This new method should cause all stops to default to immediate stoppage, and only stops that occur after an end of track signal should indicate to play out the entire buffer. Signed-off-by: Christopher Snowhill <kode54@gmail.com>
158 lines
3.2 KiB
Objective-C
158 lines
3.2 KiB
Objective-C
//
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// OutputAVFoundation.h
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// Cog
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//
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// Created by Christopher Snowhill on 6/23/22.
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// Copyright 2022 Christopher Snowhill. All rights reserved.
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//
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#import <AssertMacros.h>
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#import <Cocoa/Cocoa.h>
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#import <AVFoundation/AVFoundation.h>
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#import <AudioToolbox/AudioToolbox.h>
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#import <AudioUnit/AudioUnit.h>
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#import <CoreAudio/AudioHardware.h>
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#import <CoreAudio/CoreAudioTypes.h>
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#ifdef __cplusplus
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#import <atomic>
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using std::atomic_long;
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#else
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#import <stdatomic.h>
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#endif
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#import "Downmix.h"
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#import <CogAudio/CogAudio-Swift.h>
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#import "HeadphoneFilter.h"
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//#define OUTPUT_LOG
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#ifdef OUTPUT_LOG
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#import <stdio.h>
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#endif
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@class OutputNode;
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@class FSurroundFilter;
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@interface OutputAVFoundation : NSObject {
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OutputNode *outputController;
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BOOL r8bDone;
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void *r8bstate, *r8bold;
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void *r8bvis;
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double lastVisRate;
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BOOL stopInvoked;
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BOOL stopCompleted;
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BOOL running;
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BOOL stopping;
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BOOL stopped;
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BOOL started;
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BOOL paused;
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BOOL restarted;
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BOOL commandStop;
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BOOL eqEnabled;
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BOOL eqInitialized;
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BOOL streamFormatStarted;
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BOOL streamFormatChanged;
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double secondsHdcdSustained;
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BOOL defaultdevicelistenerapplied;
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BOOL currentdevicelistenerapplied;
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BOOL devicealivelistenerapplied;
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BOOL observersapplied;
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BOOL outputdevicechanged;
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float volume;
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float eqPreamp;
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AudioDeviceID outputDeviceID;
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AudioStreamBasicDescription realStreamFormat; // stream format pre-hrtf
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AudioStreamBasicDescription streamFormat; // stream format last seen in render callback
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AudioStreamBasicDescription realNewFormat; // in case of resampler flush
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AudioStreamBasicDescription newFormat; // in case of resampler flush
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AudioStreamBasicDescription visFormat; // Mono format for vis
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uint32_t realStreamChannelConfig;
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uint32_t streamChannelConfig;
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uint32_t realNewChannelConfig;
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uint32_t newChannelConfig;
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AVSampleBufferAudioRenderer *audioRenderer;
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AVSampleBufferRenderSynchronizer *renderSynchronizer;
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CMAudioFormatDescriptionRef audioFormatDescription;
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id currentPtsObserver;
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NSLock *currentPtsLock;
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CMTime currentPts, lastPts;
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double secondsLatency;
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CMTime outputPts, trackPts, lastCheckpointPts;
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AudioTimeStamp timeStamp;
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size_t _bufferSize;
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AudioUnit _eq;
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DownmixProcessor *downmixerForVis;
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VisualizationController *visController;
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BOOL enableHrtf;
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HeadphoneFilter *hrtf;
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BOOL enableFSurround;
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BOOL FSurroundDelayRemoved;
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int inputBufferLastTime;
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FSurroundFilter *fsurround;
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BOOL resetStreamFormat;
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BOOL shouldPlayOutBuffer;
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float *samplePtr;
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float tempBuffer[512 * 32];
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float r8bTempBuffer[4096 * 32];
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float inputBuffer[4096 * 32]; // 4096 samples times maximum supported channel count
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float fsurroundBuffer[8192 * 6];
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float hrtfBuffer[4096 * 2];
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float eqBuffer[4096 * 32];
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float visAudio[4096];
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float visTemp[8192];
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#ifdef OUTPUT_LOG
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FILE *_logFile;
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#endif
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}
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- (id)initWithController:(OutputNode *)c;
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- (BOOL)setup;
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- (OSStatus)setOutputDeviceByID:(AudioDeviceID)deviceID;
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- (BOOL)setOutputDeviceWithDeviceDict:(NSDictionary *)deviceDict;
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- (void)start;
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- (void)pause;
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- (void)resume;
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- (void)stop;
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- (double)latency;
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- (void)setVolume:(double)v;
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- (void)setEqualizerEnabled:(BOOL)enabled;
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- (void)setShouldPlayOutBuffer:(BOOL)enabled;
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- (void)sustainHDCD;
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@end
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