Audio Chunks now have full timestamp accounting, including DSP playback
speed ratio for the one DSP that can change play ratio, Rubber Band.
Inputs which support looping and actually reporting the absolute play
position now do so.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
readAudio now returns an AudioChunk object directly, and all inputs have
been changed to accomodate this. Also, input and converter processing
have been altered to better work with this.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Sample format can now change dynamically at play time, and the player
will resample it as necessary, extrapolating edges between changes to
reduce the potential for gaps.
Currently supported formats for this:
- FLAC
- Ogg Vorbis
- Any format supported by FFmpeg, such as MP3 or AAC
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Channel config should not contain duplicate channels, or unsupported
channels. Also fix a memory leak from not freeing the AudioChannelLayout
structure allocated previously.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This implements channel masks for inputs where applicable, namely the
CoreAudio decoder, FFmpeg, FLAC, and WavPack. All others will still use
guessing from the channel number.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
... also disable use of AudioToolbox codecs, and use only bundled codecs
and libfdk-aac for AAC input. This is required for HLS at least, as
Apple's system codecs didn't really like the network streams that were
provided by HLS streaming stations.
Also reshuffle the input priorities between Core Audio input and FFmpeg
input, so that they were the way they were before I messed with things a
while back. This puts FFmpeg back at the top, using bundled codecs where
supported.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Now it should take priority for all supported formats, including MP3, so that reported broken file should play properly now. Not fixing FFmpeg outside of FFmpeg, someone can report the file to FFmpeg if they want to.