Cog/Audio/Chain/BufferChain.m
Christopher Snowhill 72ee38ad14
Audio Player: Only wait for unstopped input
Input thread now signals when it has stopped and is about to return, in
case the input thread returns before the BufferChain dealloc function
would be waiting for it to terminate. Somehow, even though the Semaphore
is being signaled at this point, the BufferChain still ends up waiting
the default of 2.5 seconds for the signal that apparently never comes,
delaying file stoppage. This prevents the wait action entirely. Must
have been some sort of race condition.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-12-09 21:18:56 -08:00

257 lines
5.6 KiB
Objective-C

//
// BufferChain.m
// CogNew
//
// Created by Vincent Spader on 1/4/06.
// Copyright 2006 Vincent Spader. All rights reserved.
//
#import "BufferChain.h"
#import "AudioSource.h"
#import "CoreAudioUtils.h"
#import "OutputNode.h"
#import "Logging.h"
@implementation BufferChain
- (id)initWithController:(id)c {
self = [super init];
if(self) {
controller = c;
streamURL = nil;
userInfo = nil;
rgInfo = nil;
inputNode = nil;
converterNode = nil;
}
return self;
}
- (void)buildChain {
inputNode = nil;
converterNode = nil;
inputNode = [[InputNode alloc] initWithController:self previous:nil];
converterNode = [[ConverterNode alloc] initWithController:self previous:inputNode];
finalNode = converterNode;
}
- (BOOL)open:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi {
[self setStreamURL:url];
[self setUserInfo:userInfo];
[self buildChain];
id<CogSource> source = [AudioSource audioSourceForURL:url];
DLog(@"Opening: %@", url);
if(!source || ![source open:url]) {
DLog(@"Couldn't open source...");
url = [NSURL URLWithString:@"silence://10"];
source = [AudioSource audioSourceForURL:url];
if(![source open:url])
return NO;
}
if(![inputNode openWithSource:source])
return NO;
NSDictionary *properties = [inputNode properties];
AudioStreamBasicDescription inputFormat = [inputNode nodeFormat];
uint32_t inputChannelConfig = 0;
if([properties valueForKey:@"channelConfig"])
inputChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
if(![converterNode setupWithInputFormat:inputFormat withInputConfig:inputChannelConfig isLossless:[[properties valueForKey:@"encoding"] isEqualToString:@"lossless"]])
return NO;
[self setRGInfo:rgi];
// return NO;
return YES;
}
- (BOOL)openWithInput:(InputNode *)i withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi {
DLog(@"New buffer chain!");
[self setUserInfo:userInfo];
[self buildChain];
if(![inputNode openWithDecoder:[i decoder]])
return NO;
NSDictionary *properties = [inputNode properties];
AudioStreamBasicDescription inputFormat = [inputNode nodeFormat];
uint32_t inputChannelConfig = 0;
if([properties valueForKey:@"channelConfig"])
inputChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
DLog(@"Input Properties: %@", properties);
if(![converterNode setupWithInputFormat:inputFormat withInputConfig:inputChannelConfig isLossless:[[properties objectForKey:@"encoding"] isEqualToString:@"lossless"]])
return NO;
[self setRGInfo:rgi];
return YES;
}
- (BOOL)openWithDecoder:(id<CogDecoder>)decoder
withUserInfo:(id)userInfo
withRGInfo:(NSDictionary *)rgi;
{
DLog(@"New buffer chain!");
[self setUserInfo:userInfo];
[self buildChain];
if(![inputNode openWithDecoder:decoder])
return NO;
NSDictionary *properties = [inputNode properties];
DLog(@"Input Properties: %@", properties);
AudioStreamBasicDescription inputFormat = [inputNode nodeFormat];
uint32_t inputChannelConfig = 0;
if([properties valueForKey:@"channelConfig"])
inputChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
if(![converterNode setupWithInputFormat:inputFormat withInputConfig:inputChannelConfig isLossless:[[properties objectForKey:@"encoding"] isEqualToString:@"lossless"]])
return NO;
[self setRGInfo:rgi];
return YES;
}
- (void)launchThreads {
DLog(@"Properties: %@", [inputNode properties]);
[inputNode launchThread];
[converterNode launchThread];
}
- (void)setUserInfo:(id)i {
userInfo = i;
}
- (id)userInfo {
return userInfo;
}
- (void)setRGInfo:(NSDictionary *)rgi {
rgInfo = rgi;
[converterNode setRGInfo:rgi];
}
- (NSDictionary *)rgInfo {
return rgInfo;
}
- (void)dealloc {
[inputNode setShouldContinue:NO];
[[inputNode exitAtTheEndOfTheStream] signal];
[[inputNode semaphore] signal];
if(![inputNode threadExited])
[[inputNode exitAtTheEndOfTheStream] wait]; // wait for decoder to be closed (see InputNode's -(void)process )
DLog(@"Bufferchain dealloc");
}
- (void)seek:(double)time {
long frame = (long)round(time * [[[inputNode properties] objectForKey:@"sampleRate"] floatValue]);
[inputNode seek:frame];
}
- (BOOL)endOfInputReached {
return [controller endOfInputReached:self];
}
- (BOOL)setTrack:(NSURL *)track {
return [inputNode setTrack:track];
}
- (void)initialBufferFilled:(id)sender {
DLog(@"INITIAL BUFFER FILLED");
[controller launchOutputThread];
}
- (InputNode *)inputNode {
return inputNode;
}
- (id)finalNode {
return finalNode;
}
- (NSURL *)streamURL {
return streamURL;
}
- (void)setStreamURL:(NSURL *)url {
streamURL = url;
}
- (void)setShouldContinue:(BOOL)s {
[inputNode setShouldContinue:s];
[converterNode setShouldContinue:s];
}
- (BOOL)isRunning {
InputNode *node = [self inputNode];
if(nil != node && [node shouldContinue] && ![node endOfStream]) {
return YES;
}
return NO;
}
- (id)controller {
return controller;
}
- (ConverterNode *)converter {
return converterNode;
}
- (AudioStreamBasicDescription)inputFormat {
return [inputNode nodeFormat];
}
- (uint32_t)inputConfig {
return [inputNode nodeChannelConfig];
}
- (double)secondsBuffered {
double duration = 0.0;
Node *node = [self finalNode];
while(node) {
duration += [node secondsBuffered];
node = [node previousNode];
}
return duration;
}
- (void)sustainHDCD {
OutputNode *outputNode = (OutputNode *)[controller output];
[outputNode sustainHDCD];
[controller sustainHDCD];
}
- (void)restartPlaybackAtCurrentPosition {
[controller restartPlaybackAtCurrentPosition];
}
- (void)pushInfo:(NSDictionary *)info {
[controller pushInfo:info toTrack:userInfo];
}
- (void)setError:(BOOL)status {
[controller setError:status];
}
@end