/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2011-2015 Leandro Nini * Copyright 2007-2010 Antti Lankila * Copyright (C) 2000 Simon White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef MIXER_H #define MIXER_H #include "sidcxx11.h" #include #include #include namespace libsidplayfp { class sidemu; /** * This class implements the mixer. */ class Mixer { public: /// Maximum number of supported SIDs static const unsigned int MAX_SIDS = 3; static const int_least32_t SCALE_FACTOR = 1 << 16; #ifdef HAVE_CXX11 static constexpr double SQRT_0_5 = 0.70710678118654746; #else # define SQRT_0_5 0.70710678118654746 #endif static const int_least32_t C1 = static_cast(1.0 / (1.0 + SQRT_0_5) * SCALE_FACTOR); static const int_least32_t C2 = static_cast(SQRT_0_5 / (1.0 + SQRT_0_5) * SCALE_FACTOR); private: typedef int_least32_t (Mixer::*mixer_func_t)() const; public: /// Maximum allowed volume, must be a power of 2. static const int_least32_t VOLUME_MAX = 1024; private: std::vector m_chips; std::vector m_buffers; std::vector m_iSamples; std::vector m_volume; std::vector m_mix; int oldRandomValue; int m_fastForwardFactor; // Mixer settings short *m_sampleBuffer; uint_least32_t m_sampleCount; uint_least32_t m_sampleIndex; bool m_stereo; private: void updateParams(); int triangularDithering() { const int prevValue = oldRandomValue; oldRandomValue = rand() & (VOLUME_MAX-1); return oldRandomValue - prevValue; } /* * Channel matrix * * C1 * L 1.0 * R 1.0 * * C1 C2 * L 1.0 0.0 * R 0.0 1.0 * * C1 C2 C3 * L 1/1.707 0.707/1.707 0.0 * R 0.0 0.707/1.707 1/1.707 * * FIXME * it seems that scaling down the summed signals is not the correct way of mixing, see: * http://dsp.stackexchange.com/questions/3581/algorithms-to-mix-audio-signals-without-clipping * maybe we should consider some form of soft/hard clipping instead to avoid possible overflows */ // Mono mixing template int_least32_t mono() const { int_least32_t res = 0; for (int i = 0; i < Chips; i++) res += m_iSamples[i]; return res /= Chips; } // Stereo mixing int_least32_t stereo_OneChip() const { return m_iSamples[0]; } int_least32_t stereo_ch1_TwoChips() const { return m_iSamples[0]; } int_least32_t stereo_ch2_TwoChips() const { return m_iSamples[1]; } int_least32_t stereo_ch1_ThreeChips() const { return (C1*m_iSamples[0] + C2*m_iSamples[1]) / SCALE_FACTOR; } int_least32_t stereo_ch2_ThreeChips() const { return (C2*m_iSamples[1] + C1*m_iSamples[2]) / SCALE_FACTOR; } public: /** * Create a new mixer. */ Mixer() : oldRandomValue(0), m_fastForwardFactor(1), m_sampleCount(0), m_stereo(false) { m_mix.push_back(&Mixer::mono<1>); } /** * Do the mixing. */ void doMix(); /** * This clocks the SID chips to the present moment, if they aren't already. */ void clockChips(); /** * Reset sidemu buffer position discarding produced samples. */ void resetBufs(); /** * Prepare for mixing cycle. * * @param buffer output buffer * @param count size of the buffer in samples */ void begin(short *buffer, uint_least32_t count); /** * Remove all SIDs from the mixer. */ void clearSids(); /** * Add a SID to the mixer. * * @param chip the sid emu to add */ void addSid(sidemu *chip); /** * Get a SID from the mixer. * * @param i the number of the SID to get * @return a pointer to the requested sid emu or 0 if not found */ sidemu* getSid(unsigned int i) const { return (i < m_chips.size()) ? m_chips[i] : nullptr; } /** * Set the fast forward ratio. * * @param ff the fast forward ratio, from 1 to 32 * @return true if parameter is valid, false otherwise */ bool setFastForward(int ff); /** * Set mixing volumes, from 0 to #VOLUME_MAX. * * @param left volume for left or mono channel * @param right volume for right channel in stereo mode */ void setVolume(int_least32_t left, int_least32_t right); /** * Set mixing mode. * * @param stereo true for stereo mode, false for mono */ void setStereo(bool stereo); /** * Check if the buffer have been filled. */ bool notFinished() const { return m_sampleIndex != m_sampleCount; } /** * Get the number of samples generated up to now. */ uint_least32_t samplesGenerated() const { return m_sampleIndex; } }; } #endif // MIXER_H