Remove libsidplayfp external dep.
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parent
59477130bb
commit
71a697c5a4
9 changed files with 0 additions and 1487 deletions
3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -10,9 +10,6 @@
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[submodule "Frameworks/AdPlug/AdPlug/database"]
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path = Frameworks/AdPlug/AdPlug/database
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url = https://github.com/adplug/database.git
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[submodule "Frameworks/libsidplay/sidplay-residfp-code"]
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path = Frameworks/libsidplay/sidplay-residfp-code
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url = https://git.lopez-snowhill.net/chris/sidplay-residfp.git
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[submodule "Frameworks/libatrac9/libatrac9"]
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path = Frameworks/libatrac9/libatrac9
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url = https://github.com/Thealexbarney/LibAtrac9.git
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@ -1,28 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>$(CURRENT_PROJECT_VERSION)</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © 2014 Christopher Snowhill. All rights reserved.</string>
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<key>NSPrincipalClass</key>
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<string></string>
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</dict>
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</plist>
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@ -1,23 +0,0 @@
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#ifndef _LIBSIDPLAYFP_CONFIG_H_
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#define _LIBSIDPLAYFP_CONFIG_H_
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#define HAVE_CXX11 1
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#define HAVE_BOOL 1
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#if !defined(__aarch64__)
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#define HAVE_MMINTRIN_H 1
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#endif
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#define HAVE_STRCASECMP 1
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#define HAVE_STRNCASECMP 1
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#define PACKAGE_NAME "reSIDfp"
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#define PACKAGE_VERSION "2.0.1"
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#define PACKAGE_URL "http://sourceforge.net/projects/sidplay-residfp/"
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#define VERSION "1.0-pre2"
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#endif
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@ -1,86 +0,0 @@
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// ---------------------------------------------------------------------------
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// This file is part of reSID, a MOS6581 SID emulator engine.
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// Copyright (C) 2010 Dag Lem <resid@nimrod.no>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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// ---------------------------------------------------------------------------
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#ifndef RESID_SIDDEFS_H
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#define RESID_SIDDEFS_H
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// Compilation configuration.
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#define RESID_INLINING 1
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#define RESID_INLINE inline
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#define RESID_BRANCH_HINTS 1
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// Compiler specifics.
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#define HAVE_BOOL 1
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#define HAVE_BUILTIN_EXPECT 1
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// Define bool, true, and false for C++ compilers that lack these keywords.
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#if !HAVE_BOOL
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typedef int bool;
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const bool true = 1;
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const bool false = 0;
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#endif
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// Branch prediction macros, lifted off the Linux kernel.
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#if RESID_BRANCH_HINTS && HAVE_BUILTIN_EXPECT
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#define likely(x) __builtin_expect(!!(x), 1)
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#define unlikely(x) __builtin_expect(!!(x), 0)
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#else
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#define likely(x) (x)
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#define unlikely(x) (x)
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#endif
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namespace reSID {
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// We could have used the smallest possible data type for each SID register,
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// however this would give a slower engine because of data type conversions.
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// An int is assumed to be at least 32 bits (necessary in the types reg24
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// and cycle_count). GNU does not support 16-bit machines
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// (GNU Coding Standards: Portability between CPUs), so this should be
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// a valid assumption.
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typedef unsigned int reg4;
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typedef unsigned int reg8;
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typedef unsigned int reg12;
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typedef unsigned int reg16;
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typedef unsigned int reg24;
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typedef int cycle_count;
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typedef short short_point[2];
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typedef double double_point[2];
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enum chip_model { MOS6581, MOS8580 };
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enum sampling_method { SAMPLE_FAST, SAMPLE_INTERPOLATE,
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SAMPLE_RESAMPLE, SAMPLE_RESAMPLE_FASTMEM };
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} // namespace reSID
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extern "C"
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{
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#ifndef RESID_VERSION_CC
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extern const char* resid_version_string;
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#else
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const char* resid_version_string = "1.0-pre2";
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#endif
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}
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#define VERSION "1.0-pre2"
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#endif // not RESID_SIDDEFS_H
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@ -1,66 +0,0 @@
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// ---------------------------------------------------------------------------
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// This file is part of reSID, a MOS6581 SID emulator engine.
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// Copyright (C) 1999 Dag Lem <resid@nimrod.no>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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// ---------------------------------------------------------------------------
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#ifndef SIDDEFS_FP_H
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#define SIDDEFS_FP_H
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#ifndef M_PI
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# define M_PI 3.14159265358979323846
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#endif
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#define RESID_BRANCH_HINTS 1
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// Compiler specifics.
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#define HAVE_BOOL 1
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#define HAVE_BUILTIN_EXPECT 1
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// Branch prediction macros, lifted off the Linux kernel.
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#if RESID_BRANCH_HINTS && HAVE_BUILTIN_EXPECT
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# define likely(x) __builtin_expect(!!(x), 1)
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# define unlikely(x) __builtin_expect(!!(x), 0)
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#else
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# define likely(x) (x)
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# define unlikely(x) (x)
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#endif
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namespace reSIDfp {
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typedef enum { MOS6581=1, MOS8580 } ChipModel;
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typedef enum { DECIMATE=1, RESAMPLE } SamplingMethod;
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}
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extern "C"
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{
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#ifndef __VERSION_CC__
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extern const char* residfp_version_string;
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#else
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const char* residfp_version_string = "2.0.1";
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#endif
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}
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#undef VERSION
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#define VERSION "2.0.1"
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// Inlining on/off.
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#define RESID_INLINING 1
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#define RESID_INLINE inline
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#endif // SIDDEFS_FP_H
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@ -1,15 +0,0 @@
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#ifndef LIBSIDPLAYFP_VERSION_H
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#define LIBSIDPLAYFP_VERSION_H
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#ifndef SIDPLAYFP_H
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# error Do not include directly.
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#endif
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#define LIBSIDPLAYFP_VERSION_MAJ "2"
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#define LIBSIDPLAYFP_VERSION_MIN "0"
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#define LIBSIDPLAYFP_VERSION_LEV "1"
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#endif
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@ -1 +0,0 @@
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Subproject commit 225ce1934851397df05b631da13d7adb84cc49b4
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File diff suppressed because it is too large
Load diff
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@ -1,76 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1230"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8314D6541A354E7800EEE8E6"
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BuildableName = "sidplayfp.framework"
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BlueprintName = "sidplayfp"
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ReferencedContainer = "container:sidplayfp.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8314D6541A354E7800EEE8E6"
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BuildableName = "sidplayfp.framework"
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BlueprintName = "sidplayfp"
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ReferencedContainer = "container:sidplayfp.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8314D6541A354E7800EEE8E6"
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BuildableName = "sidplayfp.framework"
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BlueprintName = "sidplayfp"
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ReferencedContainer = "container:sidplayfp.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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