/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2011-2015 Leandro Nini * Copyright 2007-2010 Antti Lankila * Copyright 2001 Simon White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef RESID_EMU_H #define RESID_EMU_H #include #include "sidplayfp/SidConfig.h" #include "sidemu.h" #include "Event.h" #include "resid/sid.h" #include "sidcxx11.h" #ifdef HAVE_CONFIG_H # include "config.h" #endif namespace libsidplayfp { class ReSID final : public sidemu { private: reSID::SID &m_sid; uint8_t m_voiceMask; public: static const char* getCredits(); public: ReSID(sidbuilder *builder); ~ReSID(); bool getStatus() const { return m_status; } uint8_t read(uint_least8_t addr) override; void write(uint_least8_t addr, uint8_t data) override; // c64sid functions void reset(uint8_t volume) override; // Standard SID emu functions void clock() override; void sampling(float systemclock, float freq, SidConfig::sampling_method_t method, bool fast) override; void voice(unsigned int num, bool mute) override; void model(SidConfig::sid_model_t model) override; // Specific to resid void bias(double dac_bias); void filter(bool enable); }; } #endif // RESID_EMU_H