Sample format can now change dynamically at play time, and the player will resample it as necessary, extrapolating edges between changes to reduce the potential for gaps. Currently supported formats for this: - FLAC - Ogg Vorbis - Any format supported by FFmpeg, such as MP3 or AAC Signed-off-by: Christopher Snowhill <kode54@gmail.com>
260 lines
6.4 KiB
Objective-C
260 lines
6.4 KiB
Objective-C
//
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// BufferChain.m
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// CogNew
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//
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// Created by Vincent Spader on 1/4/06.
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// Copyright 2006 Vincent Spader. All rights reserved.
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//
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#import "BufferChain.h"
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#import "AudioSource.h"
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#import "CoreAudioUtils.h"
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#import "OutputNode.h"
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#import "Logging.h"
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@implementation BufferChain
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- (id)initWithController:(id)c {
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self = [super init];
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if(self) {
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controller = c;
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streamURL = nil;
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userInfo = nil;
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rgInfo = nil;
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inputNode = nil;
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converterNode = nil;
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}
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return self;
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}
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- (void)buildChain {
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inputNode = nil;
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converterNode = nil;
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inputNode = [[InputNode alloc] initWithController:self previous:nil];
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converterNode = [[ConverterNode alloc] initWithController:self previous:inputNode];
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finalNode = converterNode;
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}
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- (BOOL)open:(NSURL *)url withOutputFormat:(AudioStreamBasicDescription)outputFormat withOutputConfig:(uint32_t)outputConfig withRGInfo:(NSDictionary *)rgi {
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[self setStreamURL:url];
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[self buildChain];
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id<CogSource> source = [AudioSource audioSourceForURL:url];
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DLog(@"Opening: %@", url);
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if(!source || ![source open:url]) {
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DLog(@"Couldn't open source...");
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url = [NSURL URLWithString:@"silence://10"];
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source = [AudioSource audioSourceForURL:url];
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if(![source open:url])
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return NO;
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}
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if(![inputNode openWithSource:source])
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return NO;
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NSDictionary *properties = [inputNode properties];
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inputFormat = [inputNode nodeFormat];
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if([properties valueForKey:@"channelConfig"])
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inputChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
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outputFormat.mChannelsPerFrame = inputFormat.mChannelsPerFrame;
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outputFormat.mBytesPerFrame = ((outputFormat.mBitsPerChannel + 7) / 8) * outputFormat.mChannelsPerFrame;
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outputFormat.mBytesPerPacket = outputFormat.mBytesPerFrame * outputFormat.mFramesPerPacket;
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outputConfig = inputChannelConfig;
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if(![converterNode setupWithInputFormat:inputFormat withInputConfig:inputChannelConfig outputFormat:outputFormat outputConfig:outputConfig isLossless:[[properties valueForKey:@"encoding"] isEqualToString:@"lossless"]])
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return NO;
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[self setRGInfo:rgi];
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// return NO;
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return YES;
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}
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- (BOOL)openWithInput:(InputNode *)i withOutputFormat:(AudioStreamBasicDescription)outputFormat withOutputConfig:(uint32_t)outputConfig withRGInfo:(NSDictionary *)rgi {
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DLog(@"New buffer chain!");
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[self buildChain];
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if(![inputNode openWithDecoder:[i decoder]])
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return NO;
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NSDictionary *properties = [inputNode properties];
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inputFormat = [inputNode nodeFormat];
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if([properties valueForKey:@"channelConfig"])
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inputChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
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outputFormat.mChannelsPerFrame = inputFormat.mChannelsPerFrame;
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outputFormat.mBytesPerFrame = ((outputFormat.mBitsPerChannel + 7) / 8) * outputFormat.mChannelsPerFrame;
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outputFormat.mBytesPerPacket = outputFormat.mBytesPerFrame * outputFormat.mFramesPerPacket;
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outputConfig = inputChannelConfig;
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DLog(@"Input Properties: %@", properties);
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if(![converterNode setupWithInputFormat:inputFormat withInputConfig:inputChannelConfig outputFormat:outputFormat outputConfig:outputConfig isLossless:[[properties objectForKey:@"encoding"] isEqualToString:@"lossless"]])
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return NO;
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[self setRGInfo:rgi];
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return YES;
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}
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- (BOOL)openWithDecoder:(id<CogDecoder>)decoder
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withOutputFormat:(AudioStreamBasicDescription)outputFormat
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withOutputConfig:(uint32_t)outputConfig
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withRGInfo:(NSDictionary *)rgi;
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{
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DLog(@"New buffer chain!");
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[self buildChain];
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if(![inputNode openWithDecoder:decoder])
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return NO;
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NSDictionary *properties = [inputNode properties];
