Cog/Audio/Output/OutputCoreAudio.m
Christopher Snowhill 6c3af4b2a4 Bug Fix: Latency reporting for high latency output
Fixes visualization latency under virtual machines, at least. Not sure
which local or native systems would be reporting high latency here, but
this should fix them as well.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-03-06 13:14:27 -08:00

831 lines
23 KiB
Objective-C

//
// OutputCoreAudio.m
// Cog
//
// Created by Christopher Snowhill on 7/25/23.
// Copyright 2023-2024 Christopher Snowhill. All rights reserved.
//
#import "OutputCoreAudio.h"
#import "OutputNode.h"
#ifdef _DEBUG
#import "BadSampleCleaner.h"
#endif
#import "Logging.h"
#import <Accelerate/Accelerate.h>
#import <CogAudio/VisualizationController.h>
extern void scale_by_volume(float *buffer, size_t count, float volume);
static NSString *CogPlaybackDidBeginNotificiation = @"CogPlaybackDidBeginNotificiation";
@implementation OutputCoreAudio {
VisualizationController *visController;
}
static void *kOutputCoreAudioContext = &kOutputCoreAudioContext;
- (AudioChunk *)renderInput:(int)amountToRead {
int amountRead = 0;
if(stopping == YES || [outputController shouldContinue] == NO) {
// Chain is dead, fill out the serial number pointer forever with silence
stopping = YES;
return [[AudioChunk alloc] init];
}
AudioStreamBasicDescription format;
uint32_t config;
if([outputController peekFormat:&format channelConfig:&config]) {
if(!streamFormatStarted || config != realStreamChannelConfig || memcmp(&realStreamFormat, &format, sizeof(format)) != 0) {
realStreamFormat = format;
realStreamChannelConfig = config;
streamFormatStarted = YES;
streamFormatChanged = YES;
}
}
if(streamFormatChanged) {
return [[AudioChunk alloc] init];
}
return [outputController readChunk:amountToRead];
}
- (id)initWithController:(OutputNode *)c {
self = [super init];
if(self) {
outputController = c;
volume = 1.0;
outputDeviceID = -1;
secondsHdcdSustained = 0;
outputLock = [[NSLock alloc] init];
#ifdef OUTPUT_LOG
NSString *logName = [NSTemporaryDirectory() stringByAppendingPathComponent:@"CogAudioLog.raw"];
_logFile = fopen([logName UTF8String], "wb");
#endif
}
return self;
}
static OSStatus
default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData) {
OutputCoreAudio *_self = (__bridge OutputCoreAudio *)inUserData;
return [_self setOutputDeviceByID:-1];
}
static OSStatus
current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData) {
OutputCoreAudio *_self = (__bridge OutputCoreAudio *)inUserData;
for(UInt32 i = 0; i < inNumberAddresses; ++i) {
switch(inAddresses[i].mSelector) {
case kAudioDevicePropertyDeviceIsAlive:
return [_self setOutputDeviceByID:-1];
case kAudioDevicePropertyNominalSampleRate:
case kAudioDevicePropertyStreamFormat:
_self->outputdevicechanged = YES;
return noErr;
}
}
return noErr;
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if(context != kOutputCoreAudioContext) {
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
return;
}
if([keyPath isEqualToString:@"values.outputDevice"]) {
NSDictionary *device = [[[NSUserDefaultsController sharedUserDefaultsController] defaults] objectForKey:@"outputDevice"];
[self setOutputDeviceWithDeviceDict:device];
}
}
- (BOOL)signalEndOfStream:(double)latency {
stopped = YES;
BOOL ret = [outputController selectNextBuffer];
stopped = ret;
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(NSEC_PER_SEC * latency)), dispatch_get_main_queue(), ^{
[self->outputController endOfInputPlayed];
[self->outputController resetAmountPlayed];
});
return ret;
}
- (BOOL)processEndOfStream {
if(stopping || ([outputController endOfStream] == YES && [self signalEndOfStream:[outputController getTotalLatency]])) {
stopping = YES;
return YES;
}
return NO;
}
