Cog/Audio/Chain/ConverterNode.h
Christopher Snowhill 477feaab1d Now properly supports sample format changing
Sample format can now change dynamically at play time, and the player
will resample it as necessary, extrapolating edges between changes to
reduce the potential for gaps.

Currently supported formats for this:

- FLAC
- Ogg Vorbis
- Any format supported by FFmpeg, such as MP3 or AAC

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 19:18:45 -08:00

110 lines
2.4 KiB
Objective-C

//
// ConverterNode.h
// Cog
//
// Created by Zaphod Beeblebrox on 8/2/05.
// Copyright 2005 __MyCompanyName__. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import <AudioToolbox/AudioToolbox.h>
#import <AudioUnit/AudioUnit.h>
#import <CoreAudio/AudioHardware.h>
#import <soxr.h>
#import "Node.h"
#import "RefillNode.h"
#import "HeadphoneFilter.h"
@interface ConverterNode : Node {
NSDictionary *rgInfo;
soxr_t soxr;
void *inputBuffer;
size_t inputBufferSize;
size_t inpSize, inpOffset;
BOOL stopping;
BOOL convertEntered;
BOOL paused;
BOOL outputFormatChanged;
BOOL skipResampler;
unsigned int PRIME_LEN_;
unsigned int N_samples_to_add_;
unsigned int N_samples_to_drop_;
unsigned int is_preextrapolated_;
unsigned int is_postextrapolated_;
int latencyEaten;
int latencyEatenPost;
double sampleRatio;
float volumeScale;
void *floatBuffer;
size_t floatBufferSize;
size_t floatSize, floatOffset;
void *extrapolateBuffer;
size_t extrapolateBufferSize;
void **dsd2pcm;
size_t dsd2pcmCount;
int dsd2pcmLatency;
int dsdLatencyEaten;
BOOL rememberedLossless;
AudioStreamBasicDescription inputFormat;
AudioStreamBasicDescription floatFormat;
AudioStreamBasicDescription dmFloatFormat; // downmixed/upmixed float format
AudioStreamBasicDescription outputFormat;
uint32_t inputChannelConfig;
uint32_t outputChannelConfig;
BOOL streamFormatChanged;
AudioStreamBasicDescription newInputFormat;
uint32_t newInputChannelConfig;
AudioChunk *lastChunkIn;
AudioStreamBasicDescription previousOutputFormat;
uint32_t previousOutputConfig;
AudioStreamBasicDescription rememberedInputFormat;
uint32_t rememberedInputConfig;
RefillNode *refillNode;
id __weak originalPreviousNode;
void *hdcd_decoder;
HeadphoneFilter *hFilter;
}
@property AudioStreamBasicDescription inputFormat;
- (id)initWithController:(id)c previous:(id)p;
- (BOOL)setupWithInputFormat:(AudioStreamBasicDescription)inputFormat withInputConfig:(uint32_t)inputConfig outputFormat:(AudioStreamBasicDescription)outputFormat outputConfig:(uint32_t)outputConfig isLossless:(BOOL)lossless;
- (void)cleanUp;
- (void)process;
- (int)convert:(void *)dest amount:(int)amount;
- (void)setRGInfo:(NSDictionary *)rgi;
- (void)setOutputFormat:(AudioStreamBasicDescription)format outputConfig:(uint32_t)outputConfig;
- (void)inputFormatDidChange:(AudioStreamBasicDescription)format inputConfig:(uint32_t)inputConfig;
- (void)refreshVolumeScaling;
@end