Cog/Frameworks/vgmstream/vgmstream/src/layout/blocked.c
Christopher Snowhill 531c2b1468 VGMStream: Updated libvgmstream code base
Updated VGMStream to r1980-242-gfccbb05f

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-04-20 21:33:11 -07:00

220 lines
8.3 KiB
C

#include "layout.h"
#include "../vgmstream.h"
#include "../base/decode.h"
#include "../base/sbuf.h"
#include "../coding/coding.h"
/* Decodes samples for blocked streams.
* Data is divided into headered blocks with a bunch of data. The layout calls external helper functions
* when a block is decoded, and those must parse the new block and move offsets accordingly. */
void render_vgmstream_blocked(sbuf_t* sdst, VGMSTREAM* vgmstream) {
int frame_size = decode_get_frame_size(vgmstream);
int samples_per_frame = decode_get_samples_per_frame(vgmstream);
int samples_this_block = 0;
if (vgmstream->current_block_samples) {
samples_this_block = vgmstream->current_block_samples;
}
else if (frame_size == 0) {
//TO-DO: this case doesn't seem possible, codecs that return frame_size 0 (should) set current_block_samples
samples_this_block = vgmstream->current_block_size * 2 * samples_per_frame;
}
else {
samples_this_block = vgmstream->current_block_size / frame_size * samples_per_frame;
}
while (sdst->filled < sdst->samples) {
int samples_to_do;
if (vgmstream->loop_flag && decode_do_loop(vgmstream)) {
/* handle looping, readjust back to loop start values */
if (vgmstream->current_block_samples) {
samples_this_block = vgmstream->current_block_samples;
} else if (frame_size == 0) { /* assume 4 bit */
samples_this_block = vgmstream->current_block_size * 2 * samples_per_frame;
} else {
samples_this_block = vgmstream->current_block_size / frame_size * samples_per_frame;
}
continue;
}
if (samples_this_block < 0) {
/* probably block bug or EOF, next calcs would give wrong values/segfaults/infinite loop */
VGM_LOG("BLOCKED: wrong block samples\n");
goto decode_fail;
}
if (vgmstream->current_block_offset < 0 || vgmstream->current_block_offset == 0xFFFFFFFF) {
/* probably block bug or EOF, block functions won't be able to read anything useful/infinite loop */
VGM_LOG("BLOCKED: wrong block offset found\n");
goto decode_fail;
}
samples_to_do = decode_get_samples_to_do(samples_this_block, samples_per_frame, vgmstream);
if (samples_to_do > sdst->samples - sdst->filled)
samples_to_do = sdst->samples - sdst->filled;
if (samples_to_do > 0) {
/* samples_this_block = 0 is allowed (empty block, do nothing then move to next block) */
decode_vgmstream(sdst, vgmstream, samples_to_do);
}
sdst->filled += samples_to_do;
vgmstream->current_sample += samples_to_do;
vgmstream->samples_into_block += samples_to_do;
/* move to next block when all samples are consumed */
if (vgmstream->samples_into_block == samples_this_block
/*&& vgmstream->current_sample < vgmstream->num_samples*/) { /* don't go past last block */ //todo
block_update(vgmstream->next_block_offset, vgmstream);
/* update since these may change each block */
frame_size = decode_get_frame_size(vgmstream);
samples_per_frame = decode_get_samples_per_frame(vgmstream);
if (vgmstream->current_block_samples) {
samples_this_block = vgmstream->current_block_samples;
}
else if (frame_size == 0) {
//TO-DO: this case doesn't seem possible, codecs that return frame_size 0 (should) set current_block_samples
samples_this_block = vgmstream->current_block_size * 2 * samples_per_frame;
}
else {
