/* * SSEQ Player - SDAT SWAR (Wave Archive) structures * By Naram Qashat (CyberBotX) [cyberbotx@cyberbotx.com] * Last modification on 2014-09-08 * * Nintendo DS Nitro Composer (SDAT) Specification document found at * http://www.feshrine.net/hacking/doc/nds-sdat.html */ #pragma once #include #include "SWAV.h" #include "INFOEntry.h" #include "common.h" /* * The size has been left out of this structure as it is unused by this player. */ struct SWAR { std::string filename; std::map swavs; INFOEntryWAVEARC info; SWAR(const std::string &fn = ""); void Read(PseudoFile &file); };