Commit graph

493 commits

Author SHA1 Message Date
Christopher Snowhill
d298087dec Updated WavPack to version 5.0.0 alpha 4, decode floating point sample data to actual floating point, and now support DSD decoded as PCM. 2016-08-28 13:03:54 -07:00
Christopher Snowhill
327a45c194 Fixed MTAF decoder for features that had yet to be discovered. 2016-08-24 17:36:17 -07:00
Christopher Snowhill
9c9f8952d3 Update VGMStream so its FFmpeg component performs loop pre-roll, since FFmpeg itself doesn't seem to do this. Now loops should be as seamless as they were intended. 2016-08-14 15:26:42 -07:00
Christopher Snowhill
b13d74ecb2 Add .sgb to VGMStream RIFF WAV parser. 2016-08-10 18:36:13 -07:00
Christopher Snowhill
771a73d0b3 Update VGMStream bitrate calculator with correct safety check. 2016-08-10 18:35:37 -07:00
Christopher Snowhill
1dab2b6d27 Support GBS version 2? 2016-08-04 18:54:57 -07:00
Christopher Snowhill
92c089f785 Hopefully fix some note cutting issues with SSF and DSF playback. 2016-07-23 17:19:00 -07:00
Chris Moeller
42a43316b8 Update VGMStream. 2016-07-22 15:03:01 -07:00
Chris Moeller
ff46687597 Updated VGMStream with FFmpeg support, and moved the supported formats over to that plug-in. 2016-07-16 23:03:44 -07:00
Chris Moeller
b4ae0cc4eb Update FT2Play. 2016-07-13 19:47:13 -07:00
Chris Moeller
a2a519b3fd Fix initialization error with YM2151. 2016-07-08 17:24:53 -07:00
Chris Moeller
2b54fdbeae Undid some minor madness. 2016-07-07 17:11:33 -07:00
Chris Moeller
84e38a6213 Hopefully fix all threading issues with VGMPlay. 2016-07-07 16:42:36 -07:00
Chris Moeller
1375489a8b Fix previous commit so it compiles. 2016-07-07 16:41:27 -07:00
Chris Moeller
d94bd9a183 Minor fix to Highly Theoretical that won't be used (yet?) anyway. 2016-07-07 15:55:36 -07:00
Chris Moeller
540ca59b50 Correct fix for DSF ADPCM decoder. 2016-07-06 22:56:33 -07:00
Chris Moeller
0bc20e792d DSF: Rewrite AICA ADPCM decoder, now produces correct output. 2016-07-06 19:33:59 -07:00
Chris Moeller
5006d05222 Fix a VGM crash when loading unsupported files. 2016-07-02 17:08:41 -07:00
Chris Moeller
b262dfa508 Replaced Highly Theoretical SCSP/AICA core with original Neill Corlett version, with all the fixes that aren't MAME related. 2016-07-02 02:59:12 -07:00
Chris Moeller
7bb722cdec Updated VGMPlay. 2016-07-02 02:57:36 -07:00
Chris Moeller
f35d0773b9 Add ADX keys for Storm Lover Natsu Koigit diff and Dragon Ball Z: Dokkan Battle. 2016-06-30 16:06:55 -07:00
Chris Moeller
27e5402d88 Fix file handle allocation in MP4 and HCA readers, reverting an incorrect change. 2016-06-30 15:40:29 -07:00
Chris Moeller
6077a5086e Update HCA decoder to ignore relative volume adjustment header field, since it can sometimes be wrong. 2016-06-29 23:09:16 -07:00
Chris Moeller
cd3901f00d Update HCA decoder. 2016-06-29 22:11:18 -07:00
Chris Moeller
b47fe40fcd Fix File_Extractor semaphore for newer Mac OS X. 2016-06-29 22:11:02 -07:00
Chris Moeller
17272ce43c Clean up lots of warnings and minor issues. 2016-06-29 22:10:29 -07:00
Chris Moeller
98f0757089 Fixed file handle leak in vgmstream HCA and MP4 decoders, and minor casting fixes. 2016-06-28 19:28:34 -07:00
Chris Moeller
e703a3937c Updated HCA decoder. 2016-06-28 19:25:35 -07:00
Chris Moeller
5a015684ad Updated ft2play to version 0.77. 2016-06-28 00:34:37 -07:00
Chris Moeller
21b67c92ac Added HCA support to vgmstream. 2016-06-28 00:33:58 -07:00
Chris Moeller
597a342838 Adding a lot of MIDI files should hopefully be faster now. 2016-06-19 12:58:17 -07:00
Chris Moeller
03b825ced3 Hopefully fix the last of the Automatic Reference Counting issues that remained. 2016-06-19 12:57:18 -07:00
Chris Moeller
0213dd9741 Updated Blam Synthesis resampler, improving quality and performance significantly. 2016-06-02 00:31:13 -07:00
Chris Moeller
2df21a675a Fix remaining errors, hopefully compiling now. 2016-05-19 12:00:41 -07:00
Chris Moeller
7200229af3 Fix potential threading issues with resid and residfp. 2016-05-18 20:27:05 -07:00
Chris Moeller
8670ddf635 Fixed Ogg Vorbis related crash 2016-05-12 22:37:28 -07:00
Chris Moeller
8308f30d5f Fixed FFMPEG by replacing it with a proper build, should be faster now, too. 2016-05-06 23:16:12 -07:00
Chris Moeller
7b940443af Minor fixes to hotkey event handler. 2016-05-05 14:03:58 -07:00
Chris Moeller
0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Chris Moeller
a2ff3dcb0a Eliminate all warnings in HighlyComplete and child frameworks. 2016-05-03 00:34:46 -07:00
Chris Moeller
0eec639b66 Upgrade some Sparkle project thing. 2016-05-03 00:34:17 -07:00
Adam Gashlin
4bbf15ea5c Accept 0x00010102 in header for CWAV
This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
2016-05-02 22:59:18 -07:00
Chris Moeller
7903c0e371 Fixed compilation error 2016-04-12 21:45:28 -07:00
Chris Moeller
f10fa14668 Updated Game_Music_Emu with changes that don't currently affect playback. 2016-03-17 17:15:45 -07:00
Chris Moeller
87ea9f3428 Forgot to fix Syntrax-c framework install path. 2016-03-13 23:07:11 -07:00
Chris Moeller
a60970c754 Whoops. 2016-03-13 22:52:53 -07:00
Chris Moeller
3c75c03b70 Implemented new Syntrax/JayTrax Module decoder. 2016-03-13 22:51:17 -07:00
Chris Moeller
dd5c25c125 GME: Fix incorrect length reporting for VGM files, caused by an uninitialized variable. 2016-02-10 17:52:28 -08:00
Chris Moeller
0078b0bccb Worked around a Clang optimizer bug by replacing a table generator with a static table. 2016-02-10 00:04:31 -08:00
Chris Moeller
8533dde6dd Fixed GME/VGMPlay metadata retrieval during playback, which fixes song lengths. 2016-02-09 22:20:00 -08:00