#ifndef __MSPlayer_h__ #define __MSPlayer_h__ #include "MIDIPlayer.h" #include "interface.h" class midisynth; class MSPlayer : public MIDIPlayer { public: // zero variables MSPlayer(); // close, unload virtual ~MSPlayer(); void set_synth(unsigned int synth); void set_bank(unsigned int bank); void set_extp(unsigned int extp); typedef void (*enum_callback)(unsigned int synth, unsigned int bank, const char* name); void enum_synthesizers(enum_callback callback); protected: virtual void send_event(uint32_t b); virtual void send_sysex(const uint8_t* data, size_t size, size_t port); virtual void render(float* out, unsigned long count); virtual void shutdown(); virtual bool startup(); private: unsigned int synth_id; unsigned int bank_id; unsigned int extp; midisynth* synth; }; #endif