/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2012-2014 Leandro Nini * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef PSID_H #define PSID_H #include #include "SidTuneBase.h" #include "sidplayfp/SidTune.h" #include "sidcxx11.h" namespace libsidplayfp { struct psidHeader; class PSID : public SidTuneBase { private: char m_md5[SidTune::MD5_LENGTH+1]; private: /** * Load PSID file. * * @throw loadError */ void tryLoad(const psidHeader &pHeader); /** * Read PSID file header. * * @throw loadError */ static void readHeader(const buffer_t &dataBuf, psidHeader &hdr); protected: PSID() {} public: virtual ~PSID() {} /** * @return pointer to a SidTune or 0 if not a PSID file * @throw loadError if PSID file is corrupt */ static SidTuneBase* load(buffer_t& dataBuf); virtual const char *createMD5(char *md5) override; private: // prevent copying PSID(const PSID&); PSID& operator=(PSID&); }; } #endif // PSID_H