/* * Project 64 - A Nintendo 64 emulator. * * (c) Copyright 2001 zilmar (zilmar@emulation64.com) and * Jabo (jabo@emulation64.com). * * pj64 homepage: www.pj64.net * * Permission to use, copy, modify and distribute Project64 in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Project64 is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Project64 or software derived from Project64. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so if they want them. * */ #include #include "main.h" #include "cpu.h" #include "usf_internal.h" void SetupTLB_Entry (usf_state_t * state, int32_t Entry); uint32_t AddressDefined ( usf_state_t * state, uintptr_t VAddr) { uint32_t i; if (VAddr >= 0x80000000 && VAddr <= 0xBFFFFFFF) { return 1; } for (i = 0; i < 64; i++) { if (state->FastTlb[i].ValidEntry == 0) { continue; } if (VAddr >= state->FastTlb[i].VSTART && VAddr <= state->FastTlb[i].VEND) { return 1; } } return 0; } void InitilizeTLB (usf_state_t * state) { uint32_t count; for (count = 0; count < 32; count++) { state->tlb[count].EntryDefined = 0; } for (count = 0; count < 64; count++) { state->FastTlb[count].ValidEntry = 0; } SetupTLB(state); } void SetupTLB (usf_state_t * state) { uint32_t count; memset(state->TLB_Map,0,(0xFFFFF * sizeof(uintptr_t))); for (count = 0x80000000; count < 0xC0000000; count += 0x1000) { state->TLB_Map[count >> 12] = ((uintptr_t)state->N64MEM + (count & 0x1FFFFFFF)) - count; } for (count = 0; count < 32; count ++) { SetupTLB_Entry(state, count); } } /* test=(BYTE *) VirtualAlloc( 0x10, 0x70000, MEM_RESERVE, PAGE_EXECUTE_READWRITE); if(test == 0) { //printf("FAIL!\n"); exit(0); } */ void SetupTLB_Entry (usf_state_t * state, int Entry) { int32_t FastIndx; if (!state->tlb[Entry].EntryDefined) { return; } FastIndx = Entry << 1; state->FastTlb[FastIndx].VSTART=state->tlb[Entry].EntryHi.b.VPN2 << 13; state->FastTlb[FastIndx].VEND = state->FastTlb[FastIndx].VSTART + (state->tlb[Entry].PageMask.b.Mask << 12) + 0xFFF; state->FastTlb[FastIndx].PHYSSTART = state->tlb[Entry].EntryLo0.b.PFN << 12; state->FastTlb[FastIndx].VALID = state->tlb[Entry].EntryLo0.b.V; state->FastTlb[FastIndx].DIRTY = state->tlb[Entry].EntryLo0.b.D; state->FastTlb[FastIndx].GLOBAL = state->tlb[Entry].EntryLo0.b.GLOBAL & state->tlb[Entry].EntryLo1.b.GLOBAL; state->FastTlb[FastIndx].ValidEntry = 0; FastIndx = (Entry << 1) + 1; state->FastTlb[FastIndx].VSTART=(state->tlb[Entry].EntryHi.b.VPN2 << 13) + ((state->tlb[Entry].PageMask.b.Mask << 12) + 0xFFF + 1); state->FastTlb[FastIndx].VEND = state->FastTlb[FastIndx].VSTART + (state->tlb[Entry].PageMask.b.Mask << 12) + 0xFFF; state->FastTlb[FastIndx].PHYSSTART = state->tlb[Entry].EntryLo1.b.PFN << 12; state->FastTlb[FastIndx].VALID = state->tlb[Entry].EntryLo1.b.V; state->FastTlb[FastIndx].DIRTY = state->tlb[Entry].EntryLo1.b.D; state->FastTlb[FastIndx].GLOBAL = state->tlb[Entry].EntryLo0.b.GLOBAL & state->tlb[Entry].EntryLo1.b.GLOBAL; state->FastTlb[FastIndx].ValidEntry = 0; for ( FastIndx = Entry << 1; FastIndx <= (Entry << 1) + 1; FastIndx++) { uint32_t count; if (!state->FastTlb[FastIndx].VALID) { state->FastTlb[FastIndx].ValidEntry = 1; continue; } if (state->FastTlb[FastIndx].VEND <= state->FastTlb[FastIndx].VSTART) { continue; } if (state->FastTlb[FastIndx].VSTART >= 0x80000000 && state->FastTlb[FastIndx].VEND <= 0xBFFFFFFF) { continue; } if (state->FastTlb[FastIndx].PHYSSTART > 0x1FFFFFFF) { continue; } //test if overlap state->FastTlb[FastIndx].ValidEntry = 1; for (count = state->FastTlb[FastIndx].VSTART; count < state->FastTlb[FastIndx].VEND; count += 0x1000) { state->TLB_Map[count >> 12] = ((uintptr_t)state->N64MEM + (count - state->FastTlb[FastIndx].VSTART + state->FastTlb[FastIndx].PHYSSTART)) - count; } } } void TLB_Probe (usf_state_t * state) { uint32_t Counter; INDEX_REGISTER |= 0x80000000; for (Counter = 0; Counter < 32; Counter ++) { uint32_t TlbValue = state->tlb[Counter].EntryHi.Value & (~state->tlb[Counter].PageMask.b.Mask << 13); uint32_t EntryHi = ENTRYHI_REGISTER & (~state->tlb[Counter].PageMask.b.Mask << 13); if (TlbValue == EntryHi) { uint32_t Global = (state->tlb[Counter].EntryHi.Value & 0x100) != 0; uint32_t SameAsid = ((state->tlb[Counter].EntryHi.Value & 0xFF) == (ENTRYHI_REGISTER & 0xFF)); if (Global || SameAsid) { INDEX_REGISTER = Counter; return; } } } } void TLB_Read (usf_state_t * state) { uint32_t index = INDEX_REGISTER & 0x1F; PAGE_MASK_REGISTER = state->tlb[index].PageMask.Value ; ENTRYHI_REGISTER = (state->tlb[index].EntryHi.Value & ~state->tlb[index].PageMask.Value) ; ENTRYLO0_REGISTER = state->tlb[index].EntryLo0.Value; ENTRYLO1_REGISTER = state->tlb[index].EntryLo1.Value; } uint32_t TranslateVaddr ( usf_state_t * state, uintptr_t * Addr) { if (state->TLB_Map[((*Addr) & 0xffffffff) >> 12] == 0) { return 0; } *Addr = (uintptr_t)((uint8_t *)(state->TLB_Map[((*Addr) & 0xffffffff) >> 12] + ((*Addr) & 0xffffffff)) - (uintptr_t)state->N64MEM); return 1; } void WriteTLBEntry (usf_state_t * state, int32_t index) { int32_t FastIndx; FastIndx = index << 1; if ((state->PROGRAM_COUNTER >= state->FastTlb[FastIndx].VSTART && state->PROGRAM_COUNTER < state->FastTlb[FastIndx].VEND && state->FastTlb[FastIndx].ValidEntry && state->FastTlb[FastIndx].VALID) || (state->PROGRAM_COUNTER >= state->FastTlb[FastIndx + 1].VSTART && state->PROGRAM_COUNTER < state->FastTlb[FastIndx + 1].VEND && state->FastTlb[FastIndx + 1].ValidEntry && state->FastTlb[FastIndx + 1].VALID)) { return; } if (state->tlb[index].EntryDefined) { uint32_t count; for ( FastIndx = index << 1; FastIndx <= (index << 1) + 1; FastIndx++) { if (!state->FastTlb[FastIndx].ValidEntry) { continue; } if (!state->FastTlb[FastIndx].VALID) { continue; } for (count = state->FastTlb[FastIndx].VSTART; count < state->FastTlb[FastIndx].VEND; count += 0x1000) { state->TLB_Map[count >> 12] = 0; } } } state->tlb[index].PageMask.Value = PAGE_MASK_REGISTER; state->tlb[index].EntryHi.Value = ENTRYHI_REGISTER; state->tlb[index].EntryLo0.Value = ENTRYLO0_REGISTER; state->tlb[index].EntryLo1.Value = ENTRYLO1_REGISTER; state->tlb[index].EntryDefined = 1; SetupTLB_Entry(state, index); }