa = PBXBuildFile; fileRef = 83CBF5332D46309100AA2D75 /* ka1a_dec.c */; };
83CBF5362D46309100AA2D75 /* ka1a_dec.h in Headers */ = {isa = PBXBuildFile; fileRef = 83CBF5322D46309100AA2D75 /* ka1a_dec.h */; };
83CBF5372D46309100AA2D75 /* ka1a_dec_data.h in Headers */ = {isa = PBXBuildFile; fileRef = 83CBF5342D46309100AA2D75 /* ka1a_dec_data.h */; };
83CBF5392D4630B400AA2D75 /* ka1a.c in Sources */ = {isa = PBXBuildFile; fileRef = 83CBF5382D4630B400AA2D75 /* ka1a.c */; };
83CBF53B2D46314900AA2D75 /* pphd.c in Sources */ = {isa = PBXBuildFile; fileRef = 83CBF53A2D46314900AA2D75 /* pphd.c */; };
83CBF53D2D46318F00AA2D75 /* xabp.c in Sources */ = {isa = PBXBuildFile; fileRef = 83CBF53C2D46318F00AA2D75 /* xabp.c */; };
83CBF53F2D46319800AA2D75 /* hd_bd.c in Sources */ = {isa = PBXBuildFile; fileRef = 83CBF53E2D46319800AA2D75 /* hd_bd.c */; };
83CBF5412D4631F300AA2D75 /* i3ds.c in Sources */ = {isa = PBXBuildFile; fileRef = 83CBF5402D4631F300AA2D75 /* i3ds.c */; };
83CBF5432D46339200AA2D75 /* skex.c in Sources */ = {isa = PBXBuildFile; fileRef = 83CBF5422D46339200AA2D75 /* skex.c */; };
83D0381824A4129A004CF90F /* swav.c in Sources */ = {isa = PBXBuildFile; fileRef = 83D0381724A4129A004CF90F /* swav.c */; };
83D1189328B2F33400AF3370 /* vab.c in Sources */ = {isa = PBXBuildFile; fileRef = 83D1189228B2F33400AF3370 /* vab.c */; };
83D2007A248DDB770048BD24 /* fsb_encrypted_streamfile.h in Headers */ = {isa = PBXBuildFile; fileRef = 83D20072248DDB760048BD24 /* fsb_encrypted_streamfile.h */; };
@ -1686,6 +1696,16 @@
83C7280C22BC893D00678B4A /* dcs_wav.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = dcs_wav.c; sourceTree = "<group>"; };
83C7280D22BC893D00678B4A /* msf_konami.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = msf_konami.c; sourceTree = "<group>"; };
83C7280E22BC893D00678B4A /* mta2_streamfile.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = mta2_streamfile.h; sourceTree = "<group>"; };
83CBF5302D46308200AA2D75 /* ka1a_decoder.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = ka1a_decoder.c; sourceTree = "<group>"; };
83CBF5322D46309100AA2D75 /* ka1a_dec.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ka1a_dec.h; sourceTree = "<group>"; };
83CBF5332D46309100AA2D75 /* ka1a_dec.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = ka1a_dec.c; sourceTree = "<group>"; };
83CBF5342D46309100AA2D75 /* ka1a_dec_data.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ka1a_dec_data.h; sourceTree = "<group>"; };
83CBF5382D4630B400AA2D75 /* ka1a.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = ka1a.c; sourceTree = "<group>"; };
83CBF53A2D46314900AA2D75 /* pphd.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = pphd.c; sourceTree = "<group>"; };
83CBF53C2D46318F00AA2D75 /* xabp.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = xabp.c; sourceTree = "<group>"; };
83CBF53E2D46319800AA2D75 /* hd_bd.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = hd_bd.c; sourceTree = "<group>"; };
83CBF5402D4631F300AA2D75 /* i3ds.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = i3ds.c; sourceTree = "<group>"; };
83CBF5422D46339200AA2D75 /* skex.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = skex.c; sourceTree = "<group>"; };
83D0381724A4129A004CF90F /* swav.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = swav.c; sourceTree = "<group>"; };
83D1189228B2F33400AF3370 /* vab.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = vab.c; sourceTree = "<group>"; };
83D20072248DDB760048BD24 /* fsb_encrypted_streamfile.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = fsb_encrypted_streamfile.h; sourceTree = "<group>"; };
@ -1850,36 +1870,39 @@
isa = PBXGroup;
children = (
834F7D402C7093EA003AC386 /* circus_vq_data.h */,
834F7D412C7093EA003AC386 /* circus_vq_lib.c */,
834F7D422C7093EA003AC386 /* circus_vq_lib.h */,
834F7D412C7093EA003AC386 /* circus_vq_lib.c */,
834F7D432C7093EA003AC386 /* circus_vq_lzxpcm.h */,
834F7D5F2C7093EA003AC386 /* clhca.c */,
834F7D602C7093EA003AC386 /* clhca.h */,
834F7D482C7093EA003AC386 /* compresswave_lib.c */,
834F7D5F2C7093EA003AC386 /* clhca.c */,
834F7D492C7093EA003AC386 /* compresswave_lib.h */,
834F7D592C7093EA003AC386 /* g7221_aes.c */,
834F7D482C7093EA003AC386 /* compresswave_lib.c */,
834F7D5A2C7093EA003AC386 /* g7221_aes.h */,
834F7D592C7093EA003AC386 /* g7221_aes.c */,
834F7D5B2C7093EA003AC386 /* g7221_data.h */,
834F7D5C2C7093EA003AC386 /* g7221_lib.c */,
834F7D5D2C7093EA003AC386 /* g7221_lib.h */,
834F7D622C7093EA003AC386 /* icelib.c */,
834F7D5C2C7093EA003AC386 /* g7221_lib.c */,
834F7D632C7093EA003AC386 /* icelib.h */,
834F7D622C7093EA003AC386 /* icelib.c */,
83CBF5322D46309100AA2D75 /* ka1a_dec.h */,
83CBF5332D46309100AA2D75 /* ka1a_dec.c */,
83CBF5342D46309100AA2D75 /* ka1a_dec_data.h */,
834F7D392C7093EA003AC386 /* libacm.h */,
834F7D382C7093EA003AC386 /* libacm_decode.c */,
834F7D3A2C7093EA003AC386 /* libacm_util.c */,
834F7D392C7093EA003AC386 /* libacm.h */,
834F7D342C7093EA003AC386 /* nwa_lib.c */,
834F7D792C7093EA003AC386 /* nwa_lib.h */,
834F7E792C709E66003AC386 /* ongakukan_adp_lib.c */,
834F7D342C7093EA003AC386 /* nwa_lib.c */,
834F7E7A2C709E66003AC386 /* ongakukan_adp_lib.h */,
834F7D822C7093EA003AC386 /* relic_lib.c */,
834F7E792C709E66003AC386 /* ongakukan_adp_lib.c */,
834F7D832C7093EA003AC386 /* relic_lib.h */,
834F7D822C7093EA003AC386 /* relic_lib.c */,
834F7D842C7093EA003AC386 /* relic_mixfft.c */,
834F7D892C7093EA003AC386 /* tac_data.h */,
834F7D8B2C7093EA003AC386 /* tac_lib.c */,
834F7D8C2C7093EA003AC386 /* tac_lib.h */,
834F7D8B2C7093EA003AC386 /* tac_lib.c */,
834F7D8A2C7093EA003AC386 /* tac_ops.h */,
834F7D352C7093EA003AC386 /* utkdec.c */,
834F7D362C7093EA003AC386 /* utkdec.h */,
834F7D352C7093EA003AC386 /* utkdec.c */,
);
path = libs;
sourceTree = "<group>";
@ -1893,9 +1916,9 @@
834F7D3E2C7093EA003AC386 /* atrac9_decoder.c */,
834F7D3F2C7093EA003AC386 /* celt_fsb_decoder.c */,
834F7D442C7093EA003AC386 /* circus_decoder.c */,
834F7D452C7093EA003AC386 /* coding_utils_samples.h */,
834F7D462C7093EA003AC386 /* coding_utils.c */,
834F7D472C7093EA003AC386 /* coding.h */,
834F7D462C7093EA003AC386 /* coding_utils.c */,
834F7D452C7093EA003AC386 /* coding_utils_samples.h */,
834F7D4A2C7093EA003AC386 /* compresswave_decoder.c */,
834F7D4B2C7093EA003AC386 /* derf_decoder.c */,
834F7D4C2C7093EA003AC386 /* dpcm_kcej_decoder.c */,
@ -1904,10 +1927,10 @@
834F7D4F2C7093EA003AC386 /* ea_xa_decoder.c */,
834F7D502C7093EA003AC386 /* ea_xas_decoder.c */,
834F7D512C7093EA003AC386 /* fadpcm_decoder.c */,
834F7D552C7093EA003AC386 /* ffmpeg_decoder.c */,
834F7D522C7093EA003AC386 /* ffmpeg_decoder_custom_mp4.c */,
834F7D532C7093EA003AC386 /* ffmpeg_decoder_custom_opus.c */,
834F7D542C7093EA003AC386 /* ffmpeg_decoder_utils.c */,
834F7D552C7093EA003AC386 /* ffmpeg_decoder.c */,
834F7D562C7093EA003AC386 /* g72x_state.h */,
834F7D572C7093EA003AC386 /* g719_decoder.c */,
834F7D582C7093EA003AC386 /* g721_decoder.c */,
@ -1916,17 +1939,18 @@
834F7D642C7093EA003AC386 /* ice_decoder.c */,
834F7D652C7093EA003AC386 /* ima_decoder.c */,
834F7D662C7093EA003AC386 /* imuse_decoder.c */,
83CBF5302D46308200AA2D75 /* ka1a_decoder.c */,
834F7D672C7093EA003AC386 /* l5_555_decoder.c */,
834F7D372C7093EA003AC386 /* libs */,
834F7D682C7093EA003AC386 /* lsf_decoder.c */,
834F7D692C7093EA003AC386 /* mc3_decoder.c */,
834F7D6A2C7093EA003AC386 /* mp4_aac_decoder.c */,
834F7D6E2C7093EA003AC386 /* mpeg_custom_utils.c */,
834F7D6B2C7093EA003AC386 /* mpeg_custom_utils_ahx.c */,
834F7D6C2C7093EA003AC386 /* mpeg_custom_utils_ealayer3.c */,
834F7D6D2C7093EA003AC386 /* mpeg_custom_utils_eamp3.c */,
834F7D6E2C7093EA003AC386 /* mpeg_custom_utils.c */,
834F7D6F2C7093EA003AC386 /* mpeg_decoder.c */,
834F7D702C7093EA003AC386 /* mpeg_decoder.h */,
834F7D6F2C7093EA003AC386 /* mpeg_decoder.c */,
834F7D712C7093EA003AC386 /* msadpcm_decoder.c */,
834F7D722C7093EA003AC386 /* mta2_decoder.c */,
834F7D732C7093EA003AC386 /* mtaf_decoder.c */,
@ -1953,15 +1977,15 @@
834F7D912C7093EA003AC386 /* vadpcm_decoder.c */,
834F7D922C7093EA003AC386 /* vorbis_custom_data_fsb.h */,
834F7D932C7093EA003AC386 /* vorbis_custom_data_wwise.h */,
834F7D942C7093EA003AC386 /* vorbis_custom_decoder.c */,
834F7D952C7093EA003AC386 /* vorbis_custom_decoder.h */,
834F7D942C7093EA003AC386 /* vorbis_custom_decoder.c */,
834F7D9C2C7093EA003AC386 /* vorbis_custom_utils.c */,
834F7D962C7093EA003AC386 /* vorbis_custom_utils_awc.c */,
834F7D972C7093EA003AC386 /* vorbis_custom_utils_fsb.c */,
834F7D982C7093EA003AC386 /* vorbis_custom_utils_ogl.c */,
834F7D992C7093EA003AC386 /* vorbis_custom_utils_sk.c */,
834F7D9A2C7093EA003AC386 /* vorbis_custom_utils_vid1.c */,
834F7D9B2C7093EA003AC386 /* vorbis_custom_utils_wwise.c */,
834F7D9C2C7093EA003AC386 /* vorbis_custom_utils.c */,
834F7D9D2C7093EA003AC386 /* wady_decoder.c */,
834F7D9E2C7093EA003AC386 /* ws_decoder.c */,
834F7D9F2C7093EA003AC386 /* xa_decoder.c */,
@ -2345,10 +2369,12 @@
835B9B8D2730BF2D00F87EE3 /* hca_bf.h */,
83AA5D211F6E2F9C0020821C /* hca_keys.h */,
832BF81A21E0514A006F50F1 /* hca_keys_awb.h */,
83CBF53E2D46319800AA2D75 /* hd_bd.c */,
834FE0DF215C79EB000A5D3D /* hd3_bd3.c */,
836F6E9E18BDC2180095E648 /* hgc1.c */,
836F6E5318BDC2180095E648 /* his.c */,
836F6E9818BDC2180095E648 /* hxd.c */,
83CBF5402D4631F300AA2D75 /* i3ds.c */,
834FE0E0215C79EB000A5D3D /* idsp_ie.c */,
8346D97425BF838C00D1A8B0 /* idtech.c */,
8346D97525BF838C00D1A8B0 /* idtech_streamfile.h */,
@ -2364,6 +2390,7 @@
83269DD12399F5DE00F49FE3 /* ivag.c */,
837CEAEF23487F2C00E62A4A /* jstm.c */,
837CEAE923487F2B00E62A4A /* jstm_streamfile.h */,
83CBF5382D4630B400AA2D75 /* ka1a.c */,
83D20075248DDB760048BD24 /* kat.c */,
83A21F83201D8981000F04B9 /* kma9.c */,
834FE0C3215C79E6000A5D3D /* kma9_streamfile.h */,
@ -2465,6 +2492,7 @@
834FBCE926BBC7E50095647F /* piff_tpcm.c */,
836F6E8B18BDC2180095E648 /* pona.c */,
836F6E8C18BDC2180095E648 /* pos.c */,
83CBF53A2D46314900AA2D75 /* pphd.c */,
8306B0D620984590000302D4 /* ppst.c */,
8306B0C52098458D000302D4 /* ppst_streamfile.h */,
834FE0D5215C79E9000A5D3D /* ps_headerless.c */,
@ -2537,6 +2565,7 @@
831BA6111EAC61A500CF89B0 /* sgxd.c */,
83AA7F782519C042004C5298 /* silence.c */,
839E21EA1F2EDB0500EE54D7 /* sk_aud.c */,
83CBF5422D46339200AA2D75 /* skex.c */,
836F6EBB18BDC2180095E648 /* sl3.c */,
836F6EF218BDC2190095E648 /* sli.c */,
8306B0D32098458F000302D4 /* smc_smh.c */,
@ -2642,6 +2671,7 @@
837CEAE523487F2B00E62A4A /* xa_04sw.c */,
837CEADF23487F2A00E62A4A /* xa_xa30.c */,
83FBB16E2A4FF4EC00CD0580 /* xa2_acclaim.c */,
83CBF53C2D46318F00AA2D75 /* xabp.c */,
833A7A2D1ED11961003EC53E /* xau.c */,
834FE0D2215C79E9000A5D3D /* xau_konami.c */,
837CEAE423487F2A00E62A4A /* xavs.c */,
@ -2774,6 +2804,8 @@
834F7E782C709D0E003AC386 /* vgmstream_limits.h in Headers */,
83D26A8226E66DC2001A9475 /* chunks.h in Headers */,
836F705518BDC2190095E648 /* streamtypes.h in Headers */,
83CBF5362D46309100AA2D75 /* ka1a_dec.h in Headers */,
83CBF5372D46309100AA2D75 /* ka1a_dec_data.h in Headers */,
833E82CF2A2856B200CD0580 /* reader_get_nibbles.h in Headers */,
833E82D12A2856B200CD0580 /* reader_put.h in Headers */,
83256CC328666C620036D9C0 /* reader.h in Headers */,
@ -3234,6 +3266,7 @@
8349A91A1FE6258200E26435 /* vxn.c in Sources */,
834F7E0F2C7093EA003AC386 /* yamaha_decoder.c in Sources */,
834F7E052C7093EA003AC386 /* vorbis_custom_utils_fsb.c in Sources */,
83CBF53F2D46319800AA2D75 /* hd_bd.c in Sources */,
834F7DC52C7093EA003AC386 /* g719_decoder.c in Sources */,
8349A8EB1FE6253900E26435 /* blocked_rage_aud.c in Sources */,
83A3F0741E3AD8B900D6A794 /* formats.c in Sources */,
@ -3260,7 +3293,10 @@
836F6FF218BDC2190095E648 /* ps2_rnd.c in Sources */,
832BF80521E050DC006F50F1 /* blocked_mul.c in Sources */,
8306B0D920984590000302D4 /* ngc_str_cauldron.c in Sources */,
83CBF53B2D46314900AA2D75 /* pphd.c in Sources */,
834F7DCF2C7093EA003AC386 /* hca_decoder.c in Sources */,
83CBF5352D46309100AA2D75 /* ka1a_dec.c in Sources */,
83CBF53D2D46318F00AA2D75 /* xabp.c in Sources */,
834FE0FB215C79ED000A5D3D /* xau_konami.c in Sources */,
83F0AA6121E2028C004BBC04 /* vsv.c in Sources */,
8351F32F2212B57000A606E4 /* dsf.c in Sources */,
@ -3314,6 +3350,7 @@
8373342C23F60CDC00DE14DC /* kwb.c in Sources */,
83A8BAE825667AA8000F5F3F /* xwav.c in Sources */,
83AA7F852519C042004C5298 /* zwv.c in Sources */,
83CBF5312D46308200AA2D75 /* ka1a_decoder.c in Sources */,
83EED5D4203A8BC7008BEB45 /* aus.c in Sources */,
836F6F7F18BDC2190095E648 /* dmsg_segh.c in Sources */,
839FBFFC26C354E70016A78A /* mp4_faac.c in Sources */,
@ -3367,6 +3404,7 @@
836F6F8518BDC2190095E648 /* exakt_sc.c in Sources */,
8306B0F120984590000302D4 /* ppst.c in Sources */,
834F7DC22C7093EA003AC386 /* ffmpeg_decoder_utils.c in Sources */,
83CBF5392D4630B400AA2D75 /* ka1a.c in Sources */,
832BF81C21E0514B006F50F1 /* xpcm.c in Sources */,
83F82CB62CD34747003A1072 /* ubi_apm.c in Sources */,
836F702B18BDC2190095E648 /* sdt.c in Sources */,
@ -3465,8 +3503,10 @@
834F7E0B2C7093EA003AC386 /* wady_decoder.c in Sources */,
83709E061ECBC1A4005C03D3 /* mc3.c in Sources */,
831BA61F1EAC61A500CF89B0 /* cxs.c in Sources */,
83CBF5432D46339200AA2D75 /* skex.c in Sources */,
834F7E182C709A1D003AC386 /* ea_schl_standard.c in Sources */,
836F6FCD18BDC2190095E648 /* ps2_ass.c in Sources */,
83CBF5412D4631F300AA2D75 /* i3ds.c in Sources */,
8349A90B1FE6258200E26435 /* pcm_kceje.c in Sources */,
836F6F4A18BDC2190095E648 /* interleave.c in Sources */,
834F7EDC2C70A786003AC386 /* streamfile_buffer.c in Sources */,

View file

@ -1,5 +1,6 @@
#include "api_internal.h"
#include "mixing.h"
#include "render.h"
#if LIBVGMSTREAM_ENABLE
@ -17,24 +18,24 @@ static bool reset_buf(libvgmstream_priv_t* priv) {
int input_channels = 0, output_channels = 0;
vgmstream_mixing_enable(priv->vgmstream, 0, &input_channels, &output_channels); //query
int min_channels = input_channels;
if (min_channels < output_channels)
min_channels = output_channels;
int max_channels = input_channels;
if (max_channels < output_channels)
max_channels = output_channels;
sfmt_t input_sfmt = mixing_get_input_sample_type(priv->vgmstream);
sfmt_t output_sfmt = mixing_get_output_sample_type(priv->vgmstream);
int input_sample_size = sfmt_get_sample_size(input_sfmt);
int output_sample_size = sfmt_get_sample_size(output_sfmt);
int min_sample_size = input_sample_size;
if (min_sample_size < output_sample_size)
min_sample_size = output_sample_size;
int max_sample_size = input_sample_size;
if (max_sample_size < output_sample_size)
max_sample_size = output_sample_size;
priv->buf.max_samples = INTERNAL_BUF_SAMPLES;
priv->buf.sample_size = output_sample_size;
priv->buf.channels = output_channels;
int max_bytes = priv->buf.max_samples * min_sample_size * min_channels;
int max_bytes = priv->buf.max_samples * max_sample_size * max_channels;
priv->buf.data = malloc(max_bytes);
if (!priv->buf.data) return false;
@ -79,7 +80,11 @@ LIBVGMSTREAM_API int libvgmstream_render(libvgmstream_t* lib) {
if (!priv->pos.play_forever && to_get + priv->pos.current > priv->pos.play_samples)
to_get = priv->pos.play_samples - priv->pos.current;
int decoded = render_vgmstream(priv->buf.data, to_get, priv->vgmstream);
sbuf_t ssrc;
sfmt_t sfmt = mixing_get_input_sample_type(priv->vgmstream);
sbuf_init(&ssrc, sfmt, priv->buf.data, to_get, priv->vgmstream->channels);
int decoded = render_main(&ssrc, priv->vgmstream);
update_buf(priv, decoded);
update_decoder_info(priv, decoded);

View file

@ -6,7 +6,6 @@
#include "plugins.h"
#include "sbuf.h"
#if VGM_TEST_DECODER
#include "../util/log.h"
#include "decode_state.h"
@ -16,23 +15,26 @@ static void* decode_state_init() {
}
static void decode_state_reset(VGMSTREAM* vgmstream) {
if (!vgmstream->decode_state)
return;
memset(vgmstream->decode_state, 0, sizeof(decode_state_t));
}
static void decode_state_free(VGMSTREAM* vgmstream) {
free(vgmstream->decode_state);
}
// this could be part of the VGMSTREAM but for now keep separate as it simplifies
// some loop-related stuff
void* decode_init() {
return decode_state_init();
}
#endif
/* custom codec handling, not exactly "decode" stuff but here to simplify adding new codecs */
void decode_free(VGMSTREAM* vgmstream) {
#if VGM_TEST_DECODER
free(vgmstream->decode_state);
#endif
decode_state_free(vgmstream);
if (!vgmstream->codec_data)
return;
@ -88,6 +90,10 @@ void decode_free(VGMSTREAM* vgmstream) {
free_ea_mt(vgmstream->codec_data, vgmstream->channels);
}
if (vgmstream->coding_type == coding_KA1A) {
free_ka1a(vgmstream->codec_data);
}
#ifdef VGM_USE_FFMPEG
if (vgmstream->coding_type == coding_FFmpeg) {
free_ffmpeg(vgmstream->codec_data);
@ -151,9 +157,7 @@ void decode_free(VGMSTREAM* vgmstream) {
void decode_seek(VGMSTREAM* vgmstream) {
#if VGM_TEST_DECODER
decode_state_reset(vgmstream);
#endif
if (!vgmstream->codec_data)
return;
@ -199,6 +203,10 @@ void decode_seek(VGMSTREAM* vgmstream) {
seek_ea_mt(vgmstream, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_KA1A) {
seek_ka1a(vgmstream, vgmstream->loop_current_sample);
}
#ifdef VGM_USE_VORBIS
if (vgmstream->coding_type == coding_OGG_VORBIS) {
seek_ogg_vorbis(vgmstream->codec_data, vgmstream->loop_current_sample);
@ -256,9 +264,7 @@ void decode_seek(VGMSTREAM* vgmstream) {
void decode_reset(VGMSTREAM* vgmstream) {
#if VGM_TEST_DECODER
decode_state_reset(vgmstream);
#endif
if (!vgmstream->codec_data)
return;
@ -314,6 +320,10 @@ void decode_reset(VGMSTREAM* vgmstream) {
reset_ea_mt(vgmstream);
}
if (vgmstream->coding_type == coding_KA1A) {
reset_ka1a(vgmstream->codec_data);
}
#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
if (vgmstream->coding_type == coding_MP4_AAC) {
reset_mp4_aac(vgmstream);
@ -459,7 +469,7 @@ int decode_get_samples_per_frame(VGMSTREAM* vgmstream) {
case coding_PCM4_U:
case coding_IMA_int:
case coding_DVI_IMA_int:
case coding_NW_IMA:
case coding_CAMELOT_IMA:
case coding_WV6_IMA:
case coding_HV_IMA:
case coding_FFTA2_IMA:
@ -675,7 +685,7 @@ int decode_get_frame_size(VGMSTREAM* vgmstream) {
case coding_IMA_int:
case coding_DVI_IMA:
case coding_DVI_IMA_int:
case coding_NW_IMA:
case coding_CAMELOT_IMA:
case coding_WV6_IMA:
case coding_HV_IMA:
case coding_FFTA2_IMA:
@ -857,77 +867,80 @@ bool decode_uses_internal_offset_updates(VGMSTREAM* vgmstream) {
return vgmstream->coding_type == coding_MS_IMA || vgmstream->coding_type == coding_MS_IMA_mono;
}
#if VGM_TEST_DECODER
// decode frames for decoders which have their own sample buffer
static void decode_frames(sbuf_t* sbuf, VGMSTREAM* vgmstream) {
const int max_empty = 10000;
// decode frames for decoders which decode frame by frame and have their own sample buffer
static void decode_frames(sbuf_t* sdst, VGMSTREAM* vgmstream) {
const int max_empty = 1000;
int num_empty = 0;
decode_state_t* ds = vgmstream->decode_state;
sbuf_t* ssrc = &ds->sbuf;
while (sbuf->filled < sbuf->samples) {
// decode new frame if all was consumed
if (ds->sbuf.filled == 0) {
// fill the external buf by decoding N times; may read partially that buf
while (sdst->filled < sdst->samples) {
// decode new frame if prev one was consumed
if (ssrc->filled == 0) {
bool ok = false;
switch (vgmstream->coding_type) {
case coding_TAC:
ok = decode_tac_frame(vgmstream);
case coding_KA1A:
ok = decode_ka1a_frame(vgmstream);
break;
default:
break;
goto decode_fail;
}
if (!ok)
goto decode_fail;
}
// decoder may not fill the buffer in a few calls in some codecs, but more it's probably a bug
if (ssrc->filled == 0) {
num_empty++;
if (num_empty > max_empty) {
VGM_LOG("VGMSTREAM: deadlock?\n");
goto decode_fail;
}
}
if (ds->discard) {
// decode may signal that decoded samples need to be discarded, because of encoder delay
// (first samples of a file need to be ignored) or a loop
int current_discard = ds->discard;
if (current_discard > ds->sbuf.filled)
current_discard = ds->sbuf.filled;
// decoder may signal that samples need to be discarded (ex. encoder delay or during loops)
int samples_discard = ds->discard;
if (samples_discard > ssrc->filled)
samples_discard = ssrc->filled;
sbuf_consume(&ds->sbuf, current_discard);
ds->discard -= current_discard;
sbuf_consume(ssrc, samples_discard);
ds->discard -= samples_discard;
// there may be more discard in next loop
}
else {
// copy + consume
int samples_copy = ds->sbuf.filled;
if (samples_copy > sbuf->samples - sbuf->filled)
samples_copy = sbuf->samples - sbuf->filled;
int samples_copy = sbuf_get_copy_max(sdst, ssrc);
sbuf_copy_segments(sbuf, &ds->sbuf);
sbuf_consume(&ds->sbuf, samples_copy);
sbuf->filled += samples_copy;
sbuf_copy_segments(sdst, ssrc, samples_copy);
sbuf_consume(ssrc, samples_copy);
}
}
return;
decode_fail:
/* on error just put some 0 samples */
VGM_LOG("VGMSTREAM: decode fail, missing %i samples\n", sbuf->samples - sbuf->filled);
sbuf_silence_rest(sbuf);
//TODO clean ssrc?
//* on error just put some 0 samples
VGM_LOG("VGMSTREAM: decode fail, missing %i samples\n", sdst->samples - sdst->filled);
sbuf_silence_rest(sdst);
}
#endif
/* Decode samples into the buffer. Assume that we have written samples_filled into the
* buffer already, and we have samples_to_do consecutive samples ahead of us (won't call
* more than one frame if configured above to do so).
* Called by layouts since they handle samples written/to_do */
void decode_vgmstream(VGMSTREAM* vgmstream, int samples_filled, int samples_to_do, sample_t* buffer) {
#if VGM_TEST_DECODER
sbuf_t sbuf_tmp = {0};
sbuf_t* sbuf = &sbuf_tmp;
sbuf_init_s16(sbuf, buffer, samples_filled + samples_to_do, vgmstream->channels);
sbuf->filled = samples_filled;
#endif
void decode_vgmstream(sbuf_t* sdst, VGMSTREAM* vgmstream, int samples_to_do) {
int ch;
buffer += samples_filled * vgmstream->channels; /* passed externally to simplify I guess */
//TODO: this cast isn't correct for float sbuf-decoders but shouldn't be used/matter (for buffer+ch below)
int16_t* buffer = sdst->buf;
buffer += sdst->filled * vgmstream->channels; // passed externally to decoders to simplify I guess
//samples_to_do -= samples_filled; /* pre-adjusted */
switch (vgmstream->coding_type) {
@ -1323,9 +1336,9 @@ void decode_vgmstream(VGMSTREAM* vgmstream, int samples_filled, int samples_to_d
}
break;
}
case coding_NW_IMA:
case coding_CAMELOT_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_nw_ima(&vgmstream->ch[ch], buffer+ch,
decode_camelot_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
}
break;
@ -1660,12 +1673,15 @@ void decode_vgmstream(VGMSTREAM* vgmstream, int samples_filled, int samples_to_d
decode_ea_mt(vgmstream, buffer+ch, vgmstream->channels, samples_to_do, ch);
}
break;
default:
#if VGM_TEST_DECODER
decode_frames(sbuf, vgmstream);
#endif
default: {
sbuf_t stmp = *sdst;
stmp.samples = stmp.filled + samples_to_do; //TODO improve
decode_frames(&stmp, vgmstream);
break;
}
}
}
/* Calculate number of consecutive samples we can decode. Takes into account hitting

View file

@ -3,16 +3,14 @@
#include "../vgmstream.h"
#if VGM_TEST_DECODER
void* decode_init();
#endif
void decode_free(VGMSTREAM* vgmstream);
void decode_seek(VGMSTREAM* vgmstream);
void decode_reset(VGMSTREAM* vgmstream);
/* Decode samples into the buffer. Assume that we have written samples_filled into the
* buffer already, and we have samples_to_do consecutive samples ahead of us. */
void decode_vgmstream(VGMSTREAM* vgmstream, int samples_filled, int samples_to_do, sample_t* buffer);
void decode_vgmstream(sbuf_t* sdst, VGMSTREAM* vgmstream, int samples_to_do);
/* Detect loop start and save values, or detect loop end and restore (loop back). Returns true if loop was done. */
bool decode_do_loop(VGMSTREAM* vgmstream);