samples_this_block = vgmstream->current_block_size / frame_size * samples_per_frame;
}
vgmstream->samples_into_block = 0;
}
}
return;
decode_fail:
sbuf_silence_rest(sdst);
}
/* helper functions to parse new block */
void block_update(off_t block_offset, VGMSTREAM* vgmstream) {
switch (vgmstream->layout_type) {
case layout_blocked_ast:
block_update_ast(block_offset,vgmstream);
break;
case layout_blocked_mxch:
block_update_mxch(block_offset,vgmstream);
break;
case layout_blocked_halpst:
block_update_halpst(block_offset,vgmstream);
break;
case layout_blocked_xa:
block_update_xa(block_offset,vgmstream);
break;
case layout_blocked_ea_schl:
block_update_ea_schl(block_offset,vgmstream);
break;
case layout_blocked_ea_1snh:
block_update_ea_1snh(block_offset,vgmstream);
break;
case layout_blocked_caf:
block_update_caf(block_offset,vgmstream);
break;
case layout_blocked_wsi:
block_update_wsi(block_offset,vgmstream);
break;
case layout_blocked_str_snds:
block_update_str_snds(block_offset,vgmstream);
break;
case layout_blocked_ws_aud:
block_update_ws_aud(block_offset,vgmstream);
break;
case layout_blocked_dec:
block_update_dec(block_offset,vgmstream);
break;
case layout_blocked_mul:
block_update_mul(block_offset,vgmstream);
break;
case layout_blocked_gsnd:
block_update_gsnd(block_offset,vgmstream);
break;
case layout_blocked_vs_mh:
block_update_vs_mh(block_offset,vgmstream);
break;
case layout_blocked_vas_kceo:
block_update_vas_kceo(block_offset,vgmstream);
break;
case layout_blocked_thp:
block_update_thp(block_offset,vgmstream);
break;
case layout_blocked_filp:
block_update_filp(block_offset,vgmstream);
break;
case layout_blocked_rage_aud:
block_update_rage_aud(block_offset,vgmstream);
break;
case layout_blocked_ea_swvr:
block_update_ea_swvr(block_offset,vgmstream);
break;
case layout_blocked_adm:
block_update_adm(block_offset,vgmstream);
break;
case layout_blocked_ps2_iab:
block_update_ps2_iab(block_offset,vgmstream);
break;
case layout_blocked_vs_str:
block_update_vs_str(block_offset,vgmstream);
break;
case layout_blocked_rws:
block_update_rws(block_offset,vgmstream);
break;
case layout_blocked_hwas:
block_update_hwas(block_offset,vgmstream);
break;
case layout_blocked_ea_sns:
block_update_ea_sns(block_offset,vgmstream);
break;
case layout_blocked_awc:
block_update_awc(block_offset,vgmstream);
break;
case layout_blocked_vgs:
block_update_vgs(block_offset,vgmstream);
break;
case layout_blocked_xwav:
block_update_xwav(block_offset,vgmstream);
break;
case layout_blocked_xvag_subsong:
block_update_xvag_subsong(block_offset,vgmstream);
break;
case layout_blocked_ea_wve_au00:
block_update_ea_wve_au00(block_offset,vgmstream);
break;
case layout_blocked_ea_wve_ad10:
block_update_ea_wve_ad10(block_offset,vgmstream);
break;
case layout_blocked_sthd:
block_update_sthd(block_offset,vgmstream);
break;
case layout_blocked_h4m:
block_update_h4m(block_offset,vgmstream);
break;
case layout_blocked_xa_aiff:
block_update_xa_aiff(block_offset,vgmstream);
break;
case layout_blocked_vs_square:
block_update_vs_square(block_offset,vgmstream);
break;
case layout_blocked_vid1:
block_update_vid1(block_offset,vgmstream);
break;
case layout_blocked_ubi_sce:
block_update_ubi_sce(block_offset,vgmstream);
break;
case layout_blocked_tt_ad:
block_update_tt_ad(block_offset,vgmstream);
break;
case layout_blocked_vas:
block_update_vas(block_offset,vgmstream);
break;
default: /* not a blocked layout */
break;
}
}