- (void)threadEntry:(id)arg {
@autoreleasepool {
NSThread *currentThread = [NSThread currentThread];
[currentThread setThreadPriority:0.75];
[currentThread setQualityOfService:NSQualityOfServiceUserInitiated];
}
running = YES;
started = NO;
shouldPlayOutBuffer = NO;
BOOL rendered = NO;
while(!stopping) {
@autoreleasepool {
if(outputdevicechanged) {
[self updateDeviceFormat];
outputdevicechanged = NO;
}
if([outputController shouldReset]) {
[outputController setShouldReset:NO];
[outputLock lock];
started = NO;
restarted = NO;
[outputBuffer reset];
[outputLock unlock];
}
if(stopping)
break;
if(![outputBuffer isFull]) {
[self renderAndConvert];
rendered = YES;
} else {
rendered = NO;
}
if(!started && !paused) {
[self resume];
}
if([outputController shouldContinue] == NO) {
break;
}
}
if(!rendered) {
usleep(5000);
}
}
stopped = YES;
if(!stopInvoked) {
[self doStop];
}
}
- (OSStatus)setOutputDeviceByID:(AudioDeviceID)deviceID {
OSStatus err;
BOOL defaultDevice = NO;
AudioObjectPropertyAddress theAddress = {
.mSelector = kAudioHardwarePropertyDefaultOutputDevice,
.mScope = kAudioObjectPropertyScopeGlobal,
.mElement = kAudioObjectPropertyElementMaster
};
if(deviceID == -1) {
defaultDevice = YES;
UInt32 size = sizeof(AudioDeviceID);
err = AudioObjectGetPropertyData(kAudioObjectSystemObject, &theAddress, 0, NULL, &size, &deviceID);
if(err != noErr) {
DLog(@"THERE'S NO DEFAULT OUTPUT DEVICE");
return err;
}
}
if(_au) {
if(defaultdevicelistenerapplied && !defaultDevice) {
/* Already set above
* theAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice; */
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &theAddress, default_device_changed, (__bridge void *_Nullable)(self));
defaultdevicelistenerapplied = NO;
}
outputdevicechanged = NO;
if(outputDeviceID != deviceID) {
if(currentdevicelistenerapplied) {
if(devicealivelistenerapplied) {
theAddress.mSelector = kAudioDevicePropertyDeviceIsAlive;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
devicealivelistenerapplied = NO;
}
theAddress.mSelector = kAudioDevicePropertyStreamFormat;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
theAddress.mSelector = kAudioDevicePropertyNominalSampleRate;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
currentdevicelistenerapplied = NO;
}
DLog(@"Device: %i\n", deviceID);
outputDeviceID = deviceID;
NSError *nserr;
[_au setDeviceID:outputDeviceID error:&nserr];
if(nserr != nil) {
return (OSErr)[nserr code];
}
outputdevicechanged = YES;
}
if(!currentdevicelistenerapplied) {
if(!devicealivelistenerapplied && !defaultDevice) {
theAddress.mSelector = kAudioDevicePropertyDeviceIsAlive;
AudioObjectAddPropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
devicealivelistenerapplied = YES;
}
theAddress.mSelector = kAudioDevicePropertyStreamFormat;
AudioObjectAddPropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
theAddress.mSelector = kAudioDevicePropertyNominalSampleRate;
AudioObjectAddPropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
currentdevicelistenerapplied = YES;
}
if(!defaultdevicelistenerapplied && defaultDevice) {
theAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
AudioObjectAddPropertyListener(kAudioObjectSystemObject, &theAddress, default_device_changed, (__bridge void *_Nullable)(self));
defaultdevicelistenerapplied = YES;
}
} else {
err = noErr;
}
if(err != noErr) {
DLog(@"No output device with ID %d could be found.", deviceID);
return err;
}
return err;
}
- (BOOL)setOutputDeviceWithDeviceDict:(NSDictionary *)deviceDict {
NSNumber *deviceIDNum = [deviceDict objectForKey:@"deviceID"];
AudioDeviceID outputDeviceID = [deviceIDNum unsignedIntValue] ?: -1;
__block OSStatus err = [self setOutputDeviceByID:outputDeviceID];
if(err != noErr) {
// Try matching by name.
