/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2011-2013 Leandro Nini * Copyright 2007-2010 Antti Lankila * Copyright 2000-2002 Simon White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef HARDSID_H #define HARDSID_H #include "sidplayfp/sidbuilder.h" #include "sidplayfp/siddefs.h" /** * HardSID Builder Class */ class SID_EXTERN HardSIDBuilder : public sidbuilder { private: static bool m_initialised; #ifndef _WIN32 static unsigned int m_count; #endif int init(); public: HardSIDBuilder(const char * const name); ~HardSIDBuilder(); /** * Available sids. * * @return the number of available sids, 0 = endless. */ unsigned int availDevices() const; const char *credits() const; void flush(); /** * enable/disable filter. */ void filter(bool enable); /** * Create the sid emu. * * @param sids the number of required sid emu */ unsigned int create(unsigned int sids); }; #endif // HARDSID_H