Cog/Audio/Chain/DSP
Christopher Snowhill 6f6c08dc5b Rubber Band DSP: Process larger blocks at a time
Attempt to completely fill the input buffer of the Rubber Band library
between each call to the process function, instead of processing in
as small an increment as the source node provides. May reduce processing
power required.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-02-12 14:56:32 -08:00
..
DSPEqualizerNode.h DSP: Move Equalizer processor to DSP node chain 2025-02-11 23:04:26 -08:00
DSPEqualizerNode.m Audio: Add full timestamp accounting to playback 2025-02-12 14:08:17 -08:00
DSPFSurroundNode.h DSP: Move FreeSurround to DSP chain 2025-02-11 23:04:18 -08:00
DSPFSurroundNode.m Audio: Add full timestamp accounting to playback 2025-02-12 14:08:17 -08:00
DSPHRTFNode.h DSP: Move HRTF filter to DSP class chain 2025-02-11 23:04:22 -08:00
DSPHRTFNode.m Audio: Add full timestamp accounting to playback 2025-02-12 14:08:17 -08:00
DSPRubberbandNode.h DSP: Move Rubber Band to its own DSP group 2025-02-11 23:04:13 -08:00
DSPRubberbandNode.m Rubber Band DSP: Process larger blocks at a time 2025-02-12 14:56:32 -08:00
FSurroundFilter.h DSP: Move FreeSurround to DSP chain 2025-02-11 23:04:18 -08:00
FSurroundFilter.mm DSP: Move FreeSurround to DSP chain 2025-02-11 23:04:18 -08:00
HeadphoneFilter.h DSP: Move HRTF filter to DSP class chain 2025-02-11 23:04:22 -08:00
HeadphoneFilter.mm DSP: Move HRTF filter to DSP class chain 2025-02-11 23:04:22 -08:00