NSString *userDeviceName = deviceDict[@"name"];
[self enumerateAudioOutputsUsingBlock:
^(NSString *deviceName, AudioDeviceID deviceID, AudioDeviceID systemDefaultID, BOOL *stop) {
if([deviceName isEqualToString:userDeviceName]) {
err = [self setOutputDeviceByID:deviceID];
#if 0
// Disable. Would cause loop by triggering `-observeValueForKeyPath:ofObject:change:context:` above.
// Update `outputDevice`, in case the ID has changed.
NSDictionary *deviceInfo = @{
@"name": deviceName,
@"deviceID": @(deviceID),
};
[[NSUserDefaults standardUserDefaults] setObject:deviceInfo forKey:@"outputDevice"];
#endif
DLog(@"Found output device: \"%@\" (%d).", deviceName, deviceID);
*stop = YES;
}
}];
}
if(err != noErr) {
ALog(@"No output device could be found, your random error code is %d. Have a nice day!", err);
return NO;
}
return YES;
}
// The following is largely a copy pasta of -awakeFromNib from "OutputsArrayController.m".
// TODO: Share the code. (How to do this across xcodeproj?)
- (void)enumerateAudioOutputsUsingBlock:(void(NS_NOESCAPE ^ _Nonnull)(NSString *deviceName, AudioDeviceID deviceID, AudioDeviceID systemDefaultID, BOOL *stop))block {
UInt32 propsize;
AudioObjectPropertyAddress theAddress = {
.mSelector = kAudioHardwarePropertyDevices,
.mScope = kAudioObjectPropertyScopeGlobal,
.mElement = kAudioObjectPropertyElementMaster
};
__Verify_noErr(AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &theAddress, 0, NULL, &propsize));
UInt32 nDevices = propsize / (UInt32)sizeof(AudioDeviceID);
AudioDeviceID *devids = (AudioDeviceID *)malloc(propsize);
__Verify_noErr(AudioObjectGetPropertyData(kAudioObjectSystemObject, &theAddress, 0, NULL, &propsize, devids));
theAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
AudioDeviceID systemDefault;
propsize = sizeof(systemDefault);
__Verify_noErr(AudioObjectGetPropertyData(kAudioObjectSystemObject, &theAddress, 0, NULL, &propsize, &systemDefault));
theAddress.mScope = kAudioDevicePropertyScopeOutput;
for(UInt32 i = 0; i < nDevices; ++i) {
UInt32 isAlive = 0;
propsize = sizeof(isAlive);
theAddress.mSelector = kAudioDevicePropertyDeviceIsAlive;
__Verify_noErr(AudioObjectGetPropertyData(devids[i], &theAddress, 0, NULL, &propsize, &isAlive));
if(!isAlive) continue;
CFStringRef name = NULL;
propsize = sizeof(name);
theAddress.mSelector = kAudioDevicePropertyDeviceNameCFString;
__Verify_noErr(AudioObjectGetPropertyData(devids[i], &theAddress, 0, NULL, &propsize, &name));
propsize = 0;
theAddress.mSelector = kAudioDevicePropertyStreamConfiguration;
__Verify_noErr(AudioObjectGetPropertyDataSize(devids[i], &theAddress, 0, NULL, &propsize));
if(propsize < sizeof(UInt32)) {
if(name) CFRelease(name);
continue;
}
AudioBufferList *bufferList = (AudioBufferList *)malloc(propsize);
__Verify_noErr(AudioObjectGetPropertyData(devids[i], &theAddress, 0, NULL, &propsize, bufferList));
UInt32 bufferCount = bufferList->mNumberBuffers;
free(bufferList);
if(!bufferCount) {
if(name) CFRelease(name);
continue;
}
BOOL stop = NO;
NSString *deviceName = name ? [NSString stringWithString:(__bridge NSString *)name] : [NSString stringWithFormat:@"Unknown device %u", (unsigned int)devids[i]];
block(deviceName,
devids[i],
systemDefault,
&stop);
CFRelease(name);
if(stop) {
break;
}
}
free(devids);
}
- (BOOL)updateDeviceFormat {
AVAudioFormat *format = _au.outputBusses[0].format;
if(!_deviceFormat || ![_deviceFormat isEqual:format]) {
NSError *err;
AVAudioFormat *renderFormat;
_deviceFormat = format;
deviceFormat = *(format.streamDescription);
/// Seems some 3rd party devices return incorrect stuff...or I just don't like noninterleaved data.