View file

@ -1,13 +1,11 @@
#ifndef _DECODE_STATE_H
#define _DECODE_STATE_H
#if VGM_TEST_DECODER
#include "sbuf.h"
typedef struct {
int discard;
sbuf_t sbuf;
} decode_state_t;
#endif
#endif

View file

@ -171,6 +171,21 @@ void describe_vgmstream(VGMSTREAM* vgmstream, char* desc, int length) {
concatn(length,desc,temp);
}
sfmt_t sfmt = mixing_get_input_sample_type(vgmstream);
if (sfmt != SFMT_S16) {
const char* sfmt_desc;
switch(sfmt) {
case SFMT_FLT: sfmt_desc = "float"; break;
case SFMT_F32: sfmt_desc = "float32"; break;
case SFMT_S16: sfmt_desc = "pcm16"; break;
default: sfmt_desc = "???";
}
snprintf(temp,TEMPSIZE, "sample type: %s\n", sfmt_desc);
concatn(length,desc,temp);
}
if (vgmstream->config_enabled) {
int32_t samples = vgmstream->pstate.play_duration;
@ -178,6 +193,7 @@ void describe_vgmstream(VGMSTREAM* vgmstream, char* desc, int length) {
snprintf(temp,TEMPSIZE, "play duration: %d samples (%1.0f:%06.3f seconds)\n", samples, time_mm, time_ss);
concatn(length,desc,temp);
}
}
void describe_vgmstream_info(VGMSTREAM* vgmstream, vgmstream_info* info) {

View file

@ -70,6 +70,34 @@ bool mixer_is_active(mixer_t* mixer) {
return false;
}
// TODO: probably could be pre-initialized
static void setup_mixbuf(mixer_t* mixer, sbuf_t* sbuf) {
sbuf_t* smix = &mixer->smix;
// mixbuf can be interpreted as FLT or F32; try to use src's to keep buf as-is (less rounding errors)
if (sbuf->fmt == SFMT_F32 || sbuf->fmt == SFMT_FLT)
sbuf_init(smix, sbuf->fmt, mixer->mixbuf, sbuf->filled, sbuf->channels); //mixer->input_channels
else
sbuf_init(smix, SFMT_F32, mixer->mixbuf, sbuf->filled, sbuf->channels);
// remix to temp buf (somehow using float buf rather than int32 is faster?)
sbuf_copy_segments(smix, sbuf, sbuf->filled);
}
static void setup_outbuf(mixer_t* mixer, sbuf_t* sbuf) {
sbuf_t* smix = &mixer->smix; //TODO: probably could be pre-initialized
// setup + remix to output buf (buf is expected to be big enough to handle config)
sbuf->channels = mixer->output_channels;
sbuf->filled = 0;
smix->channels = mixer->output_channels;
if (mixer->force_type) {
sbuf->fmt = mixer->force_type;
}
sbuf_copy_segments(sbuf, smix, smix->filled);
}
void mixer_process(mixer_t* mixer, sbuf_t* sbuf, int32_t current_pos) {
/* external */
@ -78,46 +106,36 @@ void mixer_process(mixer_t* mixer, sbuf_t* sbuf, int32_t current_pos) {
/* try to skip if no fades apply (set but does nothing yet) + only has fades
* (could be done in mix op but avoids upgrading bufs in some cases) */
mixer->current_subpos = 0;
if (mixer->has_fade) {
//;VGM_LOG("MIX: fade test %i, %i\n", data->has_non_fade, mixer_op_fade_is_active(data, current_pos, current_pos + sample_count));
if (!mixer->has_non_fade && !mixer_op_fade_is_active(mixer, current_pos, current_pos + sbuf->filled))
return;
//;VGM_LOG("MIX: fade pos=%i\n", current_pos);
mixer->current_subpos = current_pos;
}
// remix to temp buf for mixing (somehow using float buf rather than int32 is faster?)
sbuf_copy_to_f32(mixer->mixbuf, sbuf);
mixer->current_subpos = current_pos;
// apply mixing ops in order. current_channels may increase or decrease per op
setup_mixbuf(mixer, sbuf);
// apply mixing ops in order. channesl in mixersmix may increase or decrease per op
// - 2ch w/ "1+2,1u" = ch1+ch2, ch1(add and push rest) = 3ch: ch1' ch1+ch2 ch2
// - 2ch w/ "1u" = downmix to 1ch (current_channels decreases once)
mixer->current_channels = mixer->input_channels;
for (int m = 0; m < mixer->chain_count; m++) {
mix_op_t* mix = &mixer->chain[m];
//TO-DO: set callback
switch(mix->type) {
case MIX_SWAP: mixer_op_swap(mixer, sbuf->filled, mix); break;
case MIX_ADD: mixer_op_add(mixer, sbuf->filled, mix); break;
case MIX_VOLUME: mixer_op_volume(mixer, sbuf->filled, mix); break;
case MIX_LIMIT: mixer_op_limit(mixer, sbuf->filled, mix); break;
case MIX_UPMIX: mixer_op_upmix(mixer, sbuf->filled, mix); break;
case MIX_DOWNMIX: mixer_op_downmix(mixer, sbuf->filled, mix); break;
case MIX_KILLMIX: mixer_op_killmix(mixer, sbuf->filled, mix); break;
case MIX_FADE: mixer_op_fade(mixer, sbuf->filled, mix);
case MIX_SWAP: mixer_op_swap(mixer, mix); break;
case MIX_ADD: mixer_op_add(mixer, mix); break;
case MIX_VOLUME: mixer_op_volume(mixer, mix); break;
case MIX_LIMIT: mixer_op_limit(mixer, mix); break;
case MIX_UPMIX: mixer_op_upmix(mixer, mix); break;
case MIX_DOWNMIX: mixer_op_downmix(mixer, mix); break;
case MIX_KILLMIX: mixer_op_killmix(mixer, mix); break;
case MIX_FADE: mixer_op_fade(mixer, mix);
default:
break;
}
}
// setup + remix to output buf (buf is expected to be big enough to handle config)
sbuf->channels = mixer->output_channels;
if (mixer->force_type) {
sbuf->fmt = mixer->force_type;
}
sbuf_copy_from_f32(sbuf, mixer->mixbuf);
setup_outbuf(mixer, sbuf);
}

View file

@ -5,138 +5,147 @@
// when there are no actual float ops (ex. 'swap', if no ' volume' )
// Performance gain is probably fairly small, though.
void mixer_op_swap(mixer_t* mixer, int32_t sample_count, mix_op_t* op) {
float* sbuf = mixer->mixbuf;
void mixer_op_swap(mixer_t* mixer, mix_op_t* op) {
sbuf_t* smix = &mixer->smix;
float* dst = smix->buf;
for (int s = 0; s < sample_count; s++) {
float temp_f = sbuf[op->ch_dst];
sbuf[op->ch_dst] = sbuf[op->ch_src];
sbuf[op->ch_src] = temp_f;
for (int s = 0; s < smix->filled; s++) {
float temp_f = dst[op->ch_dst];
dst[op->ch_dst] = dst[op->ch_src];
dst[op->ch_src] = temp_f;
sbuf += mixer->current_channels;
dst += smix->channels;
}
}
void mixer_op_add(mixer_t* mixer, int32_t sample_count, mix_op_t* op) {
float* sbuf = mixer->mixbuf;
void mixer_op_add(mixer_t* mixer, mix_op_t* op) {
sbuf_t* smix = &mixer->smix;
float* dst = smix->buf;
/* could optimize when vol == 1 to avoid one multiplication but whatevs (not common) */
for (int s = 0; s < sample_count; s++) {
sbuf[op->ch_dst] = sbuf[op->ch_dst] + sbuf[op->ch_src] * op->vol;
for (int s = 0; s < smix->filled; s++) {
dst[op->ch_dst] = dst[op->ch_dst] + dst[op->ch_src] * op->vol;
sbuf += mixer->current_channels;
dst += smix->channels;
}
}
void mixer_op_volume(mixer_t* mixer, int32_t sample_count, mix_op_t* op) {
float* sbuf = mixer->mixbuf;
void mixer_op_volume(mixer_t* mixer, mix_op_t* op) {
sbuf_t* smix = &mixer->smix;
float* dst = smix->buf;
if (op->ch_dst < 0) {
/* "all channels", most common case */
for (int s = 0; s < sample_count * mixer->current_channels; s++) {
sbuf[s] = sbuf[s] * op->vol;
for (int s = 0; s < smix->filled * smix->channels; s++) {
dst[s] = dst[s] * op->vol;
}
}
else {
for (int s = 0; s < sample_count; s++) {
sbuf[op->ch_dst] = sbuf[op->ch_dst] * op->vol;
for (int s = 0; s < smix->filled; s++) {
dst[op->ch_dst] = dst[op->ch_dst] * op->vol;
sbuf += mixer->current_channels;
dst += smix->channels;
}
}
}
void mixer_op_limit(mixer_t* mixer, int32_t sample_count, mix_op_t* op) {
float* sbuf = mixer->mixbuf;
void mixer_op_limit(mixer_t* mixer, mix_op_t* op) {
sbuf_t* smix = &mixer->smix;
float* dst = smix->buf;
const float limiter_max = 32767.0f;
const float limiter_min = -32768.0f;
const float limiter_max = smix->fmt == SFMT_FLT ? 1.0f : 32767.0f;
const float limiter_min = smix->fmt == SFMT_FLT ? -1.0f : -32768.0f;
const float temp_max = limiter_max * op->vol;
const float temp_min = limiter_min * op->vol;
/* could optimize when vol == 1 to avoid one multiplication but whatevs (not common) */
for (int s = 0; s < sample_count; s++) {
for (int s = 0; s < smix->filled; s++) {
if (op->ch_dst < 0) {
for (int ch = 0; ch < mixer->current_channels; ch++) {
if (sbuf[ch] > temp_max)
sbuf[ch] = temp_max;
else if (sbuf[ch] < temp_min)
sbuf[ch] = temp_min;
for (int ch = 0; ch < smix->channels; ch++) {
if (dst[ch] > temp_max)
dst[ch] = temp_max;
else if (dst[ch] < temp_min)
dst[ch] = temp_min;
}
}
else {
if (sbuf[op->ch_dst] > temp_max)
sbuf[op->ch_dst] = temp_max;
else if (sbuf[op->ch_dst] < temp_min)
sbuf[op->ch_dst] = temp_min;
if (dst[op->ch_dst] > temp_max)
dst[op->ch_dst] = temp_max;
else if (dst[op->ch_dst] < temp_min)
dst[op->ch_dst] = temp_min;
}
sbuf += mixer->current_channels;
dst += smix->channels;
}
}
void mixer_op_upmix(mixer_t* mixer, int32_t sample_count, mix_op_t* op) {
int max_channels = mixer->current_channels;
mixer->current_channels += 1;
void mixer_op_upmix(mixer_t* mixer, mix_op_t* op) {
sbuf_t* smix = &mixer->smix;
float* sbuf = smix->buf;
float* sbuf_tmp = mixer->mixbuf + sample_count * mixer->current_channels;
float* sbuf = mixer->mixbuf + sample_count * max_channels;
int max_channels = smix->channels;
smix->channels += 1;
float* dst = sbuf + smix->filled * smix->channels;
float* src = sbuf + smix->filled * max_channels;
/* copy 'backwards' as otherwise would overwrite samples before moving them forward */
for (int s = 0; s < sample_count; s++) {
sbuf_tmp -= mixer->current_channels;
sbuf -= max_channels;
for (int s = 0; s < smix->filled; s++) {
dst -= smix->channels;
src -= max_channels;
int sbuf_ch = max_channels - 1;
for (int ch = mixer->current_channels - 1; ch >= 0; ch--) {
for (int ch = smix->channels - 1; ch >= 0; ch--) {
if (ch == op->ch_dst) {
sbuf_tmp[ch] = 0; /* inserted as silent */
dst[ch] = 0; // inserted as silent
}
else {
sbuf_tmp[ch] = sbuf[sbuf_ch]; /* 'pull' channels backward */
dst[ch] = src[sbuf_ch]; // 'pull' channels backward
sbuf_ch--;
}
}
}
}
void mixer_op_downmix(mixer_t* mixer, int32_t sample_count, mix_op_t* op) {
int max_channels = mixer->current_channels;
mixer->current_channels -= 1;
void mixer_op_downmix(mixer_t* mixer, mix_op_t* op) {
sbuf_t* smix = &mixer->smix;
float* src = smix->buf;
float* dst = smix->buf;
float* sbuf = mixer->mixbuf;
float* sbuf_tmp = sbuf;
int max_channels = smix->channels;
smix->channels -= 1;
for (int s = 0; s < sample_count; s++) {
for (int s = 0; s < smix->filled; s++) {
for (int ch = 0; ch < op->ch_dst; ch++) {
sbuf_tmp[ch] = sbuf[ch]; /* copy untouched channels */
dst[ch] = src[ch]; // copy untouched channels
}
for (int ch = op->ch_dst; ch < max_channels - 1; ch++) {
sbuf_tmp[ch] = sbuf[ch + 1]; /* 'pull' dropped channels back */
dst[ch] = src[ch + 1]; // 'pull' dropped channels back
}
sbuf_tmp += mixer->current_channels;
sbuf += max_channels;
dst += smix->channels;
src += max_channels;
}
}
void mixer_op_killmix(mixer_t* mixer, int32_t sample_count, mix_op_t* op) {
int max_channels = mixer->current_channels;
mixer->current_channels = op->ch_dst; /* clamp channels */
void mixer_op_killmix(mixer_t* mixer, mix_op_t* op) {
sbuf_t* smix = &mixer->smix;
float* src = smix->buf;
float* dst = smix->buf;
float* sbuf = mixer->mixbuf;
float* sbuf_tmp = sbuf;
int max_channels = smix->channels;
smix->channels = op->ch_dst; // clamp channels
for (int s = 0; s < sample_count; s++) {
for (int ch = 0; ch < mixer->current_channels; ch++) {
sbuf_tmp[ch] = sbuf[ch];
for (int s = 0; s < smix->filled; s++) {
for (int ch = 0; ch < smix->channels; ch++) {
dst[ch] = src[ch];
}
sbuf_tmp += mixer->current_channels;
sbuf += max_channels;
dst += smix->channels;
src += max_channels;
}
}

View file

@ -2,6 +2,8 @@
#include <limits.h>
#include <math.h>
//TODO: could precalculate tables + interpolate for some performance gain
#define MIXING_PI 3.14159265358979323846f
static inline float get_fade_gain_curve(char shape, float index) {
@ -112,36 +114,34 @@ static bool get_fade_gain(mix_op_t* op, float* out_cur_vol, int32_t current_subp
return true;
}
void mixer_op_fade(mixer_t* mixer, int32_t sample_count, mix_op_t* mix) {
float* sbuf = mixer->mixbuf;
void mixer_op_fade(mixer_t* mixer, mix_op_t* mix) {
sbuf_t* smix = &mixer->smix;
float* dst = smix->buf;
float new_gain = 0.0f;
int channels = mixer->current_channels;
int channels = smix->channels;
int32_t current_subpos = mixer->current_subpos;
//TODO optimize for case 0?
for (int s = 0; s < sample_count; s++) {
for (int s = 0; s < smix->filled; s++) {
bool fade_applies = get_fade_gain(mix, &new_gain, current_subpos);
if (!fade_applies) //TODO optimize?
continue;
if (mix->ch_dst < 0) {
for (int ch = 0; ch < channels; ch++) {
sbuf[ch] = sbuf[ch] * new_gain;
dst[ch] = dst[ch] * new_gain;
}
}
else {
sbuf[mix->ch_dst] = sbuf[mix->ch_dst] * new_gain;
dst[mix->ch_dst] = dst[mix->ch_dst] * new_gain;
}
sbuf += channels;
dst += channels;
current_subpos++;
}
mixer->current_subpos = current_subpos;
}
bool mixer_op_fade_is_active(mixer_t* mixer, int32_t current_start, int32_t current_end) {
for (int i = 0; i < mixer->chain_count; i++) {

View file

@ -49,20 +49,20 @@ struct mixer_t {
bool has_non_fade;
bool has_fade;
float* mixbuf; /* internal mixing buffer */
int current_channels; /* state: channels may increase/decrease during ops */
int32_t current_subpos; /* state: current sample pos in the stream */
float* mixbuf; // internal mixing buffer
sbuf_t smix; // temp sbuf
int32_t current_subpos; // state: current sample pos in the stream
sfmt_t force_type;
sfmt_t force_type; // mixer output is original buffer's by default, unless forced
};
void mixer_op_swap(mixer_t* mixer, int32_t sample_count, mix_op_t* op);
void mixer_op_add(mixer_t* mixer, int32_t sample_count, mix_op_t* op);
void mixer_op_volume(mixer_t* mixer, int32_t sample_count, mix_op_t* op);
void mixer_op_limit(mixer_t* mixer, int32_t sample_count, mix_op_t* op);
void mixer_op_upmix(mixer_t* mixer, int32_t sample_count, mix_op_t* op);
void mixer_op_downmix(mixer_t* mixer, int32_t sample_count, mix_op_t* op);
void mixer_op_killmix(mixer_t* mixer, int32_t sample_count, mix_op_t* op);
void mixer_op_fade(mixer_t* mixer, int32_t sample_count, mix_op_t* op);
void mixer_op_swap(mixer_t* mixer, mix_op_t* op);
void mixer_op_add(mixer_t* mixer, mix_op_t* op);
void mixer_op_volume(mixer_t* mixer, mix_op_t* op);
void mixer_op_limit(mixer_t* mixer, mix_op_t* op);
void mixer_op_upmix(mixer_t* mixer, mix_op_t* op);
void mixer_op_downmix(mixer_t* mixer, mix_op_t* op);
void mixer_op_killmix(mixer_t* mixer, mix_op_t* op);
void mixer_op_fade(mixer_t* mixer, mix_op_t* op);
bool mixer_op_fade_is_active(mixer_t* mixer, int32_t current_start, int32_t current_end);
#endif

View file

@ -143,9 +143,13 @@ void mixing_info(VGMSTREAM* vgmstream, int* p_input_channels, int* p_output_chan
}
sfmt_t mixing_get_input_sample_type(VGMSTREAM* vgmstream) {
// TODO: check vgmstream
// TODO: on layered/segments, detect biggest value and use that (ex. if one of the layers uses flt > flt)
switch(vgmstream->coding_type) {
case coding_KA1A:
return SFMT_FLT;
default:
return SFMT_S16;
}
}
sfmt_t mixing_get_output_sample_type(VGMSTREAM* vgmstream) {

View file

@ -73,7 +73,6 @@ void render_reset(VGMSTREAM* vgmstream) {
}
int render_layout(sbuf_t* sbuf, VGMSTREAM* vgmstream) {
void* buf = sbuf->buf;
int sample_count = sbuf->samples;
if (sample_count == 0)
@ -90,10 +89,10 @@ int render_layout(sbuf_t* sbuf, VGMSTREAM* vgmstream) {
switch (vgmstream->layout_type) {
case layout_interleave:
render_vgmstream_interleave(buf, sample_count, vgmstream);
render_vgmstream_interleave(sbuf, vgmstream);
break;
case layout_none:
render_vgmstream_flat(buf, sample_count, vgmstream);
render_vgmstream_flat(sbuf, vgmstream);
break;
case layout_blocked_mxch:
case layout_blocked_ast:
@ -134,7 +133,7 @@ int render_layout(sbuf_t* sbuf, VGMSTREAM* vgmstream) {
case layout_blocked_ubi_sce:
case layout_blocked_tt_ad:
case layout_blocked_vas:
render_vgmstream_blocked(buf, sample_count, vgmstream);
render_vgmstream_blocked(sbuf, vgmstream);
break;
case layout_segmented:
render_vgmstream_segmented(sbuf, vgmstream);

View file

@ -3,6 +3,7 @@
//#include <math.h>
#include "../util.h"
#include "sbuf.h"
#include "../util/log.h"
void sbuf_init(sbuf_t* sbuf, sfmt_t format, void* buf, int samples, int channels) {
@ -14,19 +15,15 @@ void sbuf_init(sbuf_t* sbuf, sfmt_t format, void* buf, int samples, int channels
}
void sbuf_init_s16(sbuf_t* sbuf, int16_t* buf, int samples, int channels) {
memset(sbuf, 0, sizeof(sbuf_t));
sbuf->buf = buf;
sbuf->samples = samples;
sbuf->channels = channels;
sbuf->fmt = SFMT_S16;
sbuf_init(sbuf, SFMT_S16, buf, samples, channels);
}
void sbuf_init_f32(sbuf_t* sbuf, float* buf, int samples, int channels) {
memset(sbuf, 0, sizeof(sbuf_t));
sbuf->buf = buf;
sbuf->samples = samples;
sbuf->channels = channels;
sbuf->fmt = SFMT_F32;
sbuf_init(sbuf, SFMT_F32, buf, samples, channels);
}
void sbuf_init_flt(sbuf_t* sbuf, float* buf, int samples, int channels) {
sbuf_init(sbuf, SFMT_FLT, buf, samples, channels);
}
@ -50,19 +47,19 @@ void* sbuf_get_filled_buf(sbuf_t* sbuf) {
return buf;
}
void sbuf_consume(sbuf_t* sbuf, int count) {
void sbuf_consume(sbuf_t* sbuf, int samples) {
int sample_size = sfmt_get_sample_size(sbuf->fmt);
if (sample_size <= 0)
if (sample_size <= 0) //???
return;
if (count > sbuf->samples || count > sbuf->filled) //TODO?
if (samples > sbuf->samples || samples > sbuf->filled) //???
return;
uint8_t* buf = sbuf->buf;
buf += count * sbuf->channels * sample_size;
buf += samples * sbuf->channels * sample_size;
sbuf->buf = buf;
sbuf->filled -= count;
sbuf->samples -= count;
sbuf->filled -= samples;
sbuf->samples -= samples;
}
/* when casting float to int, value is simply truncated:
@ -115,8 +112,6 @@ void sbuf_copy_to_f32(float* dst, sbuf_t* sbuf) {
}
break;
}
case SFMT_FLT:
case SFMT_F32: {
float* src = sbuf->buf;
for (int s = 0; s < sbuf->filled * sbuf->channels; s++) {
@ -124,6 +119,13 @@ void sbuf_copy_to_f32(float* dst, sbuf_t* sbuf) {
}
break;
}
case SFMT_FLT: {
float* src = sbuf->buf;
for (int s = 0; s < sbuf->filled * sbuf->channels; s++) {
dst[s] = src[s] * 32768.0f;
}
break;
}
default:
break;
}
@ -157,6 +159,15 @@ void sbuf_copy_from_f32(sbuf_t* sbuf, float* src) {
}
}
// max samples to copy from ssrc to sdst, considering that dst may be partially filled
int sbuf_get_copy_max(sbuf_t* sdst, sbuf_t* ssrc) {
int sdst_max = sdst->samples - sdst->filled;
int samples_copy = ssrc->filled;
if (samples_copy > sdst_max)
samples_copy = sdst_max;
return samples_copy;
}
/* ugly thing to avoid repeating functions */
#define sbuf_copy_segments_internal(dst, src, src_pos, dst_pos, src_max) \
@ -174,25 +185,29 @@ void sbuf_copy_from_f32(sbuf_t* sbuf, float* src) {
dst[dst_pos++] = float_to_int(src[src_pos++] * value); \
}
void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc) {
/* uncommon so probably fine albeit slower-ish, 0'd other channels first */
// copy N samples from ssrc into dst (should be clamped externally)
void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc, int samples_copy) {
if (ssrc->channels != sdst->channels) {
sbuf_silence_part(sdst, sdst->filled, ssrc->filled);
// 0'd other channels first (uncommon so probably fine albeit slower-ish)
sbuf_silence_part(sdst, sdst->filled, samples_copy);
sbuf_copy_layers(sdst, ssrc, 0, ssrc->filled);
#if 0
// "faster" but lots of extra ifs, not worth it
// "faster" but lots of extra ifs per sample format, not worth it
while (src_pos < src_max) {
for (int ch = 0; ch < dst_channels; ch++) {
dst[dst_pos++] = ch >= src_channels ? 0 : src[src_pos++];
}
}
#endif
//TODO: may want to handle externally?
sdst->filled += samples_copy;
return;
}
int src_pos = 0;
int dst_pos = sdst->filled * sdst->channels;
int src_max = ssrc->filled * ssrc->channels;
int src_max = samples_copy * ssrc->channels;
// define all posible combos, probably there is a better way to handle this but...
@ -239,6 +254,9 @@ void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc) {
float* src = ssrc->buf;
sbuf_copy_segments_internal_flt(dst, src, src_pos, dst_pos, src_max, (1/32768.0f));
}
//TODO: may want to handle externally?
sdst->filled += samples_copy;
}

View file

@ -34,6 +34,7 @@ typedef struct {
void sbuf_init(sbuf_t* sbuf, sfmt_t format, void* buf, int samples, int channels);
void sbuf_init_s16(sbuf_t* sbuf, int16_t* buf, int samples, int channels);
void sbuf_init_f32(sbuf_t* sbuf, float* buf, int samples, int channels);
void sbuf_init_flt(sbuf_t* sbuf, float* buf, int samples, int channels);
int sfmt_get_sample_size(sfmt_t fmt);
@ -43,9 +44,11 @@ void* sbuf_get_filled_buf(sbuf_t* sbuf);
void sbuf_consume(sbuf_t* sbuf, int count);
/* helpers to copy between buffers; note they assume dst and src aren't the same buf */
int sbuf_get_copy_max(sbuf_t* sdst, sbuf_t* ssrc);
void sbuf_copy_to_f32(float* dst, sbuf_t* sbuf);
void sbuf_copy_from_f32(sbuf_t* sbuf, float* src);
void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc);
void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc, int samples_copy);
void sbuf_copy_layers(sbuf_t* sdst, sbuf_t* ssrc, int dst_ch_start, int expected);
void sbuf_silence_s16(sample_t* dst, int samples, int channels, int filled);

View file

@ -51,8 +51,10 @@ atrac9_codec_data* init_atrac9(atrac9_config* cfg) {
data->data_buffer_size = data->info.superframeSize;
/* extra leeway as Atrac9Decode seems to overread ~2 bytes (doesn't affect decoding though) */
data->data_buffer = calloc(data->data_buffer_size + 0x10, sizeof(uint8_t));
if (!data->data_buffer) goto fail;
/* while ATRAC9 uses float internally, Sony's API only returns PCM16 */
data->sample_buffer = calloc(data->info.channels * data->info.frameSamples * data->info.framesInSuperframe, sizeof(sample_t));
if (!data->sample_buffer) goto fail;
data->samples_to_discard = cfg->encoder_delay;

View file

@ -20,7 +20,7 @@ void g72x_init_state(struct g72x_state* state_ptr);
/* ima_decoder */
void decode_standard_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, int is_stereo, int is_high_first);
void decode_nw_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
void decode_camelot_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
void decode_snds_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
void decode_otns_ima(VGMSTREAM* vgmstream, VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
void decode_wv6_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
@ -109,12 +109,13 @@ int32_t pcm8_bytes_to_samples(size_t bytes, int channels);
void decode_psx(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int is_badflags, int config);
void decode_psx_configurable(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int frame_size, int config);
void decode_psx_pivotal(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int frame_size);
int ps_find_loop_offsets(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* out_loop_start, int32_t* out_loop_end);
int ps_find_loop_offsets_full(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* out_loop_start, int32_t* out_loop_end);
bool ps_find_loop_offsets(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* out_loop_start, int32_t* out_loop_end);
bool ps_find_loop_offsets_full(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* out_loop_start, int32_t* out_loop_end);
bool ps_find_stream_info(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* p_loop_start, int32_t* p_loop_end, uint32_t* p_stream_size);
size_t ps_find_padding(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int discard_empty);
size_t ps_bytes_to_samples(size_t bytes, int channels);
size_t ps_cfg_bytes_to_samples(size_t bytes, size_t frame_size, int channels);
int ps_check_format(STREAMFILE* sf, off_t offset, size_t max);
bool ps_check_format(STREAMFILE* sf, off_t offset, size_t max);
/* psv_decoder */
@ -372,9 +373,6 @@ typedef struct tac_codec_data tac_codec_data;
tac_codec_data* init_tac(STREAMFILE* sf);
void decode_tac(VGMSTREAM* vgmstream, sample_t* outbuf, int32_t samples_to_do);
#if VGM_TEST_DECODER
bool decode_tac_frame(VGMSTREAM* vgmstream);
#endif
void reset_tac(tac_codec_data* data);
void seek_tac(tac_codec_data* data, int32_t num_sample);
void free_tac(tac_codec_data* data);
@ -390,6 +388,16 @@ void seek_ice(ice_codec_data* data, int32_t num_sample);
void free_ice(ice_codec_data* data);
/* ka1a_decoder */
typedef struct ka1a_codec_data ka1a_codec_data;
ka1a_codec_data* init_ka1a(int bitrate_mode, int channels_tracks);
void free_ka1a(ka1a_codec_data* data);
void reset_ka1a(ka1a_codec_data* data);
bool decode_ka1a_frame(VGMSTREAM* vgmstream);
void seek_ka1a(VGMSTREAM* v, int32_t num_sample);
#ifdef VGM_USE_VORBIS
/* ogg_vorbis_decoder */
typedef struct ogg_vorbis_codec_data ogg_vorbis_codec_data;

View file

@ -124,8 +124,8 @@ static void std_ima_expand_nibble_mul(VGMSTREAMCHANNEL * stream, off_t byte_offs
if (*step_index > 88) *step_index=88;
}
/* NintendoWare IMA (Mario Golf, Mario Tennis; maybe other Camelot games) */
static void nw_ima_expand_nibble(VGMSTREAMCHANNEL * stream, off_t byte_offset, int nibble_shift, int32_t * hist1, int32_t * step_index) {
/* Camelot IMA (Mario Golf, Mario Tennis; maybe other Camelot games) */
static void camelot_ima_expand_nibble(VGMSTREAMCHANNEL * stream, off_t byte_offset, int nibble_shift, int32_t * hist1, int32_t * step_index) {
int sample_nibble, sample_decoded, step, delta;
sample_nibble = (read_8bit(byte_offset,stream->streamfile) >> nibble_shift)&0xf;
@ -418,7 +418,7 @@ void decode_mtf_ima(VGMSTREAMCHANNEL * stream, sample_t * outbuf, int channelspa
stream->adpcm_step_index = step_index;
}
void decode_nw_ima(VGMSTREAMCHANNEL * stream, sample_t * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
void decode_camelot_ima(VGMSTREAMCHANNEL * stream, sample_t * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
@ -431,7 +431,7 @@ void decode_nw_ima(VGMSTREAMCHANNEL * stream, sample_t * outbuf, int channelspac
off_t byte_offset = stream->offset + i/2;
int nibble_shift = (i&1?4:0); //low nibble order
nw_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index);
camelot_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index);
outbuf[sample_count] = (short)(hist1);
}

