#ifndef _SPLAY_WINDOW_H_ #define _SPLAY_WINDOW_H_ extern ATTR_ALIGN(64) REAL win[4][36]; extern ATTR_ALIGN(64) REAL winINV[4][36]; inline REAL* getSplayWindow(int nr) { return win[nr]; } inline REAL* getSplayWindowINV(int nr) { return winINV[nr]; } #endif