/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2011-2015 Leandro Nini * Copyright 2007-2010 Antti Lankila * Copyright 2001 Simon White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef EVENT_H #define EVENT_H #include namespace libsidplayfp { typedef int_fast64_t event_clock_t; /** * An Event object that can be inserted in the Event Scheduler. */ class Event { friend class EventScheduler; private: /// The next event in sequence. Event *next; /// The clock this event fires. event_clock_t triggerTime; /// Describe event for humans. const char * const m_name; public: /** * Events are used for delayed execution. Name is * not used by code, but is useful for debugging. * * @param name Descriptive string of the event. */ Event(const char * const name) : m_name(name) {} /** * Event code to be executed. Events are allowed to safely * reschedule themselves with the EventScheduler during * invocations. */ virtual void event() = 0; protected: ~Event() {} }; } #endif // EVENT_H