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DLog(@"Input Properties: %@", properties);
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inputFormat = [inputNode nodeFormat];
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if([properties valueForKey:@"channelConfig"])
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inputChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
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outputFormat.mChannelsPerFrame = inputFormat.mChannelsPerFrame;
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outputFormat.mBytesPerFrame = ((outputFormat.mBitsPerChannel + 7) / 8) * outputFormat.mChannelsPerFrame;
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outputFormat.mBytesPerPacket = outputFormat.mBytesPerFrame * outputFormat.mFramesPerPacket;
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outputConfig = inputChannelConfig;
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if(![converterNode setupWithInputFormat:inputFormat withInputConfig:inputChannelConfig outputFormat:outputFormat outputConfig:outputConfig isLossless:[[properties objectForKey:@"encoding"] isEqualToString:@"lossless"]])
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return NO;
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[self setRGInfo:rgi];
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return YES;
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}
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- (void)launchThreads {
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DLog(@"Properties: %@", [inputNode properties]);
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[inputNode launchThread];
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[converterNode launchThread];
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}
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- (void)setUserInfo:(id)i {
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userInfo = i;
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}
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- (id)userInfo {
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return userInfo;
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}
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- (void)setRGInfo:(NSDictionary *)rgi {
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rgInfo = rgi;
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[converterNode setRGInfo:rgi];
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}
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- (NSDictionary *)rgInfo {
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return rgInfo;
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}
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- (void)dealloc {
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[inputNode setShouldContinue:NO];
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[[inputNode exitAtTheEndOfTheStream] signal];
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[[inputNode semaphore] signal];
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[[inputNode exitAtTheEndOfTheStream] wait]; // wait for decoder to be closed (see InputNode's -(void)process )
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DLog(@"Bufferchain dealloc");
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}
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- (void)seek:(double)time {
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long frame = (long)round(time * [[[inputNode properties] objectForKey:@"sampleRate"] floatValue]);
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[inputNode seek:frame];
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}
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- (BOOL)endOfInputReached {
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return [controller endOfInputReached:self];
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}
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- (BOOL)setTrack:(NSURL *)track {
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return [inputNode setTrack:track];
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}
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- (void)initialBufferFilled:(id)sender {
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DLog(@"INITIAL BUFFER FILLED");
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[controller launchOutputThread];
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}
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- (InputNode *)inputNode {
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return inputNode;
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}
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- (id)finalNode {
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return finalNode;
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}
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- (NSURL *)streamURL {
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return streamURL;
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}
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- (void)setStreamURL:(NSURL *)url {
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streamURL = url;
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}
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- (void)setShouldContinue:(BOOL)s {
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[inputNode setShouldContinue:s];
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[converterNode setShouldContinue:s];
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}
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- (BOOL)isRunning {
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InputNode *node = [self inputNode];
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if(nil != node && [node shouldContinue] && ![node endOfStream]) {
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return YES;
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}
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return NO;
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}
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- (id)controller {
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return controller;
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}
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- (ConverterNode *)converter {
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return converterNode;
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}
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- (AudioStreamBasicDescription)inputFormat {
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return inputFormat;
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}
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- (uint32_t)inputConfig {
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return inputChannelConfig;
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}
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- (double)secondsBuffered {
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double duration = 0.0;
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OutputNode *outputNode = (OutputNode *)[controller output];
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duration += [outputNode secondsBuffered];
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Node *node = [self finalNode];
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while(node) {
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duration += [node secondsBuffered];
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node = [node previousNode];
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}
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return duration;
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}
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- (void)sustainHDCD {
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OutputNode *outputNode = (OutputNode *)[controller output];
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[outputNode sustainHDCD];
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[controller sustainHDCD];
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}
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@end
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