View file

@ -0,0 +1,146 @@
#include "coding.h"
#include "../base/decode_state.h"
#include "libs/ka1a_dec.h"
/* opaque struct */
struct ka1a_codec_data {
uint8_t* buf;
float* fbuf;
int frame_size;
void* handle;
};
ka1a_codec_data* init_ka1a(int bitrate_mode, int channels_tracks) {
ka1a_codec_data* data = NULL;
int buf_size;
data = calloc(1, sizeof(ka1a_codec_data));
if (!data) goto fail;
data->handle = ka1a_init(bitrate_mode, channels_tracks, 1);
if (!data->handle) goto fail;
data->frame_size = ka1a_get_frame_size(data->handle);
if (data->frame_size <= 0) goto fail;
buf_size = data->frame_size * channels_tracks;
data->buf = calloc(buf_size, sizeof(uint8_t));
if (!data->buf) goto fail;
data->fbuf = calloc(KA1A_FRAME_SAMPLES * channels_tracks, sizeof(float));
if (!data->fbuf) goto fail;
return data;
fail:
free_ka1a(data);
return NULL;
}
static bool read_ka1a_frame(VGMSTREAM* v) {
ka1a_codec_data* data = v->codec_data;
int bytes;
if (v->codec_config) {
int block = data->frame_size;
// interleaved mode: read from each channel separately and mix in buf
for (int ch = 0; ch < v->channels; ch++) {
VGMSTREAMCHANNEL* vs = &v->ch[ch];
bytes = read_streamfile(data->buf + block * ch, vs->offset, block, vs->streamfile);
if (bytes != block)
return false;
vs->offset += bytes;
}
}
else {
// single block of frames
int block = data->frame_size * v->channels;
VGMSTREAMCHANNEL* vs = &v->ch[0];
bytes = read_streamfile(data->buf, vs->offset, block, vs->streamfile);
if (bytes != block)
return false;
vs->offset += bytes;
}
return true;
}
bool decode_ka1a_frame(VGMSTREAM* v) {
bool ok = read_ka1a_frame(v);
if (!ok)
return false;
decode_state_t* ds = v->decode_state;
ka1a_codec_data* data = v->codec_data;
int samples = ka1a_decode(data->handle, data->buf, data->fbuf);
if (samples < 0)
return false;
sbuf_init_flt(&ds->sbuf, data->fbuf, KA1A_FRAME_SAMPLES, v->channels);
ds->sbuf.filled = samples;
return true;
}
void reset_ka1a(ka1a_codec_data* data) {
if (!data || !data->handle) return;
ka1a_reset(data->handle);
}
void seek_ka1a(VGMSTREAM* v, int32_t num_sample) {
ka1a_codec_data* data = v->codec_data;
decode_state_t* ds = v->decode_state;
if (!data) return;
reset_ka1a(data);
// find closest offset to desired sample
int32_t seek_frame = num_sample / KA1A_FRAME_SAMPLES;
int32_t seek_sample = num_sample % KA1A_FRAME_SAMPLES;
ds->discard = seek_sample;
if (v->codec_config) {
uint32_t seek_offset = seek_frame * data->frame_size;
if (v->loop_ch) {
for (int ch = 0; ch < v->channels; ch++) {
v->loop_ch[ch].offset = v->loop_ch[ch].channel_start_offset + seek_offset;
}
}
}
else {
uint32_t seek_offset = seek_frame * data->frame_size * v->channels;
if (v->loop_ch) {
v->loop_ch[0].offset = v->loop_ch[0].channel_start_offset + seek_offset;
}
}
// (due to implicit encode delay the above is byte-exact equivalent vs a discard loop)
#if 0
ds->discard = num_sample;
if (v->loop_ch) {
v->loop_ch[0].offset = v->loop_ch[0].channel_start_offset;
}
#endif
}
void free_ka1a(ka1a_codec_data* data) {
if (!data) return;
if (data->handle)
ka1a_free(data->handle);
free(data->buf);
free(data->fbuf);
free(data);
}

View file

@ -9,7 +9,7 @@
//TODO change to streaming decoder
// Currently lib expects most data in memory. Due to how format is designed it's not the
// easiest thing to change, to be fixed it later:
// easiest thing to change, to be fixed later:
// - data is divided into 2 blocks (intro+body) that are decoded separatedly
// (streaming should read up to block max)
// - code data isn't divided into frames, just keeps reading from the file buf
@ -30,36 +30,11 @@
//#include "zlib.h"
#include "../../util/zlib_vgmstream.h"
#include "../../util/reader_get.h"
#define ICESND_MAX_CHANNELS 2
/* ************************************************************ */
/* COMMON */
/* ************************************************************ */
static inline uint8_t get_u8(const uint8_t* p) {
uint8_t ret;
ret = ((uint16_t)(const uint8_t)p[0]) << 0;
return ret;
}
static inline uint16_t get_u16le(const uint8_t* p) {
uint16_t ret;
ret = ((uint16_t)(const uint8_t)p[0]) << 0;
ret |= ((uint16_t)(const uint8_t)p[1]) << 8;
return ret;
}
static inline uint32_t get_u32le(const uint8_t* p) {
uint32_t ret;
ret = ((uint32_t)(const uint8_t)p[0]) << 0;
ret |= ((uint32_t)(const uint8_t)p[1]) << 8;
ret |= ((uint32_t)(const uint8_t)p[2]) << 16;
ret |= ((uint32_t)(const uint8_t)p[3]) << 24;
return ret;
}
/* bigrp entry info as read from header */
typedef struct {
uint32_t hash1; /* usually matches filename, different files vary on bytes, seems internally used to identify files */

View file

@ -0,0 +1,636 @@
#include <math.h>
#include <string.h>
#include <stdlib.h>
#include <inttypes.h>
#include <stdbool.h>
#include "ka1a_dec.h"
#include "ka1a_dec_data.h"
#include "../../util/reader_get.h"
/* Decodes Koei Tecmo's KA1A, a fairly simple transform-based (FFT) mono codec.
*
* The codec seems nameless (it has a "_CODECNAME" string) so this is named after streamed files'
* fourCC. It's somewhat inefficient (not very packed) but simple so maybe designed for speed.
* OG code isn't too optimized though.
*
* Reverse engineered from exes, thanks to Kelebek1 and AceKombat for help and debugging.
* Output has been compared to memdumps and should be accurate with minor +-diffs (vs MSVC 22 /O2).
*
* Even though some parts can be simplified/optimized code tries to emulate what source code
* may look like, undoing unrolled/vectorized parts. Functions marked as 'inline' don't exist in
* decomp but surely were part of the source code, while 'unused' args may be remants/compilation details.
*
* If you are going to use this info/code elsewhere kindly credit your sources. It's the right thing to do.
*/
// Gets frame info based on bitrate mode, to unpack 1 frame.
// OG code calls this per frame but codec is CBR (single bitrate index) plus values
// could be precalculated per bitrate index (remnant of VBR or more complex modes?)
static void get_frame_info(int bitrate_index, int* p_steps_size, int* p_coefs_size) {
int coefs_bits = 0;
int steps_bits = 0;
// first 8 bands use 8-bit codes and step is implicit
for (int i = 0; i < 8; i++) {
int codes = BAND_CODES[bitrate_index][i];
coefs_bits += 8 * codes;
}
if (bitrate_index <= 5) {
// lower bitrate modes have one 8-bit code, rest is 4-bit
coefs_bits += (MAX_BANDS - 8) * 8;
for (int i = 8; i < MAX_BANDS; i++) {
int step_bits = BAND_STEP_BITS[i];
int codes = BAND_CODES[bitrate_index][i];
steps_bits += step_bits * codes;
coefs_bits += 4 * (codes - 1);
}
}
else {
// higher bitrate modes use 8-bit codes
for (int i = 8; i < MAX_BANDS; i++) {
int step_bits = BAND_STEP_BITS[i];
int codes = BAND_CODES[bitrate_index][i];
steps_bits += step_bits * codes;
coefs_bits += 8 * codes;
}
}
// bits to bytes + padding
*p_steps_size = (steps_bits + 7) >> 3;
*p_coefs_size = (coefs_bits + 7) >> 3;
}
// Helper used in related functions, but not during decode. Note that 'mode' must be validated externally (-5..5).
// In practice values are: 0x60, 0x68, 0x73, 0x7d, 0x8c, 0x9b, 0xad, 0xc2, 0xd7, 0xed, 0x102.
static int get_frame_size(int bitrate_mode) {
int scalefactor_size = 0x04;
int steps_size = 0;
int coefs_size = 0;
get_frame_info(bitrate_mode + BITRATE_INDEX_MODIFIER, &steps_size, &coefs_size);
return scalefactor_size + steps_size + coefs_size;
}
// Convert 8-bit signed code as exp
// (note that 0.086643398 being float is important to get results closer to memdumps)
static inline float unpack_convert_code(uint8_t code, float scalefactor) {
float coef;
if (code) {
float code_f = (int8_t)code;
if (code & 0x80) {
code_f = -code_f;
scalefactor = -scalefactor;
}
coef = expf((code_f - 127.0f) * 0.086643398f) * scalefactor;
}
else {
coef = 0.0;
}
return coef;
}
// Adjust current coef by -1.0..1.0 (4-bit subcode values 0..14 * 1/7 to -1.0..1.0; code 15 seems unused).
// (note that 0.14285715f being float is important to get results closer to memdumps)
static inline float unpack_convert_subcode(uint8_t code, float coef) {
return ((code * 0.14285715f) - 1.0f) * coef;
}
// Get N bits (max 8) from data, MSB order.
// Doesn't check boundaries, but should never past src as bits come from fixed tables.
static inline int unpack_get_bits(uint8_t* src, int* p_byte_pos, int* p_bit_pos, int bits) {
int value = 0;
int byte_pos = *p_byte_pos;
int bit_pos = *p_bit_pos;
int next_bitpos = bit_pos + bits;
if (next_bitpos > 8) {
// read between 2 bytes
if (next_bitpos <= 16) { // more shouldn't happen
uint32_t mask_lo = (1 << (8 - bit_pos)) - 1;
uint32_t mask_hi = (1 << (next_bitpos - 8)) - 1;
uint8_t code_lo = src[byte_pos+0];
uint8_t code_hi = src[byte_pos+1];
value = ((code_hi & mask_hi) << (8 - bit_pos)) + ((code_lo >> bit_pos) & mask_lo);
}
}
else {
// read in current byte
uint32_t mask = (1 << bits) - 1;
uint8_t code = src[byte_pos];
value = (code >> bit_pos) & mask;
}
bit_pos += bits;
if (next_bitpos >= 8) {
bit_pos = next_bitpos - 8;
byte_pos++;
}
*p_byte_pos = byte_pos;
*p_bit_pos = bit_pos;
return value;
}
// Unpack a single frame into quantized spectrum coefficients, packed like this:
// - 1 scalefactor (32-bit float)
// - N coef sub-positions aka steps (4-7 bits) per higher bands (8..21)
// - N codes (8-bit) per lower bands (0..7), of implicit positions
// - 1 main code (8-bit) per higher bands 8..21 then (N-1) coefs (8 or 4-bit) per bands
//
// Each code is converted to a coef then saved to certain position to dst buf.
// Lower bitrate modes use 4-bit codes that are relative to main coef (* +-1.0).
//
// Bands encode less coefs than dst may hold, so 'positions' are used to put coefs
// non-linearly, where unset indexes are 0 (dst must be memset before calling unpack frame).
// dst should be 1024, though usually only lower 512 are used (max step is 390 + ((1<<7) - 1)).
static void unpack_frame(uint8_t* src, float* dst, int steps_size, void* unused, int bitrate_index) {
// copy coefs counts as they may be modified below
int band_codes_tmp[MAX_BANDS];
for (int i = 0; i < MAX_BANDS; i++) {
band_codes_tmp[i] = BAND_CODES[bitrate_index][i];
}
// read base scalefactor (first 4 bytes) and setup buffers
float scalefactor = get_f32le(src);
uint8_t* src_steps = &src[0x04];
uint8_t* src_codes = &src[0x04 + steps_size];
// negative scalefactor signals more/less codes for some bands (total doesn't change though)
if (scalefactor < 0.0f) {
scalefactor = -scalefactor;
int mod = BITRATE_SUBMODE[bitrate_index];
for (int i = 8; i < 12; i++) {
band_codes_tmp[i] += mod;
}
for (int i = 17; i < 21; i++) {
band_codes_tmp[i] -= mod;
}
}
// coefs from lower bands (in practice fixed to 5 * 8)
int code_pos = 0;
for (int band = 0; band < 8; band++) {
int band_codes = band_codes_tmp[band];
for (int i = 0; i < band_codes; i++) {
uint8_t code = src_codes[code_pos];
dst[code_pos] = unpack_convert_code(code, scalefactor);
code_pos++;
}
}
// simple bitreading helpers (struct?)
int br_bytepos = 0;
int br_bitpos = 0; // in current byte
int subcode_pos = code_pos + (MAX_BANDS - 8); // position after bands 8..21 main coef
uint8_t code;
float coef;
int substep;
if (bitrate_index <= 5) {
// lower bitrates encode 1 main 8-bit coef per band and rest is main * +-1.0, position info in a bitstream
bool high_flag = false;
for (int band = 8; band < MAX_BANDS; band++) {
int band_codes = band_codes_tmp[band];
int band_step = BAND_STEPS[band];
int step_bits = BAND_STEP_BITS[band];
substep = unpack_get_bits(src_steps, &br_bytepos, &br_bitpos, step_bits);
code = src_codes[code_pos];
code_pos++;
coef = unpack_convert_code(code, scalefactor);
dst[band_step + substep] = coef;
for (int i = 1; i < band_codes; i++) {
substep = unpack_get_bits(src_steps, &br_bytepos, &br_bitpos, step_bits);
code = src_codes[subcode_pos];
if (high_flag)
subcode_pos++;
uint8_t subcode = high_flag ?
(code >> 4) & 0x0F :
(code >> 0) & 0x0F;
high_flag = !high_flag;
dst[band_step + substep] = unpack_convert_subcode(subcode, coef);
}
}
}
else {
// higher bitrates encode all coefs normally, but still use lower bitrates' ordering scheme (see above)
for (int band = 8; band < MAX_BANDS; band++) {
int band_codes = band_codes_tmp[band];
int band_step = BAND_STEPS[band];
int step_bits = BAND_STEP_BITS[band];
substep = unpack_get_bits(src_steps, &br_bytepos, &br_bitpos, step_bits);
code = src_codes[code_pos];
code_pos++;
coef = unpack_convert_code(code, scalefactor);
dst[band_step + substep] = coef;
for (int i = 1; i < band_codes; i++) {
substep = unpack_get_bits(src_steps, &br_bytepos, &br_bitpos, step_bits);
code = src_codes[subcode_pos];
subcode_pos++;
coef = unpack_convert_code(code, scalefactor);
dst[band_step + substep] = coef;
}
}
}
}
static void transform_twiddles(int points, float* real, float* imag, const float* tw_real, const float* tw_imag) {
for (int i = 0; i < points; i++) {
float coef_real = real[i];
float coef_imag = imag[i];
float twid_real = tw_real[i];
float twid_imag = tw_imag[i];
real[i] = (twid_real * coef_real) - (twid_imag * coef_imag);
imag[i] = (twid_imag * coef_real) + (twid_real * coef_imag);
}
}
static inline void transform_bit_reversal_permutation(int points, float* real, float* imag) {
const int half = points >> 1;
int j = 0;
for (int i = 1; i < points; i++) {
// j is typically calculated via subs of m, unsure if manual or compiler optimization
j = half ^ j;
int m = half;
while (m > j) {
m >>= 1;
j = m ^ j;
}
if (i < j) {
float coef_real = real[i];
float coef_imag = imag[i];
real[i] = real[j];
imag[i] = imag[j];
real[j] = coef_real;
imag[j] = coef_imag;
}
}
}
static void transform_fft(int points, void* unused, float* real, float* imag, const float* cos_table, const float* sin_table) {
const int half = points >> 1;
transform_bit_reversal_permutation(points, real, imag);
// these are actually the same value, so OG compilation only uses the cos_table one; added both for completeness
float w_real_base = cos_table[points >> 3];
float w_imag_base = sin_table[points >> 3];
// FFT computation using twiddle factors and sub-ffts, probably some known optimization
for (int m = 4; m <= points; m <<= 1) { // 0.. (log2(256) / 2)
int m4 = m >> 2;
for (int j = m4; j > 0; j >>= 2) {
int min = m4 - j;
int max = m4 - (j >> 1);
int i_md = min + 2 * m4;
for (int k = min; k < max; k++) {
int i_lo = i_md - m4;
int i_hi = i_md + m4;
float coef_im_a = imag[k] - imag[i_lo];
float coef_re_a = real[k] - real[i_lo];
real[k] = real[i_lo] + real[k];
imag[k] = imag[i_lo] + imag[k];
float coef_re_b = real[i_hi] - real[i_md];
float coef_im_b = imag[i_hi] - imag[i_md];
float tmp_ra_ib = coef_re_a - coef_im_b;
float tmp_rb_ia = coef_re_b + coef_im_a;
float tmp_ib_ra = coef_im_b + coef_re_a;
float tmp_ia_rb = coef_im_a - coef_re_b;
real[i_md] = real[i_hi] + real[i_md];
imag[i_md] = imag[i_hi] + imag[i_md];
real[i_lo] = tmp_ra_ib;
imag[i_lo] = tmp_rb_ia;
real[i_hi] = tmp_ib_ra;
imag[i_hi] = tmp_ia_rb;
i_md++;
}
}
if (m >= points)
continue;
for (int j = m4; j > 0; j >>= 2) {
int min = m + m4 - j;
int max = m + m4 - (j >> 1);
int i_md = min + 2 * m4;
for (int k = min; k < max; k++) {
int i_lo = i_md - m4;
int i_hi = i_md + m4;
float coef_im_a = imag[k] - imag[i_lo];
float coef_re_a = real[k] - real[i_lo];
real[k] = real[i_lo] + real[k];
imag[k] = imag[i_lo] + imag[k];
float coef_re_b = real[i_hi] - real[i_md];
float coef_im_b = imag[i_hi] - imag[i_md];
float tmp_ra_ib = coef_re_a - coef_im_b;
float tmp_rb_ia = coef_re_b + coef_im_a;
float tmp_ib_ra = coef_im_b + coef_re_a;
float tmp_ia_rb = coef_im_a - coef_re_b;
real[i_md] = real[i_hi] + real[i_md];
imag[i_md] = imag[i_hi] + imag[i_md];
real[i_lo] = (tmp_rb_ia + tmp_ra_ib) * w_real_base;
imag[i_lo] = (tmp_rb_ia - tmp_ra_ib) * w_real_base;
real[i_hi] = (tmp_ia_rb - tmp_ib_ra) * w_imag_base;
imag[i_hi] = (-tmp_ia_rb - tmp_ib_ra) * w_imag_base;
i_md++;
}
}
int tmp_j = half;
for (int m2 = m * 2; m2 < points; m2 += m) {
// ???
int tmp_m = half;
for (tmp_j ^= tmp_m; tmp_m > tmp_j; tmp_j ^= tmp_m) {
tmp_m = tmp_m >> 1;
}
int table_index = tmp_j >> 2;
float w_real1 = cos_table[table_index];
float w_imag1 = -sin_table[table_index];
float w_real3 = cos_table[table_index * 3];
float w_imag3 = -sin_table[table_index * 3];
for (int j = m4; j > 0; j >>= 2) {
int min = m2 + m4 - j;
int max = m2 + m4 - (j >> 1);
int i_md = min + 2 * m4;
for (int k = min; k < max; k++) {
int i_lo = i_md - m4;
int i_hi = i_md + m4;
float coef_im_a = imag[k] - imag[i_lo];
float coef_re_a = real[k] - real[i_lo];
real[k] = real[i_lo] + real[k];
imag[k] = imag[i_lo] + imag[k];
float coef_im_b = imag[i_hi] - imag[i_md];
float coef_re_b = real[i_hi] - real[i_md];
float tmp_ra_ib = coef_re_a - coef_im_b;
float tmp_rb_ia = coef_re_b + coef_im_a;
float tmp_ib_ra = coef_im_b + coef_re_a;
float tmp_ia_rb = coef_im_a - coef_re_b;
real[i_md] = real[i_hi] + real[i_md];
imag[i_md] = imag[i_hi] + imag[i_md];
real[i_lo] = (tmp_ra_ib * w_real1) - (tmp_rb_ia * w_imag1);
imag[i_lo] = (tmp_ra_ib * w_imag1) + (tmp_rb_ia * w_real1);
real[i_hi] = (tmp_ib_ra * w_real3) - (tmp_ia_rb * w_imag3);
imag[i_hi] = (tmp_ib_ra * w_imag3) + (tmp_ia_rb * w_real3);
i_md++;
}
}
}
}
// final swapping
for (int m = half; m > 0; m >>= 2) {
int min = half - m;
int max = half - (m >> 1);
for (int k = min; k < max; k++) {
float coef_im = imag[k] - imag[k + half];
float coef_re = real[k] - real[k + half];
real[k] = real[k + half] + real[k];
imag[k] = imag[k + half] + imag[k];
real[k + half] = coef_re;
imag[k + half] = coef_im;
}
}
}
// Transform unpacked time-domain coefficients (spectrum) to samples using inverse FFT.
// Seemingly a variation/simplification of the Cooley-Tukey algorithm (radix-4?).
void transform_frame(void* unused1, float* src, float* dst, void* unused2, float* fft_buf) {
float* real = fft_buf;
float* imag = fft_buf + 256;
// initialize buffers from src
for (int i = 0; i < 256; i++) {
real[i] = src[i * 2];
imag[255 - i] = src[i * 2 + 1];
}
transform_twiddles(256, real, imag, TWIDDLES_REAL, TWIDDLES_IMAG);
transform_fft(256, NULL, real, imag, COS_TABLE, SIN_TABLE);
transform_twiddles(256, real, imag, TWIDDLES_REAL, TWIDDLES_IMAG);
// Scale results by (1 / 512)
for (int i = 0; i < 256; i++) {
real[i] *= 0.001953125f;
imag[i] *= 0.001953125f;
}
// Reorder output (input buf may be reused as output here as there is no overlap).
// Note that input is 512 coefs but output is 1024 samples (externally combined with prev samples)
int pos = 0;
for (int i = 0; i < 128; i++) {
dst[pos++] = real[128 + i];
dst[pos++] = -imag[127 - i];
}
for (int i = 0; i < 256; i++) {
dst[pos++] = imag[i];
dst[pos++] = -real[255 - i];
}
for (int i = 0; i < 128; i++) {
dst[pos++] = -real[i];
dst[pos++] = imag[255 - i];
}
}
// Decodes a block of frames (see .h)
//
// To get 512 samples decoder needs to combine samples from prev + current frame (MP3 granule-style?).
// though will only output samples from current. prev-frame can be optionally used to setup overlapping
// samples with 'setup_flag'. Since decoding current-frame will also setup the overlap for next frame,
// prev data and predecode-flag are only needed on init or after seeking.
//
// Original decoder expects 2 blocks in src (1 frame * channels * tracks): src[0] = prev, src[block-size] = curr
// (even if prev isn't used). This isn't very flexible, so this decoder expects only 1 block.
// Probably setup this odd way due to how data is read/handled in KT's engine.
static void decode_frame(unsigned char* src, int tracks, int channels, float* dst, int bitrate_mode, int setup_flag, float* prev, float* temp) {
float* fft_buf = &temp[0]; //size 512 * 2
float* coefs = &temp[512 * 2]; //size 512 * 2
int bitrate_index = bitrate_mode + BITRATE_INDEX_MODIFIER;
int steps_size = 0;
int coefs_size = 0;
get_frame_info(bitrate_index, &steps_size, &coefs_size);
int frame_size = 0x04 + steps_size + coefs_size;
// decode 'prev block of frames' (optional as it just setups 'prev' buf, no samples are written)
if (setup_flag) {
uint8_t* src_block = &src[0]; // 1st block in src
for (int track = 0; track < tracks; track++) {
int frame_num = channels * track;
for (int ch = 0; ch < channels; ch++) {
uint8_t* frame = &src_block[frame_num * frame_size];
memset(coefs, 0, FRAME_SAMPLES * sizeof(float));
unpack_frame(frame, coefs, steps_size, NULL, bitrate_index);
transform_frame(NULL, coefs, coefs, NULL, fft_buf);
int interleave = frame_num * FRAME_SAMPLES;
for (int i = 0; i < FRAME_SAMPLES; i++) {
// save samples for 'current block of frames' and overlap
prev[interleave + i] = coefs[512 + i] * OVERLAP_WINDOW[511 - i];
}
frame_num++;
}
}
}
if (setup_flag) // OG MOD: changed to expect only 1 block per call
return;
// decode 'current block of frames' (writes 512 samples, plus setups 'prev' buf)
{
//uint8_t* src_block = &src[channels * tracks * frame_size]; // 2nd block in src in OG code
uint8_t* src_block = &src[0]; // OG MOD: changed to expect only 1 block per call
for (int track = 0; track < tracks; track++) {
int frame_num = channels * track;
float* dst_track = &dst[frame_num * FRAME_SAMPLES];
for (int ch = 0; ch < channels; ch++) {
uint8_t* frame = &src_block[frame_num * frame_size];
memset(coefs, 0, FRAME_SAMPLES * sizeof(float));
unpack_frame(frame, coefs, steps_size, NULL, bitrate_index);
transform_frame(NULL, coefs, coefs, NULL, fft_buf);
int interleave = frame_num * FRAME_SAMPLES;
for (int i = 0; i < FRAME_SAMPLES; i++) {
coefs[i] *= OVERLAP_WINDOW[i];
coefs[512 + i] *= OVERLAP_WINDOW[511 - i];
dst_track[i * channels + ch] = coefs[i] + prev[interleave + i];
}
// save overlapped samples for next
memcpy(&prev[interleave], &coefs[512], FRAME_SAMPLES * sizeof(float));
frame_num++;
}
}
}
}
//-----------------------------------------------------------------------------
// API (not part of original code)
struct ka1a_handle_t {
// config
int bitrate_mode;
int channels;
int tracks;
// state
bool setup_flag; // next frame will be used as setup and won't output samples
float temp[1024 * 2]; // fft + spectrum coefs buf
float* prev; // at least samples * channels * tracks
};
ka1a_handle_t* ka1a_init(int bitrate_mode, int channels, int tracks) {
int bitrate_index = bitrate_mode + BITRATE_INDEX_MODIFIER;
if (bitrate_index < 0 || bitrate_index >= MAX_BITRATES)
return NULL;
if (channels * tracks <= 0 || channels * tracks > MAX_CHANNELS_TRACKS)
return NULL;
ka1a_handle_t* ctx = calloc(1, sizeof(ka1a_handle_t));
if (!ctx) goto fail;
ctx->prev = calloc(1, FRAME_SAMPLES * channels * tracks * sizeof(float));
if (!ctx) goto fail;
ctx->bitrate_mode = bitrate_mode;
ctx->channels = channels;
ctx->tracks = tracks;
ka1a_reset(ctx);
return ctx;
fail:
ka1a_free(ctx);
return NULL;
}
void ka1a_free(ka1a_handle_t* ctx) {
if (!ctx)
return;
free(ctx->prev);
free(ctx);
}
void ka1a_reset(ka1a_handle_t* ctx) {
if (!ctx)
return;
ctx->setup_flag = true;
// no need to reset buffers as on next decode frame will be used to setup them.
}
int ka1a_decode(ka1a_handle_t* ctx, unsigned char* src, float* dst) {
if (!ctx)
return -1;
decode_frame(src, ctx->tracks, ctx->channels, dst, ctx->bitrate_mode, ctx->setup_flag, ctx->prev, ctx->temp);
if (ctx->setup_flag) {
ctx->setup_flag = false;
return 0;
}
return FRAME_SAMPLES;
}
int ka1a_get_frame_size(ka1a_handle_t* ctx) {
if (!ctx)
return 0;
return get_frame_size(ctx->bitrate_mode);
}

View file

@ -0,0 +1,42 @@
#ifndef _KA1A_DEC_
#define _KA1A_DEC_
/* Decodes Koei Tecmo's KA1A, a fairly simple transform-based (FFT) mono codec. */
//#define KA1A_FRAME_SIZE_MAX 0x200
#define KA1A_FRAME_SAMPLES 512
typedef struct ka1a_handle_t ka1a_handle_t;
/* Inits decoder.
* - bitrate_mode: value from header (-5..5)
* - channels: Nch-interleaved tracks
* - tracks: number of parts of N-ch
*
* Channel/tracks define final interleaved output per ka1a_decode:
* [track0 ch0 ch1 ch0 ch1... x512][track1 ch0 ch1 ch0 ch1... x512]...
* Codec is mono though, so this can be safely reinterpreted, ex. channels = tracks * channels, tracks = 1:
* [track0 ch0 ch1 ch3 ch4 ch5 ch6... x512]
* or even make N single decoders per track/channel and pass single frames.
*/
ka1a_handle_t* ka1a_init(int bitrate_mode, int channels, int tracks);
void ka1a_free(ka1a_handle_t* handle);
void ka1a_reset(ka1a_handle_t* handle);
/* Decodes one block of data.
* Returns samples done, 0 on setup or negative or error.
* After init/reset next decode won't input samples (similar to encoder delay).
*
* src should have frame_size * channels * tracks.
* dst should have KA1A_FRAME_SAMPLES * channels * tracks (see init for interleave info).
*/
int ka1a_decode(ka1a_handle_t* handle, unsigned char* src, float* dst);
// Get current frame size for one single frame.
int ka1a_get_frame_size(ka1a_handle_t* handle);
#endif