deviceFormat.mFormatFlags &= ~kLinearPCMFormatFlagIsNonInterleaved;
// deviceFormat.mFormatFlags &= ~kLinearPCMFormatFlagIsFloat;
// deviceFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
// We don't want more than 8 channels
if(deviceFormat.mChannelsPerFrame > 8) {
deviceFormat.mChannelsPerFrame = 8;
}
deviceFormat.mBytesPerFrame = deviceFormat.mChannelsPerFrame * (deviceFormat.mBitsPerChannel / 8);
deviceFormat.mBytesPerPacket = deviceFormat.mBytesPerFrame * deviceFormat.mFramesPerPacket;
/* Set the channel layout for the audio queue */
AudioChannelLayoutTag tag = 0;
switch(deviceFormat.mChannelsPerFrame) {
case 1:
tag = kAudioChannelLayoutTag_Mono;
deviceChannelConfig = AudioConfigMono;
break;
case 2:
tag = kAudioChannelLayoutTag_Stereo;
deviceChannelConfig = AudioConfigStereo;
break;
case 3:
tag = kAudioChannelLayoutTag_DVD_4;
deviceChannelConfig = AudioConfig3Point0;
break;
case 4:
tag = kAudioChannelLayoutTag_Quadraphonic;
deviceChannelConfig = AudioConfig4Point0;
break;
case 5:
tag = kAudioChannelLayoutTag_MPEG_5_0_A;
deviceChannelConfig = AudioConfig5Point0;
break;
case 6:
tag = kAudioChannelLayoutTag_MPEG_5_1_A;
deviceChannelConfig = AudioConfig5Point1;
break;
case 7:
tag = kAudioChannelLayoutTag_MPEG_6_1_A;
deviceChannelConfig = AudioConfig6Point1;
break;
case 8:
tag = kAudioChannelLayoutTag_MPEG_7_1_A;
deviceChannelConfig = AudioConfig7Point1;
break;
}
renderFormat = [[AVAudioFormat alloc] initWithStreamDescription:&deviceFormat channelLayout:[[AVAudioChannelLayout alloc] initWithLayoutTag:tag]];
[_au.inputBusses[0] setFormat:renderFormat error:&err];
if(err != nil)
return NO;
[outputController setFormat:&deviceFormat channelConfig:deviceChannelConfig];
[outputLock lock];
[outputBuffer reset];
[outputLock unlock];
}
return YES;
}
- (void)updateStreamFormat {
/* Set the channel layout for the audio queue */
resetStreamFormat = NO;
uint32_t channels = realStreamFormat.mChannelsPerFrame;
uint32_t channelConfig = realStreamChannelConfig;
streamFormat = realStreamFormat;
streamFormat.mChannelsPerFrame = channels;
streamFormat.mBytesPerFrame = sizeof(float) * channels;
streamFormat.mFramesPerPacket = 1;
streamFormat.mBytesPerPacket = sizeof(float) * channels;
streamChannelConfig = channelConfig;
AudioChannelLayoutTag tag = 0;
AudioChannelLayout layout = { 0 };
switch(streamChannelConfig) {
case AudioConfigMono:
tag = kAudioChannelLayoutTag_Mono;
break;
case AudioConfigStereo:
tag = kAudioChannelLayoutTag_Stereo;
break;
case AudioConfig3Point0:
tag = kAudioChannelLayoutTag_WAVE_3_0;
break;
case AudioConfig4Point0:
tag = kAudioChannelLayoutTag_WAVE_4_0_A;
break;
case AudioConfig5Point0:
tag = kAudioChannelLayoutTag_WAVE_5_0_A;
break;
case AudioConfig5Point1:
tag = kAudioChannelLayoutTag_WAVE_5_1_A;
break;
case AudioConfig6Point1:
tag = kAudioChannelLayoutTag_WAVE_6_1;
break;
case AudioConfig7Point1:
tag = kAudioChannelLayoutTag_WAVE_7_1;
break;
default:
tag = 0;
break;
}
if(tag) {
layout.mChannelLayoutTag = tag;
} else {
layout.mChannelLayoutTag = kAudioChannelLayoutTag_UseChannelBitmap;
layout.mChannelBitmap = streamChannelConfig;
}
}
- (void)renderAndConvert {
if(resetStreamFormat) {
[self updateStreamFormat];
if([self processEndOfStream]) {
return;
}
}
AudioChunk *chunk = [self renderInput:512];
size_t frameCount = 0;
if(chunk) {
