Cog/Audio/AudioPlayer.h
Christopher Snowhill f4f4f80f64 Restart playback on device or output format change
Now the output is restarted on the current file at the current position
if the output format has changed. This should resolve the issue finally.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 22:44:56 -08:00

127 lines
3.4 KiB
Objective-C

//
// AudioController.h
// Cog
//
// Created by Vincent Spader on 8/7/05.
// Copyright 2005 Vincent Spader. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import <CogAudio/Semaphore.h>
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
#import <AudioUnit/AudioUnit.h>
#import <CoreAudio/CoreAudio.h>
#import <CoreAudio/CoreAudioTypes.h>
#import <stdatomic.h>
@class BufferChain;
@class OutputNode;
@interface AudioPlayer : NSObject {
BufferChain *bufferChain;
OutputNode *output;
double volume;
NSMutableArray *chainQueue;
NSURL *nextStream;
id nextStreamUserInfo;
NSDictionary *nextStreamRGInfo;
id delegate;
BOOL outputLaunched;
BOOL endOfInputReached;
BOOL startedPaused;
BOOL initialBufferFilled;
Semaphore *semaphore;
atomic_bool resettingNow;
atomic_int refCount;
int currentPlaybackStatus;
BOOL shouldContinue;
}
- (id)init;
- (void)setDelegate:(id)d;
- (id)delegate;
- (void)play:(NSURL *)url;
- (void)play:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi;
- (void)play:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi startPaused:(BOOL)paused;
- (void)play:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi startPaused:(BOOL)paused andSeekTo:(double)time;
- (void)stop;
- (void)pause;
- (void)resume;
- (void)seekToTime:(double)time;
- (void)setVolume:(double)v;
- (double)volume;
- (double)volumeUp:(double)amount;
- (double)volumeDown:(double)amount;
- (double)amountPlayed;
- (void)setNextStream:(NSURL *)url;
- (void)setNextStream:(NSURL *)url withUserInfo:(id)userInfo withRGInfo:(NSDictionary *)rgi;
- (void)resetNextStreams;
- (void)restartPlaybackAtCurrentPosition;
+ (NSArray *)fileTypes;
+ (NSArray *)schemes;
+ (NSArray *)containerTypes;
@end
@interface AudioPlayer (Private) // Dont use this stuff!
- (OutputNode *)output;
- (BufferChain *)bufferChain;
- (id)initWithDelegate:(id)d;
- (void)setPlaybackStatus:(int)status waitUntilDone:(BOOL)wait;
- (void)setPlaybackStatus:(int)s;
- (void)requestNextStream:(id)userInfo;
- (void)requestNextStreamMainThread:(id)userInfo;
- (void)notifyStreamChanged:(id)userInfo;
- (void)notifyStreamChangedMainThread:(id)userInfo;
- (void)beginEqualizer:(AudioUnit)eq;
- (void)refreshEqualizer:(AudioUnit)eq;
- (void)endEqualizer:(AudioUnit)eq;
- (BOOL)endOfInputReached:(BufferChain *)sender;
- (void)setShouldContinue:(BOOL)s;
//- (BufferChain *)bufferChain;
- (void)launchOutputThread;
- (void)endOfInputPlayed;
- (void)sendDelegateMethod:(SEL)selector withVoid:(void *)obj waitUntilDone:(BOOL)wait;
- (void)sendDelegateMethod:(SEL)selector withObject:(id)obj waitUntilDone:(BOOL)wait;
- (void)sendDelegateMethod:(SEL)selector withObject:(id)obj withObject:(id)obj2 waitUntilDone:(BOOL)wait;
- (BOOL)chainQueueHasTracks;
@end
@protocol AudioPlayerDelegate
- (void)audioPlayer:(AudioPlayer *)player willEndStream:(id)userInfo; // You must use setNextStream in this method
- (void)audioPlayer:(AudioPlayer *)player didBeginStream:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player didChangeStatus:(id)status userInfo:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player displayEqualizer:(AudioUnit)eq;
- (void)audioPlayer:(AudioPlayer *)player refreshEqualizer:(AudioUnit)eq;
- (void)audioPlayer:(AudioPlayer *)player removeEqualizer:(AudioUnit)eq;
- (void)audioPlayer:(AudioPlayer *)player sustainHDCD:(id)userInfo;
- (void)audioPlayer:(AudioPlayer *)player restartPlaybackAtCurrentPosition:(id)userInfo;
@end