View file

@ -0,0 +1,260 @@
#ifndef _KA1A_DEC_DATA_
#define _KA1A_DEC_DATA_
#define MAX_CHANNELS_TRACKS 32 //arbitrary max
#define FRAME_SAMPLES 512
#define MAX_BANDS 21
#define FFT_POINTS 256
#define MAX_BITRATES 11
// bitrate mode in header is defined from -5 to 5, where negative are lower bitrate modes which use
// less resolution for some codes. Related functions need to add +5 to index so it's pretty pointless.
#define BITRATE_INDEX_MODIFIER 5
// default number of quantized coefficients encoded per band, for each bitrate modes
static const int BAND_CODES[MAX_BITRATES][MAX_BANDS] = {
{5, 5, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, },
{5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, },
{5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, },
{5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, },
{5, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 7, 7, 7, 7, 5, 5, 5, 5, 5, 5, },
{5, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, },
{5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, },
{5, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, },
{5, 5, 5, 5, 5, 5, 5, 5, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, },
{5, 5, 5, 5, 5, 5, 5, 5, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, },
{5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, },
};
// Number of modified coefs to be added/substracted to some bands, for each bitrate mode (varies per frame)
// Total per 1 band shouldn't go over 10.
static const int BITRATE_SUBMODE[MAX_BITRATES] = {
0, 0, 0, 2, 2, 2, 4, 3, 2, 1, 0,
};
// base positions in dst buffer for coefs in frame. A sub-position (implicit or from a bitstream) sets
// the final index, which doesn't need to be linear.
// ex. band 13 may write 6 coefs to dst[120 + step], where step may be 0, 11, 6, 2, 8, 13
// (max 19; unset indexes are implicitly 0)
static const int BAND_STEPS[MAX_BANDS] = {
0, 5, 10, 15, 20, 25, 30, 35, 40, 50, 60, 70, 80, 100, 120, 140, 170, 200, 240, 300, 390,
};
// lower bands are 0 since all tables above are fixed to 8
static const int BAND_STEP_BITS[MAX_BANDS] = {
0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 7, 7,
};
// 360 cosine, close to: for (0..256) t[i] = cos(2 * PI * i / points) with some rounding?
static const float COS_TABLE[FFT_POINTS] = {
1.0, 0.99969882, 0.99879545, 0.99729043, 0.99518472, 0.99247956, 0.98917651, 0.98527765,
0.98078525, 0.97570211, 0.97003126, 0.96377605, 0.95694035, 0.94952816, 0.94154406, 0.93299282,
0.9238795, 0.91420972, 0.90398932, 0.8932243, 0.88192123, 0.87008697, 0.8577286, 0.84485358,
0.8314696, 0.81758481, 0.80320752, 0.78834641, 0.77301043, 0.75720882, 0.74095112, 0.7242471,
0.70710677, 0.68954051, 0.67155892, 0.65317279, 0.63439327, 0.61523157, 0.59569931, 0.57580817,
0.55557019, 0.53499764, 0.5141027, 0.4928982, 0.47139665, 0.44961131, 0.42755511, 0.40524128,
0.38268343, 0.35989496, 0.33688983, 0.31368166, 0.29028463, 0.26671275, 0.24298012, 0.21910122,
0.19509023, 0.17096186, 0.1467305, 0.12241063, 0.098017134, 0.073564492, 0.04906765, 0.024541136,
-0.0000000437, -0.024541223, -0.049067739, -0.073564574, -0.098017223, -0.12241071, -0.14673057, -0.17096195,
-0.19509032, -0.21910131, -0.2429802, -0.26671284, -0.29028472, -0.31368172, -0.33688992, -0.35989505,
-0.38268352, -0.40524134, -0.42755508, -0.44961137, -0.47139683, -0.49289817, -0.51410276, -0.5349977,
-0.55557036, -0.57580817, -0.59569937, -0.61523169, -0.63439327, -0.65317285, -0.67155904, -0.68954068,
-0.70710677, -0.72424716, -0.74095124, -0.75720882, -0.77301049, -0.78834647, -0.80320764, -0.81758481,
-0.83146966, -0.84485364, -0.8577286, -0.87008703, -0.88192135, -0.8932243, -0.90398932, -0.91420978,
-0.92387962, -0.93299282, -0.94154412, -0.94952822, -0.95694035, -0.96377605, -0.97003126, -0.97570217,
-0.98078531, -0.98527765, -0.98917651, -0.9924795, -0.99518472, -0.99729049, -0.99879545, -0.99969882,
-1.0, -0.99969882, -0.99879545, -0.99729043, -0.99518472, -0.9924795, -0.98917651, -0.98527765,
-0.98078525, -0.97570211, -0.97003126, -0.96377605, -0.95694029, -0.94952816, -0.94154406, -0.93299276,
-0.9238795, -0.91420972, -0.90398926, -0.89322418, -0.88192123, -0.87008691, -0.85772854, -0.84485358,
-0.83146954, -0.81758469, -0.80320752, -0.78834641, -0.77301037, -0.7572087, -0.74095112, -0.72424704,
-0.70710665, -0.68954057, -0.67155892, -0.65317291, -0.63439333, -0.61523157, -0.59569919, -0.57580805,
-0.55557001, -0.53499734, -0.51410282, -0.4928982, -0.47139668, -0.44961122, -0.42755494, -0.40524107,
-0.38268313, -0.35989511, -0.33688986, -0.31368169, -0.29028454, -0.26671258, -0.24297991, -0.21910091,
-0.19509038, -0.17096189, -0.14673041, -0.12241054, -0.098016933, -0.073564284, -0.049067326, -0.024541287,
0.0000000119, 0.024541309, 0.049067825, 0.073564783, 0.098017432, 0.12241104, 0.14673042, 0.17096192,
0.19509041, 0.2191014, 0.24298041, 0.26671305, 0.29028502, 0.31368169, 0.33688989, 0.35989514,
0.3826836, 0.40524155, 0.42755538, 0.44961166, 0.47139671, 0.49289823, 0.51410282, 0.53499776,
0.55557042, 0.57580847, 0.59569925, 0.61523157, 0.63439333, 0.65317291, 0.6715591, 0.68954074,
0.70710701, 0.72424704, 0.74095112, 0.75720888, 0.77301055, 0.78834653, 0.8032077, 0.81758499,
0.8314696, 0.84485358, 0.85772866, 0.87008709, 0.88192135, 0.89322442, 0.90398943, 0.91420972,
0.92387956, 0.93299282, 0.94154412, 0.94952828, 0.95694041, 0.96377617, 0.97003126, 0.97570211,
0.98078531, 0.98527765, 0.98917657, 0.99247956, 0.99518478, 0.99729043, 0.99879545, 0.99969882,
};
// 360 sine, close to: for (0..256) t[i] = cos(2 * PI * i / points) with some rounding?
static const float SIN_TABLE[FFT_POINTS] = {
0.0, 0.024541229, 0.049067676, 0.073564567, 0.098017141, 0.12241068, 0.14673047, 0.1709619,
0.19509032, 0.21910124, 0.2429802, 0.26671278, 0.29028466, 0.31368175, 0.33688986, 0.35989505,
0.38268346, 0.40524134, 0.42755508, 0.44961134, 0.47139674, 0.49289823, 0.51410276, 0.53499764,
0.55557024, 0.57580823, 0.59569931, 0.61523163, 0.63439333, 0.65317285, 0.67155898, 0.68954057,
0.70710677, 0.7242471, 0.74095118, 0.75720888, 0.77301043, 0.78834641, 0.80320752, 0.81758481,
0.83146966, 0.84485358, 0.85772866, 0.87008697, 0.88192129, 0.8932243, 0.90398932, 0.91420978,
0.9238795, 0.93299282, 0.94154406, 0.94952822, 0.95694035, 0.96377605, 0.97003126, 0.97570211,
0.98078531, 0.98527765, 0.98917651, 0.99247956, 0.99518472, 0.99729043, 0.99879545, 0.99969882,
1.0, 0.99969882, 0.99879545, 0.99729043, 0.99518472, 0.9924795, 0.98917651, 0.98527765,
0.98078525, 0.97570211, 0.97003126, 0.96377605, 0.95694029, 0.94952816, 0.94154406, 0.93299282,
0.9238795, 0.91420972, 0.90398932, 0.8932243, 0.88192123, 0.87008703, 0.8577286, 0.84485352,
0.83146954, 0.81758481, 0.80320752, 0.78834635, 0.77301049, 0.75720882, 0.74095106, 0.72424698,
0.70710677, 0.68954051, 0.67155886, 0.65317285, 0.63439327, 0.61523151, 0.59569913, 0.57580817,
0.55557019, 0.53499746, 0.51410276, 0.49289814, 0.47139663, 0.44961137, 0.42755505, 0.40524122,
0.38268328, 0.35989505, 0.3368898, 0.3136816, 0.29028472, 0.26671273, 0.24298008, 0.21910107,
0.19509031, 0.17096181, 0.14673033, 0.1224107, 0.098017097, 0.073564447, 0.049067486, 0.02454121,
-0.000000087399997, -0.024541385, -0.049067661, -0.073564619, -0.098017268, -0.12241087, -0.1467305, -0.17096199,
-0.19509049, -0.21910124, -0.24298024, -0.2667129, -0.29028487, -0.31368178, -0.33688995, -0.3598952,
-0.38268343, -0.4052414, -0.42755523, -0.44961151, -0.47139677, -0.49289829, -0.51410288, -0.53499764,
-0.5555703, -0.57580835, -0.59569931, -0.61523163, -0.63439339, -0.65317297, -0.67155898, -0.68954062,
-0.70710689, -0.7242471, -0.74095118, -0.75720876, -0.77301043, -0.78834647, -0.80320758, -0.81758493,
-0.83146977, -0.84485376, -0.85772854, -0.87008697, -0.88192129, -0.89322436, -0.90398937, -0.91420984,
-0.92387968, -0.93299276, -0.94154406, -0.94952822, -0.95694035, -0.96377611, -0.97003132, -0.97570223,
-0.98078525, -0.98527765, -0.98917651, -0.99247956, -0.99518472, -0.99729049, -0.99879545, -0.99969882,
-1.0, -0.99969882, -0.99879545, -0.99729043, -0.99518472, -0.9924795, -0.98917651, -0.98527765,
-0.98078525, -0.97570211, -0.9700312, -0.96377599, -0.95694023, -0.94952822, -0.94154406, -0.93299276,
-0.92387944, -0.91420966, -0.90398914, -0.89322412, -0.88192129, -0.87008697, -0.85772854, -0.84485346,
-0.83146948, -0.81758463, -0.80320758, -0.78834641, -0.77301043, -0.75720876, -0.740951, -0.72424692,
-0.70710653, -0.68954062, -0.67155898, -0.65317279, -0.63439316, -0.61523145, -0.59569907, -0.57580793,
-0.5555703, -0.53499764, -0.5141027, -0.49289808, -0.47139654, -0.44961107, -0.42755479, -0.40524137,
-0.38268343, -0.35989496, -0.33688971, -0.31368154, -0.2902844, -0.2667124, -0.24298023, -0.21910122,
};
// similar but not quite: for (0..256) t[i] = cos(2 * PI * i / points);
static const float TWIDDLES_REAL[FFT_POINTS] = {
0.9999997, 0.99997616, 0.999915, 0.99981618, 0.99967968, 0.99950558, 0.99929386, 0.99904448,
0.99875754, 0.99843293, 0.99807078, 0.99767107, 0.99723375, 0.99675888, 0.99624652, 0.9956966,
0.99510926, 0.99448442, 0.99382216, 0.99312246, 0.99238533, 0.99161088, 0.99079913, 0.98995006,
0.98906368, 0.98814011, 0.98717928, 0.98618132, 0.98514622, 0.98407406, 0.98296481, 0.98181856,
0.98063534, 0.97941524, 0.97815824, 0.9768644, 0.97553378, 0.97416645, 0.97276247, 0.97132182,
0.96984458, 0.96833086, 0.96678072, 0.96519411, 0.96357119, 0.96191204, 0.96021664, 0.95848507,
0.95671743, 0.95491374, 0.9530741, 0.95119864, 0.9492873, 0.94734025, 0.94535756, 0.94333923,
0.94128537, 0.93919611, 0.9370715, 0.93491161, 0.93271649, 0.93048626, 0.92822099, 0.92592078,
0.92358571, 0.92121589, 0.91881138, 0.9163723, 0.91389865, 0.91139066, 0.90884835, 0.90627176,
0.90366107, 0.90101641, 0.89833778, 0.89562535, 0.89287919, 0.89009941, 0.88728613, 0.88443941,
0.88155943, 0.87864625, 0.8757, 0.87272078, 0.86970866, 0.86666387, 0.86358637, 0.86047643,
0.85733402, 0.85415941, 0.85095257, 0.84771371, 0.84444296, 0.84114039, 0.83780617, 0.83444041,
0.83104324, 0.82761478, 0.82415515, 0.82066447, 0.8171429, 0.81359059, 0.81000769, 0.80639422,
0.80275041, 0.79907632, 0.79537225, 0.7916382, 0.78787428, 0.7840808, 0.78025776, 0.77640527,
0.77252364, 0.76861292, 0.76467323, 0.76070476, 0.75670767, 0.75268203, 0.74862808, 0.74454594,
0.74043584, 0.73629779, 0.73213202, 0.72793871, 0.72371799, 0.71947002, 0.71519494, 0.71089298,
0.70656419, 0.70220888, 0.6978271, 0.69341904, 0.68898481, 0.68452471, 0.68003887, 0.67552733,
0.67099041, 0.66642827, 0.66184098, 0.65722877, 0.65259188, 0.64793038, 0.64324445, 0.63853431,
0.63380021, 0.62904215, 0.62426049, 0.61945528, 0.61462677, 0.60977507, 0.60490042, 0.60000306,
0.59508306, 0.59014064, 0.58517605, 0.58018941, 0.57518089, 0.57015073, 0.56509918, 0.56002629,
0.5549323, 0.5498175, 0.54468191, 0.53952587, 0.5343495, 0.52915293, 0.52393651, 0.51870036,
0.51344466, 0.50816965, 0.50287557, 0.4975625, 0.49223068, 0.48688033, 0.48151165, 0.47612482,
0.47072011, 0.46529773, 0.45985776, 0.45440048, 0.44892606, 0.44343477, 0.43792677, 0.43240228,
0.42686164, 0.42130479, 0.41573209, 0.41014373, 0.40453994, 0.39892092, 0.39328688, 0.38763815,
0.3819747, 0.37629688, 0.3706049, 0.36489895, 0.35917926, 0.35344607, 0.34769964, 0.34194005,
0.33616757, 0.33038244, 0.32458487, 0.31877509, 0.31295338, 0.30711982, 0.30127469, 0.2954182,
0.28955057, 0.28367206, 0.27778289, 0.27188337, 0.26597348, 0.26005358, 0.2541239, 0.24818464,
0.24223605, 0.23627833, 0.23031183, 0.22433653, 0.21835281, 0.21236086, 0.20636091, 0.20035319,
0.19433793, 0.18831547, 0.1822858, 0.17624927, 0.1702061, 0.16415653, 0.15810078, 0.15203907,
0.14597176, 0.13989884, 0.13382064, 0.1277374, 0.12164936, 0.11555674, 0.10945977, 0.10335879,
0.097253807, 0.091145165, 0.085033081, 0.078917801, 0.072799556, 0.066678561, 0.060555179, 0.054429397,
0.048301566, 0.042171918, 0.036040682, 0.029908087, 0.023774367, 0.01763987, 0.011504591, 0.0053688786,
};
// similar but not quite: for (0..256) t[i] = -sin(2 * PI * i / points);
static const float TWIDDLES_IMAG[] = {
-0.00076699042, -0.0069028586, -0.013038468, -0.019173585, -0.025307981, -0.031441424, -0.037573684, -0.043704528,
-0.049833726, -0.05596105, -0.062086266, -0.068209141, -0.074329458, -0.080446973, -0.086561449, -0.092672676,
-0.098780416, -0.10488442, -0.1109845, -0.11708038, -0.12317186, -0.12925872, -0.13534068, -0.14141756,
-0.14748912, -0.15355512, -0.15961535, -0.16566958, -0.17171754, -0.17775905, -0.18379387, -0.18982176,
-0.19584252, -0.20185591, -0.20786169, -0.21385963, -0.21984953, -0.22583117, -0.23180428, -0.23776868,
-0.24372412, -0.24967039, -0.25560728, -0.26153448, -0.26745188, -0.27335921, -0.27925625, -0.28514278,
-0.29101855, -0.2968834, -0.30273706, -0.3085793, -0.31440994, -0.32022873, -0.3260355, -0.33182994,
-0.33761194, -0.3433812, -0.34913751, -0.35488072, -0.36061054, -0.36632681, -0.37202924, -0.3777177,
-0.38339195, -0.38905174, -0.39469689, -0.40032718, -0.40594241, -0.41154233, -0.41712674, -0.42269552,
-0.42824832, -0.43378502, -0.43930539, -0.44480923, -0.45029631, -0.45576641, -0.4612194, -0.46665499,
-0.47207305, -0.47747329, -0.48285556, -0.48821968, -0.49356541, -0.49889252, -0.50420088, -0.50949031,
-0.51476049, -0.52001131, -0.52524251, -0.53045398, -0.53564543, -0.54081678, -0.54596776, -0.55109817,
-0.55620778, -0.56129652, -0.56636411, -0.57141036, -0.57643509, -0.58143818, -0.58641928, -0.59137839,
-0.59631521, -0.60122955, -0.60612124, -0.61099017, -0.61583608, -0.62065876, -0.62545812, -0.63023394,
-0.63498604, -0.63971418, -0.64441824, -0.6490981, -0.6537534, -0.6583842, -0.66299021, -0.66757119,
-0.67212707, -0.67665768, -0.68116277, -0.68564218, -0.69009584, -0.69452351, -0.69892502, -0.70330018,
-0.70764893, -0.71197104, -0.71626627, -0.72053456, -0.72477579, -0.72898966, -0.73317605, -0.73733491,
-0.74146605, -0.74556917, -0.74964428, -0.75369114, -0.75770962, -0.76169956, -0.76566088, -0.76959336,
-0.77349681, -0.77737117, -0.78121626, -0.78503191, -0.78881806, -0.79257452, -0.79630113, -0.79999769,
-0.80366421, -0.80730045, -0.81090623, -0.81448156, -0.81802624, -0.82154006, -0.825023, -0.82847482,
-0.83189553, -0.83528483, -0.83864272, -0.84196901, -0.84526366, -0.84852648, -0.85175729, -0.85495609,
-0.85812271, -0.86125702, -0.86435878, -0.86742812, -0.8704648, -0.8734687, -0.87643969, -0.87937772,
-0.88228261, -0.88515425, -0.88799256, -0.8907975, -0.89356887, -0.89630663, -0.89901066, -0.90168083,
-0.90431696, -0.90691912, -0.90948713, -0.91202086, -0.91452032, -0.91698533, -0.91941583, -0.92181164,
-0.92417276, -0.92649913, -0.92879063, -0.93104714, -0.93326861, -0.93545491, -0.93760598, -0.93972176,
-0.9418022, -0.94384718, -0.94585657, -0.94783038, -0.94976848, -0.95167089, -0.9535374, -0.95536804,
-0.95716274, -0.95892137, -0.96064389, -0.96233022, -0.96398038, -0.96559417, -0.96717167, -0.96871275,
-0.97021735, -0.97168541, -0.97311687, -0.97451174, -0.97586989, -0.97719133, -0.97847593, -0.97972375,
-0.98093462, -0.98210859, -0.98324561, -0.98434556, -0.98540848, -0.98643428, -0.987423, -0.98837447,
-0.98928875, -0.99016583, -0.99100554, -0.991808, -0.99257314, -0.99330086, -0.99399126, -0.99464417,
-0.99525958, -0.99583763, -0.99637812, -0.99688113, -0.99734658, -0.99777448, -0.99816483, -0.99851763,
-0.99883282, -0.99911034, -0.99935031, -0.99955267, -0.99971735, -0.99984443, -0.99993384, -0.99998558,
};
// seems custom, perhaps based on some common one with some alpha?
static const float OVERLAP_WINDOW[FRAME_SAMPLES] = {
0.00041374451, 0.00063187029, 0.00083242479, 0.0010303947, 0.0012312527, 0.0014377162, 0.0016513923, 0.001873354,
0.0021043862, 0.0023451056, 0.0025960256, 0.0028575913, 0.0031302026, 0.0034142293, 0.003710018, 0.0040178993,
0.0043381932, 0.00467121, 0.0050172545, 0.0053766258, 0.00574962, 0.0061365301, 0.0065376465, 0.0069532581,
0.007383653, 0.0078291167, 0.008289936, 0.0087663941, 0.0092587769, 0.0097673666, 0.010292448, 0.010834301,
0.01139321, 0.011969455, 0.012563316, 0.013175075, 0.01380501, 0.0144534, 0.015120523, 0.015806656,
0.016512074, 0.017237054, 0.017981868, 0.018746791, 0.019532094, 0.020338045, 0.021164915, 0.022012968,
0.022882473, 0.023773693, 0.02468689, 0.025622323, 0.026580252, 0.027560933, 0.028564619, 0.02959156,
0.030642008, 0.031716209, 0.032814406, 0.033936843, 0.035083756, 0.036255382, 0.037451953, 0.038673703,
0.039920855, 0.041193634, 0.042492259, 0.043816946, 0.045167912, 0.046545364, 0.047949508, 0.049380545,
0.050838675, 0.05232409, 0.053836983, 0.055377539, 0.056945939, 0.058542356, 0.06016697, 0.061819945,
0.063501447, 0.065211624, 0.066950649, 0.068718657, 0.070515797, 0.07234221, 0.074198022, 0.07608337,
0.07799837, 0.07994315, 0.081917815, 0.083922468, 0.085957222, 0.088022165, 0.090117387, 0.092242986,
0.094399013, 0.096585557, 0.098802686, 0.10105046, 0.10332893, 0.10563815, 0.10797815, 0.11034897,
0.11275065, 0.1151832, 0.11764663, 0.12014097, 0.12266621, 0.12522236, 0.12780938, 0.13042729,
0.13307604, 0.13575561, 0.13846597, 0.14120705, 0.14397883, 0.14678125, 0.14961423, 0.15247771,
0.15537159, 0.15829581, 0.16125028, 0.16423489, 0.16724953, 0.17029409, 0.17336844, 0.17647249,
0.17960605, 0.18276905, 0.18596126, 0.18918259, 0.19243285, 0.19571187, 0.19901948, 0.2023555,
0.20571974, 0.20911199, 0.21253204, 0.21597971, 0.21945477, 0.22295699, 0.22648615, 0.23004198,
0.23362428, 0.23723276, 0.2408672, 0.2445273, 0.24821278, 0.25192341, 0.25565886, 0.25941887,
0.26320317, 0.26701137, 0.27084324, 0.27469841, 0.27857658, 0.28247747, 0.28640065, 0.29034585,
0.29431269, 0.29830083, 0.30230993, 0.30633962, 0.31038952, 0.31445926, 0.31854844, 0.32265672,
0.32678369, 0.33092892, 0.33509207, 0.33927271, 0.34347042, 0.3476848, 0.35191545, 0.35616189,
0.36042371, 0.36470053, 0.36899185, 0.37329727, 0.37761635, 0.38194862, 0.38629359, 0.3906509,
0.39502001, 0.3994005, 0.4037919, 0.40819371, 0.41260549, 0.41702676, 0.42145702, 0.42589581,
0.43034267, 0.43479711, 0.43925858, 0.44372663, 0.44820082, 0.45268059, 0.45716542, 0.4616549,
0.4661485, 0.47064567, 0.47514597, 0.47964889, 0.4841539, 0.48866051, 0.49316826, 0.49767655,
0.50218499, 0.50669295, 0.51120001, 0.5157057, 0.52020943, 0.52471071, 0.52920908, 0.53370398,
0.53819495, 0.54268152, 0.54716307, 0.5516392, 0.55610937, 0.56057316, 0.56502998, 0.56947935,
0.57392085, 0.57835394, 0.5827781, 0.58719289, 0.59159786, 0.59599245, 0.60037625, 0.60474873,
0.6091094, 0.61345792, 0.61779374, 0.62211639, 0.62642545, 0.63072038, 0.63500077, 0.63926625,
0.6435163, 0.64775056, 0.65196848, 0.65616965, 0.66035372, 0.66452026, 0.66866881, 0.67279899,
0.67691034, 0.6810025, 0.6850751, 0.68912768, 0.69315994, 0.69717139, 0.7011618, 0.70513064,
0.70907766, 0.71300244, 0.7169047, 0.72078407, 0.72464013, 0.72847265, 0.73228133, 0.73606575,
0.73982555, 0.74356061, 0.74727046, 0.75095487, 0.75461364, 0.7582463, 0.76185274, 0.76543266,
0.76898569, 0.77251172, 0.77601039, 0.77948159, 0.78292501, 0.78634042, 0.78972763, 0.79308641,
0.79641658, 0.79971796, 0.80299026, 0.80623347, 0.80944729, 0.81263155, 0.81578618, 0.81891102,
0.82200587, 0.82507062, 0.82810515, 0.83110934, 0.83408308, 0.83702624, 0.83993882, 0.84282064,
0.84567159, 0.84849167, 0.85128081, 0.85403895, 0.85676599, 0.85946196, 0.86212677, 0.86476046,
0.86736292, 0.86993414, 0.87247425, 0.87498307, 0.87746072, 0.87990719, 0.88232255, 0.88470674,
0.88705987, 0.88938189, 0.89167297, 0.89393318, 0.89616245, 0.89836091, 0.90052873, 0.90266585,
0.90477246, 0.90684867, 0.90889448, 0.91091013, 0.91289562, 0.91485113, 0.91677684, 0.91867274,
0.92053914, 0.9223761, 0.92418379, 0.92596233, 0.92771196, 0.92943287, 0.93112504, 0.93278885,
0.9344244, 0.936032, 0.93761164, 0.93916368, 0.94068825, 0.94218558, 0.94365591, 0.94509935,
0.94651628, 0.94790679, 0.9492712, 0.95060962, 0.95192248, 0.95320988, 0.95447206, 0.95570934,
0.95692199, 0.95811015, 0.95927411, 0.96041423, 0.96153063, 0.96262366, 0.96369362, 0.96474063,
0.96576512, 0.96676731, 0.96774739, 0.96870577, 0.96964264, 0.97055829, 0.97145301, 0.97232717,
0.97318095, 0.97401464, 0.97482848, 0.97562289, 0.97639805, 0.97715431, 0.97789192, 0.97861117,
0.97931236, 0.97999579, 0.98066169, 0.98131043, 0.98194218, 0.98255736, 0.98315614, 0.98373884,
0.9843058, 0.98485726, 0.98539352, 0.98591483, 0.98642153, 0.9869138, 0.98739201, 0.98785633,
0.98830712, 0.98874468, 0.98916918, 0.98958093, 0.98998028, 0.99036741, 0.99074256, 0.99110597,
0.991458, 0.99179888, 0.99212885, 0.99244815, 0.99275702, 0.9930557, 0.99334443, 0.9936235,
0.99389309, 0.99415344, 0.99440479, 0.99464744, 0.99488151, 0.99510723, 0.99532485, 0.9955346,
0.99573666, 0.99593133, 0.99611866, 0.99629897, 0.99647242, 0.99663919, 0.99679953, 0.99695361,
0.9971016, 0.99724364, 0.99737996, 0.99751073, 0.99763614, 0.9977563, 0.99787146, 0.99798179,
0.99808735, 0.99818838, 0.99828494, 0.99837732, 0.99846554, 0.99854976, 0.99863017, 0.99870688,
0.99878007, 0.99884975, 0.99891615, 0.99897939, 0.99903959, 0.99909681, 0.99915117, 0.99920285,
0.9992519, 0.99929845, 0.99934256, 0.9993844, 0.99942398, 0.99946147, 0.99949694, 0.99953043,
0.99956208, 0.99959201, 0.99962014, 0.99964666, 0.9996717, 0.99969524, 0.99971735, 0.99973816,
0.99975771, 0.99977601, 0.99979317, 0.99980927, 0.99982429, 0.99983829, 0.99985141, 0.99986362,
0.99987501, 0.99988562, 0.99989551, 0.99990469, 0.99991322, 0.99992108, 0.99992836, 0.99993503,
0.99994129, 0.99994701, 0.99995226, 0.99995708, 0.99996156, 0.99996561, 0.99996936, 0.9999727,
0.9999758, 0.9999786, 0.99998116, 0.99998349, 0.99998552, 0.99998742, 0.99998909, 0.99999058,
0.99999189, 0.99999309, 0.99999416, 0.99999511, 0.99999589, 0.99999666, 0.99999726, 0.99999779,
0.99999827, 0.99999863, 0.99999899, 0.99999923, 0.99999946, 0.99999964, 0.99999976, 0.99999988,
};
#endif

View file

@ -250,39 +250,43 @@ void decode_psx_pivotal(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channels
* - 0x7 (0111): End marker and don't decode
* - 0x8+(1NNN): Not valid
*/
static int ps_find_loop_offsets_internal(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t * p_loop_start, int32_t * p_loop_end, int config) {
static int ps_find_stream_info_internal(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* p_loop_start, int32_t* p_loop_end, uint32_t* p_stream_size, int config) {
int num_samples = 0, loop_start = 0, loop_end = 0;
int loop_start_found = 0, loop_end_found = 0;
bool loop_start_found = false, loop_end_found = false;
off_t offset = start_offset;
off_t max_offset = start_offset + data_size;
size_t interleave_consumed = 0;
int detect_full_loops = config & 1;
bool detect_full_loops = config & 1;
bool stop_on_null = config & 2;
int frames = 0;
if (data_size == 0 || channels == 0 || (channels > 1 && interleave == 0))
return 0;
while (offset < max_offset) {
uint8_t flag = read_u8(offset+0x01, sf) & 0x0F; /* lower nibble only (for HEVAG) */
uint16_t header = read_u16be(offset+0x00, sf);
uint8_t flag = header & 0x0F; /* lower nibble only (for HEVAG) */;
frames++;
/* theoretically possible and would use last 0x06 */
VGM_ASSERT_ONCE(loop_start_found && flag == 0x06, "PS LOOPS: multiple loop start found at %x\n", (uint32_t)offset);
if (flag == 0x06 && !loop_start_found) {
loop_start = num_samples; /* loop start before this frame */
loop_start_found = 1;
loop_start_found = true;
}
if (flag == 0x03 && !loop_end) {
loop_end = num_samples + 28; /* loop end after this frame */
loop_end_found = 1;
loop_end_found = true;
/* ignore strange case in Commandos (PS2), has many loop starts and ends */
if (channels == 1
&& offset + 0x10 < max_offset
&& (read_u8(offset + 0x11, sf) & 0x0F) == 0x06) {
loop_end = 0;
loop_end_found = 0;
loop_end_found = false;
}
if (loop_start_found && loop_end_found)
@ -296,7 +300,7 @@ static int ps_find_loop_offsets_internal(STREAMFILE* sf, off_t start_offset, siz
if (flag == 0x01 && detect_full_loops) {
static const uint8_t eof[0x10] = {0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
uint8_t buf[0x10];
uint8_t hdr = read_u8(offset + 0x00, sf);
uint8_t hdr = (header >> 8) & 0xFF;
int read = read_streamfile(buf, offset+0x10, sizeof(buf), sf);
if (read > 0
@ -310,8 +314,8 @@ static int ps_find_loop_offsets_internal(STREAMFILE* sf, off_t start_offset, siz
if (hdr == buf[0] && memcmp(buf+1, eof+1, sizeof(buf) - 1) == 0) {
loop_start = 28; /* skip first frame as it's null in PS-ADPCM */
loop_end = num_samples + 28; /* loop end after this frame */
loop_start_found = 1;
loop_end_found = 1;
loop_start_found = true;
loop_end_found = true;
//;VGM_LOG("PS LOOPS: full loop found\n");
break;
}
@ -326,8 +330,19 @@ static int ps_find_loop_offsets_internal(STREAMFILE* sf, off_t start_offset, siz
interleave_consumed += 0x10;
if (interleave_consumed == interleave) {
interleave_consumed = 0;
offset += interleave*(channels - 1);
offset += interleave * (channels - 1);
}
// stream done flag
if (stop_on_null && offset > start_offset && (flag & 0x01)) {
frames++;
break;
}
}
if (p_stream_size) {
// uses frames rather than offsets to take interleave into account
*p_stream_size = frames * 0x10 * channels;
}
VGM_ASSERT(loop_start_found && !loop_end_found, "PS LOOPS: found loop start but not loop end\n");
@ -341,15 +356,21 @@ static int ps_find_loop_offsets_internal(STREAMFILE* sf, off_t start_offset, siz
return 1;
}
return 0; /* no loop */
}
int ps_find_loop_offsets(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* p_loop_start, int32_t* p_loop_end) {
return ps_find_loop_offsets_internal(sf, start_offset, data_size, channels, interleave, p_loop_start, p_loop_end, 0);
//TODO: rename as it returns samples
bool ps_find_loop_offsets(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* p_loop_start, int32_t* p_loop_end) {
return ps_find_stream_info_internal(sf, start_offset, data_size, channels, interleave, p_loop_start, p_loop_end, NULL, 0x00);
}
int ps_find_loop_offsets_full(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* p_loop_start, int32_t* p_loop_end) {
return ps_find_loop_offsets_internal(sf, start_offset, data_size, channels, interleave, p_loop_start, p_loop_end, 1);
bool ps_find_loop_offsets_full(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* p_loop_start, int32_t* p_loop_end) {
return ps_find_stream_info_internal(sf, start_offset, data_size, channels, interleave, p_loop_start, p_loop_end, NULL, 0x01);
}
bool ps_find_stream_info(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int32_t* p_loop_start, int32_t* p_loop_end, uint32_t* p_stream_size) {
return ps_find_stream_info_internal(sf, start_offset, data_size, channels, interleave, p_loop_start, p_loop_end, p_stream_size, 0x02);
}
size_t ps_find_padding(STREAMFILE* sf, off_t start_offset, size_t data_size, int channels, size_t interleave, int discard_empty) {
@ -440,7 +461,7 @@ size_t ps_cfg_bytes_to_samples(size_t bytes, size_t frame_size, int channels) {
}
/* test PS-ADPCM frames for correctness */
int ps_check_format(STREAMFILE* sf, off_t offset, size_t max) {
bool ps_check_format(STREAMFILE* sf, off_t offset, size_t max) {
off_t max_offset = offset + max;
if (max_offset > get_streamfile_size(sf))
max_offset = get_streamfile_size(sf);
@ -450,10 +471,10 @@ int ps_check_format(STREAMFILE* sf, off_t offset, size_t max) {
uint8_t flags = read_8bit(offset+0x01,sf);
if (predictor > 5 || flags > 7) {
return 0;
return false;
}
offset += 0x10;
}
return 1;
return true;
}

