Cog/Plugins/GME
Christopher Snowhill 691d07ad5a Metadata: Move encoding helper to CogAudio
Move this commonly used string decoding helper to the CogAudio framework
and import it in every plugin that uses it.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-10 14:55:41 -07:00
..
en.lproj Updated to latest Xcode 2019-07-02 16:37:17 -07:00
es.lproj Fix encoding of strings resources. 2018-07-22 01:58:57 -07:00
GME.xcodeproj Metadata: Move encoding helper to CogAudio 2025-03-10 14:55:41 -07:00
pl.lproj Activate Polish translation 2022-07-11 14:41:15 -07:00
tr.lproj Translation: Added Turkish language support 2023-02-23 22:44:24 -08:00
GameContainer.h Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GameContainer.m Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GameDecoder.h Move most large stack using buffers to the heap 2022-07-24 18:41:50 -07:00
GameDecoder.m Audio: Add full timestamp accounting to playback 2025-02-12 14:08:17 -08:00
GameMetadataReader.h Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GameMetadataReader.m Use NSNumber Literals as much as possible 2022-06-17 06:39:02 -07:00
GamePropertiesReader.h Chore: Update copyright dates somewhat 2025-01-01 01:30:48 -08:00
GamePropertiesReader.m Chore: Update copyright dates somewhat 2025-01-01 01:30:48 -08:00
GME_Prefix.pch Added GME for game music emulation. 2007-10-11 23:11:58 +00:00
Info.plist Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00