/* FluidSynth - A Software Synthesizer * * Copyright (C) 2003 Peter Hanappe and others. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA */ #ifndef _FLUIDSYNTH_MIDI_H #define _FLUIDSYNTH_MIDI_H #ifdef __cplusplus extern "C" { #endif /** * @defgroup midi_input MIDI Input * * MIDI Input Subsystem * * There are multiple ways to send MIDI events to the synthesizer. They can come * from MIDI files, from external MIDI sequencers or raw MIDI event sources, * can be modified via MIDI routers and also generated manually. * * The interface connecting all sources and sinks of MIDI events in libfluidsynth * is \ref handle_midi_event_func_t. * * @{ */ /** * Generic callback function for MIDI event handler. * * @param data User defined data pointer * @param event The MIDI event * @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise * * This callback is used to pass MIDI events * - from \ref midi_player, \ref midi_router or \ref midi_driver * - to \ref midi_router via fluid_midi_router_handle_midi_event() * - or to \ref synth via fluid_synth_handle_midi_event(). * * Additionally, there is a translation layer to pass MIDI events to * a \ref sequencer via fluid_sequencer_add_midi_event_to_buffer(). */ typedef int (*handle_midi_event_func_t)(void *data, fluid_midi_event_t *event); /** * Generic callback function fired once by MIDI tick change. * * @param data User defined data pointer * @param tick The current (zero-based) tick, which triggered the callback * @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise * * This callback is fired at a constant rate depending on the current BPM and PPQ. * e.g. for PPQ = 192 and BPM = 140 the callback is fired 192 * 140 times per minute (448/sec). * * It can be used to sync external elements with the beat, * or stop / loop the song on a given tick. * Ticks being BPM-dependent, you can manipulate values such as bars or beats, * without having to care about BPM. * * For example, this callback loops the song whenever it reaches the 5th bar : * * @code{.cpp} int handle_tick(void *data, int tick) { fluid_player_t *player = (fluid_player_t *)data; int ppq = 192; // From MIDI header int beatsPerBar = 4; // From the song's time signature int loopBar = 5; int loopTick = (loopBar - 1) * ppq * beatsPerBar; if (tick == loopTick) { return fluid_player_seek(player, 0); } return FLUID_OK; } * @endcode */ typedef int (*handle_midi_tick_func_t)(void *data, int tick); /* @} */ /** * @defgroup midi_events MIDI Events * @ingroup midi_input * * Functions to create, modify, query and delete MIDI events. * * These functions are intended to be used in MIDI routers and other filtering * and processing functions in the MIDI event path. If you want to simply * send MIDI messages to the synthesizer, you can use the more convenient * \ref midi_messages interface. * * @{ */ /** @startlifecycle{MIDI Event} */ FLUIDSYNTH_API fluid_midi_event_t *new_fluid_midi_event(void); FLUIDSYNTH_API void delete_fluid_midi_event(fluid_midi_event_t *event); /** @endlifecycle */ FLUIDSYNTH_API int fluid_midi_event_set_type(fluid_midi_event_t *evt, int type); FLUIDSYNTH_API int fluid_midi_event_get_type(fluid_midi_event_t *evt); FLUIDSYNTH_API int fluid_midi_event_set_channel(fluid_midi_event_t *evt, int chan); FLUIDSYNTH_API int fluid_midi_event_get_channel(fluid_midi_event_t *evt); FLUIDSYNTH_API int fluid_midi_event_get_key(fluid_midi_event_t *evt); FLUIDSYNTH_API int fluid_midi_event_set_key(fluid_midi_event_t *evt, int key); FLUIDSYNTH_API int fluid_midi_event_get_velocity(fluid_midi_event_t *evt); FLUIDSYNTH_API int