46 lines
2 KiB
C
46 lines
2 KiB
C
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* Mupen64plus - game_controller.h *
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* Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
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* Copyright (C) 2014 Bobby Smiles *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef M64P_SI_GAME_CONTROLLER_H
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#define M64P_SI_GAME_CONTROLLER_H
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#include <stdint.h>
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enum pak_type
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{
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PAK_NONE,
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PAK_MEM,
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PAK_RUMBLE,
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PAK_TRANSFER
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};
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struct game_controller
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{
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uint32_t padding;
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};
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int game_controller_is_connected(struct game_controller* cont, enum pak_type* pak);
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uint32_t game_controller_get_input(struct game_controller* cont);
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void process_controller_command(struct game_controller* cont, uint8_t* cmd);
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void read_controller(struct game_controller* cont, uint8_t* cmd);
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#endif
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