View file

@ -52,13 +52,12 @@ int vorbis_custom_parse_packet_ogl(VGMSTREAMCHANNEL* stream, vorbis_custom_codec
int vorbis_custom_parse_packet_sk(VGMSTREAMCHANNEL* stream, vorbis_custom_codec_data* data);
int vorbis_custom_parse_packet_vid1(VGMSTREAMCHANNEL* stream, vorbis_custom_codec_data* data);
int vorbis_custom_parse_packet_awc(VGMSTREAMCHANNEL* stream, vorbis_custom_codec_data* data);
#endif/* VGM_USE_VORBIS */
/* other utils to make/parse vorbis stuff */
int build_header_comment(uint8_t* buf, int bufsize);
int build_header_identification(uint8_t* buf, int bufsize, vorbis_custom_config* cfg);
void load_blocksizes(vorbis_custom_config* cfg, int blocksize_short, int blocksize_long);
bool load_header_packet(STREAMFILE* sf, vorbis_custom_codec_data* data, uint32_t packet_size, int packet_skip, uint32_t* p_offset);
#endif/* VGM_USE_VORBIS */
#endif/*_VORBIS_CUSTOM_DECODER_H_ */

View file

@ -25,7 +25,7 @@ static const char* extension_list[] = {
"208",
"2dx9",
"3do",
"3ds", //txth/reserved [F1 2011 (3DS)]
"3ds",
"4", //for Game.com audio
"8", //txth/reserved [Gungage (PS1)]
"800",
@ -221,7 +221,10 @@ static const char* extension_list[] = {
"h4m",
"hab",
"hbd",
"hca",
"hd",
"hd2",
"hd3",
"hdr",
"hdt",
@ -271,6 +274,8 @@ static const char* extension_list[] = {
"joe",
"jstm",
"k2sb",
"ka1a",
"kat",
"kces",
"kcey", //fake extension/header id for .pcm (renamed, to be removed)
@ -426,6 +431,7 @@ static const char* extension_list[] = {
"past",
"pcm",
"pdt",
"phd",
"pk",
"pona",
"pos",
@ -516,6 +522,7 @@ static const char* extension_list[] = {
"sgb",
"sgd",
"sgt",
"skx",
"slb", //txth/reserved [THE Nekomura no Hitobito (PS2)]
"sli",
"smc",
@ -760,17 +767,17 @@ const char** vgmstream_get_common_formats(size_t* size) {
typedef struct {
coding_t type;
const char *description;
const char* description;
} coding_info;
typedef struct {
layout_t type;
const char *description;
const char* description;
} layout_info;
typedef struct {
meta_t type;
const char *description;
const char* description;
} meta_info;
@ -829,7 +836,7 @@ static const coding_info coding_info_list[] = {
{coding_IMA_int, "IMA 4-bit ADPCM (mono/interleave)"},
{coding_DVI_IMA, "Intel DVI 4-bit IMA ADPCM"},
{coding_DVI_IMA_int, "Intel DVI 4-bit IMA ADPCM (mono/interleave)"},
{coding_NW_IMA, "NintendoWare IMA 4-bit ADPCM"},
{coding_CAMELOT_IMA, "Camelot IMA 4-bit ADPCM"},
{coding_SNDS_IMA, "Heavy Iron .snds 4-bit IMA ADPCM"},
{coding_QD_IMA, "Quantic Dream 4-bit IMA ADPCM"},
{coding_WV6_IMA, "Gorilla Systems WV6 4-bit IMA ADPCM"},
@ -907,6 +914,7 @@ static const coding_info coding_info_list[] = {
{coding_TAC, "tri-Ace Codec"},
{coding_ICE_RANGE, "Inti Creates Range Codec"},
{coding_ICE_DCT, "Inti Creates DCT Codec"},
{coding_KA1A, "Koei Tecmo KA1A Codec"},
#ifdef VGM_USE_VORBIS
{coding_OGG_VORBIS, "Ogg Vorbis"},
@ -1449,11 +1457,14 @@ static const meta_info meta_info_list[] = {
{meta_DSP_ASURA, "Rebellion DSP header"},
{meta_ONGAKUKAN_RIFF_ADP, "Ongakukan RIFF WAVE header"},
{meta_SDD, "Doki Denki DSBH header"},
{meta_KA1A, "Koei Tecmo KA1A header"},
{meta_HD_BD, "Sony HD+BD header"},
{meta_PPHD, "Sony PPHD header"},
{meta_XABP, "cavia XABp header"},
{meta_I3DS, "Codemasters i3DS header"},
};
void get_vgmstream_coding_description(VGMSTREAM* vgmstream, char* out, size_t out_size) {
int i, list_length;
const char *description;
#ifdef VGM_USE_FFMPEG
if (vgmstream->coding_type == coding_FFmpeg) {
@ -1471,7 +1482,7 @@ void get_vgmstream_coding_description(VGMSTREAM* vgmstream, char* out, size_t ou
}
#endif
description = "CANNOT DECODE";
const char* description = "CANNOT DECODE";
switch (vgmstream->coding_type) {
#ifdef VGM_USE_FFMPEG
@ -1481,23 +1492,22 @@ void get_vgmstream_coding_description(VGMSTREAM* vgmstream, char* out, size_t ou
description = "FFmpeg";
break;
#endif
default:
list_length = sizeof(coding_info_list) / sizeof(coding_info);
for (i = 0; i < list_length; i++) {
default: {
int list_length = sizeof(coding_info_list) / sizeof(coding_info);
for (int i = 0; i < list_length; i++) {
if (coding_info_list[i].type == vgmstream->coding_type)
description = coding_info_list[i].description;
}
break;
}
}
strncpy(out, description, out_size);
}
static const char* get_layout_name(layout_t layout_type) {
int i, list_length;
list_length = sizeof(layout_info_list) / sizeof(layout_info);
for (i = 0; i < list_length; i++) {
int list_length = sizeof(layout_info_list) / sizeof(layout_info);
for (int i = 0; i < list_length; i++) {
if (layout_info_list[i].type == layout_type)
return layout_info_list[i].description;
}
@ -1505,13 +1515,12 @@ static const char* get_layout_name(layout_t layout_type) {
return NULL;
}
static int has_sublayouts(VGMSTREAM** vgmstreams, int count) {
int i;
for (i = 0; i < count; i++) {
static bool has_sublayouts(VGMSTREAM** vgmstreams, int count) {
for (int i = 0; i < count; i++) {
if (vgmstreams[i]->layout_type == layout_segmented || vgmstreams[i]->layout_type == layout_layered)
return 1;
return true;
}
return 0;
return false;
}
/* Makes a mixed description, considering a segments/layers can contain segments/layers infinitely, like:
@ -1529,7 +1538,7 @@ static int has_sublayouts(VGMSTREAM** vgmstreams, int count) {
* ("mixed" is added externally)
*/
static int get_layout_mixed_description(VGMSTREAM* vgmstream, char* dst, int dst_size) {
int i, count, done = 0;
int count, done = 0;
VGMSTREAM** vgmstreams = NULL;
if (vgmstream->layout_type == layout_layered) {
@ -1555,7 +1564,7 @@ static int get_layout_mixed_description(VGMSTREAM* vgmstream, char* dst, int dst
dst[done++] = '[';
}
for (i = 0; i < count; i++) {
for (int i = 0; i < count; i++) {
done += get_layout_mixed_description(vgmstreams[i], dst + done, dst_size - done);
}
@ -1568,7 +1577,7 @@ static int get_layout_mixed_description(VGMSTREAM* vgmstream, char* dst, int dst
void get_vgmstream_layout_description(VGMSTREAM* vgmstream, char* out, size_t out_size) {
const char* description;
int mixed = 0;
bool mixed = false;
description = get_layout_name(vgmstream->layout_type);
if (!description) description = "INCONCEIVABLE";
@ -1599,13 +1608,10 @@ void get_vgmstream_layout_description(VGMSTREAM* vgmstream, char* out, size_t ou
}
void get_vgmstream_meta_description(VGMSTREAM* vgmstream, char* out, size_t out_size) {
int i, list_length;
const char* description;
const char* description = "THEY SHOULD HAVE SENT A POET";
description = "THEY SHOULD HAVE SENT A POET";
list_length = sizeof(meta_info_list) / sizeof(meta_info);
for (i=0; i < list_length; i++) {
int list_length = sizeof(meta_info_list) / sizeof(meta_info);
for (int i = 0; i < list_length; i++) {
if (meta_info_list[i].type == vgmstream->meta_type)
description = meta_info_list[i].description;
}

View file

@ -8,7 +8,7 @@
/* Decodes samples for blocked streams.
* Data is divided into headered blocks with a bunch of data. The layout calls external helper functions
* when a block is decoded, and those must parse the new block and move offsets accordingly. */
void render_vgmstream_blocked(sample_t* outbuf, int32_t sample_count, VGMSTREAM* vgmstream) {
void render_vgmstream_blocked(sbuf_t* sdst, VGMSTREAM* vgmstream) {
int frame_size = decode_get_frame_size(vgmstream);
int samples_per_frame = decode_get_samples_per_frame(vgmstream);
@ -25,8 +25,7 @@ void render_vgmstream_blocked(sample_t* outbuf, int32_t sample_count, VGMSTREAM*
samples_this_block = vgmstream->current_block_size / frame_size * samples_per_frame;
}
int samples_filled = 0;
while (samples_filled < sample_count) {
while (sdst->filled < sdst->samples) {
int samples_to_do;
if (vgmstream->loop_flag && decode_do_loop(vgmstream)) {
@ -54,15 +53,15 @@ void render_vgmstream_blocked(sample_t* outbuf, int32_t sample_count, VGMSTREAM*
}
samples_to_do = decode_get_samples_to_do(samples_this_block, samples_per_frame, vgmstream);
if (samples_to_do > sample_count - samples_filled)
samples_to_do = sample_count - samples_filled;
if (samples_to_do > sdst->samples - sdst->filled)
samples_to_do = sdst->samples - sdst->filled;
if (samples_to_do > 0) {
/* samples_this_block = 0 is allowed (empty block, do nothing then move to next block) */
decode_vgmstream(vgmstream, samples_filled, samples_to_do, outbuf);
decode_vgmstream(sdst, vgmstream, samples_to_do);
}
samples_filled += samples_to_do;
sdst->filled += samples_to_do;
vgmstream->current_sample += samples_to_do;
vgmstream->samples_into_block += samples_to_do;
@ -92,7 +91,7 @@ void render_vgmstream_blocked(sample_t* outbuf, int32_t sample_count, VGMSTREAM*
return;
decode_fail:
sbuf_silence_s16(outbuf, sample_count, vgmstream->channels, samples_filled);
sbuf_silence_rest(sdst);
}
/* helper functions to parse new block */

View file

@ -6,14 +6,13 @@
/* Decodes samples for flat streams.
* Data forms a single stream, and the decoder may internally skip chunks and move offsets as needed. */
void render_vgmstream_flat(sample_t* outbuf, int32_t sample_count, VGMSTREAM* vgmstream) {
void render_vgmstream_flat(sbuf_t* sdst, VGMSTREAM* vgmstream) {
int samples_per_frame = decode_get_samples_per_frame(vgmstream);
int samples_this_block = vgmstream->num_samples; /* do all samples if possible */
/* write samples */
int samples_filled = 0;
while (samples_filled < sample_count) {
while (sdst->filled < sdst->samples) {
if (vgmstream->loop_flag && decode_do_loop(vgmstream)) {
/* handle looping */
@ -21,22 +20,22 @@ void render_vgmstream_flat(sample_t* outbuf, int32_t sample_count, VGMSTREAM* vg
}
int samples_to_do = decode_get_samples_to_do(samples_this_block, samples_per_frame, vgmstream);
if (samples_to_do > sample_count - samples_filled)
samples_to_do = sample_count - samples_filled;
if (samples_to_do > sdst->samples - sdst->filled)
samples_to_do = sdst->samples - sdst->filled;
if (samples_to_do <= 0) { /* when decoding more than num_samples */
VGM_LOG_ONCE("FLAT: wrong samples_to_do\n");
goto decode_fail;
}
decode_vgmstream(vgmstream, samples_filled, samples_to_do, outbuf);
decode_vgmstream(sdst, vgmstream, samples_to_do);
samples_filled += samples_to_do;
sdst->filled += samples_to_do;
vgmstream->current_sample += samples_to_do;
vgmstream->samples_into_block += samples_to_do;
}
return;
decode_fail:
sbuf_silence_s16(outbuf, sample_count, vgmstream->channels, samples_filled);
sbuf_silence_rest(sdst);
}

View file

@ -143,11 +143,11 @@ static void update_offsets(layout_config_t* layout, VGMSTREAM* vgmstream, int* p
* Data has interleaved chunks per channel, and once one is decoded the layout moves offsets,
* skipping other chunks (essentially a simplified variety of blocked layout).
* Incompatible with decoders that move offsets. */
void render_vgmstream_interleave(sample_t* outbuf, int32_t sample_count, VGMSTREAM* vgmstream) {
void render_vgmstream_interleave(sbuf_t* sdst, VGMSTREAM* vgmstream) {
layout_config_t layout = {0};
if (!setup_helper(&layout, vgmstream)) {
VGM_LOG_ONCE("INTERLEAVE: wrong config found\n");
sbuf_silence_s16(outbuf, sample_count, vgmstream->channels, 0);
sbuf_silence_rest(sdst);
return;
}
@ -160,8 +160,7 @@ void render_vgmstream_interleave(sample_t* outbuf, int32_t sample_count, VGMSTRE
if (samples_this_block == 0 && vgmstream->channels == 1)
samples_this_block = vgmstream->num_samples;
int samples_filled = 0;
while (samples_filled < sample_count) {
while (sdst->filled < sdst->samples) {
if (vgmstream->loop_flag && decode_do_loop(vgmstream)) {
/* handle looping, restore standard interleave sizes */
@ -170,17 +169,17 @@ void render_vgmstream_interleave(sample_t* outbuf, int32_t sample_count, VGMSTRE
}
int samples_to_do = decode_get_samples_to_do(samples_this_block, samples_per_frame, vgmstream);
if (samples_to_do > sample_count - samples_filled)
samples_to_do = sample_count - samples_filled;
if (samples_to_do > sdst->samples - sdst->filled)
samples_to_do = sdst->samples - sdst->filled;
if (samples_to_do <= 0) { /* happens when interleave is not set */
VGM_LOG_ONCE("INTERLEAVE: wrong samples_to_do\n");
goto decode_fail;
}
decode_vgmstream(vgmstream, samples_filled, samples_to_do, outbuf);
decode_vgmstream(sdst, vgmstream, samples_to_do);
samples_filled += samples_to_do;
sdst->filled += samples_to_do;
vgmstream->current_sample += samples_to_do;
vgmstream->samples_into_block += samples_to_do;
@ -193,5 +192,5 @@ void render_vgmstream_interleave(sample_t* outbuf, int32_t sample_count, VGMSTRE
return;
decode_fail:
sbuf_silence_s16(outbuf, sample_count, vgmstream->channels, samples_filled);
sbuf_silence_rest(sdst);
}

View file

@ -8,9 +8,9 @@
#include "../base/sbuf.h"
/* basic layouts */
void render_vgmstream_flat(sample_t* buffer, int32_t sample_count, VGMSTREAM* vgmstream);
void render_vgmstream_flat(sbuf_t* sbuf, VGMSTREAM* vgmstream);
void render_vgmstream_interleave(sample_t* buffer, int32_t sample_count, VGMSTREAM* vgmstream);
void render_vgmstream_interleave(sbuf_t* sbuf, VGMSTREAM* vgmstream);
/* segmented layout */
@ -56,7 +56,7 @@ void loop_layout_layered(VGMSTREAM* vgmstream, int32_t loop_sample);
/* blocked layouts */
void render_vgmstream_blocked(sample_t* buffer, int32_t sample_count, VGMSTREAM* vgmstream);
void render_vgmstream_blocked(sbuf_t* sbuf, VGMSTREAM* vgmstream);
void block_update(off_t block_offset, VGMSTREAM* vgmstream);
void block_update_ast(off_t block_ofset, VGMSTREAM* vgmstream);

View file

@ -80,16 +80,18 @@ void render_vgmstream_segmented(sbuf_t* sbuf, VGMSTREAM* vgmstream) {
ssrc->buf = buf_filled;
}
render_main(ssrc, data->segments[data->current_segment]);
int samples_done = render_main(ssrc, data->segments[data->current_segment]);
samples_done = samples_to_do;
// returned buf may have changed
if (ssrc->buf != buf_filled) {
sbuf_copy_segments(sbuf, ssrc);
sbuf_copy_segments(sbuf, ssrc, samples_done);
} else {
//TODO ???
sbuf->filled += samples_done;
}
sbuf->filled += samples_to_do;
vgmstream->current_sample += samples_to_do;
vgmstream->samples_into_block += samples_to_do;
vgmstream->current_sample += samples_done;
vgmstream->samples_into_block += samples_done;
}
return;

View file

@ -279,6 +279,9 @@ static const adxkey_info adxkey9_list[] = {
/* ARGONAVIS -Kimi ga Mita Stage e- (Android) */
{0x0000,0x0000,0x0000, NULL,301179795002661}, // 000111EBE2B1D525 (+ AWB subkeys)
// Bungo Stray Dogs: Mayoi Inu Kaikitan (iOS/Android)
{0x0000,0x0000,0x0000, NULL,1655728931134731873}, // 16FA54B0C09F7661
};
static const int adxkey8_list_count = sizeof(adxkey8_list) / sizeof(adxkey8_list[0]);

View file

@ -205,7 +205,7 @@ VGMSTREAM* init_vgmstream_awc(STREAMFILE* sf) {
}
break;
#ifdef VGM_USE_ATRAC9
#ifdef VGM_USE_FFMPEG
case 0x0D: { /* OPUS (PC) [Red Dead Redemption (PC)] */
if (awc.is_streamed) {
vgmstream->layout_data = build_layered_awc(sf_body, &awc);

View file

@ -181,6 +181,7 @@ static uint32_t get_block_repeated_size(STREAMFILE* sf, awc_block_info_t* bi, in
/* when data repeats seems to clone the last (super-)frame */
return bi->blk[channel].frame_size;
#ifdef VGM_USE_MPEG
case 0x07: { /* MPEG */
/* first super-frame will repeat N VBR old sub-frames, without crossing frame_size.
* In GTA5 repeated sub-frames seems to match exactly repeated samples, while RDR seems to match 1 full frame (like RAGE-aud).
@ -218,7 +219,7 @@ static uint32_t get_block_repeated_size(STREAMFILE* sf, awc_block_info_t* bi, in
return skip_size; /* skip_size fills frame size */
}
#endif
case 0x0D: /* OPUS */
case 0x0F: /* ATRAC9 */
default:

View file

@ -96,7 +96,7 @@ VGMSTREAM* init_vgmstream_bcstm(STREAMFILE* sf) {
vgmstream->coding_type = coding_NGC_DSP;
if (is_camelot_ima) {
vgmstream->coding_type = coding_NW_IMA;
vgmstream->coding_type = coding_CAMELOT_IMA;
}
else {
off_t channel_indexes, channel_info_offset, coefs_offset;
@ -113,7 +113,7 @@ VGMSTREAM* init_vgmstream_bcstm(STREAMFILE* sf) {
}
break;
default: /* 0x03: IMA? */
default: /* 0x03: regular IMA? (like .bcwav) */
goto fail;
}

View file

@ -211,7 +211,7 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
vgmstream->layout_type = layout_none;
/* only 0x02 is known, others can be made with SDK tools */
/* only 0x02/03 are known, others can be made with SDK tools */
switch (codec) {
case 0x00:
vgmstream->coding_type = coding_PCM8;
@ -227,7 +227,7 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
break;
case 0x03:
vgmstream->coding_type = coding_NW_IMA;
vgmstream->coding_type = coding_IMA_int; // 3DS eShop applet (3DS)
/* hist is read below */
break;

View file

@ -565,6 +565,7 @@ static const hcakey_info hcakey_list[] = {
{0x9e3d6943ba67b424}, // music_0310024
{0xb58259c9d1f9ebc1}, // music_0310025
{0xbd9e17f5262e3f09}, // music_0310026
{0xba8c9e65cf055de}, // music_0310027
{0xb921c3992807dadd}, // music_0320001
{0x38ad99a045dc971f}, // music_0320002
{0xf616642579ba5850}, // music_0320003
@ -582,6 +583,7 @@ static const hcakey_info hcakey_list[] = {
{0xf06a6bfdd00c8286}, // music_0320015
{0x2df608ef06aca41c}, // music_0320016
{0x641af19c287d4a2e}, // music_0320017
{0xa9e5ea218873f8db}, // music_0320018
{0x82de7b71b30d7bc2}, // music_0320019
{0x100b7ca3075996fe}, // music_0320020
{0x4d1f0819b42520fc}, // music_0320021
@ -611,6 +613,7 @@ static const hcakey_info hcakey_list[] = {
{0xd5dcbaceb12dd205}, // music_0410023
{0x4b71388640b83c6c}, // music_0410024
{0x5b7c2a41095c7b76}, // music_0410025
{0xea8a072379174ae7}, // music_0410026
{0x5d1f3fdbbb036f8d}, // music_0420001
{0xc04264e8f34ad5c0}, // music_0420002
{0x8f0e96b4f71f724f}, // music_0420003
@ -676,6 +679,7 @@ static const hcakey_info hcakey_list[] = {
{0xd3d24f1db0b74363}, // music_0520019
{0xbc99855ebbfa8e97}, // music_0520020
{0xb2b54877e3fa1bc6}, // music_0520021
{0xc38d718006196625}, // music_0520022
{0x207ae64e50eeba80}, // music_0540001
{0xd2ce91dbfc209b10}, // music_0610001
{0xa662be1601e49476}, // music_0610002
@ -736,6 +740,7 @@ static const hcakey_info hcakey_list[] = {
{0xef287bc5146b1743}, // music_0810006
{0x1f3c1d0817b3d4be}, // music_0810008
{0x2e5c9e00274e0f2a}, // music_0810009
{0xfd59b4043bf88390}, // music_0810010
{0x1e99d14d97ab82c5}, // music_0820001
{0x5bf7cefecda8bcb2}, // music_0820002
{0x9cf7ab0ccafa374e}, // music_0820003
@ -798,6 +803,7 @@ static const hcakey_info hcakey_list[] = {
{0x0637e592d471df60}, // music_3010037
{0xa633022c4198673a}, // music_3010038
{0x8d410b922905a207}, // music_3010039
{0x385562787c40d11c}, // music_3010040
{0xfd3ea450350d666f}, // music_3020001
{0x5e91a3790c32e2b3}, // music_3020002
{0x358adfd1bbd3a95e}, // music_3020003
@ -1233,6 +1239,9 @@ static const hcakey_info hcakey_list[] = {
{0xafc13a64a56884e8}, // music_5050276
{0x76dfb4c3728fe8d9}, // music_5050277
{0x071a776b3ed5ab17}, // music_5050278
{0x17ae871f1b26d068}, // music_5050279
{0x5d3eadc8aecfa00c}, // music_5050280
{0xc3552716a8bde9fe}, // music_5050281
{0x880a35323f69b612}, // music_5050284
{0x5c8623402d1c822d}, // music_5050286
{0xca545af62852a7b7}, // music_5050287
@ -1249,6 +1258,8 @@ static const hcakey_info hcakey_list[] = {
{0xe259362b1d601f93}, // music_5050304
{0x7698628d25ad406b}, // music_5050305
{0x34c0f6db642145a0}, // music_5050307
{0xb7ecea9165c448da}, // music_5050308
{0xa5e9bd945c5caf2c}, // music_5050309
{0x52c250eade92393b}, // music_9010001
{0xf66e6bb5b0599b07}, // music_9010002
{0x8582b5a60dbbf948}, // music_9010003
@ -1504,6 +1515,9 @@ static const hcakey_info hcakey_list[] = {
// Muv-Luv Dimensions (Android)
{8848}, // 0000000000002290
// Tales of Graces f Remastered (PC)
{51485416730473395}, // 00B6E9B6B75533B3
};
#endif

View file

@ -0,0 +1,123 @@
#include "meta.h"
#include "../coding/coding.h"
#include "../util/meta_utils.h"
/* HD+BD / HBD - Sony PS2 bank format [Parappa the Rapper 2 (PS2), Vib-Ripple (PS2)] */
VGMSTREAM* init_vgmstream_hd_bd(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
/* checks */
if (!is_id64be(0x00,sf, "IECSsreV"))
return NULL;
// 0x08: full section size
// 0x0c: version? 0x01010000, 0x00020000 LE
// .hd: standard
// .hdb: found in PrincessSoft's PS2 games (.PAC bigfiles don't seem to have names but exe does refers to HDB)
if (!check_extensions(sf, "hd,hbd"))
return NULL;
// bank format mainly for sequences, sometimes used for sfx/voices or pseudo-streams with bgm.
// sections: Vers > Head > Vagi (streams) > Smpl (notes?) > Sset > Prog (sequences?)
uint32_t head_offset = 0x10;
if (!is_id64be(head_offset + 0x00,sf, "IECSdaeH"))
return NULL;
uint32_t hd_size = read_u32le(head_offset + 0x0c, sf);
uint32_t bd_size = read_u32le(head_offset + 0x10, sf);
// 0x14: Prog offset
// 0x18: Sset offset
// 0x1c: Smpl offset
uint32_t vagi_offset = read_u32le(head_offset + 0x20, sf);
// 0x24: Setb offset
// rest: reserved (-1, or rarely 0 [Midnight Club 2 (PS2)])
meta_header_t h = {
.meta = meta_HD_BD,
};
h.target_subsong = sf->stream_index;
if (h.target_subsong == 0)
h.target_subsong = 1;
if (!is_id64be(vagi_offset + 0x00,sf, "IECSigaV"))
return NULL;
//vagi_size = read_u32le(vagi_offset + 0x08,sf); // including id/size
h.total_subsongs = read_s32le(vagi_offset + 0x0c,sf);
// mini offset table, though all vagi headers seem pasted together
uint32_t info_offset = read_u32le(vagi_offset + 0x10 + 0x04 * (h.target_subsong - 1), sf) + vagi_offset;
// often there is an extra subsong, a quirk shared with .hb2/phd (except in PrincessSoft's games?)
// (last subsongs doesn't seem to be related to others or anything like that)
// after all table entries there is always 32b padding so it should be fine to check as null
uint32_t null_offset = read_u32le(vagi_offset + 0x10 + 0x04 * h.total_subsongs, sf);
if (null_offset != 0)
h.total_subsongs += 1;
// in PrincessSoft's games last subsongs seems dummy and sets offset to internal .bd end
uint32_t last_offset = read_u32le(vagi_offset + 0x10 + 0x04 * (h.total_subsongs - 1), sf);
if (last_offset && read_u32le(vagi_offset + last_offset + 0x00, sf) == bd_size)
h.total_subsongs -= 1;
// vagi header
h.stream_offset = read_u32le(info_offset + 0x00, sf);
h.sample_rate = read_u16le(info_offset + 0x04,sf);
uint8_t flags = read_u8 (info_offset + 0x06,sf);
uint8_t unknown = read_u8 (info_offset + 0x07,sf); // 0x00 in v1.1, 0xFF in v2.0 (?)
if (flags > 0x01 || (unknown != 0x00 && unknown != 0xFF)) {
vgm_logi("HD+BD: unknown header flags (report)\n");
return NULL;
}
// calc size via next offset
uint32_t next_offset;
if (h.target_subsong == h.total_subsongs) {
next_offset = bd_size;
}
else {
uint32_t nextinfo_offset = read_u32le(vagi_offset + 0x10 + 0x04 * (h.target_subsong - 1 + 1), sf) + vagi_offset;
next_offset = read_u32le(nextinfo_offset + 0x00, sf);
}
h.stream_size = next_offset - h.stream_offset;
h.channels = 1;
h.loop_flag = (flags & 1); //TODO test of loops is always full
h.num_samples = ps_bytes_to_samples(h.stream_size, h.channels);
h.loop_start = 0;
h.loop_end = h.num_samples;
h.coding = coding_PSX;
h.layout = layout_none;
h.open_stream = true;
h.has_subsongs = true;
// detect hdb pasted together (handle as a separate meta?)
if (get_streamfile_size(sf) == hd_size + bd_size) {
if (!check_extensions(sf, "hbd"))
goto fail;
h.sf_head = sf;
h.sf_body = sf;
h.stream_offset += hd_size;
}
else {
if (get_streamfile_size(sf) != hd_size)
goto fail;
h.sf_head = sf;
h.sf_body = open_streamfile_by_ext(sf,"bd");
if (!h.sf_body) goto fail;
if (get_streamfile_size(h.sf_body) != bd_size)
goto fail;
}
vgmstream = alloc_metastream(&h);
if (sf != h.sf_body) close_streamfile(h.sf_body);
return vgmstream;
fail:
if (sf != h.sf_body) close_streamfile(h.sf_body);
close_vgmstream(vgmstream);
return NULL;
}

