/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2012-2013 Leandro Nini * Copyright 2010 Antti Lankila * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SYSTEMRAMBANK_H #define SYSTEMRAMBANK_H #include #include #include "Bank.h" namespace libsidplayfp { /** * Area backed by RAM. * * @author Antti Lankila */ class SystemRAMBank : public Bank { friend class MMU; private: /// C64 RAM area uint8_t ram[0x10000]; public: /** * Initialize RAM with powerup pattern. */ void reset() { memset(ram, 0, 0x10000); for (int i = 0x40; i < 0x10000; i += 0x80) { memset(ram+i, 0xff, 0x40); } } uint8_t peek(uint_least16_t address) override { return ram[address]; } void poke(uint_least16_t address, uint8_t value) override { ram[address] = value; } }; } #endif