Cog/Audio/Chain/ChunkList.h
Christopher Snowhill 30d9eeec2b Cleanup: Massive code cleanup and reorganization
Cleaned up project settings to current defaults, except for the macOS
deployment version, which is still 10.13. Cleaned up a lot of headers
and such to include with angle braces instead of double quotes. Enabled
build sandbox in a lot of places. Disabled subproject signing in several
places, for libraries and frameworks which will be stripped and signed
when they are copied into place in the final build.

Also, while trying to solve compilation issues, the visualization
controller was reverted to the Objective C implementation, which is
probably faster anyway. Stupid Swift/Objective-C language mixing issues.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-26 01:15:03 -08:00

84 lines
1.8 KiB
Objective-C

//
// ChunkList.h
// CogAudio Framework
//
// Created by Christopher Snowhill on 2/5/22.
//
#import <CoreAudio/CoreAudio.h>
#import <Foundation/Foundation.h>
#import <CogAudio/AudioChunk.h>
#import <CogAudio/CogSemaphore.h>
NS_ASSUME_NONNULL_BEGIN
#define DSD_DECIMATE 1
@interface ChunkList : NSObject {
NSMutableArray<AudioChunk *> *chunkList;
double listDuration;
double listDurationRatioed;
double maxDuration;
BOOL inAdder;
BOOL inRemover;
BOOL inPeeker;
BOOL inMerger;
BOOL inConverter;
BOOL stopping;
// For format converter
void *inputBuffer;
size_t inputBufferSize;
#if DSD_DECIMATE
void **dsd2pcm;
size_t dsd2pcmCount;
int dsd2pcmLatency;
#endif
BOOL halveDSDVolume;
void *hdcd_decoder;
BOOL formatRead;
AudioStreamBasicDescription inputFormat;
AudioStreamBasicDescription floatFormat;
uint32_t inputChannelConfig;
BOOL inputLossless;
uint8_t *tempData;
size_t tempDataSize;
}
@property(readonly) double listDuration;
@property(readonly) double listDurationRatioed;
@property(readonly) double maxDuration;
- (id)initWithMaximumDuration:(double)duration;
- (void)reset;
- (BOOL)isEmpty;
- (BOOL)isFull;
- (void)addChunk:(AudioChunk *)chunk;
- (AudioChunk *)removeSamples:(size_t)maxFrameCount;
- (AudioChunk *)removeSamplesAsFloat32:(size_t)maxFrameCount;
- (BOOL)peekFormat:(nonnull AudioStreamBasicDescription *)format channelConfig:(nonnull uint32_t *)config;
- (BOOL)peekTimestamp:(nonnull double *)timestamp timeRatio:(nonnull double *)timeRatio;
// Helpers
- (AudioChunk *)removeAndMergeSamples:(size_t)maxFrameCount callBlock:(BOOL(NS_NOESCAPE ^ _Nonnull)(void))block;
- (AudioChunk *)removeAndMergeSamplesAsFloat32:(size_t)maxFrameCount callBlock:(BOOL(NS_NOESCAPE ^ _Nonnull)(void))block;
@end
NS_ASSUME_NONNULL_END