..
AudioChunk.h
[FreeSurround] Further improvements
2022-07-14 01:47:02 -07:00
AudioChunk.m
[FreeSurround] Further improvements
2022-07-14 01:47:02 -07:00
BufferChain.h
Revert to previous low latency output system
2023-10-02 10:56:33 -07:00
BufferChain.m
Revert to previous low latency output system
2023-10-02 10:56:33 -07:00
ChunkList.h
Add an option to control halving DSD volume level
2023-07-15 16:46:39 -07:00
ChunkList.m
Add an option to control halving DSD volume level
2023-07-15 16:46:39 -07:00
ConverterNode.h
Revert to previous low latency output system
2023-10-02 10:56:33 -07:00
ConverterNode.m
Fix crash on unaligned volume scale
2023-10-11 20:22:42 -07:00
Downmix.h
Replace Core Audio output with Core Media runtime
2022-06-23 23:23:13 -07:00
Downmix.m
[Downmixer] Only downmix to stereo if not stereo
2022-07-10 15:08:56 -07:00
InputNode.h
Audio Player: Only wait for unstopped input
2022-12-09 21:17:45 -08:00
InputNode.m
Audio Player: Only wait for unstopped input
2022-12-09 21:17:45 -08:00
Node.h
Improve audio buffering situation
2023-10-03 05:00:51 -07:00
Node.m
Reduce audio buffering slightly again
2023-10-03 19:46:30 -07:00
OutputNode.h
Implemented real pitch and time shifting using Rubber Band
2024-12-09 18:04:34 -08:00
OutputNode.m
Implemented real pitch and time shifting using Rubber Band
2024-12-09 18:04:34 -08:00