View file

@ -0,0 +1,49 @@
#include "meta.h"
#include "../util/meta_utils.h"
#include "../coding/coding.h"
/* i3DS - interleaved dsp [F1 2011 (3DS)] */
VGMSTREAM* init_vgmstream_i3ds(STREAMFILE* sf) {
/* checks */
if (!is_id32be(0x00,sf, "i3DS"))
return NULL;
if (!check_extensions(sf, "3ds"))
return NULL;
meta_header_t h = {
.meta = meta_I3DS
};
// 04: data start? (0x10)
h.data_size = read_u32le(0x08,sf);
h.interleave = read_u32le(0x0c,sf);
// 2 mono CWAV headers pasted together then "DATA" then stream, no loop info but many tracks repeat
if (!is_id32be(0x10,sf, "CWAV"))
return NULL;
h.sample_rate = read_s32le(0x10 + 0x4c, sf);
h.num_samples = read_s32le(0x10 + 0x54, sf);
h.coefs_offset = 0x10 + 0x7c;
h.coefs_spacing = 0xC0;
//h.hists_offset = 0x00; //?
//h.hists_spacing = h.coefs_spacing;
// interleaved data starts from 0x10 after DATA (chunk *2), so unsure if header's offset are actually used
uint32_t chdt_offset = 0x08 + 0x08; //read_u32le(0x10 + 0x6c, sf) + 0x08;
h.channels = h.interleave ? 2 : 1;
h.stream_offset = 0x10 + 0xc0 * h.channels + chdt_offset;
h.stream_size = h.data_size - h.stream_offset;
if (h.interleave > 0)
h.interleave_last = (h.stream_size % (h.interleave * h.channels)) / h.channels;
h.coding = coding_NGC_DSP;
h.layout = layout_interleave;
h.open_stream = true;
h.sf = sf;
return alloc_metastream(&h);
}

View file

@ -0,0 +1,56 @@
#include "meta.h"
#include "../coding/coding.h"
/* KA1A - Koei Tecmo's custom codec streams [Dynasty Warriors Origins (PC)] */
VGMSTREAM* init_vgmstream_ka1a(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
uint32_t start_offset;
/* checks */
if (!is_id32be(0x00,sf, "KA1A"))
return NULL;
/* .ka1a: header id */
if (!check_extensions(sf,"ka1a"))
return NULL;
// KA1A don't seem found outside SRST, but probably will (like KOVS)
//uint32_t data_size = read_u32le(0x04,sf);
int channels = read_s32le(0x08,sf);
int tracks = read_s32le(0x0c,sf);
int sample_rate = read_s32le(0x10,sf);
int32_t num_samples = read_s32le(0x14,sf);
int32_t loop_start = read_s32le(0x18,sf);
int32_t loop_region = read_s32le(0x1c,sf);
int bitrate_mode = read_s32le(0x20,sf); // signed! (may be negative)
// 0x28: reserved?
bool loop_flag = (loop_region > 0);
start_offset = 0x28;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels * tracks, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_KA1A;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_start + loop_region; //typically num_samples
// KA1A interleaves tracks (ex. 2ch and 2 tracks = 512 stereo samples + 512 stereo samples).
// For vgmstream this is reinterpreted as plain channels like other KT formats do (codec handles
// this fine). Encoder delay is implicit.
vgmstream->codec_data = init_ka1a(bitrate_mode, channels * tracks);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_KA1A;
vgmstream->layout_type = layout_none;
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}

View file

@ -20,16 +20,17 @@ VGMSTREAM* init_vgmstream_ktac(STREAMFILE* sf) {
ktac_header_t ktac = {0};
/* checks */
/* .ktac: header id */
if (!check_extensions(sf,"ktac"))
goto fail;
if (!is_id32be(0x00,sf, "KTAC"))
goto fail;
return NULL;
/* .ktac: header id (probable extension from debug strings is "kac" */
if (!check_extensions(sf,"ktac"))
return NULL;
/* 0x04: version? (always 1) */
ktac.file_size = read_u32le(0x08,sf);
if (ktac.file_size != get_streamfile_size(sf))
goto fail;
return NULL;
ktac.mp4.stream_offset = read_u32le(0x0c,sf);
ktac.mp4.stream_size = read_u32le(0x10,sf);
ktac.type = read_u32le(0x14,sf);

View file

@ -4,13 +4,23 @@
#include "../util/companion_files.h"
#include "ktsr_streamfile.h"
typedef enum { NONE, MSADPCM, DSP, GCADPCM, ATRAC9, RIFF_ATRAC9, KOVS, KTSS, KTAC } ktsr_codec;
typedef enum { NONE, MSADPCM, DSP, GCADPCM, ATRAC9, RIFF_ATRAC9, KMA9, AT9_KM9, KOVS, KTSS, KTAC, KA1A, KA1A_INTERNAL, } ktsr_codec;
#define MAX_CHANNELS 8
typedef struct {
uint32_t base_offset;
bool is_srsa;
bool is_sdbs;
uint32_t as_offset;
uint32_t as_size;
uint32_t st_offset;
uint32_t st_size;
} ktsr_meta_t;
typedef struct {
uint32_t as_offset;
uint32_t as_size;
int total_subsongs;
int target_subsong;
ktsr_codec codec;
@ -18,6 +28,7 @@ typedef struct {
uint32_t audio_id;
int platform;
int format;
uint32_t codec_value;
uint32_t sound_id;
uint32_t sound_flags;
uint32_t config_flags;
@ -37,14 +48,14 @@ typedef struct {
uint32_t sound_name_offset;
uint32_t config_name_offset;
char name[255+1];
} ktsr_header;
} ktsr_header_t;
static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, bool is_srsa);
static bool parse_ktsr(ktsr_header* ktsr, STREAMFILE* sf);
static layered_layout_data* build_layered_atrac9(ktsr_header* ktsr, STREAMFILE *sf, uint32_t config_data);
static VGMSTREAM* init_vgmstream_ktsr_sub(STREAMFILE* sf_b, ktsr_header* ktsr, VGMSTREAM* (*init_vgmstream)(STREAMFILE* sf), const char* ext);
static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, ktsr_meta_t* info);
static bool parse_ktsr(ktsr_header_t* ktsr, STREAMFILE* sf);
static layered_layout_data* build_layered_atrac9(ktsr_header_t* ktsr, STREAMFILE *sf, uint32_t config_data);
static VGMSTREAM* init_vgmstream_ktsr_sub(STREAMFILE* sf_b, uint32_t st_offset, ktsr_header_t* ktsr, init_vgmstream_t init_vgmstream, const char* ext);
/* KTSR - Koei Tecmo sound resource container */
/* KTSR - Koei Tecmo sound resource container (KTSL2 sound lib) */
VGMSTREAM* init_vgmstream_ktsr(STREAMFILE* sf) {
/* checks */
@ -57,7 +68,10 @@ VGMSTREAM* init_vgmstream_ktsr(STREAMFILE* sf) {
if (!check_extensions(sf, "ktsl2asbin,asbin"))
return NULL;
return init_vgmstream_ktsr_internal(sf, false) ;
ktsr_meta_t info = {
.as_size = get_streamfile_size(sf),
};
return init_vgmstream_ktsr_internal(sf, &info);
}
/* ASRS - container of KTSR found in newer games */
@ -70,7 +84,7 @@ VGMSTREAM* init_vgmstream_asrs(STREAMFILE* sf) {
/* 0x08: file size */
/* 0x0c: null */
/* .srsa: header id (as generated by common tools, probably "(something)asbin") */
/* .srsa: header id and 'class' in hashed names */
if (!check_extensions(sf, "srsa"))
return NULL;
@ -78,29 +92,100 @@ VGMSTREAM* init_vgmstream_asrs(STREAMFILE* sf) {
* .srsa/srst usually have hashed filenames, so it isn't easy to match them, so this
* is mainly useful for .srsa with internal streams. */
return init_vgmstream_ktsr_internal(sf, true);
ktsr_meta_t info = {
.is_srsa = true,
.as_offset = 0x10,
.as_size = get_streamfile_size(sf) - 0x10,
.st_offset = 0x10,
};
return init_vgmstream_ktsr_internal(sf, &info);
}
/* sdbs - container of KTSR found in newer games */
VGMSTREAM* init_vgmstream_sdbs(STREAMFILE* sf) {
/* checks */
if (!is_id32be(0x00, sf, "sdbs"))
return NULL;
// .srsa: actual extension
if (!check_extensions(sf, "k2sb"))
return NULL;
// mini-container of memory + stream KTSR
ktsr_meta_t info = {
.is_sdbs = true,
.as_offset = read_u32le(0x04, sf),
.as_size = read_u32le(0x08, sf),
.st_offset = read_u32le(0x0c, sf),
.st_size = read_u32le(0x10, sf),
};
return init_vgmstream_ktsr_internal(sf, &info);
}
static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, bool is_srsa) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* sf_b = NULL;
ktsr_header ktsr = {0};
int target_subsong = sf->stream_index;
int separate_offsets = 0;
static STREAMFILE* setup_sf_body(STREAMFILE* sf, ktsr_header_t* ktsr, ktsr_meta_t* info) {
ktsr.is_srsa = is_srsa;
if (ktsr.is_srsa) {
ktsr.base_offset = 0x10;
// use current
if (!ktsr->is_external)
return sf;
// skip extra header (internals are pre-adjusted) */
if (ktsr->is_external && info->st_offset) {
for (int i = 0; i < ktsr->channels; i++) {
ktsr->stream_offsets[i] += info->st_offset;
}
//ktsr->extra_offset += ktsr->st_offset; // ?
}
if (info->is_sdbs) {
// .k2sb have data pasted together
return sf;
}
/* checks */
if (!is_id32be(ktsr.base_offset + 0x00, sf, "KTSR"))
/* open companion body */
STREAMFILE* sf_b = NULL;
if (info->is_srsa) {
// try parsing TXTM if present, since .srsa+srst have hashed names and don't match unless renamed
sf_b = read_filemap_file(sf, 0);
}
if (!sf_b) {
// try (name).(ext), as seen in older games
const char* companion_ext = check_extensions(sf, "asbin") ? "stbin" : "ktsl2stbin";
if (info->is_srsa)
companion_ext = "srst";
sf_b = open_streamfile_by_ext(sf, companion_ext);
if (!sf_b) {
vgm_logi("KTSR: companion file '*.%s' not found\n", companion_ext);
return NULL;
if (read_u32be(ktsr.base_offset + 0x04, sf) != 0x777B481A) /* hash id: 0x777B481A=as, 0x0294DDFC=st, 0xC638E69E=gc */
}
}
return sf_b;
}
static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, ktsr_meta_t* info) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* sf_b = NULL;
ktsr_header_t ktsr = {0};
ktsr.as_offset = info->as_offset;
ktsr.as_size = info->as_size;
/* checks */
if (!is_id32be(ktsr.as_offset + 0x00, sf, "KTSR"))
return NULL;
if (read_u32be(ktsr.as_offset + 0x04, sf) != 0x777B481A) /* hash id: 0x777B481A=as, 0x0294DDFC=st, 0xC638E69E=gc */
return NULL;
bool separate_offsets = false;
int target_subsong = sf->stream_index;
/* KTSR can be a memory file (ktsl2asbin), streams (ktsl2stbin) and global config (ktsl2gcbin)
* This accepts .ktsl2asbin with internal data or external streams as subsongs.
@ -111,52 +196,41 @@ static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, bool is_srsa) {
ktsr.target_subsong = target_subsong;
if (!parse_ktsr(&ktsr, sf))
goto fail;
return NULL;
if (ktsr.total_subsongs == 0) {
vgm_logi("KTSR: file has no subsongs\n");
return NULL;
}
/* open companion body */
if (ktsr.is_external) {
if (ktsr.is_srsa) {
/* try parsing TXTM if present, since .srsa+srst have hashed names and don't match unless renamed */
sf_b = read_filemap_file(sf, 0);
}
if (!sf_b) {
/* try (name).(ext), as seen in older games */
const char* companion_ext = check_extensions(sf, "asbin") ? "stbin" : "ktsl2stbin";
if (ktsr.is_srsa)
companion_ext = "srst";
sf_b = open_streamfile_by_ext(sf, companion_ext);
if (!sf_b) {
vgm_logi("KTSR: companion file '*.%s' not found\n", companion_ext);
goto fail;
}
}
}
else {
sf_b = sf;
}
sf_b = setup_sf_body(sf, &ktsr, info);
if (!sf_b) goto fail;
/* subfiles */
{
VGMSTREAM* (*init_vgmstream)(STREAMFILE* sf) = NULL;
// autodetect ill-defined streams (assumes file isn't encrypted)
if (ktsr.codec == AT9_KM9) {
if (is_id32be(ktsr.stream_offsets[0], sf_b, "KMA9"))
ktsr.codec = KMA9;
else
ktsr.codec = RIFF_ATRAC9;
}
init_vgmstream_t init_vgmstream = NULL;
const char* ext;
switch(ktsr.codec) {
case RIFF_ATRAC9: init_vgmstream = init_vgmstream_riff; ext = "at9"; break;
case KOVS: init_vgmstream = init_vgmstream_ogg_vorbis; ext = "kvs"; break;
case KTSS: init_vgmstream = init_vgmstream_ktss; ext = "ktss"; break;
case KTAC: init_vgmstream = init_vgmstream_ktac; ext = "ktac"; break;
case RIFF_ATRAC9: init_vgmstream = init_vgmstream_riff; ext = "at9"; break; // Nioh (PS4)
case KOVS: init_vgmstream = init_vgmstream_ogg_vorbis; ext = "kvs"; break; // Nioh (PC), Fairy Tail 2 (PC)
case KTSS: init_vgmstream = init_vgmstream_ktss; ext = "ktss"; break; //
case KTAC: init_vgmstream = init_vgmstream_ktac; ext = "ktac"; break; // Blue Reflection Tie (PS4)
case KA1A: init_vgmstream = init_vgmstream_ka1a; ext = "ka1a"; break; // Dynasty Warriors Origins (PC)
case KMA9: init_vgmstream = init_vgmstream_kma9; ext = "km9"; break; // Fairy Tail 2 (PS4)
default: break;
}
if (init_vgmstream) {
vgmstream = init_vgmstream_ktsr_sub(sf_b, &ktsr, init_vgmstream, ext);
vgmstream = init_vgmstream_ktsr_sub(sf_b, info->st_offset, &ktsr, init_vgmstream, ext);
if (!vgmstream) goto fail;
if (sf_b != sf) close_streamfile(sf_b);
@ -183,16 +257,36 @@ static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, bool is_srsa) {
case MSADPCM:
vgmstream->coding_type = coding_MSADPCM_mono;
vgmstream->layout_type = layout_none;
separate_offsets = 1;
separate_offsets = true;
/* 0x00: samples per frame */
vgmstream->frame_size = read_u16le(ktsr.extra_offset + 0x02, sf_b);
break;
case KA1A_INTERNAL: {
// 00: bitrate mode
// XX: start offsets per channel (from hash-id start aka extra_offset - 0x48)
// XX: size per channel
// XX: padding
int bitrate_mode = read_s32le(ktsr.extra_offset + 0x00, sf); // signed! (may be negative)
vgmstream->codec_data = init_ka1a(bitrate_mode, ktsr.channels);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_KA1A;
vgmstream->layout_type = layout_none;
// mono streams handled in decoder, though needs channel offsets + flag
vgmstream->codec_config = 1;
separate_offsets = true;
break;
}
case DSP:
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
separate_offsets = 1;
separate_offsets = true;
dsp_read_coefs_le(vgmstream, sf, ktsr.extra_offset + 0x1c, 0x60);
dsp_read_hist_le (vgmstream, sf, ktsr.extra_offset + 0x40, 0x60);
@ -223,8 +317,7 @@ static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, bool is_srsa) {
/* data offset per channel is absolute (not actual interleave since there is padding) in some cases */
if (separate_offsets) {
int i;
for (i = 0; i < ktsr.channels; i++) {
for (int i = 0; i < ktsr.channels; i++) {
vgmstream->ch[i].offset = ktsr.stream_offsets[i];
}
}
@ -239,17 +332,17 @@ fail:
}
// TODO improve, unify with other metas that do similar stuff
static VGMSTREAM* init_vgmstream_ktsr_sub(STREAMFILE* sf_b, ktsr_header* ktsr, VGMSTREAM* (*init_vgmstream)(STREAMFILE* sf), const char* ext) {
static VGMSTREAM* init_vgmstream_ktsr_sub(STREAMFILE* sf_b, uint32_t st_offset, ktsr_header_t* ktsr, init_vgmstream_t init_vgmstream, const char* ext) {
VGMSTREAM* sub_vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
temp_sf = setup_ktsr_streamfile(sf_b, ktsr->is_external, ktsr->stream_offsets[0], ktsr->stream_sizes[0], ext);
temp_sf = setup_ktsr_streamfile(sf_b, st_offset, ktsr->is_external, ktsr->stream_offsets[0], ktsr->stream_sizes[0], ext);
if (!temp_sf) return NULL;
sub_vgmstream = init_vgmstream(temp_sf);
close_streamfile(temp_sf);
if (!sub_vgmstream) {
VGM_LOG("ktsr: can't open subfile at %x (size %x)\n", ktsr->stream_offsets[0], ktsr->stream_sizes[0]);
VGM_LOG("ktsr: can't open subfile %s at %x (size %x)\n", ext, ktsr->stream_offsets[0], ktsr->stream_sizes[0]);
return NULL;
}
@ -263,18 +356,17 @@ static VGMSTREAM* init_vgmstream_ktsr_sub(STREAMFILE* sf_b, ktsr_header* ktsr, V
}
static layered_layout_data* build_layered_atrac9(ktsr_header* ktsr, STREAMFILE* sf, uint32_t config_data) {
static layered_layout_data* build_layered_atrac9(ktsr_header_t* ktsr, STREAMFILE* sf, uint32_t config_data) {
STREAMFILE* temp_sf = NULL;
layered_layout_data* data = NULL;
int layers = ktsr->channels;
int i;
/* init layout */
data = init_layout_layered(layers);
if (!data) goto fail;
for (i = 0; i < layers; i++) {
for (int i = 0; i < layers; i++) {
data->layers[i] = allocate_vgmstream(1, 0);
if (!data->layers[i]) goto fail;
@ -319,20 +411,22 @@ fail:
}
static int parse_codec(ktsr_header* ktsr) {
static int parse_codec(ktsr_header_t* ktsr) {
/* platform + format to codec, simplified until more codec combos are found */
switch(ktsr->platform) {
case 0x01: /* PC */
case 0x05: /* PC/Steam [Fate/Samurai Remnant (PC)] */
case 0x05: /* PC/Steam, Android [Fate/Samurai Remnant (PC)] */
if (ktsr->format == 0x0000 && !ktsr->is_external)
ktsr->codec = MSADPCM; // Warrior Orochi 4 (PC)
//else if (ktsr->format == 0x0001)
// ktsr->codec = KA1A; // Dynasty Warriors Origins (PC)
else if (ktsr->format == 0x0001)
ktsr->codec = KA1A_INTERNAL; // Dynasty Warriors Origins (PC)
else if (ktsr->format == 0x0005 && ktsr->is_external && ktsr->codec_value == 0x0840)
ktsr->codec = KTAC; // Shin Hokuto Musou (Android
else if (ktsr->format == 0x0005 && ktsr->is_external)
ktsr->codec = KOVS; // Atelier Ryza (PC)
//else if (ktsr->format == 0x1001 && ktsr->is_external)
// ktsr->codec = KA1A; // Dynasty Warriors Origins (PC)
else if (ktsr->format == 0x1001 && ktsr->is_external)
ktsr->codec = KA1A; // Dynasty Warriors Origins (PC)
else
goto fail;
break;
@ -343,7 +437,7 @@ static int parse_codec(ktsr_header* ktsr) {
else if (ktsr->format == 0x0005 && ktsr->is_external)
ktsr->codec = KTAC; // Blue Reflection Tie (PS4)
else if (ktsr->format == 0x1001 && ktsr->is_external)
ktsr->codec = RIFF_ATRAC9; // Nioh (PS4)
ktsr->codec = AT9_KM9; // Nioh (PS4)-at9, Fairy Tail 2 (PS4)-km9 (no apparent differences of flags/channels/etc)
else
goto fail;
break;
@ -369,15 +463,14 @@ fail:
return 0;
}
static bool parse_ktsr_subfile(ktsr_header* ktsr, STREAMFILE* sf, uint32_t offset) {
static bool parse_ktsr_subfile(ktsr_header_t* ktsr, STREAMFILE* sf, uint32_t offset) {
uint32_t suboffset, starts_offset, sizes_offset;
int i;
uint32_t type;
type = read_u32be(offset + 0x00, sf); /* hash-id? */
uint32_t type = read_u32be(offset + 0x00, sf); /* hash-id? */
//size = read_u32le(offset + 0x04, sf);
/* probably could check the flag in sound header, but the format is kinda messy */
// probably could check the flags in sound header, but the format is kinda messy
// (all these numbers are surely LE hashes of something)
switch(type) {
case 0x38D0437D: /* external [Nioh (PC/PS4), Atelier Ryza (PC)] */
@ -392,7 +485,7 @@ static bool parse_ktsr_subfile(ktsr_header* ktsr, STREAMFILE* sf, uint32_t offse
* 14 external codec
* 18 sample rate
* 1c num samples
* 20 null?
* 20 null or codec-related value (RIFF_AT9/KM9=0x100, KTAC=0x840)
* 24 loop start or -1 (loop end is num samples)
* 28 channel layout (or null?)
* 2c null
@ -401,9 +494,11 @@ static bool parse_ktsr_subfile(ktsr_header* ktsr, STREAMFILE* sf, uint32_t offse
* 38 data size
* 3c always 0x0200
*/
//;VGM_LOG("header %08x at %x\n", type, offset);
ktsr->channels = read_u32le(offset + 0x0c, sf);
ktsr->format = read_u32le(offset + 0x14, sf);
ktsr->codec_value = read_u32le(offset + 0x20, sf);
/* other fields will be read in the external stream */
ktsr->channel_layout = read_u32le(offset + 0x28, sf);
@ -416,8 +511,8 @@ static bool parse_ktsr_subfile(ktsr_header* ktsr, STREAMFILE* sf, uint32_t offse
ktsr->stream_offsets[0] = read_u32le(offset + 0x34, sf);
ktsr->stream_sizes[0] = read_u32le(offset + 0x38, sf);
}
ktsr->is_external = 1;
ktsr->is_external = true;
VGM_LOG("k=%x\n", ktsr->codec_value);
break;
case 0x41FDBD4E: /* internal [Attack on Titan: Wings of Freedom (Vita)] */
@ -427,14 +522,14 @@ static bool parse_ktsr_subfile(ktsr_header* ktsr, STREAMFILE* sf, uint32_t offse
case 0x10250527: /* internal [Fire Emblem: Three Houses DLC (Switch)] */
/* 08 subtype? (0x6029DBD2, 0xD20A92F90, 0xDC6FF709)
* 0c channels
* 10 format? (00=platform's ADPCM? 01=ATRAC9?)
* 11 bps? (always 16)
* 10 format
* 11 null or sometimes 16
* 12 null
* 14 sample rate
* 18 num samples
* 1c null or 0x100?
* 1c null or codec-related value?
* 20 loop start or -1 (loop end is num samples)
* 24 channel layout or null
* 24 null or channel layout (for 1 track in case of multi-track streams)
* 28 header offset (within subfile)
* 2c header size [B, C]
* 30 offset to data start offset [A, C] or to data start+size [B]
@ -464,7 +559,7 @@ static bool parse_ktsr_subfile(ktsr_header* ktsr, STREAMFILE* sf, uint32_t offse
starts_offset = read_u32le(suboffset + 0x00, sf) + offset;
sizes_offset = read_u32le(suboffset + 0x04, sf) + offset;
for (i = 0; i < ktsr->channels; i++) {
for (int i = 0; i < ktsr->channels; i++) {
ktsr->stream_offsets[i] = read_u32le(starts_offset + 0x04*i, sf) + offset;
ktsr->stream_sizes[i] = read_u32le(sizes_offset + 0x04*i, sf);
}
@ -481,7 +576,6 @@ static bool parse_ktsr_subfile(ktsr_header* ktsr, STREAMFILE* sf, uint32_t offse
if (!parse_codec(ktsr))
goto fail;
return true;
fail:
VGM_LOG("ktsr: error parsing subheader\n");
@ -521,22 +615,23 @@ static size_t read_string_ktsr(char* buf, size_t buf_size, off_t offset, STREAMF
return 0;
}
static void build_name(ktsr_header* ktsr, STREAMFILE* sf) {
static void build_name(ktsr_header_t* ktsr, STREAMFILE* sf) {
char sound_name[255] = {0};
char config_name[255] = {0};
/* names can be different or same but usually config is better */
if (ktsr->sound_name_offset) {
read_string_ktsr(sound_name, sizeof(sound_name), ktsr->sound_name_offset, sf);
if (ktsr->sound_flags & 0x0008)
decrypt_string_ktsr(sound_name, sizeof(sound_name), ktsr->audio_id);
}
if (ktsr->config_name_offset) {
read_string_ktsr(config_name, sizeof(config_name), ktsr->config_name_offset, sf);
if (ktsr->config_flags & 0x0200)
decrypt_string_ktsr(config_name, sizeof(config_name), ktsr->audio_id);
}
// names can be different or same but usually config name is better
//if (longname[0] && shortname[0]) {
// snprintf(ktsr->name, sizeof(ktsr->name), "%s; %s", longname, shortname);
//}
@ -550,13 +645,13 @@ static void build_name(ktsr_header* ktsr, STREAMFILE* sf) {
}
static void parse_longname(ktsr_header* ktsr, STREAMFILE* sf) {
static void parse_longname(ktsr_header_t* ktsr, STREAMFILE* sf) {
/* more configs than sounds is possible so we need target_id first */
uint32_t offset, end, name_offset;
uint32_t stream_id;
offset = 0x40 + ktsr->base_offset;
end = get_streamfile_size(sf) - ktsr->base_offset;
offset = 0x40 + ktsr->as_offset;
end = ktsr->as_offset + ktsr->as_size;
while (offset < end) {
uint32_t type = read_u32be(offset + 0x00, sf); /* hash-id? */
uint32_t size = read_u32le(offset + 0x04, sf);
@ -581,7 +676,7 @@ static void parse_longname(ktsr_header* ktsr, STREAMFILE* sf) {
}
}
static bool parse_ktsr(ktsr_header* ktsr, STREAMFILE* sf) {
static bool parse_ktsr(ktsr_header_t* ktsr, STREAMFILE* sf) {
uint32_t offset, end, header_offset, name_offset;
uint32_t stream_count;
@ -589,7 +684,7 @@ static bool parse_ktsr(ktsr_header* ktsr, STREAMFILE* sf) {
* 04: type
* 08: version?
* 0a: unknown (usually 00, 02/03 seen in Vita)
* 0b: platform (01=PC, 03=Vita, 04=Switch)
* 0b: platform
* 0c: audio id? (seen in multiple files/games and used as Ogg stream IDs)
* 10: null
* 14: null
@ -598,18 +693,18 @@ static bool parse_ktsr(ktsr_header* ktsr, STREAMFILE* sf) {
* up to 40: reserved
* until end: entries (totals not defined) */
ktsr->platform = read_u8(ktsr->base_offset + 0x0b,sf);
ktsr->audio_id = read_u32le(ktsr->base_offset + 0x0c,sf);
ktsr->platform = read_u8 (ktsr->as_offset + 0x0b,sf);
ktsr->audio_id = read_u32le(ktsr->as_offset + 0x0c,sf);
if (read_u32le(ktsr->base_offset + 0x18, sf) != read_u32le(ktsr->base_offset + 0x1c, sf))
if (read_u32le(ktsr->as_offset + 0x18, sf) != read_u32le(ktsr->as_offset + 0x1c, sf))
goto fail;
if (read_u32le(ktsr->base_offset + 0x1c, sf) != get_streamfile_size(sf) - ktsr->base_offset) {
if (read_u32le(ktsr->as_offset + 0x1c, sf) != ktsr->as_size) {
vgm_logi("KTSR: incorrect file size (bad rip?)\n");
goto fail;
}
offset = 0x40 + ktsr->base_offset;
end = get_streamfile_size(sf) - ktsr->base_offset;
offset = 0x40 + ktsr->as_offset;
end = ktsr->as_offset + ktsr->as_size;
while (offset < end) {
uint32_t type = read_u32be(offset + 0x00, sf); /* hash-id? */
uint32_t size = read_u32le(offset + 0x04, sf);
@ -681,15 +776,6 @@ static bool parse_ktsr(ktsr_header* ktsr, STREAMFILE* sf) {
parse_longname(ktsr, sf);
build_name(ktsr, sf);
/* skip TSRS header (internals are pre-adjusted) */
if (ktsr->is_external && ktsr->base_offset) {
for (int i = 0; i < ktsr->channels; i++) {
ktsr->stream_offsets[i] += ktsr->base_offset;
}
ktsr->extra_offset += ktsr->base_offset; /* ? */
}
return true;
fail:
vgm_logi("KTSR: unknown variation (report)\n");

View file

@ -119,18 +119,14 @@ static size_t ktsr_io_read(STREAMFILE* sf, uint8_t* dest, off_t offset, size_t l
/* Decrypts blowfish KTSR streams */
static STREAMFILE* setup_ktsr_streamfile(STREAMFILE* sf, bool is_external, uint32_t subfile_offset, uint32_t subfile_size, const char* extension) {
static STREAMFILE* setup_ktsr_streamfile(STREAMFILE* sf, uint32_t st_offset, bool is_external, uint32_t subfile_offset, uint32_t subfile_size, const char* extension) {
STREAMFILE* new_sf = NULL;
ktsr_io_data io_data = {0};
if (is_external) {
uint32_t offset = 0x00;
if (is_id32be(0x00, sf, "TSRS"))
offset += 0x10;
if (!is_id32be(offset + 0x00, sf, "KTSR"))
goto fail;
read_streamfile(io_data.key, offset + 0x20, sizeof(io_data.key), sf);
if (!is_id32be(st_offset + 0x00, sf, "KTSR"))
return NULL;
read_streamfile(io_data.key, st_offset + 0x20, sizeof(io_data.key), sf);
}
/* setup subfile */
@ -143,10 +139,7 @@ static STREAMFILE* setup_ktsr_streamfile(STREAMFILE* sf, bool is_external, uint3
new_sf = open_clamp_streamfile_f(new_sf, subfile_offset, subfile_size);
if (extension)
new_sf = open_fakename_streamfile_f(new_sf, NULL, extension);
return new_sf;
fail:
return NULL;
}
#endif