frameCount = [chunk frameCount];
[outputLock lock];
[outputBuffer addChunk:chunk];
[outputLock unlock];
}
if(streamFormatChanged) {
streamFormatChanged = NO;
if(frameCount) {
resetStreamFormat = YES;
} else {
[self updateStreamFormat];
}
}
[self processEndOfStream];
}
- (void)audioOutputBlock {
__block AudioStreamBasicDescription *format = &deviceFormat;
__block void *refCon = (__bridge void *)self;
__block NSLock *refLock = self->outputLock;
#ifdef OUTPUT_LOG
__block FILE *logFile = _logFile;
#endif
_au.outputProvider = ^AUAudioUnitStatus(AudioUnitRenderActionFlags *_Nonnull actionFlags, const AudioTimeStamp *_Nonnull timestamp, AUAudioFrameCount frameCount, NSInteger inputBusNumber, AudioBufferList *_Nonnull inputData) {
if(!frameCount) return 0;
const int channels = format->mChannelsPerFrame;
if(!channels) return 0;
if(!inputData->mNumberBuffers || !inputData->mBuffers[0].mData) return 0;
OutputCoreAudio *_self = (__bridge OutputCoreAudio *)refCon;
int renderedSamples = 0;
@autoreleasepool {
while(renderedSamples < frameCount) {
[refLock lock];
AudioChunk *chunk = [_self->outputBuffer removeSamples:frameCount - renderedSamples];
[refLock unlock];
_self->streamTimestamp = [chunk streamTimestamp];
size_t _frameCount = [chunk frameCount];
if(_frameCount) {
NSData *sampleData = [chunk removeSamples:_frameCount];
float *samplePtr = (float *)[sampleData bytes];
size_t inputTodo = MIN(_frameCount, frameCount - renderedSamples);
cblas_scopy((int)(inputTodo * channels), samplePtr, 1, ((float *)inputData->mBuffers[0].mData) + renderedSamples * channels, 1);
renderedSamples += inputTodo;
}
if(_self->stopping) {
break;
}
}
double secondsRendered = (double)renderedSamples / format->mSampleRate;
float volumeScale = 1.0;
double sustained;
sustained = _self->secondsHdcdSustained;
if(sustained > 0) {
if(sustained < secondsRendered) {
_self->secondsHdcdSustained = 0.0;
} else {
_self->secondsHdcdSustained = sustained - secondsRendered;
volumeScale = 0.5;
}
}
scale_by_volume((float*)inputData->mBuffers[0].mData, renderedSamples * channels, volumeScale * _self->volume);
inputData->mBuffers[0].mDataByteSize = renderedSamples * format->mBytesPerPacket;
inputData->mBuffers[0].mNumberChannels = channels;
[_self updateLatency:secondsRendered];
}
#ifdef _DEBUG
[BadSampleCleaner cleanSamples:(float *)inputData->mBuffers[0].mData
amount:inputData->mBuffers[0].mDataByteSize / sizeof(float)
location:@"final output"];
#endif
return 0;
};
}
- (BOOL)setup {
if(_au)
[self stop];
@synchronized(self) {
stopInvoked = NO;
stopCompleted = NO;
commandStop = NO;
shouldPlayOutBuffer = NO;
resetStreamFormat = NO;
streamFormatChanged = NO;
streamFormatStarted = NO;
running = NO;
stopping = NO;
stopped = NO;
paused = NO;
outputDeviceID = -1;
restarted = NO;
AudioComponentDescription desc;
NSError *err;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_HALOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
_au = [[AUAudioUnit alloc] initWithComponentDescription:desc error:&err];
if(err != nil)
return NO;
// Setup the output device before mucking with settings
NSDictionary *device = [[[NSUserDefaultsController sharedUserDefaultsController] defaults] objectForKey:@"outputDevice"];
if(device) {
BOOL ok = [self setOutputDeviceWithDeviceDict:device];
if(!ok) {
// Ruh roh.
