// // DSPEqualizerNode.h // CogAudio // // Created by Christopher Snowhill on 2/11/25. // #ifndef DSPEqualizerNode_h #define DSPEqualizerNode_h #import @interface DSPEqualizerNode : DSPNode { float *samplePtr; } - (id _Nullable)initWithController:(id _Nonnull)c previous:(id _Nullable)p latency:(double)latency; - (BOOL)setup; - (void)cleanUp; - (void)resetBuffer; - (BOOL)paused; - (void)process; - (AudioChunk * _Nullable)convert; @end #endif /* DSPEqualizerNode_h */