..
AudioChunk.h
[FreeSurround] Further improvements
2022-07-14 03:35:09 -07:00
AudioChunk.m
[FreeSurround] Further improvements
2022-07-14 03:35:09 -07:00
BufferChain.h
Replace Core Audio output with Core Media runtime
2022-06-23 23:22:41 -07:00
BufferChain.m
Audio Player: Only wait for unstopped input
2022-12-09 21:18:56 -08:00
ChunkList.h
[Cog Audio] Rename Semaphore.h to CogSemaphore.h
2022-08-05 22:18:30 -07:00
ChunkList.m
Correct the decimator sample latency
2023-07-14 04:14:30 -07:00
ConverterNode.h
[Audio Processing] Move float32 converter
2022-07-14 01:46:54 -07:00
ConverterNode.m
[Audio Processing] Move float32 converter
2022-07-14 01:46:54 -07:00
Downmix.h
Replace Core Audio output with Core Media runtime
2022-06-23 23:22:41 -07:00
Downmix.m
[Downmixer] Only downmix to stereo if not stereo
2022-07-10 15:21:57 -07:00
InputNode.h
Audio Player: Only wait for unstopped input
2022-12-09 21:18:56 -08:00
InputNode.m
Audio Player: Only wait for unstopped input
2022-12-09 21:18:56 -08:00
Node.h
[Cog Audio] Rename Semaphore.h to CogSemaphore.h
2022-08-05 22:18:30 -07:00
Node.m
Significantly reduce stack memory usage
2022-07-14 17:28:46 -07:00
OutputNode.h
Audio Player: Add new method of signaling stop
2022-12-09 21:18:47 -08:00
OutputNode.m
Audio Player: Add new method of signaling stop
2022-12-09 21:18:47 -08:00