Commit graph

65 commits

Author SHA1 Message Date
Christopher Snowhill
6f0a737123 Cog Audio: Implement HDCD decoding 2022-01-19 02:08:57 -08:00
Christopher Snowhill
de193b70e2 Converter: Improve extrapolation for resampler, and also pad decimated DSD, even if not resampling it 2022-01-19 00:40:40 -08:00
Christopher Snowhill
39a5ee8ab7 Utility: Add stubs to regenerate Info.plist with file type associations 2022-01-18 03:07:32 -08:00
Christopher Snowhill
92d29e7acf Cog Audio: Now preserves already resampled output when switching output formats 2022-01-13 19:43:18 -08:00
Christopher Snowhill
ee509b6e13 Cog Audio: Remove unnecessary preprocessor macro for RetroArch code 2022-01-13 18:01:12 -08:00
Christopher Snowhill
16402f9982 RetroArch resampler: Stub out code we don't need, reducing code size 2022-01-12 03:01:55 -08:00
Christopher Snowhill
a76f3c3476 Cog Audio: Reorder project files 2022-01-11 22:48:50 -08:00
Christopher Snowhill
ed882e25cb Cog Audio: Resampler now extrapolates into latency padding for better gapless playback 2022-01-11 18:19:30 -08:00
Christopher Snowhill
72210c67e4 Replaced AudioQueue output with AUAudioUnit 2022-01-11 07:06:40 -08:00
Christopher Snowhill
c4c9a741ef Replaced AudioToolbox converter process with homebrew solution, using the RetroArch sinc resampler 2022-01-11 04:09:19 -08:00
Christopher Snowhill
cfeadad97f Reduce minimum OS to macOS 10.12 2021-09-18 01:08:49 -07:00
Christopher Snowhill
13bd399b31 Clean up most warnings and update some dependencies 2021-04-29 18:16:24 -07:00
Dzmitry Neviadomski
64b9764b2e Inhibit ThirdParty libraries build errors.
This helps as to actually see warnings of our code.
2021-01-27 04:31:43 +03:00
Jan Weiß
63ed28919b Second attempt to fix build with other than maintainer’s TeamIDs. Worked for me with Xcode 12.3. 2021-01-05 17:25:12 +01:00
Christopher Snowhill
dbc51d76f9 Revert PR #60 - Nope, that breaks hardened runtime and signing it myself 2020-12-22 02:11:50 -08:00
Jan Weiß
c305a5f949 Fix build with other than maintainer’s TeamIDs.
This commit removes development team and code signing key/value pairs that slipped through when Xcode applied code signing changes.
2020-12-13 12:01:48 +01:00
Christopher Snowhill
91b1271ae2 Bump deployment target to 10.13 2020-11-24 15:26:26 -08:00
Christopher Snowhill
0001bd581b Phase one of Big Sur 2020-06-30 01:04:55 -07:00
Christopher Snowhill
3b628c3989 Touched by Xcode 2020-06-07 19:57:15 -07:00
Christopher Snowhill
765cb5e890 Usual Xcode update mess 2020-02-13 01:41:21 -08:00
Christopher Snowhill
fd7ab684c2 Updates for modern Xcode 2019-10-05 00:12:36 -07:00
Christopher Snowhill
050eef7225 Updated to latest Xcode 2019-07-02 16:37:17 -07:00
Christopher Snowhill
67495009ff Updates for new build system. 2018-06-28 04:03:37 -07:00
Christopher Snowhill
bcf839efd1 Apply Xcode's suggested changes to project files. 2018-06-04 00:13:55 -07:00
Chris Moeller
9e8fd61d8c Update xcschemes. 2017-12-05 19:10:41 -08:00
Christopher Snowhill
913287665d Update project files to current recommendations. 2017-09-26 16:12:33 -07:00
Christopher Snowhill
039347f36f Made all scheme configurations shared, imported. 2017-09-17 18:40:02 -07:00
Christopher Snowhill
8ad0b7e8e3 Updated projects to Xcode recommendations. 2016-11-03 22:42:21 -07:00
Christopher Snowhill
a95280626f Fix Projects. Fix a major deadlock introduced by previous commit. Introduce new mGBA based GSF player. 2016-09-04 12:49:43 -07:00
Christopher Snowhill
899cfd6b42 Update project files. 2016-09-01 18:50:33 -07:00
Chris Moeller
17272ce43c Clean up lots of warnings and minor issues. 2016-06-29 22:10:29 -07:00
Chris Moeller
0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Chris Moeller
ce2303ef24 Update project files for new Xcode 2015-11-12 21:31:10 -08:00
Chris Moeller
52362e4341 Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead 2015-08-05 17:03:12 -07:00
Chris Moeller
897c9b069e Work around compilation issue with Xcode 7 beta targeting systems older than El Capitan 2015-08-03 18:09:46 -07:00
Chris Moeller
a6b6369a6d Added class priority levels to metadata readers, properties readers, and containers, all so sidplay can be downvoted for mishandling id MUS format when trying to read its own MUS format 2015-04-13 00:39:24 -07:00
Chris Moeller
5677527ffd Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature 2015-03-18 21:45:32 -07:00
Chris Moeller
7d4df7e1f2 Fixed code signing issues 2014-08-01 03:46:25 -07:00
Chris Moeller
7af4e94b03 Removed signature application from individual projects and added --deep option to the main app project 2013-10-22 18:41:57 -07:00
Chris Moeller
ad9a949c26 Turned on code signing 2013-10-21 18:28:53 -07:00
Chris Moeller
63fba5930e Implemented support for multiple decoders per file name extension, with a floating point priority control per interface. In the event that more than one input is registered to a given extension, and we match that extension, it will be passed off to an instance of the multi-decoder wrapper, which will try opening the file with all of the decoders in order of priority, until either one of them accepts it, or all of them have failed. This paves the way for adding a VGMSTREAM input, so I can give it a very low priority, since it has several formats that are verified by file name extension only. All current inputs have been given a priority of 1.0, except for CoreAudio, which was given a priority of 0.5, because it contains an MP3 and AC3 decoders that I'd rather not use if I don't have to. 2013-10-21 10:54:11 -07:00
Chris Moeller
39f4c60f19 Enabled DEBUG=1 macro in debug builds of several older projects 2013-10-17 23:39:26 -07:00
Chris Moeller
b9a014ab16 Upgraded a couple of projects, raised the minimum OS version to 10.7, and removed libstdc++ setting from any projects that needed it 2013-10-12 19:18:46 -07:00
Chris Moeller
e5a648578b mamburu: Logging improved, no more excessive logging in release builds 2013-10-11 05:03:55 -07:00
Chris Moeller
dda7bf994d Whoops, forgot to enable generating debugging symbols for the release targets in those projects 2013-10-10 04:52:15 -07:00
Chris Moeller
0ca7c2ee2f Enabled DWARF with dSYM for release target on all projects 2013-10-10 04:41:25 -07:00
Chris Moeller
52c947db10 Changed all sub-component projects to skip install, since copy steps bundle them all into the target app 2013-10-04 13:11:32 -07:00
Chris Moeller
5a4a450dea Changed all projects to use latest SDK and build 32/64 bit Universal, and target for deployment on 10.6 2013-10-02 14:59:22 -07:00
Chris Moeller
fa6b5d4290 Changed debug target to 32-bit so I can debug with the 10.6 SDK target 2013-09-29 17:25:22 -07:00
Chris Moeller
17682d4397 Updated DUMB 2013-09-27 20:24:23 -07:00