Cog/Audio/Chain/OutputNode.m
Christopher Snowhill 267948350a Bug Fix: Restart converter on format change
The converter doesn't just require an output format call, it also
requires this input format change callback to actually signal it to
reopen the converter process with a new format setup.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-07 05:38:59 -08:00

364 lines
7.9 KiB
Objective-C

//
// OutputNode.m
// Cog
//
// Created by Vincent Spader on 8/2/05.
// Copyright 2005 Vincent Spader. All rights reserved.
//
#import "OutputNode.h"
#import "AudioPlayer.h"
#import "BufferChain.h"
#import "OutputCoreAudio.h"
#import "DSPRubberbandNode.h"
#import "DSPFSurroundNode.h"
#import "DSPHRTFNode.h"
#import "DSPEqualizerNode.h"
#import "VisualizationNode.h"
#import "DSPDownmixNode.h"
#import "Logging.h"
@implementation OutputNode {
BOOL DSPsLaunched;
Node *previousInput;
DSPRubberbandNode *rubberbandNode;
DSPFSurroundNode *fsurroundNode;
DSPHRTFNode *hrtfNode;
DSPEqualizerNode *equalizerNode;
DSPDownmixNode *downmixNode;
VisualizationNode *visualizationNode;
}
- (void)setup {
[self setupWithInterval:NO];
}
- (void)setupWithInterval:(BOOL)resumeInterval {
if(!resumeInterval) {
amountPlayed = 0.0;
amountPlayedInterval = 0.0;
intervalReported = NO;
}
paused = YES;
started = NO;
output = [[OutputCoreAudio alloc] initWithController:self];
[output setup];
if(!DSPsLaunched) {
rubberbandNode = [[DSPRubberbandNode alloc] initWithController:self previous:nil latency:0.1];
if(!rubberbandNode) return;
fsurroundNode = [[DSPFSurroundNode alloc] initWithController:self previous:rubberbandNode latency:0.03];
if(!fsurroundNode) return;
equalizerNode = [[DSPEqualizerNode alloc] initWithController:self previous:fsurroundNode latency:0.03];
if(!equalizerNode) return;
hrtfNode = [[DSPHRTFNode alloc] initWithController:self previous:equalizerNode latency:0.03];
if(!hrtfNode) return;
downmixNode = [[DSPDownmixNode alloc] initWithController:self previous:hrtfNode latency:0.03];
if(!downmixNode) return;
// Approximately double the chunk size for Vis at 44100Hz
visualizationNode = [[VisualizationNode alloc] initWithController:self previous:downmixNode latency:8192.0 / 44100.0];
if(!visualizationNode) return;
[self setPreviousNode:visualizationNode];
DSPsLaunched = YES;
[self launchDSPs];
previousInput = nil;
}
}
- (void)seek:(double)time {
// [output pause];
[self resetBuffer];
amountPlayed = time;
}
- (void)process {
paused = NO;
[output start];
}
- (void)pause {
paused = YES;
[output pause];
}
- (void)resume {
paused = NO;
[output resume];
}
- (void)incrementAmountPlayed:(double)seconds {
amountPlayed += seconds;
amountPlayedInterval += seconds;
if(!intervalReported && amountPlayedInterval >= 60.0) {
intervalReported = YES;
[controller reportPlayCount];
}
}
- (void)setAmountPlayed:(double)seconds {
double delta = seconds - amountPlayed;
if(delta > 0.0 && delta < 5.0) {
[self incrementAmountPlayed:delta];
} else if(delta) {
amountPlayed = seconds;
}
}
- (void)resetAmountPlayed {
amountPlayed = 0;
}
- (void)resetAmountPlayedInterval {
amountPlayedInterval = 0;
intervalReported = NO;
}
- (BOOL)selectNextBuffer {
BOOL ret = [controller selectNextBuffer];
if(!ret) {
Node *finalNode = [[controller bufferChain] finalNode];
[rubberbandNode setPreviousNode:finalNode];
[self reconnectInput];
}
return ret;
}
- (void)endOfInputPlayed {
if(!intervalReported) {
intervalReported = YES;
[controller reportPlayCount];
}
[controller endOfInputPlayed];
[self resetAmountPlayedInterval];
}
- (BOOL)chainQueueHasTracks {
return [controller chainQueueHasTracks];
}
- (double)secondsBuffered {
return [buffer listDuration];
}
- (NSArray *)DSPs {
if(DSPsLaunched) {
return @[rubberbandNode, fsurroundNode, equalizerNode, hrtfNode, downmixNode, visualizationNode];
} else {
return @[];
}
}
- (void)reconnectInput {
NSArray *DSPs = [self DSPs];
for (Node *node in DSPs) {
[node setEndOfStream:NO];
}
}
- (void)launchDSPs {
NSArray *DSPs = [self DSPs];
for (Node *node in DSPs) {
[node launchThread];
}
}
- (AudioChunk *)readChunk:(size_t)amount {
