Cog/Audio/Visualization/VisualizationController.h
Christopher Snowhill 024e36963a CQT Experiment: Tossed in a branch for later
This experiment with Constant Q Transform was interesting, and it's nice
to see that it actually functions, but it's just too damn slow to really
be useful for visualization purposes. It uses nearly a full core on an
M1 processor, and I'd hate to see what it does on an Intel machine.
Stashing this in a branch and discarding it from the main tree, in case
somebody finds this code useful some day.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-21 21:50:30 -07:00

26 lines
530 B
Objective-C

//
// VisualizationController.h
// CogAudio Framework
//
// Created by Christopher Snowhill on 2/12/22.
//
#import <Foundation/Foundation.h>
NS_ASSUME_NONNULL_BEGIN
@interface VisualizationController : NSObject {
double sampleRate;
float visAudio[4096];
}
+ (VisualizationController *)sharedController;
- (void)postSampleRate:(double)sampleRate;
- (void)postVisPCM:(const float *)inPCM amount:(int)amount;
- (double)readSampleRate;
- (void)copyVisPCM:(float *)outPCM visCQT:(float *)outCQT;
@end
NS_ASSUME_NONNULL_END