Cog/Frameworks/libsidplay/sidplay-residfp-code/.svn/pristine/fb/fb5df060f5ad8ac33b09ed041a46d4d55c0940d2.svn-base

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/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright (C) 2011-2015 Leandro Nini
* Copyright (C) 2009 Antti S. Lankila
* Copyright (C) 2001 Simon White
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef EVENTCALLBACK_H
#define EVENTCALLBACK_H
#include "Event.h"
#include "sidcxx11.h"
namespace libsidplayfp
{
template< class This >
class EventCallback final : public Event
{
private:
typedef void (This::*Callback) ();
private:
This &m_this;
Callback const m_callback;
private:
void event() override { (m_this.*m_callback)(); }
public:
EventCallback(const char* const name, This &object, Callback callback) :
Event(name),
m_this(object),
m_callback(callback)
{}
};
}
#endif // EVENTCALLBACK_H