Replace libsoxr dylib with a static library, and also build the two architectures separately, to allow for platform-specific optimizations to be employed for both. This also reduces the size of the CogAudio framework by a few hundred kilobytes, as we eliminate unused code paths better this way. Signed-off-by: Christopher Snowhill <kode54@gmail.com> |
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include | ||
lib | ||
README.md |
These were compiled with default settings from:
https://github.com/kode54/libsoxr
Original upstream it was forked from:
https://github.com/nanake/libsoxr
Using CMake:
mkdir build-x86
mkdir build-arm
cd build-x86
cmake .. -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="10.12" -DBUILD_SHARED_LIBS=OFF -DWITH_OPENMP=OFF
make -j8
cd ../build-arm
cmake .. -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" -DBUILD_SHARED_LIBS=OFF -DWITH_OPENMP=OFF
make -j8
cd ..
lipo -create -output libsoxr.a build-x86/src/libsoxr.a build-arm/src/libsoxr.a