View file

@ -898,6 +898,7 @@ VGMSTREAM* init_vgmstream_imuse(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_ktsr(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_asrs(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_sdbs(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_mups(STREAMFILE* sf);
@ -1013,4 +1014,16 @@ VGMSTREAM* init_vgmstream_adp_ongakukan(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_sdd(STREAMFILE* sf);
#endif /*_META_H*/
VGMSTREAM* init_vgmstream_ka1a(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_hd_bd(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_pphd(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_xabp(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_i3ds(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_skex(STREAMFILE* sf);
#endif

View file

@ -11,6 +11,15 @@ VGMSTREAM* init_vgmstream_msf(STREAMFILE* sf) {
/* checks */
if ((read_u32be(0x00,sf) & 0xffffff00) != get_id32be("MSF\0"))
return NULL;
// "MSF" + n.n version:
// - 0x01: Megazone 23: Aoi Garland (PS3)
// - 0x02: Switchball (PS3)
// - 0x30 ('0'): ?
// - 0x35 ('5'): SDKs
// - 0x43 ('C'): latest/most common
/* .msf: standard
* .msa: Sonic & Sega All-Stars Racing (PS3)
* .at3: Silent Hill HD Collection (PS3), Z/X Zekkai no Crusade (PS3)
@ -18,12 +27,7 @@ VGMSTREAM* init_vgmstream_msf(STREAMFILE* sf) {
* .str: Pac-Man and the Ghostly Adventures (PS3)
* .snd: HamsterBall (PS3) */
if (!check_extensions(sf,"msf,msa,at3,mp3,str,snd"))
goto fail;
/* check header "MSF" + version-char, usually:
* 0x01, 0x02, 0x30="0", 0x35="5", 0x43="C" (last/most common version) */
if ((read_u32be(0x00,sf) & 0xffffff00) != 0x4D534600) /* "MSF\0" */
goto fail;
return NULL;
start_offset = 0x40;
@ -45,13 +49,11 @@ VGMSTREAM* init_vgmstream_msf(STREAMFILE* sf) {
* 0x10 often goes with 0x01 but not always (Castlevania HoD); Malicious PS3 uses flag 0x2 instead */
loop_flag = (flags != 0xffffffff) && ((flags & 0x01) || (flags & 0x02));
/* loop markers (marker N @ 0x18 + N*(4+4), but in practice only marker 0 is used) */
/* loop offset markers (marker N @ 0x18 + N*(4+4), but in practice only marker 0 is used) */
if (loop_flag) {
loop_start = read_u32be(0x18,sf);
loop_end = read_u32be(0x1C,sf); /* loop duration */
loop_end = loop_start + loop_end; /* usually equals data_size but not always */
if (loop_end > data_size) /* not seen */
loop_end = data_size;
}
@ -71,12 +73,11 @@ VGMSTREAM* init_vgmstream_msf(STREAMFILE* sf) {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channels, 16);
vgmstream->num_samples = pcm16_bytes_to_samples(data_size, channels);
if (loop_flag){
vgmstream->loop_start_sample = pcm_bytes_to_samples(loop_start, channels, 16);
vgmstream->loop_end_sample = pcm_bytes_to_samples(loop_end, channels, 16);
vgmstream->loop_start_sample = pcm16_bytes_to_samples(loop_start, channels);
vgmstream->loop_end_sample = pcm16_bytes_to_samples(loop_end, channels);
}
break;
}
@ -102,29 +103,35 @@ VGMSTREAM* init_vgmstream_msf(STREAMFILE* sf) {
case 0x04: /* ATRAC3 low (66 kbps, frame size 96, Joint Stereo) [Silent Hill HD (PS3)] */
case 0x05: /* ATRAC3 mid (105 kbps, frame size 152) [Atelier Rorona (PS3)] */
case 0x06: { /* ATRAC3 high (132 kbps, frame size 192) [Tekken Tag Tournament HD (PS3)] */
int block_align, encoder_delay;
/* MSF skip samples: from tests with MSEnc and real files (ex. TTT2 eddy.msf v43, v01 demos) seems like 1162 is consistent.
* Atelier Rorona bt_normal01 needs it to properly skip the beginning garbage but usually doesn't matter.
* (note that encoder may add a fade-in with looping/resampling enabled but should be skipped) */
encoder_delay = 1024 + 69*2;
block_align = (codec==4 ? 0x60 : (codec==5 ? 0x98 : 0xC0)) * vgmstream->channels;
vgmstream->num_samples = atrac3_bytes_to_samples(data_size, block_align) - encoder_delay;
if (vgmstream->sample_rate == -1) /* some MSFv1 (Digi World SP) */
vgmstream->sample_rate = 44100; /* voice tracks seems to use 44khz, not sure about other tracks */
/* some MSFv1 voices [Digi World SP (PS3)] */
if (vgmstream->sample_rate == -1)
vgmstream->sample_rate = 44100;
vgmstream->codec_data = init_ffmpeg_atrac3_raw(sf, start_offset,data_size, vgmstream->num_samples,vgmstream->channels,vgmstream->sample_rate, block_align, encoder_delay);
int block_align = (codec==4 ? 0x60 : (codec==5 ? 0x98 : 0xC0)) * vgmstream->channels;
vgmstream->num_samples = atrac3_bytes_to_samples(data_size, block_align);
vgmstream->loop_start_sample = atrac3_bytes_to_samples(loop_start, block_align);
vgmstream->loop_end_sample = atrac3_bytes_to_samples(loop_end, block_align);
/* MSF skip samples: from MSEnc tests and real files (ex. TTT2 eddy.msf v43, v01 demos) seems like 1162 is consistent.
* Often doesn't matter but sometimes there is audible garbage [Atelier Rorona (PS3)-bt_normal01]
* However full loops use offset 0 to file end, so maybe decoder doesn't actually skip samples (like in MPEG).
* MSEnc accepts samples and will adjust loops somewhat to closest frame but is not accurate enough.
* Comparing vs other platforms loop start+end need to be in sync [Mamoru-kun wa Norowarette Shimatta! (PS3)]
* For now only remove samples if wouldn't mess up loops. */
int encoder_delay = 1024 + 69*2;
if (vgmstream->loop_flag && encoder_delay > vgmstream->loop_start_sample) {
encoder_delay = 0;
}
vgmstream->num_samples -= encoder_delay;
vgmstream->loop_start_sample -= encoder_delay;
vgmstream->loop_end_sample -= encoder_delay;
vgmstream->codec_data = init_ffmpeg_atrac3_raw(sf, start_offset,data_size, vgmstream->num_samples,vgmstream->channels, vgmstream->sample_rate, block_align, encoder_delay);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
/* MSF loop/sample values are offsets so trickier to adjust but this seems correct */
if (loop_flag) {
/* set offset samples (offset 0 jumps to sample 0 > pre-applied delay, and offset end loops after sample end > adjusted delay) */
vgmstream->loop_start_sample = atrac3_bytes_to_samples(loop_start, block_align); //- encoder_delay
vgmstream->loop_end_sample = atrac3_bytes_to_samples(loop_end, block_align) - encoder_delay;
}
break;
}
#endif
@ -139,7 +146,7 @@ VGMSTREAM* init_vgmstream_msf(STREAMFILE* sf) {
vgmstream->num_samples = mpeg_get_samples_clean(sf, start_offset, data_size, &loop_start, &loop_end, is_vbr);
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
/* MPEG here seems stripped from ID3/Xing headers, loops are frame offsets */
/* MSEnc seems to strip ID3/Xing headers, loops are frame offsets */
/* encoder delay varies between 1152 (1f), 528, 576, etc; probably not actually skipped */
break;

View file

@ -25,6 +25,7 @@ typedef struct {
int channels;
int sample_rate;
int loop_flag;
uint32_t flags;
int32_t loop_start;
int32_t loop_end;
int32_t num_samples;
@ -173,7 +174,6 @@ fail:
static int parse_musx_stream(STREAMFILE* sf, musx_header* musx) {
uint32_t (*read_u32)(off_t,STREAMFILE*) = NULL;
int default_channels, default_sample_rate;
if (musx->big_endian) {
read_u32 = read_u32be;
@ -210,7 +210,85 @@ static int parse_musx_stream(STREAMFILE* sf, musx_header* musx) {
}
/* parse loops and other info */
if (musx->tables_offset && musx->loops_offset) {
/* cue/stream position table thing */
/* 0x00: cues1 entries (entry size 0x34 or 0x18)
* 0x04: cues2 entries (entry size 0x20 or 0x14)
* 0x08: header size (always 0x14)
* 0x0c: cues2 start
* 0x10: volume? (usually <= 100) */
/* find loops (cues1 also seems to have this info but this looks ok) */
int cues2_count = read_u32(musx->loops_offset+0x04, sf);
off_t cues2_offset = musx->loops_offset + read_u32(musx->loops_offset+0x0c, sf);
for (int i = 0; i < cues2_count; i++) {
uint32_t type, offset1, offset2;
if (musx->is_old) {
offset1 = read_u32(cues2_offset + i*0x20 + 0x04, sf);
type = read_u32(cues2_offset + i*0x20 + 0x08, sf);
offset2 = read_u32(cues2_offset + i*0x20 + 0x14, sf);
} else {
offset1 = read_u32(cues2_offset + i*0x14 + 0x04, sf);
type = read_u32(cues2_offset + i*0x14 + 0x08, sf);
offset2 = read_u32(cues2_offset + i*0x14 + 0x0c, sf);
}
/* other types (0x0a, 0x09) look like section/end markers, 0x06/07 only seems to exist once */
if (type == 0x06 || type == 0x07) { /* loop / goto */
musx->loop_start = offset2;
musx->loop_end = offset1;
musx->loop_flag = 1;
break;
}
}
}
else if (musx->loops_offset && read_u32be(musx->loops_offset, sf) != 0xABABABAB) {
/* parse loop table (loop starts are -1 if non-looping)
* 0x00: version? (always 1)
* 0x04: flags (&1=loops, &2=alt?)
* 0x08: loop start offset?
* 0x0c: loop end offset?
* 0x10: loop end sample
* 0x14: loop start sample
* 0x18: loop end offset
* 0x1c: loop start offset */
musx->flags = read_u32le(musx->loops_offset+0x04, sf);
musx->loop_end_sample = read_s32le(musx->loops_offset+0x10, sf);
musx->loop_start_sample = read_s32le(musx->loops_offset+0x14, sf);
musx->loop_end = read_s32le(musx->loops_offset+0x18, sf);
musx->loop_start = read_s32le(musx->loops_offset+0x1c, sf);
musx->num_samples = musx->loop_end_sample; /* preferable even if not looping as some files have padding */
musx->loop_flag = (musx->loop_start_sample >= 0);
}
/* fix some v10 platform (like PSP) sizes */
if (musx->stream_size == 0) {
musx->stream_size = musx->file_size - musx->stream_offset;
/* always padded to nearest 0x800 sector */
if (musx->stream_size > 0x800) {
uint8_t buf[0x800];
int pos;
off_t offset = musx->stream_offset + musx->stream_size - 0x800;
if (read_streamfile(buf, offset, sizeof(buf), sf) != 0x800)
goto fail;
pos = 0x800 - 0x04;
while (pos > 0) {
if (get_u32be(buf + pos) != 0xABABABAB)
break;
musx->stream_size -= 0x04;
pos -= 0x04;
}
}
}
/* defaults */
int default_channels, default_sample_rate;
switch(musx->platform) {
case 0x5053325F: /* "PS2_" */
@ -254,27 +332,27 @@ static int parse_musx_stream(STREAMFILE* sf, musx_header* musx) {
break;
case 0x5749495F: /* "WII_" */
default_channels = 2;
default_sample_rate = 32000;
musx->codec = DAT;
break;
case 0x5053335F: /* "PS3_" */
default_channels = 2;
default_sample_rate = 44100;
musx->codec = DAT;
break;
case 0x58455F5F: /* "XE__" */
default_channels = 2;
default_sample_rate = 32000;
musx->codec = DAT;
break;
case 0x5053335F: /* "PS3_" */
case 0x50435F5F: /* "PC__" */
default_channels = 2;
default_sample_rate = 44100;
musx->codec = DAT;
// some v10 versions use 44100 and others 32000, the latter seem to have loop info table (even without loops) and a flag
// - 44100: Robots (PC)-v10 (no loop table), Pirates of the Caribbean: At World's End (PC)-v10 (no loop table), Beijing 2008 (loop table)
// - 32000: G-Force (PS3)-v10, Ice Age 3 (PC)-v10 (loop table with flag 2)
// The flag also exists in files with similar loop tables in the DAT* chunk
if (musx->version == 10 && musx->flags && musx->flags & 0x02) {
default_sample_rate = 32000;
}
//TO-DO: some files use 22050 but don't seem to set any flag [Beijing 2008 (PS3)]
break;
case 0x50433032: /* "PC02" */
@ -293,85 +371,6 @@ static int parse_musx_stream(STREAMFILE* sf, musx_header* musx) {
if (musx->sample_rate == 0)
musx->sample_rate = default_sample_rate;
/* parse loops and other info */
if (musx->tables_offset && musx->loops_offset) {
int i, cues2_count;
off_t cues2_offset;
/* cue/stream position table thing */
/* 0x00: cues1 entries (entry size 0x34 or 0x18)
* 0x04: cues2 entries (entry size 0x20 or 0x14)
* 0x08: header size (always 0x14)
* 0x0c: cues2 start
* 0x10: volume? (usually <= 100) */
/* find loops (cues1 also seems to have this info but this looks ok) */
cues2_count = read_u32(musx->loops_offset+0x04, sf);
cues2_offset = musx->loops_offset + read_u32(musx->loops_offset+0x0c, sf);
for (i = 0; i < cues2_count; i++) {
uint32_t type, offset1, offset2;
if (musx->is_old) {
offset1 = read_u32(cues2_offset + i*0x20 + 0x04, sf);
type = read_u32(cues2_offset + i*0x20 + 0x08, sf);
offset2 = read_u32(cues2_offset + i*0x20 + 0x14, sf);
} else {
offset1 = read_u32(cues2_offset + i*0x14 + 0x04, sf);
type = read_u32(cues2_offset + i*0x14 + 0x08, sf);
offset2 = read_u32(cues2_offset + i*0x14 + 0x0c, sf);
}
/* other types (0x0a, 0x09) look like section/end markers, 0x06/07 only seems to exist once */
if (type == 0x06 || type == 0x07) { /* loop / goto */
musx->loop_start = offset2;
musx->loop_end = offset1;
musx->loop_flag = 1;
break;
}
}
}
else if (musx->loops_offset && read_u32be(musx->loops_offset, sf) != 0xABABABAB) {
/* parse loop table (loop starts are -1 if non-looping)
* 0x00: version?
* 0x04: flags? (&1=loops)
* 0x08: loop start offset?
* 0x0c: loop end offset?
* 0x10: loop end sample
* 0x14: loop start sample
* 0x18: loop end offset
* 0x1c: loop start offset */
musx->loop_end_sample = read_s32le(musx->loops_offset+0x10, sf);
musx->loop_start_sample = read_s32le(musx->loops_offset+0x14, sf);
musx->loop_end = read_s32le(musx->loops_offset+0x18, sf);
musx->loop_start = read_s32le(musx->loops_offset+0x1c, sf);
musx->num_samples = musx->loop_end_sample; /* preferable even if not looping as some files have padding */
musx->loop_flag = (musx->loop_start_sample >= 0);
}
/* fix some v10 platform (like PSP) sizes */
if (musx->stream_size == 0) {
musx->stream_size = musx->file_size - musx->stream_offset;
/* always padded to nearest 0x800 sector */
if (musx->stream_size > 0x800) {
uint8_t buf[0x800];
int pos;
off_t offset = musx->stream_offset + musx->stream_size - 0x800;
if (read_streamfile(buf, offset, sizeof(buf), sf) != 0x800)
goto fail;
pos = 0x800 - 0x04;
while (pos > 0) {
if (get_u32be(buf + pos) != 0xABABABAB)
break;
musx->stream_size -= 0x04;
pos -= 0x04;
}
}
}
return 1;
fail:
return 0;

View file

@ -29,8 +29,12 @@ typedef struct {
* [ex. Batallion Wars (GC), Timesplitters 2 (GC)], 0xcccc...cccc with DSPADPCMD */
} dsp_header_t;
typedef struct {
bool ignore_null_coefs; /* silent files in rare cases */
} dsp_header_config_t;
/* read and do basic validations to the above struct */
static bool read_dsp_header_endian(dsp_header_t* header, off_t offset, STREAMFILE* sf, bool big_endian) {
static bool read_dsp_header_endian(dsp_header_t* header, off_t offset, STREAMFILE* sf, bool big_endian, dsp_header_config_t* cfg) {
get_u32_t get_u32 = big_endian ? get_u32be : get_u32le;
get_u16_t get_u16 = big_endian ? get_u16be : get_u16le;
get_s16_t get_s16 = big_endian ? get_s16be : get_s16le;
@ -84,9 +88,11 @@ static bool read_dsp_header_endian(dsp_header_t* header, off_t offset, STREAMFIL
if (header->coef[i] == 0)
zero_coefs++;
}
/* some 0s are ok, more than 8 is probably wrong */
/* some 0s are ok, more than 8 is probably wrong, but rarely ok */
if (cfg == NULL || !cfg->ignore_null_coefs) {
if (zero_coefs == 16)
goto fail;
}
header->gain = get_u16(buf+0x3c);
if (header->gain != 0)
@ -113,11 +119,13 @@ static bool read_dsp_header_endian(dsp_header_t* header, off_t offset, STREAMFIL
fail:
return false;
}
static int read_dsp_header_be(dsp_header_t *header, off_t offset, STREAMFILE* file) {
return read_dsp_header_endian(header, offset, file, 1);
return read_dsp_header_endian(header, offset, file, true, NULL);
}
static int read_dsp_header_le(dsp_header_t *header, off_t offset, STREAMFILE* file) {
return read_dsp_header_endian(header, offset, file, 0);
return read_dsp_header_endian(header, offset, file, false, NULL);
}
/* ********************************* */
@ -139,13 +147,16 @@ typedef struct {
meta_t meta_type;
/* hacks */
int force_loop; /* force full loop */
int force_loop_seconds; /* force loop, but must be longer than this (to catch jingles) */
int fix_looping; /* fix loop end going past num_samples */
int fix_loop_start; /* weird files with bad loop start */
int single_header; /* all channels share header, thus totals are off */
int ignore_header_agreement; /* sometimes there are minor differences between headers */
int ignore_loop_ps; /* sometimes has bad loop start ps */
bool force_loop; /* force full loop */
bool force_loop_seconds; /* force loop, but must be longer than this (to catch jingles) */
bool fix_looping; /* fix loop end going past num_samples */
bool fix_loop_start; /* weird files with bad loop start */
bool single_header; /* all channels share header, thus totals are off (2=double) */
bool double_header; /* all channels share header, thus totals are off (2=double) */
bool ignore_header_agreement; /* sometimes there are minor differences between headers */
bool ignore_initial_ps; /* rarely has bad start ps */
bool ignore_loop_ps; /* sometimes has bad loop start ps */
dsp_header_config_t cfg;
} dsp_meta;
#define COMMON_DSP_MAX_CHANNELS 6
@ -168,7 +179,7 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta* dspm) {
/* load standard DSP header per channel */
{
for (i = 0; i < dspm->channels; i++) {
if (!read_dsp_header_endian(&ch_header[i], dspm->header_offset + i*dspm->header_spacing, sf, !dspm->little_endian)) {
if (!read_dsp_header_endian(&ch_header[i], dspm->header_offset + i*dspm->header_spacing, sf, !dspm->little_endian, &dspm->cfg)) {
//;VGM_LOG("DSP: bad header\n");
return NULL;
}
@ -199,7 +210,7 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta* dspm) {
}
/* check expected initial predictor/scale */
{
if (!dspm->ignore_initial_ps) {
int channels = dspm->channels;
if (dspm->single_header)
channels = 1;
@ -288,7 +299,7 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta* dspm) {
if (dspm->fix_looping && vgmstream->loop_end_sample > vgmstream->num_samples)
vgmstream->loop_end_sample = vgmstream->num_samples;
if (dspm->single_header == 2) { /* double the samples */
if (dspm->double_header) { /* double the samples */
vgmstream->num_samples /= dspm->channels;
vgmstream->loop_start_sample /= dspm->channels;
vgmstream->loop_end_sample /= dspm->channels;
@ -312,7 +323,7 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
dsp_header_t header;
const size_t header_size = 0x60;
off_t start_offset;
int i, channels;
int channels;
/* checks */
if (!read_dsp_header_be(&header, 0x00, sf))
@ -406,14 +417,15 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->meta_type = meta_DSP_STD;
vgmstream->allow_dual_stereo = 1; /* very common in .dsp */
vgmstream->allow_dual_stereo = true; /* very common in .dsp */
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
{
/* adpcm coeffs/history */
for (i = 0; i < 16; i++)
for (int i = 0; i < 16; i++) {
vgmstream->ch[0].adpcm_coef[i] = header.coef[i];
}
vgmstream->ch[0].adpcm_history1_16 = header.initial_hist1;
vgmstream->ch[0].adpcm_history2_16 = header.initial_hist2;
}
@ -433,7 +445,7 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std_le(STREAMFILE* sf) {
dsp_header_t header;
const size_t header_size = 0x60;
off_t start_offset;
int i, channels;
int channels;
/* checks */
if (!read_dsp_header_le(&header, 0x00, sf))
@ -491,12 +503,13 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std_le(STREAMFILE* sf) {
vgmstream->meta_type = meta_DSP_STD;
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
vgmstream->allow_dual_stereo = 1;
vgmstream->allow_dual_stereo = true;
{
/* adpcm coeffs/history */
for (i = 0; i < 16; i++)
for (int i = 0; i < 16; i++) {
vgmstream->ch[0].adpcm_coef[i] = header.coef[i];
}
vgmstream->ch[0].adpcm_history1_16 = header.initial_hist1;
vgmstream->ch[0].adpcm_history2_16 = header.initial_hist2;
}
@ -516,7 +529,8 @@ VGMSTREAM* init_vgmstream_ngc_mdsp_std(STREAMFILE* sf) {
dsp_header_t header;
const size_t header_size = 0x60;
off_t start_offset;
int i, c, channels;
int channels;
/* checks */
if (!read_dsp_header_be(&header, 0x00, sf))
@ -553,13 +567,14 @@ VGMSTREAM* init_vgmstream_ngc_mdsp_std(STREAMFILE* sf) {
if (vgmstream->interleave_block_size)
vgmstream->interleave_last_block_size = (header.nibble_count / 2 % vgmstream->interleave_block_size + 7) / 8 * 8;
for (i = 0; i < channels; i++) {
for (int i = 0; i < channels; i++) {
if (!read_dsp_header_be(&header, header_size * i, sf))
goto fail;
/* adpcm coeffs/history */
for (c = 0; c < 16; c++)
for (int c = 0; c < 16; c++) {
vgmstream->ch[i].adpcm_coef[c] = header.coef[c];
}
vgmstream->ch[i].adpcm_history1_16 = header.initial_hist1;
vgmstream->ch[i].adpcm_history2_16 = header.initial_hist2;
}
@ -621,7 +636,8 @@ VGMSTREAM* init_vgmstream_ngc_mpdsp(STREAMFILE* sf) {
dspm.channels = 2;
dspm.max_channels = 2;
dspm.single_header = 2;
dspm.single_header = true;
dspm.double_header = true;
dspm.header_offset = 0x00;
dspm.header_spacing = 0x00; /* same header for both channels */
@ -681,33 +697,41 @@ VGMSTREAM* init_vgmstream_idsp_namco(STREAMFILE* sf) {
/* checks */
if (!is_id32be(0x00,sf, "IDSP"))
goto fail;
return NULL;
if (!check_extensions(sf, "idsp"))
goto fail;
return NULL;
dspm.max_channels = 8;
/* games do adjust loop_end if bigger than num_samples (only happens in user-created IDSPs) */
dspm.fix_looping = 1;
/* 0x04: null */
dspm.channels = read_32bitBE(0x08, sf);
dspm.channels = read_s32be(0x08, sf);
/* 0x0c: sample rate */
/* 0x10: num_samples */
/* 0x14: loop start */
/* 0x18: loop end */
dspm.interleave = read_32bitBE(0x1c,sf); /* usually 0x10 */
dspm.header_offset = read_32bitBE(0x20,sf);
dspm.header_spacing = read_32bitBE(0x24,sf);
dspm.start_offset = read_32bitBE(0x28,sf);
/* Soul Calibur: Broken destiny (PSP), Taiko no Tatsujin: Atsumete Tomodachi Daisakusen (WiiU) */
if (dspm.interleave == 0) /* half interleave (happens sometimes), use channel size */
dspm.interleave = read_32bitBE(0x2c,sf);
dspm.interleave = read_u32be(0x1c,sf); /* usually 0x10 */
dspm.header_offset = read_u32be(0x20,sf);
dspm.header_spacing = read_u32be(0x24,sf);
dspm.start_offset = read_u32be(0x28,sf);
/* SoulCalibur Legends (Wii), Taiko no Tatsujin: Atsumete Tomodachi Daisakusen (WiiU) */
if (dspm.interleave == 0) {
/* half interleave (uncommon), use channel size */
dspm.interleave = read_u32be(0x2c,sf);
/* Rarely 2nd channel stars with a padding frame then real 2nd channel with initial_ps. Must be some NUS2 bug
* when importing DSP data as only happens for some subsongs and offsets/sizes are fine [We Ski (Wii), Go Vacation (Wii)] */
dspm.ignore_initial_ps = true;
dspm.ignore_loop_ps = true;
}
// rare but valid IDSP [Super Smash Bros. Ultimate (Switch)-vc_kirby.nus3audio]
dspm.cfg.ignore_null_coefs = true;
dspm.meta_type = meta_IDSP_NAMCO;
return init_vgmstream_dsp_common(sf, &dspm);
fail:
return NULL;
}
@ -1323,7 +1347,7 @@ VGMSTREAM* init_vgmstream_dsp_lucasarts_ds2(STREAMFILE* sf) {
dspm.channels = 2;
dspm.max_channels = 2;
dspm.single_header = 1;
dspm.single_header = true;
dspm.header_offset = 0x00;
dspm.header_spacing = 0x00;

View file

@ -15,14 +15,14 @@ VGMSTREAM* init_vgmstream_nus3audio(STREAMFILE* sf) {
/* checks */
if (!is_id32be(0x00,sf, "NUS3"))
goto fail;
return NULL;
if (read_u32le(0x04,sf) + 0x08 != get_streamfile_size(sf))
goto fail;
return NULL;
if (!is_id32be(0x08,sf, "AUDI"))
goto fail;
return NULL;
if (!check_extensions(sf, "nus3audio"))
goto fail;
return NULL;
/* parse existing chunks */

View file

@ -186,7 +186,7 @@ static int _init_vgmstream_ogg_vorbis_tests(STREAMFILE* sf, ogg_vorbis_io_config
cfg->start = 0x20;
/* .kvs: Atelier Sophie (PC)
/* .kvs: Atelier Sophie (PC), debug strings
* .kovs: header id only? */
if (!check_extensions(sf,"kvs,kovs"))
goto fail;

View file

@ -0,0 +1,86 @@
#include "meta.h"
#include "../coding/coding.h"
#include "../util/meta_utils.h"
/* PPHD - Sony PSP bank format [Parappa the Rapper (PSP), Tales of Phantasia (PSP)] */
VGMSTREAM* init_vgmstream_pphd(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
/* checks */
if (!is_id32be(0x00,sf, "PPHD"))
return NULL;
// 0x04: chunk size
// 0x08: version? 0x00010000 LE
// 0x0c: -1
if (!check_extensions(sf, "phd"))
return NULL;
// bank format mainly for sequences, similar to .HD/HD3
// sections: PPPG (sequences?) > PPTN (notes?) > PPVA (streams)
// 0x10: PPPG offset
// 0x14: PPTN offset
uint32_t ppva_offset = read_u32le(0x18, sf);
// rest: reserved (-1 xN)
meta_header_t h = {
.meta = meta_PPHD,
};
h.target_subsong = sf->stream_index;
if (h.target_subsong == 0)
h.target_subsong = 1;
if (!is_id32be(ppva_offset + 0x00,sf, "PPVA"))
return NULL;
// 04: ppva size
// 08: info start?
// 0c: -1
// 10: null
h.total_subsongs = read_s32le(ppva_offset + 0x14,sf);
// 18: -1
// 1c: -1
uint32_t info_offset = ppva_offset + 0x20 + 0x10 * (h.target_subsong - 1);
// often there is an extra subsong, a quirk shared with .hb/hd3 (may be 0-padding instead)
uint32_t max_offset = ppva_offset + 0x20 + 0x10 * h.total_subsongs;
if (max_offset < get_streamfile_size(sf) && read_s32le(max_offset, sf) > 0)
h.total_subsongs += 1;
// header
h.stream_offset = read_u32le(info_offset + 0x00, sf);
h.sample_rate = read_s32le(info_offset + 0x04,sf);
h.stream_size = read_u32le(info_offset + 0x08,sf);
uint32_t flags = read_u32le(info_offset + 0x0c,sf);
if (flags != 0xFFFFFFFF) {
vgm_logi("PPHD: unknown header flags (report)\n");
return NULL;
}
h.channels = 1;
//h.loop_flag = (flags & 1); //TODO test of loops is always full
h.num_samples = ps_bytes_to_samples(h.stream_size, h.channels);
h.loop_start = 0;
h.loop_end = h.num_samples;
h.coding = coding_PSX;
h.layout = layout_none;
h.open_stream = true;
h.has_subsongs = true;
h.sf_head = sf;
h.sf_body = open_streamfile_by_ext(sf,"pbd");
if (!h.sf_body) goto fail;
vgmstream = alloc_metastream(&h);
close_streamfile(h.sf_body);
return vgmstream;
fail:
close_streamfile(h.sf_body);
close_vgmstream(vgmstream);
return NULL;
}