@autoreleasepool {
Node *finalNode = [[controller bufferChain] finalNode];
[rubberbandNode setPreviousNode:finalNode];
if(finalNode) {
AudioChunk *ret = [super readChunk:amount];
if((!ret || ![ret frameCount]) && [previousNode endOfStream]) {
endOfStream = YES;
}
return ret;
} else {
return [[AudioChunk alloc] init];
}
}
}
- (BOOL)peekFormat:(nonnull AudioStreamBasicDescription *)format channelConfig:(nonnull uint32_t *)config {
@autoreleasepool {
Node *finalNode = [[controller bufferChain] finalNode];
[rubberbandNode setPreviousNode:finalNode];
BOOL ret = [super peekFormat:format channelConfig:config];
if(!ret && [previousNode endOfStream]) {
endOfStream = YES;
}
return ret;
}
}
- (double)amountPlayed {
return amountPlayed;
}
- (double)amountPlayedInterval {
return amountPlayedInterval;
}
- (AudioStreamBasicDescription)format {
return format;
}
- (uint32_t)config {
return config;
}
- (AudioStreamBasicDescription)deviceFormat {
return [output deviceFormat];
}
- (uint32_t)deviceChannelConfig {
return [output deviceChannelConfig];
}
- (void)setFormat:(AudioStreamBasicDescription *)f channelConfig:(uint32_t)channelConfig {
if(!shouldContinue) return;
format = *f;
config = channelConfig;
// Calculate a ratio and add to double(seconds) instead, as format may change
// double oldSampleRatio = sampleRatio;
AudioPlayer *audioPlayer = controller;
BufferChain *bufferChain = [audioPlayer bufferChain];
if(bufferChain) {
ConverterNode *converter = [bufferChain converter];
AudioStreamBasicDescription outputFormat;
uint32_t outputChannelConfig;
BOOL formatChanged = NO;
if(converter) {
AudioStreamBasicDescription converterFormat = [converter nodeFormat];
if(memcmp(&converterFormat, &format, sizeof(converterFormat)) != 0) {
formatChanged = YES;
}
}
if(downmixNode && output && !formatChanged) {
outputFormat = [output deviceFormat];
outputChannelConfig = [output deviceChannelConfig];
AudioStreamBasicDescription currentOutputFormat = [downmixNode nodeFormat];
uint32_t currentOutputChannelConfig = [downmixNode nodeChannelConfig];
if(memcmp(&currentOutputFormat, &outputFormat, sizeof(currentOutputFormat)) != 0 ||
currentOutputChannelConfig != outputChannelConfig) {
formatChanged = YES;
}
}
if(formatChanged) {
InputNode *inputNode = [bufferChain inputNode];
if(converter) {
[converter setOutputFormat:format];
}
if(downmixNode && output) {
[downmixNode setOutputFormat:[output deviceFormat] withChannelConfig:[output deviceChannelConfig]];
}
if(inputNode) {
AudioStreamBasicDescription inputFormat = [inputNode nodeFormat];
if(converter) {
[converter inputFormatDidChange:inputFormat inputConfig:[inputNode nodeChannelConfig]];
}
[inputNode seek:(long)(amountPlayed * inputFormat.mSampleRate)];
}
}
}
}
- (void)close {
[output stop];
output = nil;
if(DSPsLaunched) {
NSArray *DSPs = [self DSPs];
for(Node *node in DSPs) {
[node setShouldContinue:NO];
}
previousNode = nil;
visualizationNode = nil;
downmixNode = nil;
hrtfNode = nil;
fsurroundNode = nil;
rubberbandNode = nil;
previousInput = nil;
DSPsLaunched = NO;
}
}
- (double)volume {
return [output volume];
}
- (void)setVolume:(double)v {
[output setVolume:v];
}
- (void)setShouldContinue:(BOOL)s {
[super setShouldContinue:s];
NSArray *DSPs = [self DSPs];
for(Node *node in DSPs) {
[node setShouldContinue:s];
}
// if (s == NO)
// [output stop];
}
- (void)setShouldPlayOutBuffer:(BOOL)s {
[output setShouldPlayOutBuffer:s];
}
- (BOOL)isPaused {
return paused;
}
- (void)sustainHDCD {
[output sustainHDCD];
}
- (void)restartPlaybackAtCurrentPosition {
[controller restartPlaybackAtCurrentPosition];
}
- (double)latency {
double latency = 0.0;
NSArray *DSPs = [self DSPs];
for(Node *node in DSPs) {
latency += [node secondsBuffered];
}
return [output latency] + latency;
}
- (double)getVisLatency {
return [output latency] + [visualizationNode secondsBuffered];
}
- (double)getTotalLatency {
return [[controller bufferChain] secondsBuffered] + [self latency];
}
- (id)controller {
return controller;
}
- (id)downmix {
return downmixNode;
}
@end