58 lines
1.2 KiB
C
58 lines
1.2 KiB
C
#ifndef _ST3PLAY_H_
|
|
#define _ST3PLAY_H_
|
|
|
|
#include <stdint.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
enum
|
|
{
|
|
ST3_RAMP_NONE = 0,
|
|
ST3_RAMP_ONOFF_ONLY = 1,
|
|
ST3_RAMP_FULL = 2
|
|
};
|
|
|
|
enum
|
|
{
|
|
ST3_INTERPOLATE_ZOH = 0,
|
|
ST3_INTERPOLATE_LINEAR = 1,
|
|
ST3_INTERPOLATE_CUBIC = 2,
|
|
ST3_INTERPOLATE_SINC = 3
|
|
};
|
|
|
|
void * st3play_Alloc(uint32_t outputFreq, int8_t interpolation, int8_t ramp_style);
|
|
void st3play_Free(void *);
|
|
|
|
int8_t st3play_LoadModule(void *, const uint8_t *module, size_t size);
|
|
void st3play_PlaySong(void *, int16_t startOrder);
|
|
|
|
int32_t st3play_GetLoopCount(void *);
|
|
|
|
/* Calling this function with a NULL buffer skips mixing altogether */
|
|
void st3play_RenderFloat(void *, float *buffer, int32_t count);
|
|
|
|
/* These two absolutely require a real buffer */
|
|
void st3play_RenderFixed32(void *, int32_t *buffer, int32_t count, int8_t depth);
|
|
void st3play_RenderFixed16(void *, int16_t *buffer, int32_t count, int8_t depth);
|
|
|
|
void st3play_Mute(void *, int8_t channel, int8_t mute);
|
|
|
|
typedef struct
|
|
{
|
|
uint16_t order;
|
|
uint16_t pattern;
|
|
uint16_t row;
|
|
uint8_t speed;
|
|
uint16_t tempo;
|
|
uint8_t channels_playing;
|
|
} st3_info;
|
|
|
|
void st3play_GetInfo(void *, st3_info *);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|