fluid_midi_event_set_velocity(fluid_midi_event_t *evt, int vel); FLUIDSYNTH_API int fluid_midi_event_get_control(fluid_midi_event_t *evt); FLUIDSYNTH_API int fluid_midi_event_set_control(fluid_midi_event_t *evt, int ctrl); FLUIDSYNTH_API int fluid_midi_event_get_value(fluid_midi_event_t *evt); FLUIDSYNTH_API int fluid_midi_event_set_value(fluid_midi_event_t *evt, int val); FLUIDSYNTH_API int fluid_midi_event_get_program(fluid_midi_event_t *evt); FLUIDSYNTH_API int fluid_midi_event_set_program(fluid_midi_event_t *evt, int val); FLUIDSYNTH_API int fluid_midi_event_get_pitch(fluid_midi_event_t *evt); FLUIDSYNTH_API int fluid_midi_event_set_pitch(fluid_midi_event_t *evt, int val); FLUIDSYNTH_API int fluid_midi_event_set_sysex(fluid_midi_event_t *evt, void *data, int size, int dynamic); FLUIDSYNTH_API int fluid_midi_event_set_text(fluid_midi_event_t *evt, void *data, int size, int dynamic); FLUIDSYNTH_API int fluid_midi_event_get_text(fluid_midi_event_t *evt, void **data, int *size); FLUIDSYNTH_API int fluid_midi_event_set_lyrics(fluid_midi_event_t *evt, void *data, int size, int dynamic); FLUIDSYNTH_API int fluid_midi_event_get_lyrics(fluid_midi_event_t *evt, void **data, int *size); /* @} */ /** * @defgroup midi_router MIDI Router * @ingroup midi_input * * Rule based tranformation and filtering of MIDI events. * * @{ */ /** * MIDI router rule type. * * @since 1.1.0 */ typedef enum { FLUID_MIDI_ROUTER_RULE_NOTE, /**< MIDI note rule */ FLUID_MIDI_ROUTER_RULE_CC, /**< MIDI controller rule */ FLUID_MIDI_ROUTER_RULE_PROG_CHANGE, /**< MIDI program change rule */ FLUID_MIDI_ROUTER_RULE_PITCH_BEND, /**< MIDI pitch bend rule */ FLUID_MIDI_ROUTER_RULE_CHANNEL_PRESSURE, /**< MIDI channel pressure rule */ FLUID_MIDI_ROUTER_RULE_KEY_PRESSURE, /**< MIDI key pressure rule */ FLUID_MIDI_ROUTER_RULE_COUNT /**< @internal Total count of rule types. This symbol is not part of the public API and ABI stability guarantee and may change at any time!*/ } fluid_midi_router_rule_type; /** @startlifecycle{MIDI Router} */ FLUIDSYNTH_API fluid_midi_router_t *new_fluid_midi_router(fluid_settings_t *settings, handle_midi_event_func_t handler, void *event_handler_data); FLUIDSYNTH_API void delete_fluid_midi_router(fluid_midi_router_t *handler); /** @endlifecycle */ FLUIDSYNTH_API int fluid_midi_router_set_default_rules(fluid_midi_router_t *router); FLUIDSYNTH_API int fluid_midi_router_clear_rules(fluid_midi_router_t *router); FLUIDSYNTH_API int fluid_midi_router_add_rule(fluid_midi_router_t *router, fluid_midi_router_rule_t *rule, int type); /** @startlifecycle{MIDI Router Rule} */ FLUIDSYNTH_API fluid_midi_router_rule_t *new_fluid_midi_router_rule(void); FLUIDSYNTH_API void delete_fluid_midi_router_rule(fluid_midi_router_rule_t *rule); /** @endlifecycle */ FLUIDSYNTH_API void fluid_midi_router_rule_set_chan(fluid_midi_router_rule_t *rule, int min, int max, float mul, int add); FLUIDSYNTH_API void fluid_midi_router_rule_set_param1(fluid_midi_router_rule_t *rule, int min, int max, float mul, int add); FLUIDSYNTH_API void fluid_midi_router_rule_set_param2(fluid_midi_router_rule_t *rule, int min, int max, float mul, int add); FLUIDSYNTH_API int fluid_midi_router_handle_midi_event(void *data, fluid_midi_event_t *event); FLUIDSYNTH_API int fluid_midi_dump_prerouter(void *data, fluid_midi_event_t *event); FLUIDSYNTH_API int fluid_midi_dump_postrouter(void *data, fluid_midi_event_t *event); /* @} */ /** * @defgroup midi_driver MIDI Driver * @ingroup midi_input * * Functions for managing MIDI drivers. * * The available MIDI drivers depend on your platform. See \ref settings_midi for all * available configuration options. * * To create a MIDI driver, you need to specify a source for the MIDI events to be * forwarded to via the \ref fluid_midi_event_t callback. Normally this will be * either a \ref midi_router via fluid_midi_router_handle_midi_event() or the synthesizer * via fluid_synth_handle_midi_event(). * * But you can also write your own handler function that preprocesses the events and * forwards them on to the router or synthesizer instead. * * @{ */ /** @startlifecycle{MIDI Driver} */ FLUIDSYNTH_API fluid_midi_driver_t *new_fluid_midi_driver(fluid_settings_t *settings, handle_midi_event_func_t handler, void *event_handler_data); FLUIDSYNTH_API void delete_fluid_midi_driver(fluid_midi_driver_t *driver); /** @endlifecycle */ /* @} */ /** * @defgroup midi_player MIDI File Player * @ingroup midi_input * * Parse standard MIDI files and emit MIDI events. * * @{ */ /** * MIDI File Player status enum. * @since 1.1.0 */ enum fluid_player_status { FLUID_PLAYER_READY, /**< Player is ready */ FLUID_PLAYER_PLAYING, /**< Player is currently playing */ FLUID_PLAYER_STOPPING, /**< Player is stopping, but hasn't finished yet (currently unused) */ FLUID_PLAYER_DONE /**< Player is finished playing */ }; /** * MIDI File Player tempo enum. * @since 2.2.0 */ enum fluid_player_set_tempo_type { FLUID_PLAYER_TEMPO_INTERNAL, /**< Use midi file tempo set in midi file (120 bpm by default). Multiplied by a factor */ FLUID_PLAYER_TEMPO_EXTERNAL_BPM, /**< Set player tempo in bpm, supersede midi file tempo */ FLUID_PLAYER_TEMPO_EXTERNAL_MIDI, /**< Set player tempo in us per quarter note, supersede midi file tempo */ FLUID_PLAYER_TEMPO_NBR /**< @internal Value defines the count of player tempo type (#fluid_player_set_tempo_type) @warning This symbol is not part of the public API and ABI stability guarantee and may change at any time! */ }; /** @startlifecycle{MIDI File Player} */ FLUIDSYNTH_API fluid_player_t *new_fluid_player(fluid_synth_t *synth); FLUIDSYNTH_API void delete_fluid_player(fluid_player_t *player); /** @endlifecycle */ FLUIDSYNTH_API int fluid_player_add(fluid_player_t *player, const char *midifile); FLUIDSYNTH_API int fluid_player_add_mem(fluid_player_t *player, const void *buffer, size_t len); FLUIDSYNTH_API int fluid_player_play(fluid_player_t *player); FLUIDSYNTH_API int fluid_player_stop(fluid_player_t *player); FLUIDSYNTH_API int fluid_player_join(fluid_player_t *player); FLUIDSYNTH_API int fluid_player_set_loop(fluid_player_t *player, int loop); FLUIDSYNTH_API int fluid_player_set_tempo(fluid_player_t *player, int tempo_type, double tempo); FLUID_DEPRECATED FLUIDSYNTH_API int fluid_player_set_midi_tempo(fluid_player_t *player, int tempo); FLUID_DEPRECATED FLUIDSYNTH_API int fluid_player_set_bpm(fluid_player_t *player, int bpm); FLUIDSYNTH_API int fluid_player_set_playback_callback(fluid_player_t *player, handle_midi_event_func_t handler, void *handler_data); FLUIDSYNTH_API int fluid_player_set_tick_callback(fluid_player_t *player, handle_midi_tick_func_t handler, void *handler_data); FLUIDSYNTH_API int fluid_player_get_status(fluid_player_t *player); FLUIDSYNTH_API int fluid_player_get_current_tick(fluid_player_t *player); FLUIDSYNTH_API int fluid_player_get_total_ticks(fluid_player_t *player); FLUIDSYNTH_API int fluid_player_get_bpm(fluid_player_t *player); FLUIDSYNTH_API int fluid_player_get_midi_tempo(fluid_player_t *player); FLUIDSYNTH_API int fluid_player_seek(fluid_player_t *player, int ticks); /* @} */ #ifdef __cplusplus } #endif #endif /* _FLUIDSYNTH_MIDI_H */