Fixed a serious bug with silence buffer filling

This commit is contained in:
Chris Moeller 2013-10-21 05:33:48 -07:00
parent d44b2e8fce
commit c3ffa116c0

View file

@ -1179,7 +1179,7 @@ static int twosf_info(void * context, const char * name, const char * value)
int samples_read = [self readAudioInternal:buf frames:(UInt32)samples_to_write / 2] * 2;
if ( !samples_read ) break;
silence_test_buffer.samples_written( samples_read );
free_space -= samples_read;
free_space -= samples_read / 2;
}
return !silence_test_buffer.test_silence();
}