/* * SSEQ Player - Nintendo DS Standard Header structure * By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com] * Last modification on 2014-09-08 * * Nintendo DS Nitro Composer (SDAT) Specification document found at * http://www.feshrine.net/hacking/doc/nds-sdat.html */ #pragma once #include "common.h" struct NDSStdHeader { int8_t type[4]; uint32_t magic; NDSStdHeader(); void Read(PseudoFile &file); void Verify(const std::string &typeToCheck, uint32_t magicToCheck); };