Cog/Plugins/MIDI/MIDI/BMPlayer.h
Christopher Snowhill b03702e164 MIDI Plugin: Fix BASSMIDI driver SysEx handling
These events were split up in handling after this driver fell out of
use. It needed updating with the latest split handling design.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-09 18:36:37 -08:00

48 lines
1.1 KiB
C++

#ifndef __BMPlayer_h__
#define __BMPlayer_h__
#include "MIDIPlayer.h"
#include <bassmidi.h>
typedef struct sflist_presets sflist_presets;
class BMPlayer : public MIDIPlayer {
public:
// zero variables
BMPlayer();
// close, unload
virtual ~BMPlayer();
// configuration
void setSoundFont(const char* in);
void setFileSoundFont(const char* in);
void setSincInterpolation(bool enable = true);
private:
virtual void send_event(uint32_t b);
virtual void send_sysex(const uint8_t* data, size_t size, size_t port);
virtual void render(float* out, unsigned long count);
virtual void shutdown();
virtual bool startup();
void compound_presets(std::vector<BASS_MIDI_FONTEX>& out, std::vector<BASS_MIDI_FONTEX>& in, std::vector<long>& channels);
void reset_parameters();
std::vector<HSOUNDFONT> _soundFonts;
sflist_presets* _presetList;
std::string sSoundFontName;
std::string sFileSoundFontName;
HSTREAM _stream[3];
bool bSincInterpolation;
bool bank_lsb_overridden;
uint8_t bank_lsb_override[48];
};
#endif