Commit graph

11 commits

Author SHA1 Message Date
Christopher Snowhill
bb78d49f23 Sound Output: Move DSPs, restructure output buffer
Move the DSPs to the output node, so they don't get closed and reopened
across each file. Also restructure the output handler to buffer a little
on its own, to account for track switch activity.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-05 20:07:38 -08:00
Christopher Snowhill
45cb841ec0 Bug Fix: Greatly improve audio buffer handling
Buffers were being treated as empty before they were actually processed,
due to races between the current node's end of stream marker and
actually feeding the output buffer.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-04 00:43:30 -08:00
Christopher Snowhill
955b90280f Bug Fix: Do not perform cascading reset on DSPs
DSPs should not be performing a cascading reset when resetting just
their own buffers, for example, on init or shutdown of just that one
DSP filter.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-27 00:58:47 -08:00
Christopher Snowhill
75441bc5fa Audio: Fix more hangs and resume playback on start
Check for paused processing state in various places, so that startup
playback works properly, and resume playback at seek offset works
properly and doesn't hang the player.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 22:25:27 -08:00
Christopher Snowhill
6470b2627f Audio: Improve buffer signaling
This should stop the deadlocks which were occurring.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 19:58:30 -08:00
Christopher Snowhill
a0e68df0e2 Audio: General fixes and improvements
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 06:35:38 -08:00
Christopher Snowhill
3cc97b5574 Audio: General cleanup and empty chunk checking
Upstream functions which return empty chunks on error do not return nil,
so the caller should check for an empty duration instead.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 01:13:06 -08:00
Christopher Snowhill
a82742e689 Audio Processing: Unify sample block merging code
Sample block merging code should not be duplicated across the DSPs that
require it, but instead should be a common function. Also added some
optimizations to the Float32 converter function, to bypass conversion if
the audio format needs no conversion.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 19:01:20 -08:00
Christopher Snowhill
7994929a80 Audio: Add full timestamp accounting to playback
Audio Chunks now have full timestamp accounting, including DSP playback
speed ratio for the one DSP that can change play ratio, Rubber Band.
Inputs which support looping and actually reporting the absolute play
position now do so.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 14:08:43 -08:00
Christopher Snowhill
b4c8c11218 DSP: Add format change checking to FreeSurround
FreeSurround, like the Equalizer, which attempt to coalesce Audio Chunks
into larger blocks of 4096 samples, must check if the audio format has
changed between blocks, and stop stacking chunks together when a new
format is detected. They will continue processing with less sample data
than expected, as necessary.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-11 23:02:55 -08:00
Christopher Snowhill
7179abe8ef DSP: Move FreeSurround to DSP chain
This will no longer be in the output implementation.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-11 19:43:54 -08:00