Cog/Plugins/GME
Christopher Snowhill 47f50052be
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Housecleaning: More project file cleanups
This also fixes code signing for VGMStream bundle. All frameworks or
bundles which nest other frameworks or libraries must themselves be
signed first in building, not just on embedding.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2025-06-24 03:54:22 -07:00
..
en.lproj Updated to latest Xcode 2019-07-02 16:37:17 -07:00
es.lproj Fix encoding of strings resources. 2018-07-22 01:58:57 -07:00
GME.xcodeproj Housecleaning: More project file cleanups 2025-06-24 03:54:22 -07:00
pl.lproj Activate Polish translation 2022-07-11 14:40:32 -07:00
tr.lproj Translation: Added Turkish language support 2023-02-23 22:44:43 -08:00
GameContainer.h Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GameContainer.m Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GameDecoder.h Move most large stack using buffers to the heap 2022-07-24 18:32:47 -07:00
GameDecoder.m Audio: Add full timestamp accounting to playback 2025-02-12 14:08:43 -08:00
GameMetadataReader.h Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
GameMetadataReader.m Use NSNumber Literals as much as possible 2022-06-17 06:39:02 -07:00
GamePropertiesReader.h Chore: Update copyright dates somewhat 2025-01-01 01:31:10 -08:00
GamePropertiesReader.m Chore: Update copyright dates somewhat 2025-01-01 01:31:10 -08:00
GME_Prefix.pch Added GME for game music emulation. 2007-10-11 23:11:58 +00:00
Info.plist Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00