/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2012-2013 Leandro Nini * Copyright 2010 Antti Lankila * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SIDBANK_H #define SIDBANK_H #include "Bank.h" #include "c64/c64sid.h" #include "sidcxx11.h" #include "NullSid.h" namespace libsidplayfp { /** * SID * * Located at $D400-$D7FF, mirrored each 32 bytes */ class SidBank final : public Bank { private: /// SID chip c64sid *sid; public: SidBank() : sid(NullSid::getInstance()) {} void reset() { sid->reset(0xf); } uint8_t peek(uint_least16_t addr) override { return sid->peek(addr); } void poke(uint_least16_t addr, uint8_t data) override { sid->poke(addr, data); } /** * Set SID emulation. * * @param s the emulation, nullptr to remove current sid */ void setSID(c64sid *s) { sid = (s != nullptr) ? s : NullSid::getInstance(); } }; } #endif