[self setOutputDeviceWithDeviceDict:nil];
[[[NSUserDefaultsController sharedUserDefaultsController] defaults] removeObjectForKey:@"outputDevice"];
}
} else {
[self setOutputDeviceWithDeviceDict:nil];
}
[self audioOutputBlock];
[_au allocateRenderResourcesAndReturnError:&err];
[self updateDeviceFormat];
visController = [VisualizationController sharedController];
[[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.outputDevice" options:0 context:kOutputCoreAudioContext];
observersapplied = YES;
outputBuffer = [[ChunkList alloc] initWithMaximumDuration:0.5];
if(!outputBuffer) {
return NO;
}
return (err == nil);
}
}
- (void)updateLatency:(double)secondsPlayed {
double visLatency = [outputController getVisLatency];
if(secondsPlayed > 0) {
[outputController setAmountPlayed:streamTimestamp];
}
[visController postLatency:visLatency];
}
- (double)volume {
return volume * 100.0f;
}
- (void)setVolume:(double)v {
volume = v * 0.01f;
}
- (double)latency {
NSTimeInterval latency = 0.0;
if(_au) {
latency = [_au latency];
}
return [outputBuffer listDuration] + latency;
}
- (void)start {
[self threadEntry:nil];
}
- (void)stop {
commandStop = YES;
[self doStop];
}
- (void)doStop {
if(stopInvoked) {
return;
}
@synchronized(self) {
stopInvoked = YES;
if(observersapplied) {
[[NSUserDefaultsController sharedUserDefaultsController] removeObserver:self forKeyPath:@"values.outputDevice" context:kOutputCoreAudioContext];
observersapplied = NO;
}
stopping = YES;
paused = NO;
if(defaultdevicelistenerapplied || currentdevicelistenerapplied || devicealivelistenerapplied) {
AudioObjectPropertyAddress theAddress = {
.mScope = kAudioObjectPropertyScopeGlobal,
.mElement = kAudioObjectPropertyElementMaster
};
if(defaultdevicelistenerapplied) {
theAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &theAddress, default_device_changed, (__bridge void *_Nullable)(self));
defaultdevicelistenerapplied = NO;
}
if(devicealivelistenerapplied) {
theAddress.mSelector = kAudioDevicePropertyDeviceIsAlive;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
devicealivelistenerapplied = NO;
}
if(currentdevicelistenerapplied) {
theAddress.mSelector = kAudioDevicePropertyStreamFormat;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
theAddress.mSelector = kAudioDevicePropertyNominalSampleRate;
AudioObjectRemovePropertyListener(outputDeviceID, &theAddress, current_device_listener, (__bridge void *_Nullable)(self));
currentdevicelistenerapplied = NO;
}
}
if(_au) {
if(shouldPlayOutBuffer && !commandStop) {
double compareVal = 0;
double secondsLatency = [outputController getTotalLatency];
int compareMax = (((1000000 / 5000) * secondsLatency) + (10000 / 5000)); // latency plus 10ms, divide by sleep intervals
do {
compareVal = [outputController getTotalLatency];
usleep(5000);
} while(!commandStop && compareVal > 0 && compareMax-- > 0);
}
[_au stopHardware];
_au = nil;
}
if(running) {
while(!stopped) {
stopping = YES;
usleep(5000);
}
}
#ifdef OUTPUT_LOG
if(_logFile) {
fclose(_logFile);
_logFile = NULL;
}
#endif
outputController = nil;
if(visController) {
[visController reset];
visController = nil;
}
stopCompleted = YES;
}
}
- (void)dealloc {
[self stop];
// In case stop called on another thread first
while(!stopCompleted) {
usleep(500);
}
}
- (void)pause {
paused = YES;
if(started)
[_au stopHardware];
}
- (void)resume {
NSError *err;
[_au startHardwareAndReturnError:&err];
paused = NO;
started = YES;
}
- (void)sustainHDCD {
secondsHdcdSustained = 10.0;
}
- (void)setShouldPlayOutBuffer:(BOOL)s {
shouldPlayOutBuffer = s;
}
- (AudioStreamBasicDescription)deviceFormat {
return deviceFormat;
}
- (uint32_t)deviceChannelConfig {
return deviceChannelConfig;
}
@end