Commit graph

11 commits

Author SHA1 Message Date
Christopher Snowhill
c3af7c3bdc Audio: General fixes and improvements
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 06:34:21 -08:00
Christopher Snowhill
c48a52cda3 Bug Fixes: Fix monotonically increasing timestamps
Fixes timestamps in several cases where they were being processed
incorrectly, which was causing some chunked audio files to mis-report
timestamps into the past or the future, which caused the seekbar to jump
around in an unpredictable way.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 03:26:59 -08:00
Christopher Snowhill
3eec6d7700 Audio Chunk: Add interface to copy chunk
This is needed if audio is to be removed from the chunk without altering
the original chunk.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-13 01:01:52 -08:00
Christopher Snowhill
eaaabafdd2 Audio Processing: Unify sample block merging code
Sample block merging code should not be duplicated across the DSPs that
require it, but instead should be a common function. Also added some
optimizations to the Float32 converter function, to bypass conversion if
the audio format needs no conversion.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 18:54:38 -08:00
Christopher Snowhill
ee7aae922d Audio: Add full timestamp accounting to playback
Audio Chunks now have full timestamp accounting, including DSP playback
speed ratio for the one DSP that can change play ratio, Rubber Band.
Inputs which support looping and actually reporting the absolute play
position now do so.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 14:08:17 -08:00
Christopher Snowhill
8034054d72 [FreeSurround] Further improvements
Still not working, though.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-14 03:35:09 -07:00
Christopher Snowhill
34884d825a [Audio Processing] Move float32 converter
Move the Float32 converter to a different location, for any future plans
to support decoding audio files to common data for any other purpose.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-14 01:46:54 -07:00
Christopher Snowhill
8d851e5bda [Input API] Change input readAudio method
readAudio now returns an AudioChunk object directly, and all inputs have
been changed to accomodate this. Also, input and converter processing
have been altered to better work with this.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-10 15:22:04 -07:00
Christopher Snowhill
1ef8df675f Cog Audio: Implement support for channel config
This implements the basic output and mixing support for channel config
bits, optionally set by the input plugin.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 01:10:05 -08:00
Christopher Snowhill
85c7073649 Reformat my own source code with clang-format
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 21:49:27 -08:00
Christopher Snowhill
62edb39761 Cog Audio: Major rewrite of audio buffering
Rewrite attempt number two. Now using array lists of audio chunks, with
each chunk having its format and optionally losslessness stashed along
with it. This replaces the old virtual ring buffer method. As a result
of this, the HRIR toggle now works instantaneously.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 03:08:34 -08:00