View file

@ -10,20 +10,19 @@ VGMSTREAM* init_vgmstream_psf_single(STREAMFILE* sf) {
off_t start_offset;
int loop_flag, channel_count, sample_rate, rate_value, interleave;
uint32_t psf_config;
uint8_t flags;
size_t data_size;
coding_t codec;
/* checks */
if ((read_u32be(0x00,sf) & 0xFFFFFF00) != get_id32be("PSF\0"))
goto fail;
return NULL;
/* .psf: actual extension
* .swd: bigfile extension */
if (!check_extensions(sf, "psf,swd"))
goto fail;
return NULL;
flags = read_8bit(0x03,sf);
uint8_t flags = read_8bit(0x03,sf);
switch(flags) {
case 0xC0: /* [The Great Escape (PS2), Conflict: Desert Storm (PS2)] */
case 0x40: /* [The Great Escape (PS2)] */
@ -495,6 +494,8 @@ fail:
typedef enum { UNKNOWN, IMUS, PFST, PFSM } sch_type;
#define SCH_STREAM "Stream.swd"
#define SCH_STREAM_PS2 "STREAM.SWD"
/* SCH - Pivotal games multi-audio container [The Great Escape, Conflict series] */
@ -504,7 +505,6 @@ VGMSTREAM* init_vgmstream_sch(STREAMFILE* sf) {
STREAMFILE* temp_sf = NULL;
off_t skip = 0, chunk_offset, target_offset = 0, header_offset, subfile_offset = 0;
size_t file_size, chunk_padding, target_size = 0, subfile_size = 0;
int big_endian;
int total_subsongs = 0, target_subsong = sf->stream_index;
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
sch_type target_type = UNKNOWN;
@ -516,23 +516,23 @@ VGMSTREAM* init_vgmstream_sch(STREAMFILE* sf) {
skip = 0x0E;
if (!is_id32be(skip + 0x00,sf, "SCH\0") &&
!is_id32le(skip + 0x00,sf, "SCH\0")) /* (BE consoles) */
goto fail;
return NULL;
if (!check_extensions(sf, "sch"))
goto fail;
return NULL;
/* chunked format (id+size, GC pads to 0x20 and uses BE/inverted ids):
* no other info so total subsongs would be count of usable chunks
* (offsets are probably in level .dat files) */
big_endian = (is_id32le(skip + 0x00,sf, "SCH\0"));
int big_endian = (is_id32le(skip + 0x00,sf, "SCH\0"));
if (big_endian) {
read_32bit = read_32bitBE;
chunk_padding = 0x18;
}
else {
read_32bit = read_32bitLE;
chunk_padding = 0;
chunk_padding = 0x00;
}
file_size = get_streamfile_size(sf);
@ -598,9 +598,9 @@ VGMSTREAM* init_vgmstream_sch(STREAMFILE* sf) {
switch(target_type) {
case IMUS: { /* external segmented track */
STREAMFILE *psf_sf;
STREAMFILE* psf_sf = NULL;
uint8_t name_size;
char name[255];
char name[256];
/* 0x00: config/size?
* 0x04: name size
@ -611,16 +611,12 @@ VGMSTREAM* init_vgmstream_sch(STREAMFILE* sf) {
*/
name_size = read_u8(header_offset + 0x04, sf);
read_string(name,name_size, header_offset + 0x08, sf);
read_string(name, name_size, header_offset + 0x08, sf);
/* later games have name but actually use bigfile [Conflict: Global Storm (Xbox)] */
/* later Xbox games have name but actually use bigfile [Conflict: Global Storm (Xbox)] */
if (read_u8(header_offset + 0x07, sf) == 0xCC) {
external_sf = open_streamfile_by_filename(sf, SCH_STREAM);
if (!external_sf) {
vgm_logi("SCH: external file '%s' not found (put together)\n", SCH_STREAM);
goto fail;
}
if (external_sf) {
subfile_offset = read_32bit(header_offset + 0x08 + name_size, sf);
subfile_size = get_streamfile_size(external_sf) - subfile_offset; /* not ok but meh */
@ -629,15 +625,20 @@ VGMSTREAM* init_vgmstream_sch(STREAMFILE* sf) {
psf_sf = temp_sf;
}
else {
external_sf = open_streamfile_by_filename(sf, name);
if (!external_sf) {
vgm_logi("SCH: external file '%s' not found (put together)\n", name);
goto fail;
}
/* PC games still use name + 0xCC at header, no diffs vs Xbox? [Conflict: Global Storm (PC)] */
if (!psf_sf) {
external_sf = open_streamfile_by_filename(sf, name);
if (external_sf) {
psf_sf = external_sf;
}
}
if (!psf_sf) {
vgm_logi("SCH: external file '%s' or '%s' not found (put together)\n", SCH_STREAM, name);
goto fail;
}
vgmstream = init_vgmstream_psf_segmented(psf_sf);
if (!vgmstream) {
@ -652,7 +653,7 @@ VGMSTREAM* init_vgmstream_sch(STREAMFILE* sf) {
case PFST: { /* external track */
STREAMFILE *psf_sf;
uint8_t name_size;
char name[255];
char name[256];
if (chunk_padding == 0 && target_size > 0x08 + 0x0c) { /* TGE PC/Xbox version */
/* 0x00: -1/0
@ -697,7 +698,7 @@ VGMSTREAM* init_vgmstream_sch(STREAMFILE* sf) {
}
}
else if (chunk_padding) {
strcpy(name, "STREAM.SWD"); /* fixed */
strcpy(name, SCH_STREAM_PS2); /* fixed */
/* 0x00: -1
* 0x04: config/size?
@ -715,7 +716,7 @@ VGMSTREAM* init_vgmstream_sch(STREAMFILE* sf) {
psf_sf = temp_sf;
}
else { /* others */
strcpy(name, "STREAM.SWD"); /* fixed */
strcpy(name, SCH_STREAM_PS2); /* fixed */
/* 0x00: -1
* 0x04: config/size?

View file

@ -162,6 +162,7 @@ static uint32_t get_block_repeated_size(STREAMFILE* sf, rage_aud_block_info_t* b
return bi->blk[channel].frame_size;
}
#ifdef VGM_USE_MPEG
case 0x0100: { /* MPEG */
/* first super-frame will repeat N VBR old sub-frames, without crossing frame_size.
* ex. repeated frames' size could be set to 0x774 (7 sub-frames) if adding 1 more would take >0x800.
@ -189,7 +190,7 @@ static uint32_t get_block_repeated_size(STREAMFILE* sf, rage_aud_block_info_t* b
return skip_size; /* skip_size fills frame size */
}
#endif
default:
;VGM_LOG("RAGE_AUD: found channel skip in codec %x\n", bi->codec); /* not seen */
return 0;

View file

@ -0,0 +1,272 @@
#include "meta.h"
#include "../coding/coding.h"
#include "../util.h"
/* SKEX - from SCE America second party devs [Syphon Filter: Dark Mirror (PS2/PSP), MLB 2004 (PS2), MLB 15 (Vita)] */
VGMSTREAM* init_vgmstream_skex(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
STREAMFILE* sf_h = NULL;
/* checks */
if (!is_id32be(0x00,sf, "SKEX"))
return NULL;
if (!check_extensions(sf,"skx"))
return NULL;
// bank-like format with helper files typically found inside memory/bigfiles (.SWD, .DAT, etc)
// - .skx: external streams (pack of full formats)
// - .tbl: main stream info
// - .ctl: cues?
// - .mrk: text script related to .tbl
// usually .tbl is the header and .skx its body, but rarely may be combined so use .skx as a base
uint16_t version = read_u16le(0x04, sf); // in hex NN.NN form
// 06: low number, seems related to file (id?)
// 08: null
// 0c: null
uint32_t head_offset = read_u32le(0x10, sf);
uint32_t head_size = read_u32le(0x14, sf);
int entries = read_u16le(0x18, sf); // even with no head_offset/size
// micro optimization (empty banks do exist)
if (get_streamfile_size(sf) <= 0x100) {
vgm_logi("SKEX: bank has no subsongs\n");
return NULL;
}
// setup header
if (head_offset && head_size) {
// rare [MLB 2004 (PS2), NBA 06 (PS2)]
sf_h = sf;
}
else {
// note that may .skx may be uppercase and companion file lowercase (meaning Linux won't open this)
sf_h = open_streamfile_by_ext(sf, "tbl");
if (!sf_h) {
vgm_logi("SKEX: companion file .tbl not found (put together)\n");
return NULL;
}
}
uint32_t subfile_offset = 0, subfile_size = 0, prev_offset = 0, subfile_type = 0;
int total_subsongs = 0;
int target_subsong = sf->stream_index;
if (target_subsong == 0) target_subsong = 1;
// Entries have many repeats so calculate totals.
// After last entry there is a fake entry with .skx size (meaning next_offset is always valid).
// With flags = 0x1000, after all is another table with increasing low number per entry
switch(version) {
case 0x1070: { // MLB 2003 (PS2), MLB 2004 (PS2)
uint32_t offset = head_offset;
// entries go after files
for (int i = 0; i < entries; i++) {
uint32_t curr_offset = read_u32le(offset + 0x00, sf_h);
uint32_t curr_type = read_u32le(offset + 0x04, sf_h);
// 08: null?
offset += 0x0c;
switch(curr_type) {
case 0x05: // .vag (mono)
case 0x0c: // .vag (stereo)
break;
default:
vgm_logi("SKEX: unknown format %x (report)\n", curr_type);
goto fail;
}
if (prev_offset == curr_offset)
continue;
prev_offset = curr_offset;
total_subsongs++;
if (target_subsong == total_subsongs && !subfile_offset) {
uint32_t next_offset = read_u32le(offset, sf_h);
subfile_offset = curr_offset;
subfile_size = next_offset - curr_offset;
subfile_type = curr_type;
}
}
break;
}
case 0x2040: // MLB 2005 (PS2)
case 0x2070: // MLB 2006 (PS2), NBA 06 (PS2), MLB (PSP)
case 0x3000: { // Syphon Filter: Dark Mirror (PS2/PSP), Syphon Filter: Logan's Shadow (PSP)
uint32_t offset = head_offset;
// 00: header id
// 04: version
// 06: low number, seems related to file
// 08: entries (same as .skx)
// 0a: flags
// 0c: null?
// 10: entries again?
if (!is_id32be(offset + 0x00,sf_h, "STBL")) {
VGM_LOG("SKEX: incorrect .tbl\n");
goto fail;
}
offset += 0x50;
for (int i = 0; i < entries; i++) {
uint32_t curr_offset = read_u32le(offset + 0x00, sf_h);
// 04: 0 or 1 (doesn't seem to be related to loops, companion files or such)
// 05: null?
// 06: null?
uint8_t curr_type = read_u8 (offset + 0x07, sf_h);
offset += 0x08;
switch(curr_type) {
case 0x00: // dummy/config?
case 0x01: // dummy/config?
case 0x0e: // "Names" in .skx (empty?)
continue;
case 0x05: // .vag (mono)
case 0x09: // .at3
case 0x0b: // .vpk
case 0x0c: // .vag (stereo)
break;
default:
vgm_logi("SKEX: unknown format %x (report)\n", curr_type);
goto fail;
}
if (prev_offset == curr_offset)
continue;
prev_offset = curr_offset;
total_subsongs++;
if (target_subsong == total_subsongs && !subfile_offset) {
uint32_t next_offset = read_u32le(offset, sf_h);
subfile_offset = curr_offset;
subfile_size = next_offset - curr_offset;
subfile_type = curr_type;
}
}
break;
}
case 0x5100: { // MLB 14 (Vita), MLB 15 (Vita)
uint32_t offset = head_offset;
uint16_t multiplier, align = 0;
// 00: header id
// 04: version
// 06: low number, seems related to file
// 08: entries (same as .skx)
// 0a: null?
// 0c: file size (without padding)
// 10: offset to 2nd table
// 14: null?
// 18: offset multiplier (0x800/0x400/0x01)
// 1a: flags? (rarely 0x08)
// 1c: some entries?
// 20: null
// 24: entries again?
if (!is_id32be(offset + 0x00,sf_h, "STBL")) {
VGM_LOG("SKEX: incorrect .tbl\n");
goto fail;
}
multiplier = read_u16le(offset + 0x18, sf_h);
offset += 0x64;
for (int i = 0; i < entries; i++) {
uint32_t curr_offset = read_u32le(offset + 0x00, sf_h) * multiplier;
// 04: null?
uint8_t curr_type = read_u8 (offset + 0x05, sf_h);
offset += 0x06;
switch(curr_type) {
case 0x00: // dummy?
case 0x01: // some config?
case 0x0e: // "<HR_EMITTER>"
case 0x0f: // MIDX (maybe some instrument/midi definition, but data doesn't look midi-like)
continue;
case 0x02: // .at9
case 0x42: // .at9 (no diffs?)
break;
default:
vgm_logi("SKEX: unknown format %x (report)\n", curr_type);
goto fail;
}
// oddly misaligned by 1, no apparent flags [MLB 15 (Vita)-FEPXP.SKX]
if (curr_offset == 0x00 && multiplier == 0x800 && !align) {
align = multiplier;
}
curr_offset += align;
if (prev_offset == curr_offset)
continue;
prev_offset = curr_offset;
total_subsongs++;
if (target_subsong == total_subsongs && !subfile_offset) {
uint32_t next_offset = read_u32le(offset, sf_h) * multiplier + align;
subfile_offset = curr_offset;
subfile_size = next_offset - curr_offset;
subfile_type = curr_type;
}
}
break;
}
default:
goto fail;
}
if (total_subsongs == 0) {
vgm_logi("SKEX: bank has no subsongs\n"); //sometimes
goto fail;
}
if (!check_subsongs(&target_subsong, total_subsongs))
goto fail;
;VGM_LOG("subfile=%x, %x, %x, %i\n", subfile_offset, subfile_size, subfile_type, total_subsongs);
{
init_vgmstream_t init_vgmstream = NULL;
const char* ext;
switch(subfile_type) {
case 0x05:
case 0x0c: init_vgmstream = init_vgmstream_vag; ext = "vag"; break;
case 0x09: init_vgmstream = init_vgmstream_riff; ext = "at3"; break;
case 0x0b: init_vgmstream = init_vgmstream_vpk; ext = "vpk"; break;
case 0x02:
case 0x42: init_vgmstream = init_vgmstream_riff; ext = "at9"; break;
default: goto fail;
}
if (subfile_type == 0x09 || subfile_type == 0x02) { // use RIFF's
subfile_size = read_u32le(subfile_offset + 0x04, sf) + 0x08;
}
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, ext);
if (!temp_sf) goto fail;
vgmstream = init_vgmstream(temp_sf);
if (!vgmstream) goto fail;
}
vgmstream->num_streams = total_subsongs;
if (sf_h != sf) close_streamfile(sf_h);
close_streamfile(temp_sf);
return vgmstream;
fail:
if (sf_h != sf) close_streamfile(sf_h);
close_streamfile(temp_sf);
close_vgmstream(vgmstream);
return NULL;
}

View file

@ -854,7 +854,7 @@ static int add_entry(txtp_header_t* txtp, char* filename, int is_default) {
txtp_entry_t entry = {0};
;VGM_LOG("TXTP: input filename=%s\n", filename);
//;VGM_LOG("TXTP: input filename=%s\n", filename);
/* parse filename: file.ext#(commands) */
{
@ -896,11 +896,11 @@ static int add_entry(txtp_header_t* txtp, char* filename, int is_default) {
params = NULL;
}
;VGM_LOG("TXTP: params=%s\n", params);
//;VGM_LOG("TXTP: params=%s\n", params);
parse_params(&entry, params);
}
;VGM_LOG("TXTP: output filename=%s\n", filename);
//;VGM_LOG("TXTP: output filename=%s\n", filename);
clean_filename(filename);
//;VGM_LOG("TXTP: clean filename='%s'\n", filename);

View file

@ -307,6 +307,15 @@ VGMSTREAM* init_vgmstream_vag(STREAMFILE* sf) {
channel_size -= 0x40;
loop_flag = ps_find_loop_offsets(sf, start_offset, channel_size, channels, interleave, &loop_start_sample, &loop_end_sample);
}
else if (version == 0x00000020 && is_id64be(0x20, sf, "KAudioDL") && ( (channel_size + 0x30) * 2 == file_size
|| align_size(channel_size + 0x30, 0x800) * 2 == file_size || align_size(channel_size + 0x30, 0x400) * 2 == file_size) ) {
/* .SKX stereo vag (name is always KAudioDLL and streams are padded unlike memory audio) [NBA 06 (PS2)] */
start_offset = 0x30;
interleave = file_size / 2;
channels = 2; // mono KAudioDLL streams also exist
loop_flag = ps_find_loop_offsets(sf, start_offset, channel_size, channels, interleave, &loop_start_sample, &loop_end_sample);
}
else {
/* standard PS1/PS2/PS3 .vag [Ecco the Dolphin (PS2), Legasista (PS3)] */
start_offset = 0x30;

View file

@ -8,7 +8,6 @@ VGMSTREAM* init_vgmstream_wave(STREAMFILE* sf) {
uint32_t start_offset, extradata_offset, interleave;
int channels, loop_flag, sample_rate, codec, version;
int32_t num_samples, loop_start, loop_end;
int big_endian;
read_u32_t read_u32;
read_s32_t read_s32;
read_f32_t read_f32;
@ -25,7 +24,7 @@ VGMSTREAM* init_vgmstream_wave(STREAMFILE* sf) {
if (!check_extensions(sf, "wave"))
return NULL;
big_endian = read_u32be(0x00,sf) == 0xE5B7ECFE || is_id32be(0x00,sf, "WWAV");
bool big_endian = read_u32be(0x00,sf) == 0xE5B7ECFE || is_id32be(0x00,sf, "WWAV");
if (big_endian) {
read_u32 = read_u32be;
read_s32 = read_s32be;
@ -46,7 +45,7 @@ VGMSTREAM* init_vgmstream_wave(STREAMFILE* sf) {
loop_end = read_s32(0x18, sf);
codec = read_u8(0x1c, sf);
channels = read_u8(0x1d, sf);
channels = read_u8(0x1d, sf); // DS can only do mono
if (read_u8(0x1e, sf) != 0x00) goto fail; /* unknown */
if (read_u8(0x1f, sf) != 0x00) goto fail; /* unknown */
@ -60,14 +59,19 @@ VGMSTREAM* init_vgmstream_wave(STREAMFILE* sf) {
if(!loop_flag
&& loop_start == 0 && loop_end == num_samples /* full loop */
&& (channels > 1 || (channels == 1 && start_offset <= 0x40))
&& num_samples > 30*sample_rate) { /* in seconds */
&& num_samples > 30 * sample_rate) { /* in seconds */
loop_flag = 1;
}
/* normalize codec: WWAV uses codec 0x00 for DSP */
/* normalize codec (files generated by DsBuildWave/3dsBuildWave) */
if (codec == 0x00 && version == 0x00050000 && start_offset > 0x40) {
/* WWAV uses codec 0x00 for DSP (only one?) */
codec = 0x02;
}
else if (codec == 0x02 && start_offset <= 0x40) {
/* DS games use IMA, no apparent flag (could also test ID) */
codec = 0x03;
}
/* build the VGMSTREAM */
@ -81,23 +85,21 @@ VGMSTREAM* init_vgmstream_wave(STREAMFILE* sf) {
vgmstream->meta_type = meta_WAVE;
/* not sure if there are other codecs but anyway (based on wave-segmented) */
/* some codecs aren't used by known games but can be created by DsBuildWave/3dsBuildWave */
switch(codec) {
case 0x02:
/* DS games use IMA, no apparent flag (could also test ID) */
if (start_offset <= 0x40) {
vgmstream->coding_type = coding_IMA_int;
case 0x00: // PCM8 (not seen)
vgmstream->coding_type = coding_PCM8;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
break;
/* extradata:
* 0x00: base hist? (only seen 0)
* 0x02: base step? (only seen 0)
* 0x04: loop hist?
* 0x06: loop step?
*/
}
else {
case 0x01: // PCM16 (not seen)
vgmstream->coding_type = coding_PCM16BE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
break;
case 0x02: { // DSP (3DS only, common)
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
@ -112,8 +114,22 @@ VGMSTREAM* init_vgmstream_wave(STREAMFILE* sf) {
dsp_read_coefs(vgmstream, sf, extradata_offset + 0x00, head_spacing, big_endian);
dsp_read_hist(vgmstream, sf, extradata_offset + hist_spacing, head_spacing, big_endian);
}
break;
}
case 0x03: //IMA (DS uses codec 02 for IMA, common; 3DS: uses 03 but not seen)
vgmstream->coding_type = coding_IMA_int;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
/* extradata:
* 0x00: base hist? (only seen 0)
* 0x02: base step? (only seen 0)
* 0x04: loop hist?
* 0x06: loop step?
*/
break;
default:
goto fail;
}

View file

@ -0,0 +1,62 @@
#include "meta.h"
#include "../coding/coding.h"
#include "../util/meta_utils.h"
/* XABp - cavia PS2 bank format [Drakengard 1/2 (PS2), Ghost in the Shell: SAC (PS2)] */
VGMSTREAM* init_vgmstream_xabp(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
/* checks */
if (!is_id32be(0x00,sf, "pBAX"))
return NULL;
// .hd2+bd: from bigfiles
if (!check_extensions(sf, "hd2"))
return NULL;
meta_header_t h = {
.meta = meta_XABP,
};
h.target_subsong = sf->stream_index;
if (h.target_subsong == 0)
h.target_subsong = 1;
// cavia's bank format inspired by .hd+bd
uint32_t bd_size = read_u32le(0x04,sf);
// 0x08: null
h.total_subsongs = read_s16le(0x0c,sf);
// 0x0e: always 0x0010?
uint32_t head_offset = 0x10 + 0x20 * (h.target_subsong - 1);
// 00: file id?
h.sample_rate = read_s16le(head_offset + 0x16,sf);
h.stream_offset = read_u32le(head_offset + 0x18, sf);
// others: config? (can't make sense of them, don't seem quite like sizes/flags/etc)
h.channels = 1;
h.coding = coding_PSX;
h.layout = layout_none;
h.open_stream = true;
h.has_subsongs = true;
h.sf_head = sf;
h.sf_body = open_streamfile_by_ext(sf,"bd");
if (!h.sf_body) goto fail;
// Entries/offsets aren't ordered .bd not it seems to have sizes (maybe mixes notes+streams into one)
// Since PS-ADPCM is wired to play until end frame end or loop, it's probably designed like that.
// It also repeats entries (different ID but same config) but for now just prints it as is; this also happens in bigfiles.
h.loop_flag = ps_find_stream_info(h.sf_body, h.stream_offset, bd_size - h.stream_offset, h.channels, h.interleave, &h.loop_start, &h.loop_end, &h.stream_size);
h.num_samples = ps_bytes_to_samples(h.stream_size, h.channels);
vgmstream = alloc_metastream(&h);
close_streamfile(h.sf_body);
return vgmstream;
fail:
close_streamfile(h.sf_body);
close_vgmstream(vgmstream);
return NULL;
}

View file

@ -52,6 +52,9 @@ uint32_t clamp_u32(uint32_t v, uint32_t min, uint32_t max);
int round10(int val);
#define align_size align_size_to_block
// returns size with padding, ex. value=0x560, block=0x100 > 0x600
size_t align_size_to_block(size_t value, size_t block_align);
/* return a file's extension (a pointer to the first character of the

View file

@ -15,6 +15,11 @@ VGMSTREAM* alloc_metastream(meta_header_t* h) {
return NULL;
}
if (h->has_subsongs && (h->target_subsong < 0 || h->target_subsong > h->total_subsongs || h->total_subsongs < 1)) {
VGM_LOG("meta: wrong subsongs %i vs %i\n", h->target_subsong, h->total_subsongs);
return NULL;
}
VGMSTREAM* vgmstream = allocate_vgmstream(h->channels, h->loop_flag);
if (!vgmstream) return NULL;
@ -31,6 +36,7 @@ VGMSTREAM* alloc_metastream(meta_header_t* h) {
vgmstream->num_streams = h->total_subsongs;
vgmstream->stream_size = h->stream_size;
vgmstream->interleave_block_size = h->interleave;
vgmstream->interleave_last_block_size = h->interleave_last;
vgmstream->allow_dual_stereo = h->allow_dual_stereo;
if (h->name_offset)
@ -44,7 +50,7 @@ VGMSTREAM* alloc_metastream(meta_header_t* h) {
}
if (h->open_stream) {
if (!vgmstream_open_stream(vgmstream, h->sf ? h->sf : h->sf_head, h->stream_offset))
if (!vgmstream_open_stream(vgmstream, h->sf ? h->sf : h->sf_body, h->stream_offset))
goto fail;
}

View file

@ -24,6 +24,7 @@ typedef struct {
int total_subsongs;
int32_t interleave;
int32_t interleave_last;
/* common helpers */
uint32_t stream_offset; /* where current stream starts */
@ -54,6 +55,7 @@ typedef struct {
bool open_stream;
bool has_subsongs;
bool allow_dual_stereo;
} meta_header_t;

View file

@ -82,13 +82,12 @@ bool prepare_vgmstream(VGMSTREAM* vgmstream, STREAMFILE* sf) {
}
#endif
/* some players are picky with incorrect channel layouts */
/* some players are picky with incorrect channel layouts (also messes ups downmixing calcs) */
if (vgmstream->channel_layout > 0) {
int output_channels = vgmstream->channels;
int count = 0, max_ch = 32;
for (int ch = 0; ch < max_ch; ch++) {
int bit = (vgmstream->channel_layout >> ch) & 1;
if (ch > 17 && bit) {
if (ch > 17 && bit) { // unknown past 16
VGM_LOG("VGMSTREAM: wrong bit %i in channel_layout %x\n", ch, vgmstream->channel_layout);
vgmstream->channel_layout = 0;
break;
@ -96,8 +95,8 @@ bool prepare_vgmstream(VGMSTREAM* vgmstream, STREAMFILE* sf) {
count += bit;
}
if (count > output_channels) {
VGM_LOG("VGMSTREAM: wrong totals %i in channel_layout %x\n", count, vgmstream->channel_layout);
if (count != vgmstream->channels) {
VGM_LOG("VGMSTREAM: ignored mismatched channel_layout %04x, uses %i vs %i channels\n", vgmstream->channel_layout, count, vgmstream->channels);
vgmstream->channel_layout = 0;
}
}
@ -114,6 +113,14 @@ bool prepare_vgmstream(VGMSTREAM* vgmstream, STREAMFILE* sf) {
vgmstream->stream_index = sf->stream_index;
}
//TODO: this should be called in setup_vgmstream sometimes, but hard to detect since it's used for other stuff
/* clean as loops are readable metadata but loop fields may contain garbage
* (done *after* dual stereo as it needs loop fields to match) */
if (!vgmstream->loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = 0;
}
setup_vgmstream(vgmstream); /* final setup */
@ -225,10 +232,8 @@ VGMSTREAM* allocate_vgmstream(int channels, int loop_flag) {
vgmstream->mixer = mixer_init(vgmstream->channels); /* pre-init */
if (!vgmstream->mixer) goto fail;
#if VGM_TEST_DECODER
vgmstream->decode_state = decode_init();
if (!vgmstream->decode_state) goto fail;
#endif
//TODO: improve/init later to minimize memory
/* garbage buffer for seeking/discarding (local bufs may cause stack overflows with segments/layers)
@ -420,9 +425,7 @@ static bool merge_vgmstream(VGMSTREAM* opened_vgmstream, VGMSTREAM* new_vgmstrea
opened_vgmstream->layout_type = layout_none; /* fixes some odd cases */
/* discard the second VGMSTREAM */
#if VGM_TEST_DECODER
decode_free(new_vgmstream);
#endif
mixer_free(new_vgmstream->mixer);
free(new_vgmstream->tmpbuf);
free(new_vgmstream->start_vgmstream);

View file

@ -250,9 +250,7 @@ typedef struct {
void* tmpbuf; /* garbage buffer used for seeking/trimming */
size_t tmpbuf_size; /* for all channels (samples = tmpbuf_size / channels / sample_size) */
#if VGM_TEST_DECODER
void* decode_state; /* for some decoders (TO-DO: to be mover around) */
#endif
void* decode_state; /* for some decoders (TO-DO: to be moved around) */
} VGMSTREAM;

View file

@ -510,6 +510,13 @@ init_vgmstream_t init_vgmstream_functions[] = {
init_vgmstream_dsp_asura_sfx,
init_vgmstream_adp_ongakukan,
init_vgmstream_sdd,
init_vgmstream_ka1a,
init_vgmstream_hd_bd,
init_vgmstream_pphd,
init_vgmstream_xabp,
init_vgmstream_i3ds,
init_vgmstream_sdbs,
init_vgmstream_skex,
/* lower priority metas (no clean header identity, somewhat ambiguous, or need extension/companion file to identify) */
init_vgmstream_agsc,

View file

@ -63,7 +63,7 @@ typedef enum {
coding_IMA_int, /* IMA ADPCM (mono/interleave, low nibble first) */
coding_DVI_IMA, /* DVI IMA ADPCM (stereo or mono, high nibble first) */
coding_DVI_IMA_int, /* DVI IMA ADPCM (mono/interleave, high nibble first) */
coding_NW_IMA,
coding_CAMELOT_IMA,
coding_SNDS_IMA, /* Heavy Iron Studios .snds IMA ADPCM */
coding_QD_IMA,
coding_WV6_IMA, /* Gorilla Systems WV6 4-bit IMA ADPCM */
@ -145,6 +145,7 @@ typedef enum {
coding_TAC, /* tri-Ace Codec (MDCT-based) */
coding_ICE_RANGE, /* Inti Creates "range" codec */
coding_ICE_DCT, /* Inti Creates "DCT" codec */
coding_KA1A, /* Koei Tecmo codec (transform-based) */
#ifdef VGM_USE_VORBIS
coding_OGG_VORBIS, /* Xiph Vorbis with Ogg layer (MDCT-based) */
@ -710,6 +711,11 @@ typedef enum {
meta_DSP_ASURA,
meta_ONGAKUKAN_RIFF_ADP,
meta_SDD,
meta_KA1A,
meta_HD_BD,
meta_PPHD,
meta_XABP,
meta_I3DS,
} meta_t;

View file

@ -537,7 +537,10 @@
<string>gwm</string>
<string>h4m</string>
<string>hab</string>
<string>hbd</string>
<string>hca</string>
<string>hd</string>
<string>hd2</string>
<string>hd3</string>
<string>hdr</string>
<string>hdt</string>
@ -584,6 +587,8 @@
<string>ivs</string>
<string>joe</string>
<string>jstm</string>
<string>k2sb</string>
<string>ka1a</string>
<string>kat</string>
<string>kces</string>
<string>kcey</string>
@ -724,6 +729,7 @@
<string>past</string>
<string>pcm</string>
<string>pdt</string>
<string>phd</string>
<string>pk</string>
<string>pona</string>
<string>pos</string>
@ -812,6 +818,7 @@
<string>sgb</string>
<string>sgd</string>
<string>sgt</string>
<string>skx</string>
<string>slb</string>
<string>sli</string>
<string>smc</string>