vio2sf now tries to queue up at least 1024 samples per execution loop

This commit is contained in:
Chris Moeller 2013-10-13 19:10:42 -07:00
parent 9d6f583eff
commit e7d7295436

View file

@ -413,7 +413,7 @@ void state_render(struct NDS_state *state, s16 * buffer, int sample_count)
remain_samples = 0; remain_samples = 0;
} }
} }
if (remain_samples == 0) while (remain_samples == 0 && state->sample_pointer < 1024)
{ {
/* /*